U3J-Aion + AL reload emu updated 4.7

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  1. #16
    -=Cogito ergo sum=- Mistik is offline
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    Re: U3J-Aion + AL reload emu updated 4.7

    Quote Originally Posted by u3games View Post
    U3J-Aion\AL-Game\src\com\aionlightning\gameserver\network\factories\AionPacketHandlerFactory.java
    U3J-Aion\AL-Game\src\com\aionlightning\gameserver\network\aion\ServerPacketsOpcodes.java

    Emu need up opcodes and test.
    already talk about that
    Last edited by Mistik; 19-11-14 at 02:22 AM.

  2. #17
    Don't think Bergthor is offline
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    Re: U3J-Aion + AL reload emu updated 4.7

    You need to upload screenshots/code snippets and possibly a feature list with what it has/has not if this is to be a real development thread. It's useless to me and every other user clicking this thread just seeing a link to your github, what's the point of posting it in the development section again?!

  3. #18
    -=Cogito ergo sum=- Mistik is offline
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    Re: U3J-Aion + AL reload emu updated 4.7

    Quote Originally Posted by Ethicks View Post
    You need to upload screenshots/code snippets and possibly a feature list with what it has/has not if this is to be a real development thread. It's useless to me and every other user clicking this thread just seeing a link to your github, what's the point of posting it in the development section again?!
    Biggest part of that info available in project forum =)
    http://u3j-aion.united-extreme.com

  4. #19
    Don't think Bergthor is offline
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    Re: U3J-Aion + AL reload emu updated 4.7

    Quote Originally Posted by Mistik View Post
    Biggest part of that info available in project forum =)
    http://u3j-aion.united-extreme.com
    That is nonsense, if it's posted on here all the information should be provided in the thread not on a third party website.

  5. #20
    -=Cogito ergo sum=- Mistik is offline
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    Re: U3J-Aion + AL reload emu updated 4.7

    Quote Originally Posted by Ethicks View Post
    That is nonsense, if it's posted on here all the information should be provided in the thread not on a third party website.
    read first post - all info is - and if you can't or just don't wish to use link that are writhed - just your chose ...
    em "all the information should be provided in the thread" - maybe you need check the thread name, then check first post again, then think one more time? =>Thread: U3J-Aion + AL reload emu updated 4.7 =>
    first post: => question : why here must be info about project if thread is about that developer team is back to work and are in common work from two team members to one ?

    and if you will check the forum => will find thread about main project:
    Forum

    MMO Zone

    MMO and MMORPG Developments

    Aion

    Aion Releases

    U3J-Aion Rev.103 Unstable (4.7)

    - - - Updated - - -

    so maybe if you have so big wish to have all screen and project description and other info that can be found just clicking one link then maybe you write you post in wrong thread probably need to write all you posts in => U3J-Aion Rev.103 Unstable (4.7)
    Last edited by Mistik; 21-11-14 at 07:58 AM.

  6. #21
    Don't think Bergthor is offline
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    Re: U3J-Aion + AL reload emu updated 4.7

    Quote Originally Posted by Mistik View Post
    read first post - all info is - and if you can't or just don't wish to use link that are writhed - just your chose ...
    em "all the information should be provided in the thread" - maybe you need check the thread name, then check first post again, then think one more time? =>Thread: U3J-Aion + AL reload emu updated 4.7 =>
    first post: => question : why here must be info about project if thread is about that developer team is back to work and are in common work from two team members to one ?

    and if you will check the forum => will find thread about main project:
    Forum

    MMO Zone

    MMO and MMORPG Developments

    Aion

    Aion Releases

    U3J-Aion Rev.103 Unstable (4.7)

    - - - Updated - - -

    so maybe if you have so big wish to have all screen and project description and other info that can be found just clicking one link then maybe you write you post in wrong thread probably need to write all you posts in => U3J-Aion Rev.103 Unstable (4.7)
    I'm not even going to bother reading your nonsense reply(most of it doesn't make any sense), don't even try and argue against someone who is merely repeating the rules of the section.

