[Aion 3.0] JS 3.0 Emulator

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  1. #1
    Enthusiast themoose is offline
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    wink [Aion 3.0] JS 3.0 Emulator

    Last edited by themoose; 19-06-12 at 05:28 AM.


  2. #2
    Valued Member charnolds is offline
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    re: [Aion 3.0] JS 3.0 Emulator

    I just seem to try but not complete
    will have details of what it contains?

    housing is not working. missions.

    Aion 3.0 - How to get a house - YouTube

  3. #3
    Valued Member charnolds is offline
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    re: [Aion 3.0] JS 3.0 Emulator

    a serious problem of this emulator is that it has problems in this part that every 1 or 2 minutes and get this slow because the game. ie it is not playable for some public

    2012-06-16 15:07:01,005 WARN [pool-2-thread-7] com.aionemu.commons.utils.concurrent.ExecuteWrapper [ExecuteWrapper.java:67] class org.jsemu.gameserver.services.RespawnService$1 - execution time: 5145msec
    2012-06-16 15:08:22,546 WARN [pool-3-thread-2] com.aionemu.commons.utils.concurrent.ExecuteWrapper [ExecuteWrapper.java:67] class org.jsemu.gameserver.taskmanager.tasks.MoveTaskManager$TargetReachedManager - execution time: 7084msec
    2012-06-16 15:08:34,539 WARN [pool-3-thread-2] com.aionemu.commons.utils.concurrent.ExecuteWrapper [ExecuteWrapper.java:67] class org.jsemu.gameserver.taskmanager.tasks.MoveTaskManager$TargetReachedManager - execution time: 7774msec
    2012-06-16 15:09:03,601 WARN [pool-2-thread-6] com.aionemu.commons.utils.concurrent.ExecuteWrapper [ExecuteWrapper.java:67] class org.jsemu.gameserver.world.MapRegion$2 - execution time: 73371msec

  4. #4
    Novice Mephistophe is offline
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    re: [Aion 3.0] JS 3.0 Emulator

    Use this as GS start .bat file.


    @echo off
    title [JS] Emulator Game Server Console

    REM Start...
    :start
    echo Starting [JS] Emulator Game Server.
    echo.

    REM SET PATH="Type here your path to java jdk/jre (including bin folder)."
    REM NOTE: Remove tag REM from previous line.

    REM -------------------------------------
    REM Default parameters for a basic server.
    java -Xms512m -Xmx1536m -XX:MaxNewSize=24m -XX:NewSize=24m -XX:+UseParNewGC -XX:+CMSParallelRemarkEnabled -XX:+UseConcMarkSweepGC -Xdebug -Xbootclasspath/p:./libs/jsr166.jar -cp ./libs/*;js-game.jar org.jsemu.gameserver.GameServer
    REM -------------------------------------

    SET CLASSPATH=%OLDCLASSPATH%

    if ERRORLEVEL 2 goto restart
    if ERRORLEVEL 1 goto error
    if ERRORLEVEL 0 goto end

    REM Restart...
    :restart
    echo.
    echo Administrator Restart ...
    echo.
    goto start

    REM Error...
    :error
    echo.
    echo Server terminated abnormaly ...
    echo.
    goto end

    REM End...
    :end
    echo.
    echo Server terminated ...
    echo.
    pause

  5. #5
    Valued Member charnolds is offline
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    re: [Aion 3.0] JS 3.0 Emulator

    I worked well, but always causes some delay nn, but just continue testing
    although I found some

    1. bug like gladiator skill that you can see by using another non-stop use, and removes most of 10000000 points to any monster in the spotlight

    2. bug also challenge the crucible
    that when one enters and leaves get 120 badges

    3. Entrance Bug Crucible instance Empyream
    keeps out, and get error in the log of the server packages

    Anyone know how to remove the game window 3.0

    Last edited by charnolds; 18-06-12 at 06:34 PM.

  6. #6
    Member itons is offline
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    re: [Aion 3.0] JS 3.0 Emulator

    Skill Wrath of Developer ?

  7. #7
    Valued Member Toysin is offline
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    re: [Aion 3.0] JS 3.0 Emulator

    AFAIK, there's no completely bugless core unless Aion Extreme Core emulator. But to get their emulator, you'll have to spent up 450€ for it.
    Extreme Core SVN Access, Source & Development are only for their VIP Subscriber, means totally restricted for guest. Otherwise the others emulator than Extreme are totally worthless for server development.

    " Spent your bucks for it or DIE ~ ! "

  8. #8
    Valued Member charnolds is offline
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    re: [Aion 3.0] JS 3.0 Emulator

    Quote Originally Posted by itons View Post
    Skill Wrath of Developer ?
    yes
    or is this happening?

    Link:
    http://aion.yg.com/skill/wrath-of-developer?id=1904

    Template:
    <skill_template skill_id="1904" name="STR_SKILL_Skill1" nameId="565787" stack="SKILL_SKILL1" lvl="1" skilltype="MAGICAL" skillsubtype="ATTACK" tslot="NONE" activation="ACTIVE" cooldown="10" duration="0" cancel_rate="5" delay_id="1323">
    <setproperties>
    <firsttarget value="ME" />
    <targetrange value="AREA" distance="20" maxcount="110" />
    <targetspecies value="ALL" />
    <targetrelation value="ENEMY" />
    </setproperties>
    <effects>
    <spellatk_instant e="1" element="FIRE" noresist="true" value="10000000" />
    </effects>
    </skill_template>
    Last edited by charnolds; 18-06-12 at 09:53 PM.

  9. #9
    Member itons is offline
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    re: [Aion 3.0] JS 3.0 Emulator

    Quote Originally Posted by charnolds View Post
    yes
    or is this happening?

    Link:
    Wrath of Developer - Skill - Aion Database - aion.yg.com

    Template:
    This skill will be added for the admin account only regular players will not have this Skill.

  10. #10
    Apprentice KelvinTran is offline
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    re: [Aion 3.0] JS 3.0 Emulator

    what version of client can i use to login ? En or Ru 3.0 ?

  11. #11
    Enthusiast themoose is offline
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    re: [Aion 3.0] JS 3.0 Emulator

    Na 3.0

  12. #12
    Apprentice KelvinTran is offline
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    re: [Aion 3.0] JS 3.0 Emulator

    im using na 3.0 too but i recieved this message when selected server : The Client's Regional code is not compatible with the gameserver
    i tried to use NCsoft launcher to fix my client

  13. #13
    Member itons is offline
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    re: [Aion 3.0] JS 3.0 Emulator

    Quote Originally Posted by KelvinTran View Post
    im using na 3.0 too but i recieved this message when selected server : The Client's Regional code is not compatible with the gameserver
    i tried to use NCsoft launcher to fix my client
    pls set CC in gs config.
    # Server Country Code (cc)
    gameserver.country.code = 1



    Bin32 and Luncher.

