Thanks Error.. but in the game where can i change Changlog.. and is it need to change ? Do you know how to public urs server..? i finish server but idk how to share to my friend to play :*:
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Meokon,
This rev355 of the server is really not ment for public use, it's quite buggy and doesn't act correctly. However to answer the question.
In your ipconfig.xml under gameserver/config/network.
Change the IP to your public IP. You'll have to foward the required ports for it as well (2106, 7777) [This step if you have a router.]
You will not beable to connect to your server localally unless yuou add back in the IANA range with the settings for your network.
Again, i still suggest you run a older more stable, more complete revision of the server if you plan on going public with it.
Hmm... TheRing? Danny? You guys have any other suggestions? I'm baffled to the problem as well.
Dogstarrb: Do you know unix? Maybe try making it in a VM?
---------- Post added at 07:16 AM ---------- Previous post was at 07:15 AM ----------
http://forum.ragezone.com/f588/confi...run-ip-649689/
That's about the best I can do for you on how to make it public, you'll have to search the internet for a 2.1 client based server until the 2.5client based server is not as buggy.
[/COLOR]Hi guys back on well I loaded the new server and got the login server running but ran into a problem with the game server it fails to initialize the VM. could not reserve enough space for object heap
could not create the Java Virtual Machine. any one have a recommended size for the VM
java -Xms512m -Xmx1536m -ea -Xbootclasspath/p:./libs/jsr166.jar -cp ./libs/*;ax-game-1.0.1.jar gameserver.GameServer
@ Axelon its not in the test server yet i've asked a cross world channel so elyos and asmo can talk to each other "for finding bugs" im not sure how its going thou
Hi guys.. Thanks for help me along. My server is ok now but the only thing left is i'm trying to public the server. anyway if someone have the Pri-ser 2.4 pls send me..Thanks :D
Don't take my word for it, but what I got from reading through the first few pages of this thread it seems to basically come down to setting your ipconfig::default-tag in "gameserver\config\ipconfig.xml" to your IP adress (instead of the default localhost (127.0.0.1)). Setting this to my lan adress at least made it work over my local network, so it would seem the same could work for wan as well. Also, don't forget to forward the needed ports if you're behind a router (mainly ports 2106 and 7777, although forwarding 9014 and 3306 as well (the latter being used by the database by default) might also be needed).
As for me I've managed to get everything up and running, so thanks for the nice work and instructions.
However, there is a small issue in that skills and gathering does not work properly for me; in fact, it seems like the problems are tied to anything that has a "cast time". Instant skills work as well. What happens is the time bar fills up, whatever animations are due are played but then it stucks when fully charged and I get the "<action> cancelled" message when finally moving.
Also, something seems to be off with the aggro part of the enemy ai; most of the time (although weirdly enough, there are exceptions) mobs will not attack back (or run away for that matter) when hit. "Angry" mobs will be indicated as aggroing when getting close to them, although they do not follow me or anything so that's probably just client sided.
I'm posting here to see if anyone else have experienced these issues and/or if it has been sorted out. I've read the first dozen of pages and will continue further, but what's the harm in asking if someone's got it fresh in memory perhaps? :)
Cheers,
Styrbjörn
So, I got everything up and running, but when I enter the Character login, everything is in Korean, and a message box comes up and says something with a type in box under it. nothing I do will let me click on anything else so I have to close the game manually. Any help?
guessing its your client mvalkar, mines fine as its my original version of aion just copied. hope that helps
[quote=Davarin;6473867]
6. When you say the login server is receiving the connection, do you mean it's showing:
Looking at what you say it's supposed to be doing here, it looks like my loginserver is not receiving something from my client it is expecting (since it only gets to "connection from 127.0.0.1" and stops there). Is this potentially a problem with my client?Quote:
Originally Posted by LoginServer Log
you need a noipcheck dll see first post
Hm, it seems I wasn't quite correct in my assumption about things using cast times not working. Given enough time (~1 minute+) they actually do. Still I experience no such delays with any other operations that undoubtedly require client <-> server communication (accepting / completing quests, picking up, buying or selling items, equipping things, gm commands and even the non-cast time skills.
I guess I'll try to figure out whether this is caused by the client not sending the request packages when it should or if it's the server that is slow with its responses.
Any help or hints on this would still be greatly appreciated of course :)
---------- Post added at 04:25 PM ---------- Previous post was at 03:36 PM ----------
[Continuing from my last post]
Seems like the server timing is off or something. Virtually everything that has the server wait a certain time before carrying out spmething takes way longer than it should (ie: buffs/debuffs stay on for way too long, sitting to regenerate, etc.).
Is there anyway to change this, perhaps by recompiling any of the java source files?
[Continuing from my last post]
Seems like the server timing is off or something. Virtually everything that has the server wait a certain time before carrying out spmething takes way longer than it should (ie: buffs/debuffs stay on for way too long, sitting to regenerate, etc.).
Is there anyway to change this, perhaps by recompiling any of the java source files?
I've got some problems with my server :mad:
everything works fine, server loads normally, but I can't access it from another PC :*: made it work on my local machine (the one that's hosting it) but it won't work on any other PC on my LAN...
here's my ipconfig.xml file
every other game server works fine, all of the ports are open... seriously can't find the problem :(Quote:
<!--
This file is part of Aion X Emu <aionxemu>.
This is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This software is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser Public License for more details.
You should have received a copy of the GNU Lesser Public License
along with this software. If not, see <http://www.gnu.org/licenses/>.
-->
<!--
File that is responsible for network address mapping.
We can have any number of ip ranges mapped to various network interfaces
Useful for those who run server in local areas with two (or more) networks
For ipconfig's "default" attribute both DNS and ip address is supported.
Example: <ipconfig default="216.239.59.104">
Examples: <ipconfig default="google.de">
Change: <ipconfig default="Your IP Here"> to make public
-->
<ipconfig default="p-aion.dyndns.info">
<!--
IANA-reserved private IPv4 network ranges
Access only from local networks, external client can't have any of
the following ip addresses
<iprange min="10.0.0.0" max="10.255.255.255" address="10.0.0.0"/>
<iprange min="172.16.0.0" max="172.31.255.255" address="172.16.0.0"/>
<iprange min="192.168.0.0" max="192.168.255.255" address="192.168.0.0"/>
-->
</ipconfig>
im not sure if you need to add the address to Mysql aswel as the emu
@Danny, I've found a few glitches on your PS i'll email them to you or send them to the ring ingame cheers btw works nicely
Thank you so much! This turned out to solve it... I'd previously had the 64 folder removed on someone else's suggestion, hadn't tried it back in with the noip in as well. Just thought I'd let everyone know what the solution was, in case it comes up again for someone else.
wow nice to see danny and thering is still at it, been gone in the scene for awhile just had a kid and all, anyways, hopefully to get back soon and contribute once again :)
Hi guys! Im using Aion X Emu and Im having this error on my Client:
"No gameservers available to the authorization server" I press ok and my client closes. Any clues as to what's going on ?
Thanks.
Edit: Disregard.. uinsg no-ip check
hey use the aionnoip file in the bin folder - http://fyyre.ivory-tower.de/aion/AionNoIPCheck.rar
i did have that prob to and place this file in the bin32 / 64 and its working now :)