[Bug] Spiritmaster - Summons 59-65 does not scale (temp fix inside)

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  1. #1
    Apprentice Nozomu Ezomori is offline
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    Oct 2013 Join Date
    14Posts

    smile [Bug] Spiritmaster - Summons 59-65 does not scale (temp fix inside)

    I am using the "AionLightning 4.0 1-Click Server v2.1" but I presume this is relevant for all other builds using this version:

    BUG: The spiritmaster summons does not scale at all after level 59-60. When they are summoned they have "basic" vanilla stats without taking any information from these files that contain stats for summons each level (Directory to files): ..\AIONEmulator\game\data\static_data\stats\summon
    The main problem is that files "lack" any data-mined information on progress.

    I figured out that this file has a key role in the problems too:
    ..\Aion Lightning 4.0 [v2.1]\AIONEmulator\game\data\static_data\skill_tree\skill_tree.xml

    If any professional Aion server 4.0 developer can "correct this" I would be so happy


    My cheap "temp" solution until proper fix (only for educational purposes):
    1. I only managed to get Earth Spirit and Water Spirit to progress "as intended" up until lvl 65. So to compensate I "beefed" up "Earth Spirit" to be like all "summons combined" from 60-65 as it would take far to long for me alone without proper knowledge to correct it all (I dont even have any info on summons after 59), so it's a bit "maybe to powerful atm".

    2. Any level 60+ summon i.e. "Summon Earth, Water, Wind, Fire Spirit V" (rank 5) and rank 2 for the 20 min summons does NOT scale/work in any way, so, my "fix" was to append to the "Summon Earth, Water, Wind, Fire Spirit IV" (rank 4) spells. This mean that "the new pet looks" is out the window, however the "pets scale" (are usable now) even if I had to "brainstorm" a solution to "make up" 60-65 numbers for the "Summon Earth Spirit IV".

    I merged some stats from the 20 min summon, and stats from the other pets into "Summon Earth Spirit IV" so it should be "ok" to use from 60-65.

    You have to make a BACKUP of any files my archive want to overwrite, and feel free to inspect my edits in the files (search on "RUN:" as its near all my edits) and make something better please...

    Extra edit: To access the "proper" (if we can call it) Summon Earth Spirit that "scales" make sure to summon it with the "Summon Earth Spirit IV" spell. And yes, it works (maybe to good).

    Here is my "fix":

    -> Download
    Last edited by Nozomu Ezomori; 21-10-13 at 01:44 AM. Reason: Extra edit


  2. #2
    Blender Fan|Kinenbi Owner Dwarfpicker is offline
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    Mar 2006 Join Date
    AtreiaLocation
    1,085Posts

    Re: [Bug] Spiritmaster - Summons 59-65 does not scale (temp fix inside)

    Thanks for sharing - I will look into it to fix it in defenitly!

  3. #3
    Valued Member charnolds is offline
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    May 2008 Join Date
    Camaná, PeruLocation
    121Posts

    Re: [Bug] Spiritmaster - Summons 59-65 does not scale (temp fix inside)

    I saw this a while ago and here I detail a solution though their stats is not even retail have such n.n
    Wather Spirir 61 to 65
    <summon_stats npc_id_light="201072" npc_id_dark="201073" level="61">
    <stats_template maxHp="4440" pdefense="375" mresist="1143" main_hand_attack="464" run_speed="8.0" main_hand_accuracy="1477" main_hand_crit_rate="30" magic_accuracy="1127" mcrit="18" parry="0" evasion="1477"/>
    </summon_stats>
    <summon_stats npc_id_light="201072" npc_id_dark="201073" level="62">
    <stats_template maxHp="4448" pdefense="381" mresist="1162" main_hand_attack="481" run_speed="8.0" main_hand_accuracy="1498" main_hand_crit_rate="30" magic_accuracy="1148" mcrit="18" parry="0" evasion="1498"/>
    </summon_stats>
    <summon_stats npc_id_light="201072" npc_id_dark="201073" level="63">
    <stats_template maxHp="4456" pdefense="387" mresist="1181" main_hand_attack="498" run_speed="8.0" main_hand_accuracy="1519" main_hand_crit_rate="30" magic_accuracy="1169" mcrit="18" parry="0" evasion="1519"/>
    </summon_stats>
    <summon_stats npc_id_light="201072" npc_id_dark="201073" level="64">
    <stats_template maxHp="4464" pdefense="393" mresist="1200" main_hand_attack="515" run_speed="8.0" main_hand_accuracy="1540" main_hand_crit_rate="30" magic_accuracy="1190" mcrit="18" parry="0" evasion="1540"/>
    </summon_stats>
    <summon_stats npc_id_light="201072" npc_id_dark="201073" level="65">
    <stats_template maxHp="4472" pdefense="399" mresist="1219" main_hand_attack="532" run_speed="8.0" main_hand_accuracy="1561" main_hand_crit_rate="30" magic_accuracy="1211" mcrit="18" parry="0" evasion="1561"/>
    </summon_stats>