    Bin32 & Luncher.rar


  14. #14
    Valued Member charnolds is offline
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    re: [Aion 3.0] JS 3.0 Emulator

    to this log to be generated when starting gameserver?
    it also generates the LoginServer

    Code:
    2012-06-19 18:28:18,104 INFO  [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1157] Using default implementation for ThreadExecutor
    2012-06-19 18:28:18,178 INFO  [main] org.quartz.core.SchedulerSignalerImpl [SchedulerSignalerImpl.java:61] Initialized Scheduler Signaller of type: class org.quartz.core.SchedulerSignalerImpl
    2012-06-19 18:28:18,184 INFO  [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:243] Quartz Scheduler v.2.1.3 created.
    2012-06-19 18:28:18,192 INFO  [main] org.quartz.simpl.RAMJobStore [RAMJobStore.java:154] RAMJobStore initialized.
    2012-06-19 18:28:18,196 INFO  [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:268] Scheduler meta-data: Quartz Scheduler (v2.1.3) 'QuartzScheduler' with instanceId 'NON_CLUSTERED'
      Scheduler class: 'org.quartz.core.QuartzScheduler' - running locally.
      NOT STARTED.
      Currently in standby mode.
      Number of jobs executed: 0
      Using thread pool 'org.quartz.simpl.SimpleThreadPool' - with 1 threads.
      Using job-store 'org.quartz.simpl.RAMJobStore' - which does not support persistence. and is not clustered.
    
    2012-06-19 18:28:18,200 INFO  [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1306] Quartz scheduler 'QuartzScheduler' initialized from an externally provided properties instance.
    2012-06-19 18:28:18,202 INFO  [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1310] Quartz scheduler version: 2.1.3
    2012-06-19 18:28:18,205 INFO  [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:534] Scheduler QuartzScheduler_$_NON_CLUSTERED started.

  15. #15
    Member itons is offline
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    re: [Aion 3.0] JS 3.0 Emulator

    Quote Originally Posted by charnolds View Post
    to this log to be generated when starting gameserver?
    it also generates the LoginServer

    Code:
    2012-06-19 18:28:18,104 INFO  [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1157] Using default implementation for ThreadExecutor
    2012-06-19 18:28:18,178 INFO  [main] org.quartz.core.SchedulerSignalerImpl [SchedulerSignalerImpl.java:61] Initialized Scheduler Signaller of type: class org.quartz.core.SchedulerSignalerImpl
    2012-06-19 18:28:18,184 INFO  [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:243] Quartz Scheduler v.2.1.3 created.
    2012-06-19 18:28:18,192 INFO  [main] org.quartz.simpl.RAMJobStore [RAMJobStore.java:154] RAMJobStore initialized.
    2012-06-19 18:28:18,196 INFO  [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:268] Scheduler meta-data: Quartz Scheduler (v2.1.3) 'QuartzScheduler' with instanceId 'NON_CLUSTERED'
      Scheduler class: 'org.quartz.core.QuartzScheduler' - running locally.
      NOT STARTED.
      Currently in standby mode.
      Number of jobs executed: 0
      Using thread pool 'org.quartz.simpl.SimpleThreadPool' - with 1 threads.
      Using job-store 'org.quartz.simpl.RAMJobStore' - which does not support persistence. and is not clustered.
    
    2012-06-19 18:28:18,200 INFO  [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1306] Quartz scheduler 'QuartzScheduler' initialized from an externally provided properties instance.
    2012-06-19 18:28:18,202 INFO  [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1310] Quartz scheduler version: 2.1.3
    2012-06-19 18:28:18,205 INFO  [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:534] Scheduler QuartzScheduler_$_NON_CLUSTERED started.
    This is not important in any system.

  16. #16
    Member itons is offline
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    re: [Aion 3.0] JS 3.0 Emulator

    GS log

    2555-06-20 01:41:11,588 INFO [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1157] Using default implementation for ThreadExecutor
    2555-06-20 01:41:11,621 INFO [main] org.quartz.core.SchedulerSignalerImpl [SchedulerSignalerImpl.java:61] Initialized Scheduler Signaller of type: class org.quartz.core.SchedulerSignalerImpl
    2555-06-20 01:41:11,626 INFO [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:243] Quartz Scheduler v.2.1.3 created.
    2555-06-20 01:41:11,629 INFO [main] org.quartz.simpl.RAMJobStore [RAMJobStore.java:154] RAMJobStore initialized.
    2555-06-20 01:41:11,631 INFO [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:268] Scheduler meta-data: Quartz Scheduler (v2.1.3) 'QuartzScheduler' with instanceId 'NON_CLUSTERED'
    Scheduler class: 'org.quartz.core.QuartzScheduler' - running locally.
    NOT STARTED.
    Currently in standby mode.
    Number of jobs executed: 0
    Using thread pool 'org.quartz.simpl.SimpleThreadPool' - with 1 threads.
    Using job-store 'org.quartz.simpl.RAMJobStore' - which does not support persistence. and is not clustered.

