Travian P-Alpha 2.03 (All bases support)

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  1. #601
    Alpha Member gregon13 is offline
    MemberRank
    Nov 2007 Join Date
    CanadaLocation
    1,945Posts

    Re: Travian P-Alpha 2.03 (All bases support)

    Quote Originally Posted by ozracing View Post
    Hi akakori.
    Today i downloaded a file from original travian site. And guess what they are not coded. downloaded file plus.php i am attaching the file.

    P.S. sorry its in my home language :)
    thats not the actual plus.php it's an html rip

  2. #602
    Apprentice ozracing is offline
    MemberRank
    Aug 2008 Join Date
    7Posts

    Re: Travian P-Alpha 2.03 (All bases support)

    yes i know its a html rip. i am trying to figure it out how actualy download the file :S
    BTW it shouldn't be hard.
    and you guys maybe need help?
    Last edited by ozracing; 20-02-10 at 11:47 PM. Reason: forgot to ask.

  3. #603
    akakori akakori is offline
    MemberRank
    Apr 2008 Join Date
    613Posts

    Re: Travian P-Alpha 2.03 (All bases support)

    here's the sql code if anyone needs it

    Code:
    -- phpMyAdmin SQL Dump
    -- version 3.2.0.1
    -- http://www.phpmyadmin.net
    --
    -- Host: localhost
    -- Generation Time: Feb 21, 2010 at 11:58 AM
    -- Server version: 5.1.36
    -- PHP Version: 5.3.0
    
    SET SQL_MODE="NO_AUTO_VALUE_ON_ZERO";
    
    --
    -- Database: `s1`
    --
    
    -- --------------------------------------------------------
    
    --
    -- Table structure for table `s1_active`
    --
    
    CREATE TABLE IF NOT EXISTS `s1_active` (
      `username` varchar(15) NOT NULL,
      `timestamp` int(11) unsigned NOT NULL,
      PRIMARY KEY (`username`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- --------------------------------------------------------
    
    --
    -- Table structure for table `s1_alidata`
    --
    
    CREATE TABLE IF NOT EXISTS `s1_alidata` (
      `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
      `name` varchar(45) NOT NULL,
      `leader` int(10) unsigned NOT NULL,
      `coor` int(10) unsigned NOT NULL,
      `advisor` int(10) unsigned NOT NULL,
      `recruiter` int(10) unsigned NOT NULL,
      `notice` text NOT NULL,
      `desc` text NOT NULL,
      `max` tinyint(2) unsigned NOT NULL,
      PRIMARY KEY (`id`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- --------------------------------------------------------
    
    --
    -- Table structure for table `s1_baselog`
    --
    
    CREATE TABLE IF NOT EXISTS `s1_baselog` (
      `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
      `vid` int(10) unsigned NOT NULL,
      `type` tinyint(1) unsigned NOT NULL,
      `ref1` tinyint(5) unsigned NOT NULL,
      `ref2` tinyint(5) unsigned NOT NULL,
      `ref3` int(10) unsigned NOT NULL,
      `timestamp` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
      PRIMARY KEY (`id`)
    ) ENGINE=MyISAM  DEFAULT CHARSET=latin1;
    
    -- --------------------------------------------------------
    
    --
    -- Table structure for table `s1_constdata`
    --
    
    CREATE TABLE IF NOT EXISTS `s1_constdata` (
      `vref` int(10) unsigned NOT NULL,
      `endtime1` int(11) unsigned NOT NULL DEFAULT '0',
      `upgrading1` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `utype1` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `logid1` int(10) unsigned NOT NULL DEFAULT '0',
      `endtime2` int(11) unsigned NOT NULL DEFAULT '0',
      `upgrading2` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `utype2` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `logid2` int(10) unsigned NOT NULL DEFAULT '0',
      `endtime3` int(11) unsigned NOT NULL DEFAULT '0',
      `upgrading3` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `utype3` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `logid3` int(10) unsigned NOT NULL DEFAULT '0',
      `endtime4` int(11) unsigned NOT NULL DEFAULT '0',
      `upgrading4` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `utype4` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `logid4` int(10) unsigned NOT NULL DEFAULT '0',
      `count` tinyint(1) unsigned NOT NULL DEFAULT '0',
      PRIMARY KEY (`vref`)
    ) ENGINE=MyISAM  DEFAULT CHARSET=latin1;
    
    -- --------------------------------------------------------
    
    --
    -- Table structure for table `s1_enforcement`
    --
    
    CREATE TABLE IF NOT EXISTS `s1_enforcement` (
      `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
      `vref` int(10) unsigned NOT NULL DEFAULT '0',
      `from` int(10) unsigned NOT NULL DEFAULT '0',
      `unit` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `amt` int(10) unsigned NOT NULL DEFAULT '0',
      `heroref` int(10) unsigned NOT NULL DEFAULT '0',
      PRIMARY KEY (`id`) USING BTREE
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- --------------------------------------------------------
    
    --
    -- Table structure for table `s1_fdata`
    --
    
    CREATE TABLE IF NOT EXISTS `s1_fdata` (
      `vref` int(10) unsigned NOT NULL,
      `f1` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f1t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f2` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f2t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f3` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f3t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f4` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f4t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f5` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f5t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f6` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f6t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f7` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f7t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f8` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f8t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f9` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f9t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f10` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f10t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f11` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f11t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f12` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f12t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f13` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f13t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f14` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f14t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f15` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f15t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f16` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f16t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f17` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f17t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f18` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f18t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f19` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f19t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f20` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f20t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f21` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f21t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f22` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f22t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f23` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f23t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f24` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f24t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f25` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f25t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f26` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f26t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f27` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f27t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f28` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f28t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f29` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f29t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f30` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f30t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f31` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f31t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f32` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f32t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f33` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f33t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f34` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f34t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f35` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f35t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f36` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f36t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f37` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f37t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f38` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f38t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f39` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f39t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f40` tinyint(2) unsigned NOT NULL DEFAULT '0',
      `f40t` tinyint(2) unsigned NOT NULL DEFAULT '0',
      PRIMARY KEY (`vref`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1 ROW_FORMAT=FIXED;
    
