Search this FFA Source Code

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  1. #1
    Account Upgraded | Title Enabled! Falke34 is offline
    MemberRank
    Aug 2013 Join Date
    Saxony/GermanyLocation
    241Posts

    Search this FFA Source Code

    Hi

    I search this FULL FFA Source Code:

    Ffa.java:

    Code:
    /**
     * This file is part of Aion-Finish <Ver:4.0>
     *
     *  Aion-Finish is free software: you can redistribute it and/or modify
     *  it under the terms of the GNU Lesser Public License as published by
     *  the Free Software Foundation, either version 3 of the License, or
     *  (at your option) any later version.
     *
     *  Aion-Finish is distributed in the hope that it will be useful,
     *  but WITHOUT ANY WARRANTY; without even the implied warranty of
     *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     *  GNU Lesser Public License for more details.
     *  web:aionfinish.com
     *  You should have received a copy of the GNU Lesser Public License
     *  along with Aion-Finish.  If not, see <http://www.gnu.org/licenses/>.
     */
    
    
    package admincommands;
    
    import gameserver.configs.administration.CommandsConfig;
    import gameserver.model.ChatType;
    import gameserver.model.EmotionType;
    import gameserver.model.Race;
    import gameserver.model.gameobjects.player.Player;
    import gameserver.model.team.alliance.PlayerAllianceService;
    import gameserver.model.team.group.PlayerGroupService;
    import gameserver.network.aion.serverpackets.SM_EMOTION;
    import gameserver.network.aion.serverpackets.SM_MESSAGE;
    import gameserver.network.aion.serverpackets.SM_PLAYER_INFO;
    import gameserver.network.aion.serverpackets.SM_USE_OBJECT;
    import gameserver.utils.PacketSendUtility;
    import gameserver.utils.ThreadPoolManager;
    import gameserver.utils.chathandlers.AdminCommand;
    import gameserver.world.World;
    import gameserver.world.WorldMapType;
    import gameserver.world.knownlist.Visitor;
    import gameserver.services.event.FfaService;
    import gameserver.services.teleport.TeleportService;
    /**
     * @author SIW.X
     *
     */
    public class FFa extends AdminCommand
    {
        int mapId = 1;
        String NameMap;
        final int defaultUseTime = 5000;
        public FFa()
        {
            super("ffa");
        }
    
        @Override
        public void executeCommand(Player admin, String[] params)
        {
            if (admin.getAccessLevel() <= CommandsConfig.COMMAND_FFA){
                PacketSendUtility.sendMessage(admin, "You do not have the right to execute this command !");
                return;
            }
            
            if((params.length < 1) || (params.length > 2)){
                PacketSendUtility.sendMessage(admin, "syntax //ffa <map | start | stop | list>");
                return;
            }
            
            if (params[0].startsWith("map")){
                try
                {
                    if (params.length == 2){
                        mapId = Integer.parseInt(params[1]);
                        if(mapId <= 15){
                            if(mapId == 2){
                                NameMap = "Kromede Trial";
                            }else if (mapId ==3){
                                NameMap = "Fire Temple";
                            }else if (mapId == 4){
                                NameMap = "Chantra Dredgion";
                            }else if(mapId == 5){
                                NameMap = "Beshmundir Temple";
                            }else if (mapId == 1){
                                NameMap = "Aturam Sky Fortress";
                            }else if (mapId == 6){
                                NameMap = "Elementis Forest";
                            }else if (mapId == 7){
                                NameMap = "Rentus Base";
                            }else if (mapId == 8){
                                NameMap = "Aetherogenetics Lab";
                            }else if (mapId == 9){
                                NameMap = "Dark Poeta";
                            }else if (mapId == 10){
                                NameMap = "Argent Manor";
                            }else if (mapId == 11){
                                NameMap = "Kysis Chamber";
                            }else if (mapId == 12){
                                NameMap = "Udas Temple";
                            }else if (mapId == 13){
                                NameMap = "Indratu Fortress";
                            }else if (mapId == 14){
                                NameMap = "Steel Rake";
                            }else if (mapId == 15){
                                NameMap = "Azoturan Fortress";
                            }
                            FfaService.getInstance().setFFaId(mapId);
                            PacketSendUtility.sendMessage(admin, " ffa map changed, the new map ffa is : " + NameMap);
                            TeleportAllPlayerInNewsMapFFA();
                        }else{
                            PacketSendUtility.sendMessage(admin, " We did not change the ffa map, enter the correct ID");
                        }
                    }else{
                        PacketSendUtility.sendMessage(admin, "syntax //ffa map [id]");
                    }
                }
                catch (NumberFormatException ex){
                    PacketSendUtility.sendMessage(admin, "The parameter must be numbers.");
                    return;
                }
                catch (Exception ex2){
                    PacketSendUtility.sendMessage(admin, "Something went wrong..");
                    return;
                }
            }
            else if (params[0].startsWith("stop")){
                if(params.length == 1){
                    PacketSendUtility.sendMessage(admin, "You just closed the area FFA !. All the players inside the zone will be teleported to their capital!");
                    FfaService.getInstance().setFFaEnabled(false);
                    ExitAllPlayerIsInFFA();
                }else{
                    PacketSendUtility.sendMessage(admin, "syntax //ffa stop");
                }
            }
            else if (params[0].startsWith("start")){
                if(params.length == 1){
                    PacketSendUtility.sendMessage(admin, "You just open the FFA area!.");
                    FfaService.getInstance().setFFaEnabled(true);
                    World.getInstance().doOnAllPlayers(new Visitor<Player>(){
                        @Override
                        public void visit(Player player)
                        {
                            PacketSendUtility.sendPacket(player, new SM_MESSAGE(0, null, "FFA Area it's now Open" , ChatType.WHITE_CENTER));
                        }
                    });
                    