  4. #4
    Account Upgraded | Title Enabled! kornicska is offline
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    Sep 2013 Join Date
    582Posts

    Re: [Bug] Spiritmaster - Summons 59-65 does not scale (temp fix inside)

    Quote Originally Posted by Nozomu Ezomori View Post
    I am using the "AionLightning 4.0 1-Click Server v2.1" but I presume this is relevant for all other builds using this version:

    BUG: The spiritmaster summons does not scale at all after level 59-60. When they are summoned they have "basic" vanilla stats without taking any information from these files that contain stats for summons each level (Directory to files): ..\AIONEmulator\game\data\static_data\stats\summon
    The main problem is that files "lack" any data-mined information on progress.

    I figured out that this file has a key role in the problems too:
    ..\Aion Lightning 4.0 [v2.1]\AIONEmulator\game\data\static_data\skill_tree\skill_tree.xml

    If any professional Aion server 4.0 developer can "correct this" I would be so happy


    My cheap "temp" solution until proper fix (only for educational purposes):
    1. I only managed to get Earth Spirit and Water Spirit to progress "as intended" up until lvl 65. So to compensate I "beefed" up "Earth Spirit" to be like all "summons combined" from 60-65 as it would take far to long for me alone without proper knowledge to correct it all (I dont even have any info on summons after 59), so it's a bit "maybe to powerful atm".

    2. Any level 60+ summon i.e. "Summon Earth, Water, Wind, Fire Spirit V" (rank 5) and rank 2 for the 20 min summons does NOT scale/work in any way, so, my "fix" was to append to the "Summon Earth, Water, Wind, Fire Spirit IV" (rank 4) spells. This mean that "the new pet looks" is out the window, however the "pets scale" (are usable now) even if I had to "brainstorm" a solution to "make up" 60-65 numbers for the "Summon Earth Spirit IV".

    I merged some stats from the 20 min summon, and stats from the other pets into "Summon Earth Spirit IV" so it should be "ok" to use from 60-65.

    You have to make a BACKUP of any files my archive want to overwrite, and feel free to inspect my edits in the files (search on "RUN:" as its near all my edits) and make something better please...

    Extra edit: To access the "proper" (if we can call it) Summon Earth Spirit that "scales" make sure to summon it with the "Summon Earth Spirit IV" spell. And yes, it works (maybe to good).

    Here is my "fix":

    -> Download

    I tried and tested

    A lvl65 earth spirit >>>> 724 hp, 82 atack 303 def psichical

    The same spirit is the water V
    still buggy appears in the spirit data over lvl 60




    I fixed earth and watter spirit

    download link the fixed summon
    http://www.mediafire.com/download/7v.../summonfix.rar
    look screen

    http://www.mediafire.com/view/1b4hlk...5/Aion0025.jpg

    good luck the playing game :)
    Last edited by kornicska; 23-10-13 at 07:48 PM.

  5. #5
    Valued Member charnolds is offline
    MemberRank
    May 2008 Join Date
    Camaná, PeruLocation
    121Posts

    Re: [Bug] Spiritmaster - Summons 59-65 does not scale (temp fix inside)

    my fix correction npc id, skillstree no changes:
    Water Spirit

    PHP Code:
    <summon_stats npc_id_light="201038" npc_id_dark="201039" level="61">
    <
    summon_stats npc_id_light="201038" npc_id_dark="201039" level="62">
    <
    summon_stats npc_id_light="201070" npc_id_dark="201071" level="63">
    <
    summon_stats npc_id_light="201070" npc_id_dark="201071" level="64">
    <
    summon_stats npc_id_light="201070" npc_id_dark="201071" level="65"

  6. #6
    Account Upgraded | Title Enabled! kornicska is offline
    MemberRank
    Sep 2013 Join Date
    582Posts

    Re: [Bug] Spiritmaster - Summons 59-65 does not scale (temp fix inside)

    summon skill not use skill stree lvl 9 >> lvl13
    skill VS npc stat buged
    earth spirit IV and water spirit IV lvl9 max,,
    the use spirit skill lvl 10-13..spirit stat bugged



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