    -- --------------------------------------------------------
    
    --
    -- Table structure for table `s1_mardata`
    --
    
    CREATE TABLE IF NOT EXISTS `s1_mardata` (
      `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
      `sender` int(10) unsigned NOT NULL,
      `recieve` int(10) unsigned NOT NULL,
      `topic` varchar(45) NOT NULL,
      `message` text NOT NULL,
      `viewed` tinyint(1) unsigned NOT NULL,
      `time` int(11) unsigned NOT NULL DEFAULT '0',
      PRIMARY KEY (`id`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- --------------------------------------------------------
    
    --
    -- Table structure for table `s1_market`
    --
    
    CREATE TABLE IF NOT EXISTS `s1_market` (
      `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
      `vref` int(11) unsigned NOT NULL,
      `gtype` tinyint(1) unsigned NOT NULL,
      `gamt` int(11) unsigned NOT NULL,
      `wtype` tinyint(1) unsigned NOT NULL,
      `wamt` int(11) unsigned NOT NULL,
      `accept` tinyint(1) unsigned NOT NULL,
      `maxtime` int(11) unsigned NOT NULL,
      `alliance` int(11) unsigned NOT NULL,
      `merchant` tinyint(2) unsigned NOT NULL,
      PRIMARY KEY (`id`)
    ) ENGINE=MyISAM  DEFAULT CHARSET=latin1;
    
    -- --------------------------------------------------------
    
    --
    -- Table structure for table `s1_mdata`
    --
    
    CREATE TABLE IF NOT EXISTS `s1_mdata` (
      `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
      `sender` int(10) unsigned NOT NULL,
      `recieve` int(10) unsigned NOT NULL,
      `topic` varchar(45) NOT NULL,
      `message` text NOT NULL,
      `viewed` tinyint(1) unsigned NOT NULL,
      `time` int(11) unsigned NOT NULL DEFAULT '0',
      PRIMARY KEY (`id`)
    ) ENGINE=MyISAM  DEFAULT CHARSET=latin1;
    
    -- --------------------------------------------------------
    
    --
    -- Table structure for table `s1_movement`
    --
    
    CREATE TABLE IF NOT EXISTS `s1_movement` (
      `moveid` int(10) unsigned NOT NULL AUTO_INCREMENT,
      `type` tinyint(4) unsigned NOT NULL DEFAULT '0',
      `from` int(11) unsigned NOT NULL DEFAULT '0',
      `to` int(11) unsigned NOT NULL DEFAULT '0',
      `ref` int(11) unsigned NOT NULL DEFAULT '0',
      `endtime` int(11) unsigned NOT NULL DEFAULT '0',
      `proc` tinyint(1) unsigned NOT NULL DEFAULT '0',
      PRIMARY KEY (`moveid`)
    ) ENGINE=MyISAM  DEFAULT CHARSET=latin1;
    
    -- --------------------------------------------------------
    
    --
    -- Table structure for table `s1_research`
    --
    
    CREATE TABLE IF NOT EXISTS `s1_research` (
      `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
      `vref` int(10) unsigned NOT NULL,
      `tech` tinyint(2) unsigned NOT NULL,
      `timestamp` int(10) unsigned NOT NULL,
      PRIMARY KEY (`id`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- --------------------------------------------------------
    
    --
    -- Table structure for table `s1_send`
    --
    
    CREATE TABLE IF NOT EXISTS `s1_send` (
      `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
      `wood` int(11) unsigned NOT NULL,
      `clay` int(11) unsigned NOT NULL,
      `iron` int(11) unsigned NOT NULL,
      `crop` int(11) unsigned NOT NULL,
      `merchant` tinyint(2) unsigned NOT NULL,
      PRIMARY KEY (`id`)
    ) ENGINE=MyISAM  DEFAULT CHARSET=latin1;
    
    -- --------------------------------------------------------
    
    --
    -- Table structure for table `s1_training`
    --
    
    CREATE TABLE IF NOT EXISTS `s1_training` (
      `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
      `vref` int(10) unsigned NOT NULL,
      `unit` tinyint(2) unsigned NOT NULL,
      `amt` int(10) unsigned NOT NULL,
      `timestamp` int(10) unsigned NOT NULL,
      PRIMARY KEY (`id`) USING BTREE
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- --------------------------------------------------------
    