    2555-06-20 01:41:11,632 INFO [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1306] Quartz scheduler 'QuartzScheduler' initialized from an externally provided properties instance.
    2555-06-20 01:41:11,633 INFO [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1310] Quartz scheduler version: 2.1.3
    2555-06-20 01:41:11,633 INFO [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:534] Scheduler QuartzScheduler_$_NON_CLUSTERED started.
    2555-06-20 01:41:12,232 INFO [main] com.aionemu.commons.database.DatabaseFactory [DatabaseFactory.java:123] Successfully connected to database
    2555-06-20 01:41:14,925 INFO [main] com.aionemu.commons.database.dao.DAOManager [DAOManager.java:74] Loaded 42 DAO implementations.
    2555-06-20 01:41:14,930 INFO [main] org.jsemu.gameserver.utils.ThreadPoolManager [null:-1] ThreadPoolManager: Initialized with 7 scheduler, 3 instant, 0 long running thread(s).
    2555-06-20 01:41:14,933 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] ##### STATIC DATA [section beginning] #####
    2555-06-20 01:41:51,547 INFO [main] org.jsemu.gameserver.spawn.DayNightSpawnManager [null:-1] DayNightSpawnManager: Day/Night handler initialized
    2555-06-20 01:41:55,872 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded world maps data: 108 maps
    2555-06-20 01:41:55,872 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded player exp table: 61 levels
    2555-06-20 01:41:55,873 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 464 player stat templates
    2555-06-20 01:41:55,874 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 379 summon stat templates
    2555-06-20 01:41:55,874 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 66482 item templates
    2555-06-20 01:41:55,875 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 1212 item wrappers
    2555-06-20 01:41:55,876 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 31 pet flavours
    2555-06-20 01:41:55,877 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 34629 npc templates
    2555-06-20 01:41:55,878 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 4 initial player templates
    2555-06-20 01:41:55,878 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 965 trade lists
    2555-06-20 01:41:55,879 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 215 npc teleporter templates
    2555-06-20 01:41:55,879 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 207 teleport locations
    2555-06-20 01:41:55,881 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 751 preset entries
    2555-06-20 01:41:55,882 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 7365 skill templates
    2555-06-20 01:41:55,884 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 8586 skill learn entries
    2555-06-20 01:41:55,885 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 10 cube expand entries
    2555-06-20 01:41:55,886 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 101 warehouse expand entries
    2555-06-20 01:41:55,887 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 61 bind point entries
    2555-06-20 01:41:55,888 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 5383 quest data entries
    2555-06-20 01:41:55,889 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 735 quest bonus data entries
    2555-06-20 01:41:55,890 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 611 gatherable entries
    2555-06-20 01:41:55,890 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 13 guild entries
    2555-06-20 01:41:55,891 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 234 title entries
    2555-06-20 01:41:55,892 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 184 walker routes
    2555-06-20 01:41:55,892 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 1048 zone entries
    2555-06-20 01:41:55,893 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 20 flightzone entries
    2555-06-20 01:41:55,894 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 1624 goodslist entries
    2555-06-20 01:41:55,894 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 107341 spawn entries
    2555-06-20 01:41:55,895 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 330 tribe relation entries
    2555-06-20 01:41:55,896 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 9261 recipe entries
    2555-06-20 01:41:55,897 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 203 portal entries
    2555-06-20 01:41:55,897 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 50 chest entries
    2555-06-20 01:41:55,898 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 286 item set entries
    2555-06-20 01:41:55,899 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 8596 npc skill list entries
    2555-06-20 01:41:55,900 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 19 pet skill list entries
    2555-06-20 01:41:55,900 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 54 siege location entries
    2555-06-20 01:41:55,901 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 52 siege spawn entries
    2555-06-20 01:41:55,902 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 11 shield entries
    2555-06-20 01:41:55,902 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 64 fly ring entries
    2555-06-20 01:41:55,903 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 128 pet entries
    2555-06-20 01:41:55,904 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 4 windstream entries
    2555-06-20 01:41:55,905 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 6804 npc drops
    2555-06-20 01:41:55,905 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 1446 npc shouts
    2555-06-20 01:41:55,906 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 11 level up surveys
    2555-06-20 01:41:55,907 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 7 Fortress schedule entries
    2555-06-20 01:41:55,908 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 2 [JS]Union event schedule entries
    2555-06-20 01:41:55,909 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 8 road entries
    2555-06-20 01:41:55,909 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 32 static door locations
    2555-06-20 01:41:55,911 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 1115 enchanting item templates
    2555-06-20 01:41:55,916 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 10 global drop for level templates
    2555-06-20 01:41:55,917 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 51 Siege Investment spawns
    2555-06-20 01:41:55,918 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 4 Pvp Zone Positions
    2555-06-20 01:41:55,919 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 69 trade in trade goodslist entries
    2555-06-20 01:41:55,920 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 13 dredgion map location entries
    2555-06-20 01:41:55,921 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 85 ai templates
    2555-06-20 01:41:55,922 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 25 ride templates
    2555-06-20 01:41:55,923 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] Loaded 1036 housing address templates
    2555-06-20 01:41:55,964 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] ##### [load time: 41 seconds] #####
    2555-06-20 01:41:55,965 INFO [main] org.jsemu.gameserver.dataholders.DataManager [null:-1] ##### STATIC DATA [section end] #####
    2555-06-20 01:41:55,987 INFO [main] org.jsemu.gameserver.utils.idfactory.IDFactory [null:-1] IDFactory: 9 id's used.
    2555-06-20 01:41:56,690 INFO [main] org.jsemu.gameserver.world.World [null:-1] World: 108 worlds map created.
    2555-06-20 01:41:56,708 INFO [main] org.jsemu.gameserver.world.geo.GeoService [null:-1] Configured Geo type: NO_GEO
    2555-06-20 01:41:56,709 INFO [main] org.jsemu.gameserver.GameServer [null:-1] Geo Loaded in 0 s
    2555-06-20 01:41:56,714 INFO [main] org.jsemu.gameserver.quest.QuestEngine [null:-1] Initializing QuestEngine
    2555-06-20 01:42:00,135 INFO [main] org.jsemu.gameserver.quest.QuestEngine [null:-1] Loaded 3405 quest handlers.
    2555-06-20 01:42:00,136 INFO [main] org.jsemu.gameserver.GameServer [null:-1] Quests Loaded in 3 s
    2555-06-20 01:42:00,137 INFO [main] org.jsemu.gameserver.instance.InstanceEngine [null:-1] Instance engine load started
    2555-06-20 01:42:01,010 INFO [main] org.jsemu.gameserver.instance.InstanceEngine [null:-1] Loaded 20 instance handlers.
    2555-06-20 01:42:01,012 INFO [main] org.jsemu.gameserver.ai2.AI2Engine [null:-1] AI2 engine load started
    2555-06-20 01:42:02,819 INFO [main] org.jsemu.gameserver.ai2.AI2Engine [null:-1] Loaded 90 ai handlers.
    2555-06-20 01:42:02,829 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Initializing sieges...
    2555-06-20 01:42:02,832 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Successfully loaded 54 siege locations
    2555-06-20 01:42:02,883 INFO [main] org.jsemu.gameserver.taskmanager.AbstractPeriodicTaskManager [null:-1] PacketBroadcaster: Initialized.
    2555-06-20 01:42:02,955 INFO [main] org.jsemu.gameserver.taskmanager.AbstractPeriodicTaskManager [null:-1] MoveTaskManager: Initialized.
    2555-06-20 01:42:03,087 INFO [main] org.jsemu.gameserver.services.DropService [null:-1] 6804 npc drops loaded
    2555-06-20 01:42:03,118 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 798471
    2555-06-20 01:42:03,119 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 798470
    2555-06-20 01:42:03,121 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 798469
    2555-06-20 01:42:03,181 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Spawned 110010000 [1] : 645
    2555-06-20 01:42:03,184 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Spawned 110020000 [1] : 20
    2555-06-20 01:42:03,191 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Spawned 110070000 [1] : 37
    2555-06-20 01:42:03,238 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Spawned 120010000 [1] : 365
    2555-06-20 01:42:03,247 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Spawned 120020000 [1] : 26
    2555-06-20 01:42:03,260 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Spawned 120080000 [1] : 37
    2555-06-20 01:42:03,389 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Spawned 210010000 [1] : 1133
    2555-06-20 01:42:04,474 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Spawned 210020000 [1] : 6609
