Your game Server isn't loaded complete look at the OutOfMemoryError if you use an 32Bit Windows and or have only 4GB of Ram it won't work
Your game Server isn't loaded complete look at the OutOfMemoryError if you use an 32Bit Windows and or have only 4GB of Ram it won't work
Last edited by GiGatR00n; 10-09-15 at 01:07 PM.
With this server, the client will work fine 4.7.5.15? Or just need 4.7.5.18?
Tried to version 4.7.5.15, but there are little things work, for example do not open the chests of silver and gold coins.
If you can not open chest(that in you inventory) you need updated decomposeble_items...
and put it here GAMESERVER\data\static_data\decomposable_items all 4 files...
Last update in SVN 27.08.2015 ...? Where new revision ?
Saw another feature, the titles do not appear in the game. The all-inclusive configuration, tags GM also not displayed.
Use admin command: //gm on or //gm offtags GM also not displayed
it working well. maybe you have Client Problem.the titles do not appear in the game
here svn updated with many fixes https://github.com/GiGa-Emulator/Aion-Core-v4.7.5
still have some bugs.
if someone want to participate can contac me on skype: A7xatomic or contac to Skype: Wasacacax
Thx any changelog to see fixes?
Edit -- Ahms github ... commits. Thx Again :D
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I just tried build your svn, and i get this error trying run server:
Edit3: Error in item_templates.xmlCode:2015-09-11 22:34:09,150 INFO [main] com.aionemu.gameserver.utils.idfactory.IDFactory [null:-1] IDFactory: 3010 id's used.2015-09-11 22:34:09,152 INFO [main] com.aionemu.gameserver.dataholders.DataManager [null:-1] Loading Static Data... 2015-09-11 22:34:12,698 ERROR [main] com.aionemu.gameserver.dataholders.loadingutils.XmlDataLoader [null:-1] Error while merging xml files javax.xml.stream.XMLStreamException: ParseError at [row,col]:[636596,9] Message: Element type "rate" must be followed by either attribute specifications, ">" or "/>". at com.sun.org.apache.xerces.internal.impl.XMLStreamReaderImpl.next(XMLStreamReaderImpl.java:598) ~[na:1.7.0_79] at com.sun.xml.internal.stream.XMLEventReaderImpl.nextEvent(XMLEventReaderImpl.java:83) ~[na:1.7.0_79] at com.aionemu.gameserver.dataholders.loadingutils.XmlMerger.importFile(Unknown Source) ~[AC-Game.jar:na] at com.aionemu.gameserver.dataholders.loadingutils.XmlMerger.processImportElement(Unknown Source) ~[AC-Game.jar:na] at com.aionemu.gameserver.dataholders.loadingutils.XmlMerger.doUpdate(Unknown Source) ~[AC-Game.jar:na] at com.aionemu.gameserver.dataholders.loadingutils.XmlMerger.process(Unknown Source) ~[AC-Game.jar:na] at com.aionemu.gameserver.dataholders.loadingutils.XmlDataLoader.mergeXmlFiles(Unknown Source) [AC-Game.jar:na] at com.aionemu.gameserver.dataholders.loadingutils.XmlDataLoader.loadStaticData(Unknown Source) [AC-Game.jar:na] at com.aionemu.gameserver.dataholders.DataManager.<init>(Unknown Source) [AC-Game.jar:na]
line -> 636596 '(' <- :/
Last edited by coleturner; 11-09-15 at 11:08 PM.
sorry, maybe wasacacax when commit, he have a problem with the emeditor on xml files xD, i will fix on some minutes dont worry
It's custom patch my version :)
Code:# ---------------------------- # PvP GP Rates: # ---------------------------- # Regular # Default: 1 gameserver.rate.regular.gp.player.gain = 0.05 # Premium # Default: 2 gameserver.rate.premium.gp.player.gain = 0.1 # VIP # Default: 3 gameserver.rate.vip.gp.player.gain = 0.2 # MOST WANTED # Default: 3 gameserver.rate.mw.gp.player.gain = 0.2 # ---------------------------- # PvP Lost GP Rates: # ---------------------------- # Regular # Default: 1 gameserver.rate.regular.gp.player.loss = 0.15 # Premium # Default: 2 gameserver.rate.premium.gp.player.loss = 0.09 # VIP # Default: 3 gameserver.rate.vip.gp.player.loss = 0.09assassin damage reduce -10%Code:if (attacker instanceof Player) { PlayerClass playerClass = ((Player) attacker).getPlayerClass(); if (playerClass != null ) { switch (playerClass) { case ASSASSIN : damages *= 0.9f; break; case GUNNER : damages *= 0.7f; break; default: damages *= 1f; } } } return damages; }
gunner damage reduce -30%
default damage 1f = 100
ok, maybe will add one dir for custom things like your patch
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thanks for sharing n.n
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oh ok i see, is a custom fix for the damage of the assasins and gunners, good
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can you upload on mediafire or something, cant download as atachment x.x