    --
    -- Table structure for table `s1_units`
    --
    
    CREATE TABLE IF NOT EXISTS `s1_units` (
      `vref` int(10) unsigned NOT NULL,
      `u1` int(11) unsigned NOT NULL DEFAULT '0',
      `u2` int(11) unsigned NOT NULL DEFAULT '0',
      `u3` int(11) unsigned NOT NULL DEFAULT '0',
      `u4` int(11) unsigned NOT NULL DEFAULT '0',
      `u5` int(11) unsigned NOT NULL DEFAULT '0',
      `u6` int(11) unsigned NOT NULL DEFAULT '0',
      `u7` int(11) unsigned NOT NULL DEFAULT '0',
      `u8` int(11) unsigned NOT NULL DEFAULT '0',
      `u9` int(11) unsigned NOT NULL DEFAULT '0',
      `u10` int(11) unsigned NOT NULL DEFAULT '0',
      `u11` int(11) unsigned NOT NULL DEFAULT '0',
      `u12` int(11) unsigned NOT NULL DEFAULT '0',
      `u13` int(11) unsigned NOT NULL DEFAULT '0',
      `u14` int(11) unsigned NOT NULL DEFAULT '0',
      `u15` int(11) unsigned NOT NULL DEFAULT '0',
      `u16` int(11) unsigned NOT NULL DEFAULT '0',
      `u17` int(11) unsigned NOT NULL DEFAULT '0',
      `u18` int(11) unsigned NOT NULL DEFAULT '0',
      `u19` int(11) unsigned NOT NULL DEFAULT '0',
      `u20` int(11) unsigned NOT NULL DEFAULT '0',
      `u21` int(11) unsigned NOT NULL DEFAULT '0',
      `u22` int(11) unsigned NOT NULL DEFAULT '0',
      `u23` int(11) unsigned NOT NULL DEFAULT '0',
      `u24` int(11) unsigned NOT NULL DEFAULT '0',
      `u25` int(11) unsigned NOT NULL DEFAULT '0',
      `u26` int(11) unsigned NOT NULL DEFAULT '0',
      `u27` int(11) unsigned NOT NULL DEFAULT '0',
      `u28` int(11) unsigned NOT NULL DEFAULT '0',
      `u29` int(11) unsigned NOT NULL DEFAULT '0',
      `u30` int(11) unsigned NOT NULL DEFAULT '0',
      `u31` int(11) unsigned NOT NULL DEFAULT '0',
      `u32` int(11) unsigned NOT NULL DEFAULT '0',
      `u33` int(11) unsigned NOT NULL DEFAULT '0',
      `u34` int(11) unsigned NOT NULL DEFAULT '0',
      `u35` int(11) unsigned NOT NULL DEFAULT '0',
      `u36` int(11) unsigned NOT NULL DEFAULT '0',
      `u37` int(11) unsigned NOT NULL DEFAULT '0',
      `u38` int(11) unsigned NOT NULL DEFAULT '0',
      `u39` int(11) unsigned NOT NULL DEFAULT '0',
      `u40` int(11) unsigned NOT NULL DEFAULT '0',
      `u41` int(11) unsigned NOT NULL DEFAULT '0',
      `u42` int(11) unsigned NOT NULL DEFAULT '0',
      `u43` int(11) unsigned NOT NULL DEFAULT '0',
      `u44` int(11) unsigned NOT NULL DEFAULT '0',
      `u45` int(11) unsigned NOT NULL DEFAULT '0',
      `u46` int(11) unsigned NOT NULL DEFAULT '0',
      `u47` int(11) unsigned NOT NULL DEFAULT '0',
      `u48` int(11) unsigned NOT NULL DEFAULT '0',
      `u49` int(11) unsigned NOT NULL DEFAULT '0',
      `u50` int(11) unsigned NOT NULL DEFAULT '0',
      PRIMARY KEY (`vref`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1 ROW_FORMAT=DYNAMIC;
    
    -- --------------------------------------------------------
    
    --
    -- Table structure for table `s1_userlink`
    --
    
    CREATE TABLE IF NOT EXISTS `s1_userlink` (
      `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
      `uref` int(10) unsigned NOT NULL,
      `name` text NOT NULL,
      `link` text NOT NULL,
      PRIMARY KEY (`id`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- --------------------------------------------------------
    
    --
    -- Table structure for table `s1_users`
    --
    
    CREATE TABLE IF NOT EXISTS `s1_users` (
      `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
      `username` varchar(15) NOT NULL,
      `password` varchar(32) NOT NULL,
      `access` tinyint(1) unsigned NOT NULL,
      `email` varchar(50) NOT NULL,
      `timestamp` int(11) NOT NULL DEFAULT '0',
      `tribe` tinyint(1) unsigned NOT NULL,
      `alliance` tinyint(3) unsigned NOT NULL DEFAULT '0',
      `cp` int(10) unsigned NOT NULL DEFAULT '0',
      `ap` int(10) unsigned NOT NULL DEFAULT '0',
      `dp` int(10) unsigned NOT NULL DEFAULT '0',
      `act` varchar(10) NOT NULL,
      `sessid` varchar(45) NOT NULL,
      `plus` int(11) unsigned NOT NULL DEFAULT '0',
      `gold` int(5) unsigned NOT NULL DEFAULT '0',
      `gender` tinyint(1) unsigned NOT NULL DEFAULT '0',
      `birthday` date NOT NULL,
      `location` varchar(30) NOT NULL,
      `desc1` text NOT NULL,
      `desc2` text NOT NULL,
      `glum` int(11) unsigned NOT NULL DEFAULT '0',
      `gclay` int(11) unsigned NOT NULL DEFAULT '0',
      `giron` int(11) unsigned NOT NULL DEFAULT '0',
      `gcrop` int(11) unsigned NOT NULL DEFAULT '0',
      PRIMARY KEY (`id`)
    ) ENGINE=MyISAM  DEFAULT CHARSET=latin1;
    
    -- --------------------------------------------------------
    
    --
    -- Table structure for table `s1_vdata`
    --
    
    CREATE TABLE IF NOT EXISTS `s1_vdata` (
      `wref` int(10) unsigned NOT NULL,
      `owner` int(10) unsigned NOT NULL,
      `name` varchar(45) NOT NULL,
      `capital` tinyint(1) unsigned NOT NULL,
      `town` tinyint(1) unsigned NOT NULL,
      `pop` int(10) unsigned NOT NULL,
      `cp` int(10) unsigned NOT NULL,
      `wood` float(12,2) NOT NULL,
      `clay` float(12,2) NOT NULL,
      `iron` float(12,2) NOT NULL,
      `maxstore` int(10) unsigned NOT NULL,
      `crop` float(12,2) NOT NULL,
      `maxcrop` int(10) unsigned NOT NULL,
      `lastupdate` int(11) unsigned NOT NULL,
      PRIMARY KEY (`wref`),
      KEY `wref` (`wref`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
    