    2555-06-20 01:42:04,760 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Spawned 210030000 [1] : 2671
    2555-06-20 01:42:06,731 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 798481
    2555-06-20 01:42:06,732 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 798480
    2555-06-20 01:42:06,754 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Spawned 210040000 [1] : 8456
    2555-06-20 01:42:08,532 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Spawned 210050000 [1] : 7701
    2555-06-20 01:42:12,008 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Spawned 210060000 [1] : 7689
    2555-06-20 01:42:12,122 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Spawned 220010000 [1] : 1431
    2555-06-20 01:42:13,334 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Spawned 220020000 [1] : 7874
    2555-06-20 01:42:13,736 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Spawned 220030000 [1] : 3283
    2555-06-20 01:42:15,389 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Spawned 220040000 [1] : 8720
    2555-06-20 01:42:17,379 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Spawned 220050000 [1] : 8466
    2555-06-20 01:42:19,884 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Spawned 220070000 [1] : 7508
    2555-06-20 01:42:20,191 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Spawned 400010000 [1] : 4386
    2555-06-20 01:42:20,206 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Spawned 600010000 [1] : 402
    2555-06-20 01:42:20,797 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,798 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,799 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,800 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,800 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,801 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,801 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,802 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,802 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,803 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,804 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,805 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,806 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,806 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,807 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,807 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,808 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,809 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,809 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,810 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,810 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,811 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,812 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,813 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,815 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,816 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,817 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,818 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,819 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,821 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 701474
    2555-06-20 01:42:20,832 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Spawned 600020000 [1] : 6107
    2555-06-20 01:42:22,072 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Spawned 600030000 [1] : 7197
    2555-06-20 01:42:22,110 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 730586
    2555-06-20 01:42:22,111 ERROR [main] org.jsemu.gameserver.spawn.VisibleObjectSpawner [null:-1] No template for NPC 730587
    2555-06-20 01:42:22,118 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Spawned 600040000 [1] : 906
    2555-06-20 01:42:22,223 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Spawned 700010000 [1] : 1867
    2555-06-20 01:42:22,320 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Spawned 710010000 [1] : 1751
    2555-06-20 01:42:22,322 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Loaded 0 spawns from database
    2555-06-20 01:42:22,340 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Loaded 76011 npc spawns
    2555-06-20 01:42:22,341 INFO [main] org.jsemu.gameserver.spawn.SpawnEngine [null:-1] Loaded 19239 gatherable spawns
    2555-06-20 01:42:22,343 INFO [main] org.jsemu.gameserver.spawn.RiftSpawnManager [null:-1] Next rifts will spawn in 1058 seconds, at 2012-06-20 02:00:00.342
    2555-06-20 01:42:22,352 ERROR [main] mysql5.MySQL5GameTimeDAO [MySQL5GameTimeDAO.java from JavaSourceFromFile:54] Parameter index out of range (1 > number of parameters, which is 0).
    2555-06-20 01:42:22,392 INFO [main] org.jsemu.gameserver.spawn.DayNightSpawnManager [null:-1] DayNightSpawnManager: 95 day objects spawned.
    2555-06-20 01:42:22,393 INFO [main] org.jsemu.gameserver.GameServer [null:-1] Spawns Loaded in 19 s
    2555-06-20 01:42:22,394 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Loading siege spawn data ...
    2555-06-20 01:42:22,395 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Successfully loaded 52 siege spawnlists
    2555-06-20 01:42:22,396 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Starting spawn of siege locations ....
    2555-06-20 01:42:22,589 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned FORTRESS/SIEGE 1011: 93
    2555-06-20 01:42:22,648 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Setting next vulnerability calculation in 1058000 ms
    2555-06-20 01:42:22,654 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1223: 9
    2555-06-20 01:42:22,656 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1222: 10
    2555-06-20 01:42:22,660 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1224: 12
    2555-06-20 01:42:22,663 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1232: 9
    2555-06-20 01:42:22,666 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1233: 7
    2555-06-20 01:42:22,669 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 2023: 6
    2555-06-20 01:42:22,673 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 2022: 6
    2555-06-20 01:42:22,677 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1242: 10
    2555-06-20 01:42:22,680 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1243: 7
    2555-06-20 01:42:22,683 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1134: 11
    2555-06-20 01:42:22,696 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1254: 11
    2555-06-20 01:42:22,698 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1135: 6
    2555-06-20 01:42:22,700 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1253: 11
    2555-06-20 01:42:22,701 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1252: 6
    2555-06-20 01:42:22,704 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1133: 11
    2555-06-20 01:42:22,708 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 2012: 6
    2555-06-20 01:42:22,709 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 2013: 6
    2555-06-20 01:42:22,712 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1146: 9
    2555-06-20 01:42:22,716 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1145: 9
    2555-06-20 01:42:22,718 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1144: 7
    2555-06-20 01:42:22,721 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1143: 7
    2555-06-20 01:42:22,723 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1142: 10
    2555-06-20 01:42:22,726 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1016: 13
    2555-06-20 01:42:22,730 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1017: 11
    2555-06-20 01:42:22,734 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1018: 11
    2555-06-20 01:42:22,738 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1019: 11
    2555-06-20 01:42:22,740 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1020: 7
    2555-06-20 01:42:22,743 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1012: 13
    2555-06-20 01:42:22,748 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1013: 11
    2555-06-20 01:42:22,751 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1014: 11
    2555-06-20 01:42:22,753 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1015: 7
    2555-06-20 01:42:22,760 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 3023: 6
    2555-06-20 01:42:22,764 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 3022: 6
    2555-06-20 01:42:22,767 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 3013: 6
    2555-06-20 01:42:22,770 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 3012: 6
    2555-06-20 01:42:22,779 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1214: 14
    2555-06-20 01:42:22,781 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1215: 7
    2555-06-20 01:42:22,785 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1212: 8
    2555-06-20 01:42:22,787 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Spawned ARTIFACT 1213: 5
    2555-06-20 01:42:22,789 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Successfully completed siege spawning
    2555-06-20 01:42:22,790 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] ===== ABYSS STATUS ======
    2555-06-20 01:42:22,792 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Vulnerable Fortresses: 1
    2555-06-20 01:42:22,794 INFO [main] org.jsemu.gameserver.services.SiegeService [null:-1] Invulnerable Fortresses: 53
    2555-06-20 01:42:22,802 INFO [main] org.jsemu.gameserver.services.GameTimeService [null:-1] GameTimeService started. Update interval:180000
    2555-06-20 01:42:22,806 INFO [main] org.jsemu.gameserver.services.AnnouncementService [null:-1] Loaded 0 announcements
    2555-06-20 01:42:22,807 INFO [main] org.jsemu.gameserver.services.DebugService [null:-1] DebugService started. Analyze iterval: 1800000
    2555-06-20 01:42:22,810 INFO [main] org.jsemu.gameserver.taskmanager.AbstractPeriodicTaskManager [null:-1] ZoneService: Initialized.
    2555-06-20 01:42:22,818 INFO [main] org.jsemu.gameserver.services.DuelService [null:-1] DuelService started.
    2555-06-20 01:42:22,825 INFO [main] org.jsemu.gameserver.services.BrokerService [null:-1] Loading broker...
    2555-06-20 01:42:22,828 INFO [main] org.jsemu.gameserver.services.BrokerService [null:-1] Broker loaded with 0 broker items, 0 settled items.