    If you cannot adhere to the rules then your post really has no merit being here. Instead of getting your knickers in a knot how about reading up on the forum rules.

    http://forum.ragezone.com/f586/guide...pment-1005721/

    That should answer your silly question.

  7. #22
    -=Cogito ergo sum=- Mistik is offline
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    Re: U3J-Aion + AL reload emu updated 4.7

    Quote Originally Posted by Ethicks View Post
    I'm not even going to bother reading your nonsense reply(most of it doesn't make any sense), don't even try and argue against someone who is merely repeating the rules of the section.

    If you cannot adhere to the rules then your post really has no merit being here. Instead of getting your knickers in a knot how about reading up on the forum rules.

    http://forum.ragezone.com/f586/guide...pment-1005721/

    That should answer your silly question.
    "I'm not even going to bother reading"
    just +one more times show how ragezone concerns and respects users.....

  8. #23
    Don't think Bergthor is offline
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    Re: U3J-Aion + AL reload emu updated 4.7

    Ragezone respects those who respect the rules, which nothing in this thread has. You know as they say to get respect you earn it.

  9. #24
    Enthusiast Zegita is offline
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    Re: U3J-Aion + AL reload emu updated 4.7

    Quote Originally Posted by Ethicks View Post
    Ragezone respects those who respect the rules, which nothing in this thread has. You know as they say to get respect you earn it.
    Mate, go do something else with your time, this thread is ment for answers to the topic, not you two fighting. obviously you're trying to talk smack into this bloke, but he won't understand, so leave it. Please? cheers mate.

  10. #25
    Account Upgraded | Title Enabled! kornicska is offline
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    Re: U3J-Aion + AL reload emu updated 4.7

    "Ethicks"

    If I come here every now code snippet those mistakes and you have to improve, And a description of what a lot of how everything should work. Occupy 20 sheets. But ze irrelevant, because he plays so can not comment on the development, just ask when we will be fixed. And it was all so far AION development team and will continue to own dev forum where the dev team exchanging data, divide that out just what it corrected or found fault test. Here we are only a User without rank. On the other hand, when asked to respond, and we try to share information and availability. Da question, do you mean that they're any developer write every step here? To rank is not enough, and in the dev can not moderated if something is wrong with just shouts. So this is the forum for development in terms of sharing of information should be intact and nujtás help if you have questions and pointing out that this project is. I hope it did not say anything wrong and misleading.

    but if I did not understand each other, then I apologize.

    welcome: kornicska U3J

  11. #26
    Member Hunor is offline
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    Re: U3J-Aion + AL reload emu updated 4.7

    Cleaning the source, if you know exactly what you do, is a good thing but delete some very informative
    lines from the code, show that somebody don't understand why the lines was there:


    log.info("===========> Aion Lightning Core, developed by AL-Reload Group <==============");
    302 log.info("Thanks to all who helped this project!");
    303 log.info("Core Version: 4.5.0.0");
    304 log.info ("Client Version: 4.5.0.23");
    305 log.info("Copyright 2010-2014");
    306 log.info("==================================================");

    To give credits to your dev group
    To give the Core Version, for backups or for everybody who wants to know the Core Release is one of the most important thing.
    Whitout this information, how peaple can be sure thet is not an old crap updated 2.5 Core Release?
    Last edited by Hunor; 22-11-14 at 05:20 PM.

  12. #27
    -=Cogito ergo sum=- Mistik is offline
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    Re: U3J-Aion + AL reload emu updated 4.7

    Quote Originally Posted by Hunor View Post
    Cleaning the source, if you know exactly what you do, is a good thing but delete some very informative
    lines from the code, show that somebody don't understand why the lines was there:


    log.info("===========> Aion Lightning Core, developed by AL-Reload Group <==============");
    302 log.info("Thanks to all who helped this project!");
    303 log.info("Core Version: 4.5.0.0");
    304 log.info ("Client Version: 4.5.0.23");
    305 log.info("Copyright 2010-2014");
    306 log.info("==================================================");