    -- --------------------------------------------------------
    
    --
    -- Table structure for table `s1_wdata`
    --
    
    CREATE TABLE IF NOT EXISTS `s1_wdata` (
      `id` int(10) unsigned NOT NULL AUTO_INCREMENT,
      `fieldtype` tinyint(2) unsigned NOT NULL,
      `oasistype` tinyint(2) unsigned NOT NULL,
      `x` int(11) NOT NULL,
      `y` int(11) NOT NULL,
      `occupied` tinyint(1) unsigned NOT NULL,
      `image` varchar(3) NOT NULL,
      PRIMARY KEY (`id`)
    ) ENGINE=MyISAM  DEFAULT CHARSET=latin1;


    ---------- Post added at 12:07 PM ---------- Previous post was at 11:58 AM ----------

    it includes some new table that u will see in beta 4.. no worries it will not affect beta 3 running..

  4. #604
    Banned HackHeaven is offline
    BannedRank
    Sep 2006 Join Date
    127.0.0.1Location
    671Posts

    Re: Travian P-Alpha 2.03 (All bases support)

    Blacksmith lvl 1 and 1 unit
    Code:
    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
    
    <html>
    <head>
    	<title>Travian com10</title>
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    	        <link href="gpack/travian_org_default/lang/en/lang.css?65ffc" rel="stylesheet" type="text/css" /><link href="gpack/travian_org_default/lang/en/compact.css?65ffc" rel="stylesheet" type="text/css" />        <link href="img/travian_basics.css" rel="stylesheet" type="text/css" />	<script type="text/javascript">
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    <div id="build" class="gid12"><a href="#" onClick="return Popup(11,4);" class="build_logo">
    
    	<img class="building g12" src="img/x.gif" alt="Blacksmith" title="Blacksmith" />
    </a>
    <h1>Blacksmith <span class="level">Level 1</span></h1>
    <p class="build_desc">In the blacksmith&#39;s melting furnaces your warriors&#39; weapons are enhanced. By increasing its level you can order the fabrication of even better weapons.
    
    </p>
    
    <table cellpadding="1" cellspacing="1" class="build_details">
    	<thead>
    		<tr>
    
    			<td>Blacksmith</td>
    			<td>Action</td>
    		</tr>
    	</thead>
    	<tbody>
    
    		<tr>
    			<td class="desc">
    
    				<div class="tit">
    					<img class="unit u21" src="img/x.gif" alt="Phalanx" title="Phalanx" />
    					<a href="#" onClick="return Popup(21,1);">Phalanx</a> <span class="info">(Level					0)</span>
    				</div>
    				<div class="details">
    					<img class="r1" src="img/x.gif" alt="Lumber" title="Lumber" />800|<img class="r2" src="img/x.gif" alt="Clay" title="Clay" />1010|<img class="r3" src="img/x.gif" alt="Iron" title="Iron" />585|<img class="r4" src="img/x.gif" alt="Crop" title="Crop" /><span class="little_res">370</span>|<img class="clock" src="img/x.gif" alt="duration" title="duration" />1:22:00|<a href="build.php?gid=17&t=3&bid=21&r1=800&r2=1010&r3=585&r4=370" title="NPC trade"><img class="npc" src="img/x.gif" alt="NPC trade" title="NPC trade" /></a>				</div>
    
    				<span class="none">Enough resources today at 08:19 am</span>			</td>
    			<td class="act"><span class="none">too few<br>resources</span></td>
    		</tr>
    		</tbody>
    </table>
    
    <p id="contract"><b>Costs</b> for upgrading to level 2:<br /><img class="r1" src="img/x.gif" alt="Lumber" title="Lumber" />220 | <img class="r2" src="img/x.gif" alt="Clay" title="Clay" />255 | <img class="r3" src="img/x.gif" alt="Iron" title="Iron" />485 | <img class="r4" src="img/x.gif" alt="Crop" title="Crop" />165 | <img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" />2 | <img class="clock" src="img/x.gif" alt="duration" title="duration" />0:37:40<br /> <a class="build" href="dorf2.php?a=21&amp;c=998">Upgrade to level 2.</a></p></div>
    
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    			<tr>
    									<td><img src="img/x.gif" class="r1" alt="Lumber" title="Lumber" /></td>
    					<td id="l4" title="99">1038/1700</td>
    									<td><img src="img/x.gif" class="r2" alt="Clay" title="Clay" /></td>
    					<td id="l3" title="99">1289/1700</td>
    									<td><img src="img/x.gif" class="r3" alt="Iron" title="Iron" /></td>
    					<td id="l2" title="99">1434/1700</td>
    
    									<td><img src="img/x.gif" class="r4" alt="Crop" title="Crop" /></td>
    					<td id="l1" title="29">181/1200</td>
    											<td><img src="img/x.gif" class="r5" alt="Crop consumption" title="Crop consumption" /></td>
    				<td>147/176</td>
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    	<div id="ltime">
    		<div id="ltimeWrap">
    						Calculated in <b>50</b> ms
    
    						<br />Server time: <span id="tp1" class="b">1:48:55</span>
    
    							am			
    			<span class="f6">(GMT-5)</span>
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    <div id="ce"></div>
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    ---------- Post added at 01:50 AM ---------- Previous post was at 01:48 AM ----------

    Trapper lvl 8 (forgot to post this one) with 5 traps if that matters didnt look at code
    Code:
    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
    
    <html>
    <head>
    	<title>Travian com10</title>
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    	<script src="unx.js?65ffc" type="text/javascript"></script>
    	<script src="new.js?65ffc" type="text/javascript"></script>
    	        <link href="gpack/travian_org_default/lang/en/lang.css?65ffc" rel="stylesheet" type="text/css" /><link href="gpack/travian_org_default/lang/en/compact.css?65ffc" rel="stylesheet" type="text/css" />        <link href="img/travian_basics.css" rel="stylesheet" type="text/css" />	<script type="text/javascript">
    		window.addEvent('domready', start);
    	</script>
    </head>
    