    2555-06-20 01:42:22,829 INFO [main] org.jsemu.gameserver.taskmanager.AbstractPeriodicTaskManager [null:-1] BrokerPeriodicTaskManager: Initialized.
    2555-06-20 01:42:22,833 INFO [main] org.jsemu.gameserver.taskmanager.AbstractPeriodicTaskManager [null:-1] ExchangePeriodicTaskManager: Initialized.
    2555-06-20 01:42:22,837 INFO [main] org.jsemu.gameserver.services.PetitionService [null:-1] Loading PetitionService ...
    2555-06-20 01:42:22,839 INFO [main] org.jsemu.gameserver.services.PetitionService [null:-1] Successfully loaded 0 database petitions
    2555-06-20 01:42:22,846 INFO [main] org.jsemu.gameserver.services.RoadService [null:-1] RoadService: Loaded!
    2555-06-20 01:42:22,987 INFO [main] org.jsemu.gameserver.utils.i18n.Language [null:-1] Loaded 2 custom message handlers.
    2555-06-20 01:42:23,402 INFO [main] org.jsemu.gameserver.utils.chathandlers.ChatHandlersLoader [null:-1] Loaded 0 admin command and 11 user command handlers.
    2555-06-20 01:42:28,769 INFO [main] org.jsemu.gameserver.utils.chathandlers.ChatHandlersLoader [null:-1] Loaded 121 admin command and 11 user command handlers.
    2555-06-20 01:42:29,284 WARN [main] org.jsemu.gameserver.utils.chat.ChatProcessor [null:-1] Command tvt2 do not have access level. Fail
    2555-06-20 01:42:29,285 INFO [main] org.jsemu.gameserver.utils.chat.ChatProcessor [null:-1] Loaded 5 commands.
    2555-06-20 01:42:29,496 WARN [main] org.jsemu.gameserver.utils.chat.ChatProcessor [null:-1] Command tvt do not have access level. Fail
    2555-06-20 01:42:29,497 INFO [main] org.jsemu.gameserver.utils.chat.ChatProcessor [null:-1] Loaded 6 commands.
    2555-06-20 01:42:29,499 INFO [main] org.jsemu.gameserver.cache.HTMLCache [null:-1] Cache[HTML]: Caching started... OK.
    2555-06-20 01:42:29,502 INFO [main] org.jsemu.gameserver.cache.HTMLCache [null:-1] Cache[HTML]: 1.028 kilobytes on 1 file(s) loaded.
    2555-06-20 01:42:29,502 INFO [main] org.jsemu.gameserver.cache.HTMLCache [null:-1] Cache[HTML]: Compacting htmls... OK.
    2555-06-20 01:42:29,504 INFO [main] org.jsemu.gameserver.cache.HTMLCache [null:-1] Cache[HTML]: 0.728 kilobytes on 1 file(s) loaded.
    2555-06-20 01:42:29,505 INFO [main] org.jsemu.gameserver.cache.HTMLCache [null:-1] Cache[HTML]: Creating cache file... OK.
    2555-06-20 01:42:29,522 INFO [main] org.jsemu.gameserver.services.CashShopManager [null:-1] [INGAMESHOP] GameShopService: Loaded!
    2555-06-20 01:42:29,523 INFO [main] org.jsemu.gameserver.services.SpatialRiftService [null:-1] SpatialRiftService started... OK.
    2555-06-20 01:42:29,525 INFO [main] org.jsemu.gameserver.taskmanager.tasks.EventTimerTask [null:-1] [EVENT] Timer task: Loaded!
    2555-06-20 01:42:29,529 ERROR [main] mysql5.MySQL5GameTimeDAO [MySQL5GameTimeDAO.java from JavaSourceFromFile:54] Parameter index out of range (1 > number of parameters, which is 0).
    2555-06-20 01:42:29,529 INFO [main] org.jsemu.gameserver.services.abyss.AbyssRankUpdateService [null:-1] AbyssRankUpdateService: executing rank update
    2555-06-20 01:42:29,534 INFO [main] org.jsemu.gameserver.services.abyss.AbyssRankingCache [null:-1] Updating abyss ranking cache
    2555-06-20 01:42:29,553 INFO [main] org.jsemu.gameserver.services.abyss.AbyssRankingCache [null:-1] Updating abyss ranking cache
    2555-06-20 01:42:29,565 INFO [main] org.jsemu.gameserver.services.abyss.AbyssRankUpdateService [null:-1] AbyssRankUpdateService: execution time: 0
    2555-06-20 01:42:29,566 INFO [main] org.jsemu.gameserver.services.abyss.AbyssRankUpdateService [null:-1] Starting ranking update task based on cron expression: 0 0 0 * * ?
    2555-06-20 01:42:29,603 INFO [main] org.jsemu.gameserver.taskmanager.TaskManagerFromDB [null:-1] Loaded 0 task from the database
    2555-06-20 01:42:29,608 INFO [main] org.jsemu.gameserver.GameServer [null:-1] Race Count : Elyos = 1 Asmodians = 0
    2555-06-20 01:42:29,608 INFO [main] org.jsemu.gameserver.GameServer [null:-1] Race Ratios : Elyos = 50.0 Asmodians = 50.0
    2555-06-20 01:42:29,625 INFO [main] org.jsemu.gameserver.utils.AEVersions [null:-1] Commons Revision: 5714
    2555-06-20 01:42:29,626 INFO [main] org.jsemu.gameserver.utils.AEVersions [null:-1] Commons Build Date: [ 20111019-2256 ]
    2555-06-20 01:42:29,626 INFO [main] org.jsemu.gameserver.utils.AEVersions [null:-1] GS Revision: 9:10M
    2555-06-20 01:42:29,627 INFO [main] org.jsemu.gameserver.utils.AEVersions [null:-1] GS Build Date: [ 2012-05-27-16:52 ]
    2555-06-20 01:42:29,628 INFO [main] org.jsemu.gameserver.utils.AEVersions [null:-1] ..................................................
    2555-06-20 01:42:29,628 INFO [main] org.jsemu.gameserver.utils.AEVersions [null:-1] ..................................................
    2555-06-20 01:42:32,425 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:117] OS: Windows 7 Build: 6.1
    2555-06-20 01:42:32,427 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:117] OS Arch: x86
    2555-06-20 01:42:32,433 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:117] ..................................................
    2555-06-20 01:42:32,434 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:117] ..................................................
    2555-06-20 01:42:32,438 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:112] Avaible CPU(s): 2
    2555-06-20 01:42:32,439 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:112] Processor(s) Identifier: x86 Family 16 Model 6 Stepping 2, AuthenticAMD
    2555-06-20 01:42:32,441 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:112] ..................................................
    2555-06-20 01:42:32,441 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:112] ..................................................
    2555-06-20 01:42:32,442 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:122] Java Platform Information
    2555-06-20 01:42:32,447 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:122] Java Runtime Name: Java(TM) SE Runtime Environment
    2555-06-20 01:42:32,448 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:122] Java Version: 1.6.0_33
    2555-06-20 01:42:32,448 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:122] Java Class Version: 50.0
    2555-06-20 01:42:32,449 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:122] ..................................................
    2555-06-20 01:42:32,449 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:122] ..................................................
    2555-06-20 01:42:32,450 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:127] Virtual Machine Information (JVM)
    2555-06-20 01:42:32,451 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:127] JVM Name: Java HotSpot(TM) Client VM
    2555-06-20 01:42:32,451 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:127] JVM installation directory: C:\Program Files\Java\jre6
    2555-06-20 01:42:32,452 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:127] JVM version: 20.8-b03
    2555-06-20 01:42:32,452 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:127] JVM Vendor: Sun Microsystems Inc.
    2555-06-20 01:42:32,453 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:127] JVM Info: mixed mode
    2555-06-20 01:42:32,453 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:127] ..................................................
    2555-06-20 01:42:32,453 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:127] ..................................................
    2555-06-20 01:42:32,454 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:107] +----
    2555-06-20 01:42:32,455 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:107] | Global Memory Informations at 1:42:32:
    2555-06-20 01:42:32,455 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:107] | |
    2555-06-20 01:42:32,456 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:107] | Allowed Memory: 1520448 KB
    2555-06-20 01:42:32,456 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:107] | |= Allocated Memory: 1520448 KB (100.0000%)
    2555-06-20 01:42:32,456 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:107] | |= Non-Allocated Memory: 0 KB (0.0000%)
    2555-06-20 01:42:32,457 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:107] | Allocated Memory: 1520448 KB
    2555-06-20 01:42:32,457 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:107] | |= Used Memory: 767959 KB (50.5087%)
    2555-06-20 01:42:32,458 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:107] | |= Unused (cached) Memory: 752489 KB (49.4913%)
    2555-06-20 01:42:32,458 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:107] | Useable Memory: 752489 KB (49.4913%)
    2555-06-20 01:42:32,459 INFO [main] com.aionemu.commons.utils.AEInfos [AEInfos.java:107] +----
    2555-06-20 01:42:32,459 INFO [main] org.jsemu.gameserver.GameServer [null:-1] GameServer started at Server Version: 3.0.0.3
    2555-06-20 01:42:32,460 INFO [main] org.jsemu.gameserver.GameServer [null:-1] [JS] Game Server started in 93 seconds.
    2555-06-20 01:42:32,481 INFO [main] com.aionemu.commons.network.NioServer [NioServer.java:117] Server listening on all available IPs on Port 7777 for Game Connections
    2555-06-20 01:42:32,483 INFO [main] org.jsemu.gameserver.network.loginserver.LoginServer [null:-1] Connecting to LoginServer: localhost/127.0.0.1:9014
    2555-06-20 01:42:32,492 INFO [main] org.jsemu.gameserver.network.loginserver.LoginServerConnection [null:-1] Connected to LoginServer!
    2555-06-20 01:42:32,494 INFO [main] org.jsemu.gameserver.network.loginserver.LoginServerConnection [null:-1] sending packet: [S] 0x00 SM_GS_AUTH
    2555-06-20 01:42:32,516 INFO [ReadWrite-0 Dispatcher] org.jsemu.gameserver.network.loginserver.LoginServerConnection [null:-1] recived packet: [C] 0x00 CM_GS_AUTH_RESPONSE
    2555-06-20 01:42:32,517 INFO [pool-3-thread-2] org.jsemu.gameserver.network.loginserver.LoginServerConnection [null:-1] sending packet: [S] 0x04 SM_ACCOUNT_LIST
    2555-06-20 01:42:33,050 INFO [ReadWrite-0 Dispatcher] org.jsemu.gameserver.network.loginserver.LoginServerConnection [null:-1] recived packet: [C] 0x09 CM_MACBAN_LIST
    2555-06-20 01:42:33,050 INFO [ReadWrite-0 Dispatcher] org.jsemu.gameserver.network.BannedMacManager [null:-1] [MAC_AUDIT] Loaded 0 banned mac addesses
    2555-06-20 01:42:33,577 INFO [pool-3-thread-3] org.jsemu.gameserver.taskmanager.AbstractPeriodicTaskManager [null:-1] MovementNotifyTask: Initialized.