    To give credits to your dev group
    To give the Core Version, for backups or for everybody who wants to know the Core Release is one of the most important thing.
    Whitout this information, how peaple can be sure thet is not an old crap updated 2.5 Core Release?
    who is taking with aion servers will understand from main code, not from some info lines-what core version is
    and hm, not sure that peoples need to know what version of core is used(for sure if not wish to make own commercial project from free project source code) - simple user need working code and 60% of users need at all - 1 click server

  13. #28
    Enthusiast Zegita is offline
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    Re: U3J-Aion + AL reload emu updated 4.7

    Quote Originally Posted by Hunor View Post
    Cleaning the source, if you know exactly what you do, is a good thing but delete some very informative
    lines from the code, show that somebody don't understand why the lines was there:


    log.info("===========> Aion Lightning Core, developed by AL-Reload Group <==============");
    302 log.info("Thanks to all who helped this project!");
    303 log.info("Core Version: 4.5.0.0");
    304 log.info ("Client Version: 4.5.0.23");
    305 log.info("Copyright 2010-2014");
    306 log.info("==================================================");

    To give credits to your dev group
    To give the Core Version, for backups or for everybody who wants to know the Core Release is one of the most important thing.
    Whitout this information, how peaple can be sure thet is not an old crap updated 2.5 Core Release?
    You know buddy, they can't remove that notice for public source, because AL made it, not rworld, or u3j, they just added a few things from 4.7 emu and called it there own. Why give them credit when the source is based of aion lightning?

    Give credit where it's due!

  14. #29
    Enthusiast u3games is offline
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    Re: U3J-Aion + AL reload emu updated 4.7

    U3J-Aion, respects credits from data files, but not the core...

    Because the core is built and rebuilt by many people, and many of the credits AL are false or edit.

  15. #30
    Member Hunor is offline
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    Re: U3J-Aion + AL reload emu updated 4.7

    Quote Originally Posted by Mistik View Post
    who is taking with aion servers will understand from main code, not from some info lines-what core version is
    and hm, not sure that peoples need to know what version of core is used(for sure if not wish to make own commercial project from free project source code) - simple user need working code and 60% of users need at all - 1 click server
    You have no clue what you are talking about.
    The source must have a Core Info, to be able to make a difference between releases, for example between 4.5 and 4.6.
    That was always a very useful info, but the guys from U3j deleted the line. Why?
    It could be without any issues;

    log.info("===========> Aion Lightning Core, developed by u3j Group <==============");
    302 log.info("Thanks to all who helped this project!");
    303 log.info("Core Version: 4.5.0.0");
    304 log.info ("Client Version: 4.5.0.23");
    305 log.info("Copyright 2010-2014");
    306 log.info("==================================================");

    Because the Core comes original from Aion Lightning. There was never another Core Group.
    Even Aion-Engine was Aion Lightning.
    @u3games

    U3J-Aion, respects credits from data files, but not the core...
    No you don't respect the open source credits.
    That's very bad. You should not change the credits in the source files, everybody deserve to be credited, even if they change the file trough a fix or make it better.
    Just because you host a svn and you compile the source gives you no rights to delete credits.

    And I will tell you what. There are files developed by me, (under another Developer Nickname) from scratch, files developed from xXMashUpXx aka Maestross and others.
    The Core file must stay with the credits froum the Core Group

    * This file is part of aion-lightning <aion-lightning.org>.
    No other bullshit.

    You were never a Core Group, just a open source developer group.
    You was only a Aion Extreme 2.5 and 3.0 open source developer group before you change your source with this 4.7
    which is Aion Lightning Core.

    Your u3j-aion-beta, is a Aion Extreme Core, with Battleground. Aion Extreme was the developer of this, also the PvP Event, Steel Rake.
    125] For the first time in the Aion Emulator Open Source history, we added a unique hybrid PvP&PvE Service, level 50-55 * Steel Rake* Based on a PvP Map idea, but featured with a little PvE epic, Bosses, Spawns, Drops
    More Info here

    Anyway, it was always a bad thing to change the developer credits and more worse to change the Core Group credits.
    Last edited by Hunor; 25-11-14 at 12:44 AM.



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