    
    <body class="v35 gecko gecko3_5_x">
    <div class="wrapper">
    <img src="img/x.gif" id="msfilter" alt="" />
    <div id="dynamic_header">
    	</div>
    
    <div id="header">
    	<div id="mtop">
    		<a href="dorf1.php" id="n1" accesskey="1"><img src="img/x.gif" title="Village overview" alt="Village overview" /></a>
    		<a href="dorf2.php" id="n2" accesskey="2"><img src="img/x.gif" title="Village centre" alt="Village centre" /></a>
    		<a href="karte.php" id="n3" accesskey="3"><img src="img/x.gif" title="Map" alt="Map" /></a>
    		<a href="statistiken.php" id="n4" accesskey="4"><img src="img/x.gif" title="Statistics" alt="Statistics" /></a>
    
      		<div id="n5" class="i4">
    			<a class="reports" href="berichte.php" accesskey="5"><img src="img/x.gif" class="l" title="Reports" alt="Reports"/></a>
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    		<a href="plus.php" id="plus"><img src="img/x.gif" id="btn_plus" class="inactive" title="Plus menu" alt="Plus menu" /><span class="plus_g">P</span><span class="plus_o">l</span><span class="plus_g">u</span><span class="plus_o">s</span></a>
    		<div class="clear"></div>
    	</div>
    
    </div>
    
    <div id="mid">
    		<div id="side_navi">
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    				<p>
    			<a href="http://www.travian.com/">Homepage</a>
                <a href="#" onclick="return Popup(0,0);">Instructions</a>
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    		<p>
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                    					</p>
    		<p>
    
    			<a href="plus.php?id=3 ">Travian <b><span class="plus_g">P</span><span class="plus_o">l</span><span class="plus_g">u</span><span class="plus_o">s</span></b></a>
    			<a href="support.php">Support</a>
    		</p>
    					</div>
    		<div id="content"  class="build">
    <div id="build" class="gid36"><a href="#" onClick="return Popup(21,4);" class="build_logo">
    
    	<img class="building g36" src="img/x.gif" alt="Trapper" title="Trapper" />
    </a>
    <h1>Trapper <span class="level">Level 8</span></h1>
    <p class="build_desc">The trapper protects your village with well hidden traps. Thus unwary enemies can be imprisoned and won't be able to harm your village anymore.</p>
    
    <table cellpadding="1" cellspacing="1" id="build_value">
    	<tr>
    		<th>Current maximum number of traps</th>
    		<td><b>115</b> traps</td>
    
    	</tr>
    	<tr>
    		<th>Maximum number of traps at level 9</th>
    		<td><b>134</b> traps</td>
    	</tr>
    	</table><p>You currently have <b>5</b> traps. <b>0</b> of these traps are currently occupied.</p><form method="POST" name="snd" action="build.php">
    
    <input type="hidden" name="id" value="36" />
    <input type="hidden" name="z" value="147" />
    <input type="hidden" name="a" value="2" />
    
    <table cellpadding="1" cellspacing="1" class="build_details">
    <thead><tr>
    	<td>Name</td>
    	<td>Number</td>
    	<td>Max</td>
    </tr></thead>
    <tbody><tr>
    
    	<td class="desc">
    		<div class="tit">
    			<img class="unit u99" src="img/x.gif" alt="trap" title="trap" />
    			<a href="#" onClick="return Popup(21,4);"> traps</a> <span class="info">(present 5)</span>
    		</div>
    		<div class="details"><span><img class="r1" src="img/x.gif" alt="Lumber" title="Lumber" />20|</span><span><img class="r2" src="img/x.gif" alt="Clay" title="Clay" />30|</span><span><img class="r3" src="img/x.gif" alt="Iron" title="Iron" />10|</span><span><img class="r4" src="img/x.gif" alt="Crop" title="Crop" />20|</span><span><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" />0|<img class="clock" src="img/x.gif" alt="duration" title="duration" />0:04:47</span>
    
    		</div>
    	</td>
    	<td class="val"><input type="text" class="text" name="t99" value="0" maxlength="4"></td>
    	<td class="max"><a href="#" onClick="document.snd.t99.value=9">(9)</a></td>
    </tr></tbody>
    </table>
    
    <p><input type="image" value="ok" name="s1" id="btn_train" class="dynamic_img" src="img/x.gif" alt="train" /></form></p><p id="contract"><b>Costs</b> for upgrading to level 9:<br /><img class="r1" src="img/x.gif" alt="Lumber" title="Lumber" />720 | <img class="r2" src="img/x.gif" alt="Clay" title="Clay" />720 | <img class="r3" src="img/x.gif" alt="Iron" title="Iron" />720 | <img class="r4" src="img/x.gif" alt="Crop" title="Crop" /><span class="little_res">720</span> | <img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" />3 | <img class="clock" src="img/x.gif" alt="duration" title="duration" />1:34:20 | <a href="build.php?gid=17&t=3&bid=36&r1=720&r2=720&r3=720&r4=720" title="NPC trade"><img class="npc" src="img/x.gif" alt="NPC trade" title="NPC trade" /></a><br /> <span class="none">Enough resources today at 08:23 pm</span></p></div>
    
    </div>
    
    <div id="side_info">
    
    </div>
    <div class="clear"></div>
    </div>
    
    
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        <div id="cfoot"></div>
    </div>
    </div>
    <div id="res">
    	<div id="resWrap">
    		<table cellpadding="1" cellspacing="1">
    