  17. #17
    Valued Member charnolds is offline
    MemberRank
    May 2008 Join Date
    Camaná, PeruLocation
    121Posts

    re: [Aion 3.0] JS 3.0 Emulator

    anyone know where opcodes are stored on the server?

    look in the file as the emu that conosco here in
    AionClientPacket.java and I get this ..

    PHP Code:
    package org.jsemu.gameserver.network.aion;

    import com.aionemu.commons.network.packet.BaseClientPacket;
    import java.nio.ByteBuffer;
    import org.jsemu.gameserver.model.account.Account;
    import org.slf4j.Logger;
    import org.slf4j.LoggerFactory;

    // Referenced classes of package org.jsemu.gameserver.network.aion:
    //            AionConnection, AionServerPacket

    public abstract class AionClientPacket extends BaseClientPacket
        
    implements Cloneable
    {

        protected 
    AionClientPacket(ByteBuffer bytebufferAionConnection aionconnectionint i)
        {
            
    super(bytebufferi);
            
    setConnection(aionconnection);
        }

        protected 
    AionClientPacket(int i)
        {
            
    super(i);
        }

        public final 
    void run()
        {
            try
            {
                
    runImpl();
            }
            catch(
    Throwable throwable)
            {
                
    String s = ((AionConnection)getConnection()).getAccount().getName();
                if(
    == null)
                    