                }else{
                    PacketSendUtility.sendMessage(admin, "syntax //ffa list");
                }
            }
            else if (params[0].startsWith("list")){
                if(params.length == 1){
                    PacketSendUtility.sendMessage(admin, "== MapFFaList ==");
                    PacketSendUtility.sendMessage(admin, " id:1 MapName:  Aturam Sky Fortress");
                    PacketSendUtility.sendMessage(admin, " id:2 MapName:  Kromede Trial");
                    PacketSendUtility.sendMessage(admin, " id:3 MapName:  Fire Temple");
                    PacketSendUtility.sendMessage(admin, " id:4 MapName:  Chantra Dredgion");
                    PacketSendUtility.sendMessage(admin, " id:5 MapName:  Beshmundir Temple");
                    PacketSendUtility.sendMessage(admin, " id:6 MapName:  Elementis Forest");
                    PacketSendUtility.sendMessage(admin, " id:7 MapName:  Rentus Base");
                    PacketSendUtility.sendMessage(admin, " id:8 MapName:  Aetherogenetics Lab");
                    PacketSendUtility.sendMessage(admin, " id:9 MapName:  Dark Poeta");
                    PacketSendUtility.sendMessage(admin, " id:10 MapName: Argent Manor");
                    PacketSendUtility.sendMessage(admin, " id:11 MapName: Kysis Chamber");
                    PacketSendUtility.sendMessage(admin, " id:12 MapName: Udas Temple");
                    PacketSendUtility.sendMessage(admin, " id:13 MapName: Indratu Fortress");
                    PacketSendUtility.sendMessage(admin, " id:14 MapName: Steel Rake");
                    PacketSendUtility.sendMessage(admin, " id:15 MapName: Azoturan Fortress");
    
                }else{
                    PacketSendUtility.sendMessage(admin, "syntax //ffa start ");
                }
            }
        }
        
        public void TeleportAllPlayerInNewsMapFFA()
        {
            
            World.getInstance().doOnAllPlayers(new Visitor<Player>(){
                @Override
                public void visit(final Player player)
                {
                    if(player.isInFFA()){
                        PacketSendUtility.sendPacket(player, new SM_MESSAGE(0, null, "FFA area just changed map, you will be teleport to the new map FFa Named : " + NameMap + ", ! ", ChatType.WHITE_CENTER));
                        ThreadPoolManager.getInstance().schedule(new Runnable() {
                            @Override
                            public void run() {
                                PacketSendUtility.sendPacket(player, new SM_USE_OBJECT(player.getObjectId(), player.getObjectId(), 7000, 0));
                                PacketSendUtility.broadcastPacket(player, new SM_EMOTION(player, EmotionType.END_QUESTLOOT, 0, player.getObjectId()), true);
                                player.setInFFA(true);
                                if (player.isInAlliance())
                                    PlayerAllianceService.removePlayer(player);
                                if (player.isInGroup())
                                    PlayerGroupService.removePlayer(player);
                                player.ArenaTeam = player.getObjectId();
                                player.ArenaStatus = 3;
                                player.clearKnownlist();
                                PacketSendUtility.sendPacket(player, new SM_PLAYER_INFO(player, false));
                                player.updateKnownlist();
                                FfaService.getInstance().TeleportFFA(player);
                            }
                        }, 5000);
                    }else{
                        PacketSendUtility.sendPacket(player, new SM_MESSAGE(0, null, "FFA area just changed map, you will be teleport to the new map FFa Named : " + NameMap + " !", ChatType.WHITE_CENTER));
                    }
                }
            });
    
