sorry mate i cant startlogin/startgame where you add those line?
thx.
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Any svn or source code links for aion3m?
Startlogin.bat :
StartGame.batCode:@echo off
title Aion Galaxy Emu Login Server Console
:start
echo Starting Aion Galaxy Emu Login Server.
echo.
SET PATH="C:\Program Files\Java\jdk1.6.0_11\bin"
REM -------------------------------------
REM Default parameters for a basic server.
java -Xms8m -Xmx32m -ea -Xbootclasspath/p:./libs/jsr166.jar -cp ./libs/*;ax-login-1.0.1.jar loginserver.LoginServer
REM
REM -------------------------------------
SET CLASSPATH=%OLDCLASSPATH%
if ERRORLEVEL 1 goto error
goto end
:error
echo.
echo Login Server Terminated Abnormaly, Please Verify Your Files.
echo.
:end
echo.
echo Login Server Terminated.
echo.
pause
Game server starts normally login don'tCode:@echo off
title Aion X Emu Game Server Console
REM Start...
:start
echo Starting Aion X Emu Game Server.
echo.
SET PATH="C:\Program Files\Java\jdk1.6.0_11\bin"
REM NOTE: Remove tag REM from previous line.
REM -------------------------------------
REM Default parameters for a basic server.
java -Xms512m -Xmx1536m -ea -Xbootclasspath/p:./libs/jsr166.jar -cp ./libs/*;ax-game-1.0.1.jar gameserver.GameServer
REM -------------------------------------
SET CLASSPATH=%OLDCLASSPATH%
if ERRORLEVEL 2 goto restart
if ERRORLEVEL 1 goto error
if ERRORLEVEL 0 goto end
REM Restart...
:restart
echo.
echo Administrator Restart ...
echo.
goto start
REM Error...
:error
echo.
echo Server is terminated abnormaly ...
echo.
goto end
REM End...
:end
echo.
echo Server is terminated ...
echo.
pause
Excuse me, I have a problem
I use Server rev 126, and I have client 2.7.0.2. I run it with no problem, but when I click "Select server", it stucks at that screen and nothing changes. My client still sees the server
Please help me :(
Sorry for my bad English
Downgrade to 2.7.0.1: http://aion.rworld.hu/letoltesek/bin32.zip .
Good old times
how to solve it
Quote:
INFO] 2013-01-25 21:03:49 - com.aionemu.commons.utils.AEInfos:106 - +----
[INFO] 2013-01-25 21:03:49 - com.aionemu.commons.utils.AEInfos:106 - | Global Memory Informations at 21:03:49:
[INFO] 2013-01-25 21:03:49 - com.aionemu.commons.utils.AEInfos:106 - | |
[INFO] 2013-01-25 21:03:49 - com.aionemu.commons.utils.AEInfos:106 - | Allowed Memory: 1520448 KB
[INFO] 2013-01-25 21:03:49 - com.aionemu.commons.utils.AEInfos:106 - | |= Allocated Memory: 1375272 KB (90,4518%)
[INFO] 2013-01-25 21:03:49 - com.aionemu.commons.utils.AEInfos:106 - | |= Non-Allocated Memory: 145176 KB (9,5482%)
[INFO] 2013-01-25 21:03:49 - com.aionemu.commons.utils.AEInfos:106 - | Allocated Memory: 1375272 KB
[INFO] 2013-01-25 21:03:49 - com.aionemu.commons.utils.AEInfos:106 - | |= Used Memory: 554052 KB (36,4400%)
[INFO] 2013-01-25 21:03:49 - com.aionemu.commons.utils.AEInfos:106 - | |= Unused (cached) Memory: 821220 KB (54,0117%)
[INFO] 2013-01-25 21:03:49 - com.aionemu.commons.utils.AEInfos:106 - | Useable Memory: 966396 KB (63,5600%)
[INFO] 2013-01-25 21:03:49 - com.aionemu.commons.utils.AEInfos:106 - +----
[INFO] 2013-01-25 21:03:49 - gameserver.GameServer:172 - GameServer started at Server Version: 2.7.0.1
[INFO] 2013-01-25 21:03:49 - gameserver.GameServer:175 - Game Server started in 72 seconds.
[INFO] 2013-01-25 21:03:49 - com.aionemu.commons.network.NioServer:115 - Server listening on IP: 127.0.0.1 Port 7777 for Game Connections
[INFO] 2013-01-25 21:03:49 - gameserver.network.loginserver.LoginServer:90 - Connecting to LoginServer: /127.0.0.1:9014
[INFO] 2013-01-25 21:03:49 - gameserver.network.loginserver.LoginServerConnection:82 - Connected to LoginServer!