    = ((AionConnection)getConnection()).getIP();
                
    log.error((new StringBuilder()).append("Error handling client (").append(s).append(") message :").append(this).toString(), throwable);
            }
        }

        protected 
    void sendPacket(AionServerPacket aionserverpacket)
        {
            ((
    AionConnection)getConnection()).sendPacket(aionserverpacket);
        }

        public 
    AionClientPacket clonePacket()
        {
            return (
    AionClientPacket)super.clone();
            
    CloneNotSupportedException clonenotsupportedexception;
            
    clonenotsupportedexception;
            return 
    null;
        }

        protected final 
    String readS(int i)
        {
            
    String s readS();
            if(
    != null)
                
    readB(- (s.length() * 2));
            else
                
    readB(i);
            return 
    s;
        }

        private static final 
    Logger log LoggerFactory.getLogger(org/jsemu/gameserver/network/aion/AionClientPacket);


    AionPacketHandlerFactory.java

    PHP Code:
    package org.jsemu.gameserver.network.factories;

    import org.jsemu.gameserver.jsemu.D.A.B.A;
    import org.jsemu.gameserver.network.aion.*;
    import org.jsemu.gameserver.network.aion.clientpackets.*;

    public class 
    AionPacketHandlerFactory
    {
        
    /* member class not found */
        
    class SingletonHolder {}


        public static final 
    AionPacketHandlerFactory A()
        {
            return 
    SingletonHolder.instance;
        }

        private 
    AionPacketHandlerFactory()
        {
            
    = new B();
            
    A(new CM_DUEL_REQUEST(0), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_DELETE_ITEM(2), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_ABYSS_RANKING_LEGIONS(4), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_PRIVATE_STORE(5), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_PRIVATE_STORE_NAME(6), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_SUMMON_COMMAND(7), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_BROKER_LIST(9), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_BROKER_SEARCH(10), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_BROKER_REGISTERED(11), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_EXCHANGE_REQUEST(13), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_EXCHANGE_ADD_ITEM(14), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_EXCHANGE_ADD_KINAH(16), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_EXCHANGE_LOCK(17), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_EXCHANGE_OK(18), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_EXCHANGE_CANCEL(19), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_WINDSTREAM(20), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_MOTION(21), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_MANASTONE(24), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_LEGION_KINAH(26), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_FIND_GROUP(27), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_ENCHANTING_ITEM(28), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_DRAWING_TOOL(29), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_DELETE_QUEST(30), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_PLAY_MOVIE_END(31), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_TELEPORT_SELECT(34), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_L2AUTH_LOGIN_CHECK(35), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.CONNECTED
            
    });
            
    A(new CM_CHARACTER_LIST(36), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.AUTHED
            
    });
            
    A(new CM_CREATE_CHARACTER(37), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.AUTHED
            
    });
            
    A(new CM_DELETE_CHARACTER(38), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.AUTHED
            
    });
            
    A(new CM_RESTORE_CHARACTER(39), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.AUTHED
            
    });
            
    A(new CM_START_LOOT(40), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_LOOT_ITEM(41), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_MOVE_ITEM(42), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_SPLIT_ITEM(43), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_PLAYER_STATUS_INFO(46), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_INVITE_TO_GROUP(47), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_VIEW_PLAYER_DETAILS(50), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_PING_REQUEST(53), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_CLIENT_COMMAND_ROLL(57), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_GROUP_DISTRIBUTION(58), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_SHOW_FRIENDLIST(60), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_FRIEND_ADD(61), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_FRIEND_DEL(62), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_BLOCK_SET_REASON(65), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_SHOW_BRAND(67), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_RECONNECT_AUTH(69), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.AUTHED
            
    });
            
    A(new CM_GROUP_LOOT(70), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_DISTRIBUTION_SETTINGS(71), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_MAY_LOGIN_INTO_GAME(72), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.AUTHED
            
    });
            
    A(new CM_ABYSS_RANKING_PLAYERS(74), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_MAC_ADDRESS(75), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.CONNECTEDorg.jsemu.gameserver.network.aion.AionConnection.State.AUTHEDorg.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_BUY_BROKER_ITEM(76), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_REGISTER_BROKER_ITEM(77), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_BROKER_CANCEL_REGISTERED(78), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_BROKER_SETTLE_LIST(79), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_BROKER_SETTLE_ACCOUNT(80), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_SEND_MAIL(82), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_OPEN_MAIL_WINDOW(83), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_READ_MAIL(84), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_GET_MAIL_ATTACHMENT(86), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_DELETE_MAIL(87), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_TITLE_SET(89), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_CRAFT(91), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_QUESTIONNAIRE(95), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_MAY_QUIT(103), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.AUTHEDorg.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_PLAYER_LISTENER(108), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_PLAYER_SEARCH(109), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_LEGION_UPLOAD_INFO(110), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_LEGION_UPLOAD_EMBLEM(111), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_READ_EXPRESS_MAIL(112), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_QUEST_SHARE(114), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_BLOCK_ADD(116), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_BLOCK_DEL(117), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_SHOW_BLOCKLIST(118), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_FRIEND_STATUS(120), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_CHANGE_CHANNEL(122), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_MAC_ADDRESS2(124), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_MACRO_CREATE(125), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_MACRO_DELETE(126), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_CHECK_NICKNAME(127), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.AUTHED
            
    });
            
    A(new CM_REPORT_PLAYER(141), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_INSTANCE_CD_REQUEST(142), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_INGAMESHOP(143), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_SHOW_MAP(146), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_NAME_CHANGE(147), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_DREDGION_REQUEST(150), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_SUMMON_MOVE(151), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_SUMMON_EMOTION(152), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_SUMMON_ATTACK(153), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_SUMMON_CASTSPELL(155), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_FUSION_WEAPONS(156), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_BREAK_WEAPONS(157), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_CHARACTER_PASSKEY(159), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.AUTHED
            
    });
            
    A(new CM_TIME_CHECK(160), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.CONNECTEDorg.jsemu.gameserver.network.aion.AionConnection.State.AUTHEDorg.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_GATHER(161), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_PET_MOVE(163), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_PET(164), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_OPEN_STATICDOOR(165), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_CHAT_MESSAGE_PUBLIC(169), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_CHAT_MESSAGE_WHISPER(170), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_QUESTION_RESPONSE(192), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_BUY_ITEM(193), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_SHOW_DIALOG(194), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_CLOSE_DIALOG(195), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_DIALOG_SELECT(196), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_LEGION_TABS(197), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_SET_NOTE(200), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_LEGION_MODIFY_EMBLEM(201), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_CHAT_RECRUIT_GROUP(203), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_VERSION_CHECK(206), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.CONNECTED
            
    });
            
    A(new CM_QUIT(209), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.AUTHEDorg.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_REVIVE(211), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_CHARACTER_EDIT(213), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.AUTHED
            
    });
            
    A(new CM_ENTER_WORLD(214), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.AUTHED
            
