Quote:
INFO] 2013-01-25 21:03:49 - com.aionemu.commons.utils.AEInfos:106 - +----
[INFO] 2013-01-25 21:03:49 - com.aionemu.commons.utils.AEInfos:106 - | Global Memory Informations at 21:03:49:
[INFO] 2013-01-25 21:03:49 - com.aionemu.commons.utils.AEInfos:106 - | |
[INFO] 2013-01-25 21:03:49 - com.aionemu.commons.utils.AEInfos:106 - | Allowed Memory: 1520448 KB
[INFO] 2013-01-25 21:03:49 - com.aionemu.commons.utils.AEInfos:106 - | |= Allocated Memory: 1375272 KB (90,4518%)
[INFO] 2013-01-25 21:03:49 - com.aionemu.commons.utils.AEInfos:106 - | |= Non-Allocated Memory: 145176 KB (9,5482%)
[INFO] 2013-01-25 21:03:49 - com.aionemu.commons.utils.AEInfos:106 - | Allocated Memory: 1375272 KB
[INFO] 2013-01-25 21:03:49 - com.aionemu.commons.utils.AEInfos:106 - | |= Used Memory: 554052 KB (36,4400%)
[INFO] 2013-01-25 21:03:49 - com.aionemu.commons.utils.AEInfos:106 - | |= Unused (cached) Memory: 821220 KB (54,0117%)
[INFO] 2013-01-25 21:03:49 - com.aionemu.commons.utils.AEInfos:106 - | Useable Memory: 966396 KB (63,5600%)
[INFO] 2013-01-25 21:03:49 - com.aionemu.commons.utils.AEInfos:106 - +----
[INFO] 2013-01-25 21:03:49 - gameserver.GameServer:172 - GameServer started at Server Version: 2.7.0.1
[INFO] 2013-01-25 21:03:49 - gameserver.GameServer:175 - Game Server started in 72 seconds.
[INFO] 2013-01-25 21:03:49 - com.aionemu.commons.network.NioServer:115 - Server listening on IP: 127.0.0.1 Port 7777 for Game Connections
[INFO] 2013-01-25 21:03:49 - gameserver.network.loginserver.LoginServer:90 - Connecting to LoginServer: /127.0.0.1:9014
[INFO] 2013-01-25 21:03:49 - gameserver.network.loginserver.LoginServerConnection:82 - Connected to LoginServer!
[INFO] 2013-01-25 21:03:49 - gameserver.network.loginserver.LoginServerConnection:168 - sending packet: [S] 0x00 SM_GS_AUTH
[INFO] 2013-01-25 21:03:49 - gameserver.network.rdc.commands.impl.AbyssStatus:30 - RDC-CMD: Registered RDC Command: AbyssStatus
[INFO] 2013-01-25 21:03:49 - com.aionengine.commons.network.Server:86 - Started Server RDC Server listening on 127.0.0.1:732 with 1 readers (maximum retries: 3) and 1 writers (maximum retries: 3)
[INFO] 2013-01-25 21:03:49 - gameserver.network.loginserver.LoginServerConnection:99 - recived packet: [C] 0x00 CM_GS_AUTH_RESPONSE
[FATAL] 2013-01-25 21:03:49 - gameserver.network.loginserver.clientpackets.CM_GS_AUTH_RESPONSE:78 - GameServer is not authenticated at LoginServer side, shutting down!
[INFO] 2013-01-25 21:03:49 - gameserver.network.loginserver.LoginServer:329 - GameServer disconnected from the Login Server...
[INFO] 2013-01-25 21:03:50 - gameserver.ShutdownHook:117 - Runtime is shutting down now ...
[INFO] 2013-01-25 21:03:50 - gameserver.ShutdownHook:146 - All players are disconnected...
[INFO] 2013-01-25 21:03:50 - gameserver.services.PeriodicSaveService:103 - Starting data save on shutdown.
[INFO] 2013-01-25 21:03:50 - gameserver.services.PeriodicSaveService:58 - Legion WH update task started.
[INFO] 2013-01-25 21:03:50 - gameserver.services.PeriodicSaveService:95 - Legion WH update: 16 ms, legions: 0.
[INFO] 2013-01-25 21:03:50 - gameserver.services.PeriodicSaveService:107 - Data successfully saved.
[INFO] 2013-01-25 21:03:50 - gameserver.utils.gametime.GameTimeManager:71 - Game time saved...
[INFO] 2013-01-25 21:03:50 - gameserver.utils.ThreadPoolManager:253 - ThreadPoolManager: Shutting down.
[INFO] 2013-01-25 21:03:50 - gameserver.utils.ThreadPoolManager:254 - ... executing 18101 scheduled tasks.
[INFO] 2013-01-25 21:03:50 - gameserver.utils.ThreadPoolManager:255 - ... executing 1 instant tasks.
[INFO] 2013-01-25 21:03:50 - gameserver.utils.ThreadPoolManager:256 - ... executing 0 long running tasks.
[WARN] 2013-01-25 21:03:51 - gameserver.network.loginserver.LoginServer:108 - Connection with LoginServer lost...
[INFO] 2013-01-25 21:04:06 - gameserver.utils.ThreadPoolManager:275 - ... success: false in 16063 msec.
[INFO] 2013-01-25 21:04:06 - gameserver.utils.ThreadPoolManager:276 - ... 0 scheduled tasks left.
[INFO] 2013-01-25 21:04:06 - gameserver.utils.ThreadPoolManager:277 - ... 1 instant tasks left.
[INFO] 2013-01-25 21:04:06 - gameserver.utils.ThreadPoolManager:278 - ... 0 long running tasks left.