    
        }
        
        public void ExitAllPlayerIsInFFA()
        {
            World.getInstance().doOnAllPlayers(new Visitor<Player>(){
                @Override
                public void visit(final Player player)
                {
                    if(player.isInFFA()){
                        PacketSendUtility.sendPacket(player, new SM_MESSAGE(0, null, "Area FFA has closed ! , You will be teleported to your capital!" , ChatType.WHITE_CENTER));
                        ThreadPoolManager.getInstance().schedule(new Runnable() {
                            @Override
                            public void run() {
                                PacketSendUtility.sendPacket(player, new SM_USE_OBJECT(player.getObjectId(), player.getObjectId(), 5000, 0));
                                PacketSendUtility.broadcastPacket(player, new SM_EMOTION(player, EmotionType.END_QUESTLOOT, 0, player.getObjectId()), true);
                                player.setInFFA(false);
                                player.ArenaTeam = 0;
                                player.ArenaStatus = 0;
                                player.clearKnownlist();
                                PacketSendUtility.sendPacket(player, new SM_PLAYER_INFO(player, false));
                                player.updateKnownlist();
                                if (player.getRace() == Race.ASMODIANS)
                                    TeleportService.teleportTo(player, WorldMapType.PANDAEMONIUM.getId(), 1679, 1400, 195, 0);
                                else
                                    TeleportService.teleportTo(player, WorldMapType.SANCTUM.getId(), 1322, 1511, 568, 0);
                                    
                            }
                        }, 5000);
                    }else{
                        PacketSendUtility.sendPacket(player, new SM_MESSAGE(0, null, "Area FFA has closed ! , You will be teleported to your capital!", ChatType.WHITE_CENTER));
                    }
                }
            });    
        }
    }


  2. #2
    Novice inthanon2539 is offline
    MemberRank
    Sep 2014 Join Date
    Nong Khai, ThaiLocation
    4Posts

    Re: Search this FFA Source Code

    it's on work 4.5 ?

  3. #3
    Enthusiast Zegita is offline
    MemberRank
    Oct 2013 Join Date
    BeluslanLocation
    33Posts

    Re: Search this FFA Source Code

    Quote Originally Posted by Falke34 View Post
    Hi

    I search this FULL FFA Source Code:

    Ffa.java:

    Code:
    /**
     * This file is part of Aion-Finish <Ver:4.0>
     *
     *  Aion-Finish is free software: you can redistribute it and/or modify
     *  it under the terms of the GNU Lesser Public License as published by
     *  the Free Software Foundation, either version 3 of the License, or
     *  (at your option) any later version.
     *
     *  Aion-Finish is distributed in the hope that it will be useful,
     *  but WITHOUT ANY WARRANTY; without even the implied warranty of
     *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     *  GNU Lesser Public License for more details.
     *  web:aionfinish.com
     *  You should have received a copy of the GNU Lesser Public License
     *  along with Aion-Finish.  If not, see <http://www.gnu.org/licenses/>.
     */
    
    
    package admincommands;
    
    import gameserver.configs.administration.CommandsConfig;
    import gameserver.model.ChatType;
    import gameserver.model.EmotionType;
    import gameserver.model.Race;
    import gameserver.model.gameobjects.player.Player;
    import gameserver.model.team.alliance.PlayerAllianceService;
    import gameserver.model.team.group.PlayerGroupService;
    import gameserver.network.aion.serverpackets.SM_EMOTION;
    import gameserver.network.aion.serverpackets.SM_MESSAGE;
    import gameserver.network.aion.serverpackets.SM_PLAYER_INFO;
    import gameserver.network.aion.serverpackets.SM_USE_OBJECT;
    import gameserver.utils.PacketSendUtility;
    import gameserver.utils.ThreadPoolManager;
    import gameserver.utils.chathandlers.AdminCommand;
    import gameserver.world.World;
    import gameserver.world.WorldMapType;
    import gameserver.world.knownlist.Visitor;
    import gameserver.services.event.FfaService;
    import gameserver.services.teleport.TeleportService;
    /**
     * @author SIW.X
     *
     */
    public class FFa extends AdminCommand
    {
        int mapId = 1;
        String NameMap;
        final int defaultUseTime = 5000;
        public FFa()
        {
            super("ffa");
        }
    
