EdIT: Guys update AL-Game in libs folder and also ...\config\main\enchants.propeties
I added the "enchant cast speed".
# Enchant cast speed:
# Default: 5000
gameserver.enchant.cast.speed = 800
Have fun :wink:
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EdIT: Guys update AL-Game in libs folder and also ...\config\main\enchants.propeties
I added the "enchant cast speed".
# Enchant cast speed:
# Default: 5000
gameserver.enchant.cast.speed = 800
Have fun :wink:
If another country is added in the L10N folder, the gameshop does not work. I'd appreciate it if you could tell me how to fix it.
Robson26! Can't you connect the DB that was using your 3.5 version to the current 4.3?
When data values are pasted in, login is possible, but an error occurs.
Quote:
at com.aionemu.gameserver.model.gameobjects.Item.<init>(Item.java:145) ~[AL-Game.jar:na] at mysql5.MySQL5InventoryDAO.constructItem(MySQL5InventoryDAO.java]:241) ~[na:na] at mysql5.MySQL5InventoryDAO.loadEquipment(MySQL5InventoryDAO.java]:206) ~[na:na] at com.aionemu.gameserver.services.AccountService.loadAccount(AccountService.java:152) [AL-Game.jar:na] at com.aionemu.gameserver.services.AccountService.getAccount(AccountService.java:77) [AL-Game.jar:na] at com.aionemu.gameserver.network.loginserver.LoginServer.accountAuthenticationResponse(LoginServer.java:233) [AL-Game.jar:na] at com.aionemu.gameserver.network.loginserver.clientpackets.CM_ACOUNT_AUTH_RESPONSE.runImpl(CM_ACOUNT_AUTH_RESPONSE.java:91) [AL-Game.jar:na] at com.aionemu.gameserver.network.loginserver.LsClientPacket.run(LsClientPacket.java:50) [AL-Game.jar:na] at com.aionemu.commons.utils.concurrent.ExecuteWrapper.execute(ExecuteWrapper.java:48) [al-commons-2.0.jar:na] at com.aionemu.commons.utils.concurrent.RunnableWrapper.run(RunnableWrapper.java:38) [al-commons-2.0.jar:na] at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145) [na:1.7.0_80] at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615) [na:1.7.0_80] at java.lang.Thread.run(Thread.java:745) [na:1.7.0_80]
Quote:
at com.aionemu.gameserver.model.gameobjects.Item.<init>(Item.java:145) ~[AL-Game.jar:na] at mysql5.MySQL5InventoryDAO.constructItem(MySQL5InventoryDAO.java]:241) ~[na:na] at mysql5.MySQL5InventoryDAO.loadEquipment(MySQL5InventoryDAO.java]:175) ~[na:na] at com.aionemu.gameserver.services.player.PlayerService.getPlayer(PlayerService.java:217) [AL-Game.jar:na] at com.aionemu.gameserver.network.aion.serverpackets.SM_CHARACTER_LIST.writeImpl(SM_CHARACTER_LIST.java:63) [AL-Game.jar:na] at com.aionemu.gameserver.network.aion.AionServerPacket.write(AionServerPacket.java:82) [AL-Game.jar:na] at com.aionemu.gameserver.network.aion.AionConnection.writeData(AionConnection.java:306) [AL-Game.jar:na] at com.aionemu.commons.network.Dispatcher.write(Dispatcher.java:287) [al-commons-2.0.jar:na] at com.aionemu.commons.network.AcceptReadWriteDispatcherImpl.dispatch(AcceptReadWriteDispatcherImpl.java:81) [al-commons-2.0.jar:na] at com.aionemu.commons.network.Dispatcher.run(Dispatcher.java:105) [al-commons-2.0.jar:na]
Hello! Thank you for this nice topic. I've tried to install the server and the client, and they all work well. However, I'm facing something strange. I want to change some data, like player skill, toll, etc, so I opened the database (I'm used to change thing in Aion database before). The databases (al_server_ls, al_server_gs) are there, but their tables are empty, despite that I've created some accounts and characters in each account. I also noticed that, almost all tables are empty! I was wondering, where did the server save game data.
Can any one show me the reason! Thank you!
Yes, everything is saved in (al_server_ls, al_server_gs).
If you are using Emu with the same database posted here, try doing it this way...
1 - Put the files in the root of C: or D:
Ex:. Ex:. C:\aAion4.3_Emu or D:\aAion4.3_Emu
2 - Run Start Apache & Start MySQL or just Start MySQL in ...aAion4.3_Emu\UniServerZ\UniController.exe
3 - Run Start LS & GS.bat in ...aAion4.3_Emu\AionServerPlay\Start LS & GS.bat, ready!!
I think @Robson26 its good to pin to your post on first page this link from @Mantios Tutorial if that will be never ending stories with this kind of question :(:
https://forum.ragezone.com/f588/vide...2/
Hi! Thanks for your response! I've tried some thing.
First I delete the old Emu files, then unzip a new one from the download server file.
I activated the MySql server and started the game. Everything runs as expected.
HOWEVER, all the characters and account appears to be those created before! (very strange here!).
Then I turn off the MySql Server in UniServerZ. Strangely enough, the game can still run (without the database)!
Any idea there?
"I think @Robson26 its good to pin to your post on first page this link from @Mantios Tutorial if that will be never ending stories with this kind of question https://forum.ragezone.com/images/smilies/sad.gif"
I think you don't understand the situation here. This account is new here, but I've had some experience with Aion server. I myself had published a utility to manipulate character data (I'm a developer myself) under another account (that unfortunately lost). This is the first time I face this very strange issue so I think the author may give some information to help.
Your problem its some other service working on beckground like @Robson26 say ..Uinstall not important mysql's Mariadb or other . or just simple stop them in system services .
I found the problem! It was my stupidity to connect to an online server but not my local server. I've downloaded the client from the Internet but forgot to copy the start local batch file.
Now things have been solved!
Again, thank you very much for this very easy-to-setup release!
There is an error when shutting down the server.
Quote:
INFO [Thread-25] com.aionemu.gameserver.ShutdownHook [ShutdownHook.java:142] All players are disconnected...
WARN [Thread-25] com.aionemu.commons.utils.concurrent.RunnableStatsManager [RunnableStatsManager.java:321]
java.io.FileNotFoundException: .\gameserver\results\MethodStats-1651409115083.xml
at java.io.FileOutputStream.open(Native Method) ~[na:1.7.0_80]
at java.io.FileOutputStream.<init>(FileOutputStream.java:221) ~[na:1.7.0_80]
at java.io.FileOutputStream.<init>(FileOutputStream.java:110) ~[na:1.7.0_80]
at java.io.PrintStream.<init>(PrintStream.java:208) ~[na:1.7.0_80]
at com.aionemu.commons.utils.concurrent.RunnableStatsManager.dumpClassStats(RunnableStatsManager.java:315) ~[al-commons-2.0.jar:na]
at com.aionemu.gameserver.ShutdownHook.shutdownHook(ShutdownHook.java:144) [AL-Game.jar:na]
at com.aionemu.gameserver.ShutdownHook.run(ShutdownHook.java:50) [AL-Game.jar:na]
AionServerPlay\AionGameServer\config\main
In the case of the rates file in the path,
there are two types of Quest Kinah and Quest AP, but there is no item.
Is there any way to set the item as well?