    			<tr>
    									<td><img src="img/x.gif" class="r1" alt="Lumber" title="Lumber" /></td>
    					<td id="l4" title="99">1041/1700</td>
    									<td><img src="img/x.gif" class="r2" alt="Clay" title="Clay" /></td>
    					<td id="l3" title="99">1291/1700</td>
    									<td><img src="img/x.gif" class="r3" alt="Iron" title="Iron" /></td>
    					<td id="l2" title="99">1436/1700</td>
    
    									<td><img src="img/x.gif" class="r4" alt="Crop" title="Crop" /></td>
    					<td id="l1" title="29">181/1200</td>
    											<td><img src="img/x.gif" class="r5" alt="Crop consumption" title="Crop consumption" /></td>
    				<td>147/176</td>
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    </div>
    
    
    
    <div id="stime">
    	<div id="ltime">
    		<div id="ltimeWrap">
    						Calculated in <b>47</b> ms
    
    						<br />Server time: <span id="tp1" class="b">1:50:18</span>
    
    							am			
    			<span class="f6">(GMT-5)</span>
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    </html>


    ---------- Post added at 01:51 AM ---------- Previous post was at 01:50 AM ----------

    new academy (never seen this show more menu before so im posting it)
    Code:
    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
    
    <html>
    <head>
    	<title>Travian com10</title>
    	<meta http-equiv="cache-control" content="max-age=0" />
    	<meta http-equiv="pragma" content="no-cache" />
    	<meta http-equiv="expires" content="0" />
    	<meta http-equiv="imagetoolbar" content="no" />
    	<meta http-equiv="content-type" content="text/html; charset=UTF-8" />
    
    		<script src="mt-full.js?65ffc" type="text/javascript"></script>
    	<script src="unx.js?65ffc" type="text/javascript"></script>
    	<script src="new.js?65ffc" type="text/javascript"></script>
    	        <link href="gpack/travian_org_default/lang/en/lang.css?65ffc" rel="stylesheet" type="text/css" /><link href="gpack/travian_org_default/lang/en/compact.css?65ffc" rel="stylesheet" type="text/css" />        <link href="img/travian_basics.css" rel="stylesheet" type="text/css" />	<script type="text/javascript">
    		window.addEvent('domready', start);
    	</script>
    </head>
    
    
    <body class="v35 gecko gecko3_5_x">
    <div class="wrapper">
    <img src="img/x.gif" id="msfilter" alt="" />
    <div id="dynamic_header">
    	</div>
    
    <div id="header">
    	<div id="mtop">
    		<a href="dorf1.php" id="n1" accesskey="1"><img src="img/x.gif" title="Village overview" alt="Village overview" /></a>
    		<a href="dorf2.php" id="n2" accesskey="2"><img src="img/x.gif" title="Village centre" alt="Village centre" /></a>
    		<a href="karte.php" id="n3" accesskey="3"><img src="img/x.gif" title="Map" alt="Map" /></a>
    		<a href="statistiken.php" id="n4" accesskey="4"><img src="img/x.gif" title="Statistics" alt="Statistics" /></a>
    
      		<div id="n5" class="i4">
    			<a class="reports" href="berichte.php" accesskey="5"><img src="img/x.gif" class="l" title="Reports" alt="Reports"/></a>
    			<a class="messages" href="nachrichten.php" accesskey="6"><img src="img/x.gif" class="r" title="Messages" alt="Messages" /></a>
    		</div>
    		<a href="plus.php" id="plus"><img src="img/x.gif" id="btn_plus" class="inactive" title="Plus menu" alt="Plus menu" /><span class="plus_g">P</span><span class="plus_o">l</span><span class="plus_g">u</span><span class="plus_o">s</span></a>
    		<div class="clear"></div>
    	</div>
    
    </div>
    
    <div id="mid">
    		<div id="side_navi">
    		<a id="logo" href="http://www.travian.com/"><img  src="img/x.gif" alt="Travian" /></a>
    				<p>
    			<a href="http://www.travian.com/">Homepage</a>
                <a href="#" onclick="return Popup(0,0);">Instructions</a>
    			<a href="spieler.php?uid=99387">Profile</a>
    
    			<a href="logout.php">Logout</a>
    		</p>
    		<p>
    							<a href="http://forum.travian.com/" target="_blank">Forum</a>
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                    					</p>
    		<p>
    
    			<a href="plus.php?id=3 ">Travian <b><span class="plus_g">P</span><span class="plus_o">l</span><span class="plus_g">u</span><span class="plus_o">s</span></b></a>
    			<a href="support.php">Support</a>
    		</p>
    					</div>
    		<div id="content"  class="build">
    <div id="build" class="gid22"><a href="#" onClick="return Popup(18,4);" class="build_logo">
    
    	<img class="building g22" src="img/x.gif" alt="Academy" title="Academy" />
    </a>
    <h1>Academy <span class="level">Level 3</span></h1>
    <p class="build_desc">In the academy new unit types can be researched. By increasing its level you can order the research of better units.</p>
    
    <table cellpadding="1" cellspacing="1" class="build_details">
    <thead><tr>
    	<td>Academy</td>
    	<td>Action</td>
    
    </tr></thead>
    <tbody><tr>
    				<td class="desc">
    					<div class="tit">
    						<img class="unit u22" src="img/x.gif" alt="Swordsman" title="Swordsman" />
    						<a href="#" onClick="return Popup(22,1);">Swordsman</a>
    					</div>
    					<div class="details"><img class="r1" src="img/x.gif" alt="Lumber" title="Lumber" />940|<img class="r2" src="img/x.gif" alt="Clay" title="Clay" />700|<img class="r3" src="img/x.gif" alt="Iron" title="Iron" /><span class="little_res">1680</span>|<img class="r4" src="img/x.gif" alt="Crop" title="Crop" /><span class="little_res">520</span>|<img class="clock" src="img/x.gif" alt="duration" title="duration" />1:42:00|<a href="build.php?gid=17&t=3&bid=19&r1=940&r2=700&r3=1680&r4=520" title="NPC trade"><img class="npc" src="img/x.gif" alt="NPC trade" title="NPC trade" /></a><br><span class="none">Enough resources today at 01:29 pm</span></div></td>
    
