I call animation NPC because I tested , not add file Mesh_Animation in client , when I spawn NPC , NPC can't move -0-
If I add all , Npc can move. ^^
if to speak honestly, i wonder that after all you changes - game client is not crashing with send log
skeleton animation > .CAF
and CAF > Mesh_Animation
em, if my mind reading skill work fine today- your "NPC spawn" = model move from one game client to other+npc data add to server side
em, sure if you will not move anim data - npc will not move at all - because you will not see that, no move animation file
but it's not NPC move it's game model anim at all
- - - Updated - - -
and for sure all new spawned NPC are static(just standing) without any walk?