[INFO] 2013-01-25 21:03:49 - gameserver.network.loginserver.LoginServerConnection:168 - sending packet: [S] 0x00 SM_GS_AUTH
[INFO] 2013-01-25 21:03:49 - gameserver.network.rdc.commands.impl.AbyssStatus:30 - RDC-CMD: Registered RDC Command: AbyssStatus
[INFO] 2013-01-25 21:03:49 - com.aionengine.commons.network.Server:86 - Started Server RDC Server listening on 127.0.0.1:732 with 1 readers (maximum retries: 3) and 1 writers (maximum retries: 3)
[INFO] 2013-01-25 21:03:49 - gameserver.network.loginserver.LoginServerConnection:99 - recived packet: [C] 0x00 CM_GS_AUTH_RESPONSE
[FATAL] 2013-01-25 21:03:49 - gameserver.network.loginserver.clientpackets.CM_GS_AUTH_RESPONSE:78 - GameServer is not authenticated at LoginServer side, shutting down!
[INFO] 2013-01-25 21:03:49 - gameserver.network.loginserver.LoginServer:329 - GameServer disconnected from the Login Server...
[INFO] 2013-01-25 21:03:50 - gameserver.ShutdownHook:117 - Runtime is shutting down now ...
[INFO] 2013-01-25 21:03:50 - gameserver.ShutdownHook:146 - All players are disconnected...
[INFO] 2013-01-25 21:03:50 - gameserver.services.PeriodicSaveService:103 - Starting data save on shutdown.
[INFO] 2013-01-25 21:03:50 - gameserver.services.PeriodicSaveService:58 - Legion WH update task started.
[INFO] 2013-01-25 21:03:50 - gameserver.services.PeriodicSaveService:95 - Legion WH update: 16 ms, legions: 0.
[INFO] 2013-01-25 21:03:50 - gameserver.services.PeriodicSaveService:107 - Data successfully saved.
[INFO] 2013-01-25 21:03:50 - gameserver.utils.gametime.GameTimeManager:71 - Game time saved...
[INFO] 2013-01-25 21:03:50 - gameserver.utils.ThreadPoolManager:253 - ThreadPoolManager: Shutting down.
[INFO] 2013-01-25 21:03:50 - gameserver.utils.ThreadPoolManager:254 - ... executing 18101 scheduled tasks.
[INFO] 2013-01-25 21:03:50 - gameserver.utils.ThreadPoolManager:255 - ... executing 1 instant tasks.
[INFO] 2013-01-25 21:03:50 - gameserver.utils.ThreadPoolManager:256 - ... executing 0 long running tasks.
[WARN] 2013-01-25 21:03:51 - gameserver.network.loginserver.LoginServer:108 - Connection with LoginServer lost...
[INFO] 2013-01-25 21:04:06 - gameserver.utils.ThreadPoolManager:275 - ... success: false in 16063 msec.
[INFO] 2013-01-25 21:04:06 - gameserver.utils.ThreadPoolManager:276 - ... 0 scheduled tasks left.
[INFO] 2013-01-25 21:04:06 - gameserver.utils.ThreadPoolManager:277 - ... 1 instant tasks left.
[INFO] 2013-01-25 21:04:06 - gameserver.utils.ThreadPoolManager:278 - ... 0 long running tasks left.
Did you add gameservers in database ?
Great server has come a long way since I used it back on 2.5 =) .. one thing though thats bugged me is that SM's their pet needs to be able to regen HP when they are in Guard mode like in retail. Seems to only regen HP when in heal mode.
Please let me know if there are plans to update this in a future release :).
dont take from XML file H - 0
Is there a way to make the mobs behave as in retail? At the moment, when you start to attack any mob, it will instantly jump to your location.
Anyone know more about this?
I would like to ask for some assistance. I've got the Server up and running with no problems whatsoever, yet, I've stumbled across something that I simply can't find.
The issue is about the Ascension Quests where you're forced to stay on LV9 until you Ascend into a Specific Class. My purpose is to have Instant Level 55 upon logging in, and so far I have only managed to change the Level Requirement for the Ascension quests to "55".
I can't find where it restricts you from going above LV9, I've literally looked everywhere. Anyone got a clue?
The problem here is that when you do the ascension quest, you have to choose your next class. When you create a character, you only choose from the first 4 base classes, so how will the game know which sub-class to auto-level to?
You can try the following :
Goto your server folder, then "gameserver\config"
Edit the file called default.config with notepad++
Look for the following lines :
# Enable 2nd class change simple mode
# Default: false
gameserver.enable.simple.2ndclass = false
Change false to true.
In-game, this should bring up a dialogue box with the option to choose the second class.
See if that helps. If not, post back here and I will keep looking for a solution.
I tried what you said, Kreeate, and this is the outcome:
1. Create new character -> //set level 55
2. New Level -> 9
3. Level 9 -> Window pop-up choose class (Ranger/Assassin)
4. Chose Class
5. //set level 55
6. Character LV55 + Class.
Based on this experiment, do you logically think that changing the Ascension quest to LV55 instead of LV9 would allow you to pass to LV55 without LV9 restriction?
Also, still very confused as to how to make instant LV55 when you create a new character.