    				<td class="act">
    					<div class="none">Too few<br>resources</div>
    				</td>
    			</tr></tbody></table>
    		<p class="switch"><a id="researchFutureLink" href="#" onclick="return $('researchFuture').toggle();">show more</a></p>
    		<table id="researchFuture" class="build_details hide" cellspacing="1" cellpadding="1">
    			<thead>
    
    				<tr>
    					<td colspan="2">Prerequisites</td>
    				</tr>
    			<tbody>
    	
    			<tr>
    				<td class="desc">
    					<div class="tit">
    						<img class="unit u23" title="Pathfinder" alt="Pathfinder" src="img/x.gif"/>
    
    						<a onclick="return Popup(23, 1);" href="#">Pathfinder</a>
    					</div>
    				</td>
    				<td class="cond">
    		<a href="#" onclick="return Popup(18, 4);">Academy</a>
    					<span title="+2">Level 5</span><br /><a href="#" onclick="return Popup(16, 4);">Stable</a>
    					<span title="+1">Level 1</span>	</td>
    
    			</tr>
    		
    			<tr>
    				<td class="desc">
    					<div class="tit">
    						<img class="unit u24" title="Theutates Thunder" alt="Theutates Thunder" src="img/x.gif"/>
    						<a onclick="return Popup(24, 1);" href="#">Theutates Thunder</a>
    					</div>
    				</td>
    
    				<td class="cond">
    		<a href="#" onclick="return Popup(18, 4);">Academy</a>
    					<span title="+2">Level 5</span><br /><a href="#" onclick="return Popup(16, 4);">Stable</a>
    					<span title="+3">Level 3</span>	</td>
    			</tr>
    		
    			<tr>
    
    				<td class="desc">
    					<div class="tit">
    						<img class="unit u25" title="Druidrider" alt="Druidrider" src="img/x.gif"/>
    						<a onclick="return Popup(25, 1);" href="#">Druidrider</a>
    					</div>
    				</td>
    				<td class="cond">
    		<a href="#" onclick="return Popup(18, 4);">Academy</a>
    
    					<span title="+2">Level 5</span><br /><a href="#" onclick="return Popup(16, 4);">Stable</a>
    					<span title="+5">Level 5</span>	</td>
    			</tr>
    		
    			<tr>
    				<td class="desc">
    					<div class="tit">
    						<img class="unit u26" title="Haeduan" alt="Haeduan" src="img/x.gif"/>
    
    						<a onclick="return Popup(26, 1);" href="#">Haeduan</a>
    					</div>
    				</td>
    				<td class="cond">
    		<a href="#" onclick="return Popup(18, 4);">Academy</a>
    					<span title="+12">Level 15</span><br /><a href="#" onclick="return Popup(16, 4);">Stable</a>
    					<span title="+10">Level 10</span>	</td>
    
    			</tr>
    		
    			<tr>
    				<td class="desc">
    					<div class="tit">
    						<img class="unit u27" title="Ram" alt="Ram" src="img/x.gif"/>
    						<a onclick="return Popup(27, 1);" href="#">Ram</a>
    					</div>
    				</td>
    
    				<td class="cond">
    		<a href="#" onclick="return Popup(18, 4);">Academy</a>
    					<span title="+7">Level 10</span><br /><a href="#" onclick="return Popup(17, 4);">Workshop</a>
    					<span title="+1">Level 1</span>	</td>
    			</tr>
    		
    			<tr>
    
    				<td class="desc">
    					<div class="tit">
    						<img class="unit u28" title="Trebuchet" alt="Trebuchet" src="img/x.gif"/>
    						<a onclick="return Popup(28, 1);" href="#">Trebuchet</a>
    					</div>
    				</td>
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    		<a href="#" onclick="return Popup(17, 4);">Workshop</a>
    
    					<span title="+10">Level 10</span><br /><a href="#" onclick="return Popup(18, 4);">Academy</a>
    					<span title="+12">Level 15</span>	</td>
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    					<div class="tit">
    						<img class="unit u29" title="Chieftain" alt="Chieftain" src="img/x.gif"/>
    
    						<a onclick="return Popup(29, 1);" href="#">Chieftain</a>
    					</div>
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    		<a href="#" onclick="return Popup(14, 4);">Rally Point</a>
    					<span title="+9">Level 10</span><br /><a href="#" onclick="return Popup(18, 4);">Academy</a>
    					<span title="+17">Level 20</span>	</td>
    
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    					?	"show more"
    					:	"hide more"
    				);
    
    				return false;
    			}).bind($("researchFuture"));
    		//]]>
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    	<p id="contract"><b>Costs</b> for upgrading to level 4:<br /><img class="r1" src="img/x.gif" alt="Lumber" title="Lumber" />460 | <img class="r2" src="img/x.gif" alt="Clay" title="Clay" />335 | <img class="r3" src="img/x.gif" alt="Iron" title="Iron" />190 | <img class="r4" src="img/x.gif" alt="Crop" title="Crop" />85 | <img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" />2 | <img class="clock" src="img/x.gif" alt="duration" title="duration" />1:00:00<br /> <a class="build" href="dorf2.php?a=19&amp;c=998">Upgrade to level 4.</a></p></div>
    
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    									<td><img src="img/x.gif" class="r1" alt="Lumber" title="Lumber" /></td>
    					<td id="l4" title="99">1043/1700</td>
    									<td><img src="img/x.gif" class="r2" alt="Clay" title="Clay" /></td>
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  5. #605
    akakori akakori is offline
    MemberRank
    Apr 2008 Join Date
    613Posts

    Re: Travian P-Alpha 2.03 (All bases support)

    can someone get me the table for the view on currently training unit

    ---------- Post added at 04:57 PM ---------- Previous post was at 03:21 PM ----------

    http://rapidshare.com/files/35366402...ian_Beta_4.rar

    ---------- Post added at 05:01 PM ---------- Previous post was at 04:57 PM ----------

    try out the unit system for me.. though some are not really fixed up but yar

  6. #606
    Apprentice Astaroot is offline
    MemberRank
    Feb 2010 Join Date
    9Posts

    Re: Travian P-Alpha 2.03 (All bases support)

    That it is necessary to do, therefor that does not need the soaps MYSQLi but has possible used old, good MYSQL?