        @Override
        public void executeCommand(Player admin, String[] params)
        {
            if (admin.getAccessLevel() <= CommandsConfig.COMMAND_FFA){
                PacketSendUtility.sendMessage(admin, "You do not have the right to execute this command !");
                return;
            }
            
            if((params.length < 1) || (params.length > 2)){
                PacketSendUtility.sendMessage(admin, "syntax //ffa <map | start | stop | list>");
                return;
            }
            
            if (params[0].startsWith("map")){
                try
                {
                    if (params.length == 2){
                        mapId = Integer.parseInt(params[1]);
                        if(mapId <= 15){
                            if(mapId == 2){
                                NameMap = "Kromede Trial";
                            }else if (mapId ==3){
                                NameMap = "Fire Temple";
                            }else if (mapId == 4){
                                NameMap = "Chantra Dredgion";
                            }else if(mapId == 5){
                                NameMap = "Beshmundir Temple";
                            }else if (mapId == 1){
                                NameMap = "Aturam Sky Fortress";
                            }else if (mapId == 6){
                                NameMap = "Elementis Forest";
                            }else if (mapId == 7){
                                NameMap = "Rentus Base";
                            }else if (mapId == 8){
                                NameMap = "Aetherogenetics Lab";
                            }else if (mapId == 9){
                                NameMap = "Dark Poeta";
                            }else if (mapId == 10){
                                NameMap = "Argent Manor";
                            }else if (mapId == 11){
                                NameMap = "Kysis Chamber";
                            }else if (mapId == 12){
                                NameMap = "Udas Temple";
                            }else if (mapId == 13){
                                NameMap = "Indratu Fortress";
                            }else if (mapId == 14){
                                NameMap = "Steel Rake";
                            }else if (mapId == 15){
                                NameMap = "Azoturan Fortress";
                            }
                            FfaService.getInstance().setFFaId(mapId);
                            PacketSendUtility.sendMessage(admin, " ffa map changed, the new map ffa is : " + NameMap);
                            TeleportAllPlayerInNewsMapFFA();
                        }else{
                            PacketSendUtility.sendMessage(admin, " We did not change the ffa map, enter the correct ID");
                        }
                    }else{
                        PacketSendUtility.sendMessage(admin, "syntax //ffa map [id]");
                    }
                }
                catch (NumberFormatException ex){
                    PacketSendUtility.sendMessage(admin, "The parameter must be numbers.");
                    return;
                }
                catch (Exception ex2){
                    PacketSendUtility.sendMessage(admin, "Something went wrong..");
                    return;
                }
            }
            else if (params[0].startsWith("stop")){
                if(params.length == 1){
                    PacketSendUtility.sendMessage(admin, "You just closed the area FFA !. All the players inside the zone will be teleported to their capital!");
                    FfaService.getInstance().setFFaEnabled(false);
                    ExitAllPlayerIsInFFA();
                }else{
                    PacketSendUtility.sendMessage(admin, "syntax //ffa stop");
                }
            }
            else if (params[0].startsWith("start")){
                if(params.length == 1){
                    PacketSendUtility.sendMessage(admin, "You just open the FFA area!.");
                    FfaService.getInstance().setFFaEnabled(true);
                    World.getInstance().doOnAllPlayers(new Visitor<Player>(){
                        @Override
                        public void visit(Player player)
                        {
                            PacketSendUtility.sendPacket(player, new SM_MESSAGE(0, null, "FFA Area it's now Open" , ChatType.WHITE_CENTER));
                        }
                    });
                    
                }else{
                    PacketSendUtility.sendMessage(admin, "syntax //ffa list");
                }
            }
            else if (params[0].startsWith("list")){
                if(params.length == 1){
                    PacketSendUtility.sendMessage(admin, "== MapFFaList ==");
                    PacketSendUtility.sendMessage(admin, " id:1 MapName:  Aturam Sky Fortress");
                    PacketSendUtility.sendMessage(admin, " id:2 MapName:  Kromede Trial");
                    PacketSendUtility.sendMessage(admin, " id:3 MapName:  Fire Temple");
                    PacketSendUtility.sendMessage(admin, " id:4 MapName:  Chantra Dredgion");
                    PacketSendUtility.sendMessage(admin, " id:5 MapName:  Beshmundir Temple");
                    PacketSendUtility.sendMessage(admin, " id:6 MapName:  Elementis Forest");
                    PacketSendUtility.sendMessage(admin, " id:7 MapName:  Rentus Base");
                    PacketSendUtility.sendMessage(admin, " id:8 MapName:  Aetherogenetics Lab");
                    PacketSendUtility.sendMessage(admin, " id:9 MapName:  Dark Poeta");
                    PacketSendUtility.sendMessage(admin, " id:10 MapName: Argent Manor");
                    PacketSendUtility.sendMessage(admin, " id:11 MapName: Kysis Chamber");
                    PacketSendUtility.sendMessage(admin, " id:12 MapName: Udas Temple");
                    PacketSendUtility.sendMessage(admin, " id:13 MapName: Indratu Fortress");
                    PacketSendUtility.sendMessage(admin, " id:14 MapName: Steel Rake");
                    PacketSendUtility.sendMessage(admin, " id:15 MapName: Azoturan Fortress");
    
