haaha no its not normal then its a bug or some write in the scripts ^^
u can change to auto skill learn so every1 dont need to buy the books ^^
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I think my problem is that I installed the 2.6 patch :P
I fixed the patch issue, i am able to connect to danny's server no problem, but when i select the server on my ip (127.0.0.1), its still freezes, can't get to character select.
@TheRing, cheers i'll log on and shed somelight i dont know how to script but i can find bugs and glitches, btw wheres muh kinah =p
I noticed that there is no Chat Server, has this been merged into the gameserver or something? Or is it simply not yet implemented?
Hi guys.. well I'm done all the work and can log in the game. I fixed the Rate but still very low.. idk why pls help
You might have the IANA ranges in your gameserver ipconfig.xml file enabled. I had this problem when I set mine up for testing.
Also, you can change the IP from 127.0.0.1 to your computers network IP and test that way as well.
---------- Post added at 08:11 AM ---------- Previous post was at 08:08 AM ----------
You editied the file in \gameserver\config\default.config ?
(Starts line: 157)
# ===================================
# RATES
# ===================================
... (There is more but it's a lot to paste)
Remember, rates is ratio based.
If you had regular XP set to 2 then.
for every 1 xp that the mob would normally generate, you would get 2. (Essentially doubled) etc.
Putting in a username and password, the client then stops responding. I don't get a windows notification that the program isn't responding, though... it just sits there and plays its music, and nothing happens. The Login server IS receiving the connection, but the account data doesn't fill in to the table, and it continues to just do nothing until I get frustrated and close it out. It does the same thing when I try to connect to the test server.
1. What client version are you running?
2. Did you apply the 32bit patch for the auth server? (http://fyyre.ivory-tower.de/aion/AionNoIPCheck.rar ; extract to Aion\Bin32)
3. What launch strings are you using? (start bin32\aion.bin -ip:127.0.0.1 -port:2106 -cc:1 -noauthgg -noweb -lang:enu)
4. When it hangs, after 5 mins does the client exit?
5. Do you have windows firewall enabled? (WinXP, WinVista, Win7)
6. When you say the login server is recieving the connection, do you mean it's showing:
7. Is auto-create enabled?Quote:
Originally Posted by LoginServer Log
\loginserver\config\network\network.properties
# Create accounts automatically or not? -- You do not need a website / CMS if set true
loginserver.accounts.autocreate = true
8. What SQL Server is running and does the user have the correct permissions?
1. What client version are you running?
2.5.0.3- will my .3 make the difference? Is there a way I can update without using the launcher which wants to take me too far at once?
2. Did you apply the 32bit patch for the auth server? (http://fyyre.ivory-tower.de/aion/AionNoIPCheck.rar ; extract to Aion\Bin32)
Yes
3. What launch strings are you using? (start bin32\aion.bin -ip:127.0.0.1 -port:2106 -cc:1 -noauthgg -noweb -lang:enu)
start bin32\aion.bin -ip:127.0.0.1 -ng -lang:enu
Made a different copy with the version you supplied, no difference.
4. When it hangs, after 5 mins does the client exit?
No, it seems to sit there indefinitely until I close it manually.
5. Do you have windows firewall enabled? (WinXP, WinVista, Win7)
No
6. When you say the login server is recieving the connection, do you mean it's showing:
No, actually... I only get -connection from 127.0.0.1
I take it this is likely where the problem actually is?
7. Is auto-create enabled?
\loginserver\config\network\network.properties
# Create accounts automatically or not? -- You do not need a website / CMS if set true
loginserver.accounts.autocreate = true
I'd forgotten about that... but after fixing it, still the same result.
8. What SQL Server is running and does the user have the correct permissions?
I'm not certain what you mean by this one.
This is a communication hang, something is stopping communication or blocking it.
Definatly, This is where it all lies. If were not getting past the orginal connection, check the error.log in loginserver\log to see if anything is 'actually' written there. If not, you will need to verify the DB Name/Tables were created correctly.
[/QUOTE]
What Version of SQL Server:
MySQL Server 5 for WindowsNavicatLinux/Unix Mysql 5
When you created the user to access the DB, did you GRANT ALL PERMISSION, or the specific INSERT, DELETE, etc.
(Or your don't remember doing any of this?)
There's nothing in error.log at the moment, it's just an empty file. However, in the loginserver\log\backup folder there are zips of error.log files that DO have data in them, apparently from when I was having issues getting my loginserver and gameserver to communicate.
I'm using Navicat Lite (9.1.11), the user appears to have all permissions enabled, and MySQL is 5.5