  7. #607
    akakori akakori is offline
    MemberRank
    Apr 2008 Join Date
    613Posts

    Re: Travian P-Alpha 2.03 (All bases support)

    dont understand ur english lol

  8. #608
    Enthusiast vesichaa is offline
    MemberRank
    Dec 2008 Join Date
    41Posts

    smile Re: Travian P-Alpha 2.03 (All bases support)

    [QUOTE=akakori;5531513]can someone get me the table for the view on currently training unit


    http://rapidshare.com/files/35366402...ian_Beta_4.rar[QUOTE]

    new link :) Please ;)

  9. #609
    Apprentice Astaroot is offline
    MemberRank
    Feb 2010 Join Date
    9Posts

    Re: Travian P-Alpha 2.03 (All bases support)

    reboot Files on other server, this is overloaded

  10. #610
    akakori akakori is offline
    MemberRank
    Apr 2008 Join Date
    613Posts

    Re: Travian P-Alpha 2.03 (All bases support)

    its only a trial for the rev 4... its not stable release

  11. #611
    Member mafiacarl is offline
    MemberRank
    Jun 2007 Join Date
    nederlandLocation
    96Posts

    Re: Travian P-Alpha 2.03 (All bases support)

    Other mirror please

  12. #612
    akakori akakori is offline
    MemberRank
    Apr 2008 Join Date
    613Posts

    Re: Travian P-Alpha 2.03 (All bases support)


  13. #613
    Apprentice angelmester is offline
    MemberRank
    Jun 2007 Join Date
    16Posts

    Re: Travian P-Alpha 2.03 (All bases support)

    Quote Originally Posted by akakori View Post





    Link...Error..

  14. #614
    Apprentice bust95 is offline
    MemberRank
    Aug 2009 Join Date
    6Posts

    Re: Travian P-Alpha 2.03 (All bases support)

    It's giving me some errors



    But this is COOL

    please make a version widhout bugs

  15. #615
    Member ruio is offline
    MemberRank
    Nov 2009 Join Date
    85Posts

    Re: Travian P-Alpha 2.03 (All bases support)

    Quote Originally Posted by bust95 View Post
    It's giving me some errors



    But this is COOL

    please make a version widhout bugs
    ok all gaisss

    prablom hir table data phpmyadmin :

    file :process.php

    PHP Code:
    function createStruc() {
            global 
    $database;
            
    $str file_get_contents("data/structure.sql");
            
    $str preg_replace("%PREFIX%",TB_PREFIX,$str);
            if(
    CONNECT_TYPE){
                
    $result $database->connection->multi_query($str);
            }
            else {
                
    $result $database->mysql_exec_batch($str);
            }
            if(
    $result) {
                
    header("Location: install.php?s=3");
            }
            else {
                
    header("Location: install.php?s=2&c=1");
            }
        } 



    new gooood work now this

    PHP Code:
    function createStruc() {
            global 
    $database;
            
    $str file_get_contents("data/structure.sql");
            
    $str preg_replace("'%PREFIX%'",TB_PREFIX,$str);
            if(
    CONNECT_TYPE){
                
    $result $database->connection->multi_query($str);
            }
            else {
                
    $result $database->mysql_exec_batch($str);
            }
            if(
    $result) {
                
    header("Location: install.php?s=3");
            }
            else {
                
    header("Location: install.php?s=2&c=1");
            }
        } 


    ---------- Post added at 03:48 PM ---------- Previous post was at 03:46 PM ----------

    oly ' ' prablom

    ---------- Post added at 03:52 PM ---------- Previous post was at 03:48 PM ----------

    oly ' ' prablom


    Fatal error: Call to undefined method MYSQL_DB::msqyl_fetch_all() in C:\wamp\www\working\s1\include\database.php on line 1203

    ---------- Post added at 03:55 PM ---------- Previous post was at 03:52 PM ----------

    Fatal error: Call to undefined method MYSQL_DB::msqyl_fetch_all() in C:\wamp\www\working\s1\include\database.php on line 1203

    prablom Hir :::

    PHP Code:
        function getRanking() {
            if(
    INCLUDE_ADMIN) {
                
    $q "SELECT id,username,cp,ap,dp FROM ".TB_PREFIX."users where access != ".BANNED;
            }
            else {
                
    $q "SELECT id,username,cp,ap,dp FROM ".TB_PREFIX."users where access = 1";
            }
            
    $result mysql_query($q,$this->connection);
            return 
    $this->[COLOR="Red"]msqyl_fetch_all[/COLOR]($result);
        } 

    new coood working ::

    PHP Code:
    function getRanking() {
            if(
    INCLUDE_ADMIN) {
                
    $q "SELECT id,username,cp,ap,dp FROM ".TB_PREFIX."users where access != ".BANNED;
            }
            else {
                
    $q "SELECT id,username,cp,ap,dp FROM ".TB_PREFIX."users where access = 1";
            }
            
    $result mysql_query($q,$this->connection);
            return 
    $this->mysql_fetch_all($result);
        } 

    ooook



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