                }else{
                    PacketSendUtility.sendMessage(admin, "syntax //ffa start ");
                }
            }
        }
        
        public void TeleportAllPlayerInNewsMapFFA()
        {
            
            World.getInstance().doOnAllPlayers(new Visitor<Player>(){
                @Override
                public void visit(final Player player)
                {
                    if(player.isInFFA()){
                        PacketSendUtility.sendPacket(player, new SM_MESSAGE(0, null, "FFA area just changed map, you will be teleport to the new map FFa Named : " + NameMap + ", ! ", ChatType.WHITE_CENTER));
                        ThreadPoolManager.getInstance().schedule(new Runnable() {
                            @Override
                            public void run() {
                                PacketSendUtility.sendPacket(player, new SM_USE_OBJECT(player.getObjectId(), player.getObjectId(), 7000, 0));
                                PacketSendUtility.broadcastPacket(player, new SM_EMOTION(player, EmotionType.END_QUESTLOOT, 0, player.getObjectId()), true);
                                player.setInFFA(true);
                                if (player.isInAlliance())
                                    PlayerAllianceService.removePlayer(player);
                                if (player.isInGroup())
                                    PlayerGroupService.removePlayer(player);
                                player.ArenaTeam = player.getObjectId();
                                player.ArenaStatus = 3;
                                player.clearKnownlist();
                                PacketSendUtility.sendPacket(player, new SM_PLAYER_INFO(player, false));
                                player.updateKnownlist();
                                FfaService.getInstance().TeleportFFA(player);
                            }
                        }, 5000);
                    }else{
                        PacketSendUtility.sendPacket(player, new SM_MESSAGE(0, null, "FFA area just changed map, you will be teleport to the new map FFa Named : " + NameMap + " !", ChatType.WHITE_CENTER));
                    }
                }
            });
    
    
        }
        
        public void ExitAllPlayerIsInFFA()
        {
            World.getInstance().doOnAllPlayers(new Visitor<Player>(){
                @Override
                public void visit(final Player player)
                {
                    if(player.isInFFA()){
                        PacketSendUtility.sendPacket(player, new SM_MESSAGE(0, null, "Area FFA has closed ! , You will be teleported to your capital!" , ChatType.WHITE_CENTER));
                        ThreadPoolManager.getInstance().schedule(new Runnable() {
                            @Override
                            public void run() {
                                PacketSendUtility.sendPacket(player, new SM_USE_OBJECT(player.getObjectId(), player.getObjectId(), 5000, 0));
                                PacketSendUtility.broadcastPacket(player, new SM_EMOTION(player, EmotionType.END_QUESTLOOT, 0, player.getObjectId()), true);
                                player.setInFFA(false);
                                player.ArenaTeam = 0;
                                player.ArenaStatus = 0;
                                player.clearKnownlist();
                                PacketSendUtility.sendPacket(player, new SM_PLAYER_INFO(player, false));
                                player.updateKnownlist();
                                if (player.getRace() == Race.ASMODIANS)
                                    TeleportService.teleportTo(player, WorldMapType.PANDAEMONIUM.getId(), 1679, 1400, 195, 0);
                                else
                                    TeleportService.teleportTo(player, WorldMapType.SANCTUM.getId(), 1322, 1511, 568, 0);
                                    
                            }
                        }, 5000);
                    }else{
                        PacketSendUtility.sendPacket(player, new SM_MESSAGE(0, null, "Area FFA has closed ! , You will be teleported to your capital!", ChatType.WHITE_CENTER));
                    }
                }
            });    
        }
    }
    Hi,

    I am Svenska from Aion-Engine.net forums.
    I think you're looking for this https://www.mediafire.com/?ivco75341h1cz0x This is a ffa.dif file, to use just apply the patch to your aion folder where your server core is, and yes it works for 4.5 core :)

    goodluck.



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