    });
            
    A(new CM_LEVEL_READY(215), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_UI_SETTINGS(216), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_OBJECT_SEARCH(217), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_CUSTOM_SETTINGS(218), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_CAPTCHA(220), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_LEGION_EMBLEM(222), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_HOUSE_EDIT(224), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_ARENA_EXIT(226), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_BUY_TRADE_IN_TRADE(230), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_ITEM_REMODEL(232), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_GODSTONE_SOCKET(233), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_TARGET_SELECT(237), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_ATTACK(238), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_CASTSPELL(239), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_SKILL_DEACTIVATE(240), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_REMOVE_ALTERED_STATE(241), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_USE_ITEM(243), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_EQUIP_ITEM(244), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_EMOTION(249), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_PING(250), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.AUTHEDorg.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_LEGION(251), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_EXIT_LOCATION(252), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_LEGION_EMBLEM_SEND(253), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new A(254), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
            
    A(new CM_FLIGHT_TELEPORT(255), new org.jsemu.gameserver.network.aion.AionConnection.State[] {
                
    org.jsemu.gameserver.network.aion.AionConnection.State.IN_GAME
            
    });
        }

        public 
    B B()
        {
            return 
    A;
        }

        private 
    transient void A(AionClientPacket aionclientpacketorg.jsemu.gameserver.network.aion.AionConnection.State astate[])
        {
            
    A.A(aionclientpacketastate);
        }

        
    AionPacketHandlerFactory(_cls1 _pcls1)
        {
            
    this();
        }

        private 
    B A;

    someone knows the opcodes?

  18. #18
    Enthusiast BrezosS is offline
    MemberRank
    Jun 2012 Join Date
    35Posts

    re: [Aion 3.0] JS 3.0 Emulator

    What java i must use? Because server says

    2012-06-21 13:28:12,171 [ConfigurableProcessor.java:154]: - Can't transform field ANNOUNCE_GM_CONNECTION of class class org.jsemu.gameserver.configs.main.CustomConfig
    2012-06-21 13:28:12,175 [null:-1]: - Can't load gameserver configuration:
    java.lang.RuntimeException: null
    at com.aionemu.commons.configuration.ConfigurableProcessor.processField(ConfigurableProcessor.java:155) ~[al-commons-5716.jar:na]
    at com.aionemu.commons.configuration.ConfigurableProcessor.processFields(ConfigurableProcessor.java:122) ~[al-commons-5716.jar:na]
    at com.aionemu.commons.configuration.ConfigurableProcessor.process(ConfigurableProcessor.java:76) ~[al-commons-5716.jar:na]
    at com.aionemu.commons.configuration.ConfigurableProcessor.process(ConfigurableProcessor.java:61) ~[al-commons-5716.jar:na]
    at org.jsemu.gameserver.configs.Config.load(Unknown Source) [js-game.jar:na]
    at org.jsemu.gameserver.GameServer.initUtilityServicesAndConfig(Unknown Source) [js-game.jar:na]
    at org.jsemu.gameserver.GameServer.main(Unknown Source) [js-game.jar:na]
    2012-06-21 13:28:12,178 [null:-1]: - Critical Error - Thread: main terminated abnormaly: java.lang.Error: Can't load gameserver configuration:
    java.lang.Error: Can't load gameserver configuration:
    at org.jsemu.gameserver.configs.Config.load(Unknown Source) ~[js-game.jar:na]
    at org.jsemu.gameserver.GameServer.initUtilityServicesAndConfig(Unknown Source) ~[js-game.jar:na]
    at org.jsemu.gameserver.GameServer.main(Unknown Source) ~[js-game.jar:na]
    Caused by: java.lang.RuntimeException: null
    at com.aionemu.commons.configuration.ConfigurableProcessor.processField(ConfigurableProcessor.java:155) ~[al-commons-5716.jar:na]
    at com.aionemu.commons.configuration.ConfigurableProcessor.processFields(ConfigurableProcessor.java:122) ~[al-commons-5716.jar:na]
    at com.aionemu.commons.configuration.ConfigurableProcessor.process(ConfigurableProcessor.java:76) ~[al-commons-5716.jar:na]
    at com.aionemu.commons.configuration.ConfigurableProcessor.process(ConfigurableProcessor.java:61) ~[al-commons-5716.jar:na]
    ... 3 common frames omitted
    And btw,why chat server folder is not included? working winthout it? or not?

  19. #19
    Apprentice KelvinTran is offline
    MemberRank
    Jun 2012 Join Date
    Bern, SwitzerlaLocation
    15Posts

    re: [Aion 3.0] JS 3.0 Emulator

    You have JS Emu SVN ? Can u share ?

  20. #20
    Member itons is offline
    MemberRank
    Sep 2011 Join Date
    ThailandLocation
    71Posts

    re: [Aion 3.0] JS 3.0 Emulator

    JS disable CS.

    # Disable chat server connection
    gameserver.disable.chatserver = true

    Quote Originally Posted by kelvintran View Post
    you have js emu svn ? Can u share ?
    js build.

  21. #21
    The endless wave... DamSF is offline
    MemberRank
    Jun 2012 Join Date
    Ash LakeLocation
    288Posts

    re: [Aion 3.0] JS 3.0 Emulator

    I've made the server but when I try to log says that I've put a wrong ID or password, but I put to auto create accounts. Someone can help me?

  22. #22
    Valued Member Toysin is offline
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    Jul 2009 Join Date
    2.2180° S, 115Location
    114Posts

    re: [Aion 3.0] JS 3.0 Emulator

    Quote Originally Posted by davidsonjp View Post
    I've made the server but when I try to log says that I've put a wrong ID or password, but I put to auto create accounts. Someone can help me?
    Use RZ Search function and you will find out the solutions. :)

  23. #23
    The endless wave... DamSF is offline
    MemberRank
    Jun 2012 Join Date
    Ash LakeLocation
    288Posts

    re: [Aion 3.0] JS 3.0 Emulator

    but this problem is only on this svn

  24. #24
    Enthusiast BrezosS is offline
    MemberRank
    Jun 2012 Join Date
    35Posts

    re: [Aion 3.0] JS 3.0 Emulator

    Hello,can anyone help me with this emu on Debian? Login Server start normally,but GameServer not starting. Can any one send me little guide how to fix problems? and install this emulator succesfully?

  25. #25
    Apprentice mino3d is offline
    MemberRank
    Apr 2010 Join Date
    8Posts

    re: [Aion 3.0] JS 3.0 Emulator

    Quote Originally Posted by itons View Post
    pls set CC in gs config.
    # Server Country Code (cc)
    gameserver.country.code = 1



    Bin32 and Luncher.

    Bin32 & Luncher.rar

    for Cliente aion 3.0 ?


    New link plz



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