Very bug) Gm Command,quest,not work and server shut down
Very bug) Gm Command,quest,not work and server shut down
@rocker17 - better then nothing...
Ok, got the server up and running fine, went into sqlyog and created an account under the account_data section in the aion_db, went to login to the game and got id and password do not match. I am also trying to use aioncp but you gotta have a level 3 account first. What is the proper way to setup an account through sqlyog? I am entering this:
id=1 name=Zothecula password=123456 activated=1 access_level=3 membership=1 lastserver=(left it -1) lastip=(NULL) ip_force=(NULL)
Why doesn't this work? I can't get any aion web panels to work because I am running port 8888 and 3309 localhost, all the panels I find want to connect to au_???? and I followed your tut for aion_db.
EDIT: I finally figured out you can login to the game via admin/admin and it creates an admin account for you, so I used the admin/admin to login to the aioncp 1.0 and setup an account for myself, then logged into sqlyog and set it lvl 3. I can login to the game via admin/admin or zothecula/123456 just fine, it gives me the license agreement and then recommendeds the west coast server (where can you change this to say east coast?), I click ok and then it hangs for a few and comes up "cannot connect to the server", when I look in the login server window I see this:
INFO [10 Mar 13:02:17,963] GameServer connected from 127.0.0.1
INFO [10 Mar 13:03:53,064] Client connected Ip:127.0.0.1
INFO [10 Mar 13:04:01,532] Client logged in IP: 127.0.0.1, AccountName: zothecula
I do not see anything in the gameserver window other then regular data about spawns. Anyone have a clue why it's not connecting to the gameserver after the login server? I am using 127.0.0.1 in the no-ip launcher, I tried the wan ip but I cannot connect from another computer, only 127.0.0.1 (not 192.168.1.87 or wan ip).
Last edited by zothecula; 10-03-11 at 07:07 PM. Reason: Add more info
@zothecula - no no no, to create an account just enter on your client and type there the name and the password, the server will create the account automatically
Guys for newest news about the server, test servers and other stuff please join here. Now I open a new server to see what source is better. Enter here to talk about that.
Last edited by dannybest; 10-03-11 at 09:09 PM.
finally able to enter and play
delete database, reconfigure everything using SQLyog, Error
delete database, reconfigure everything using Navicat, able to enter... yay.. bit..
Account created, server selection...cannot enter server.
change public IP to 192.168.1.xxx... enter.
Yay...
i don't know what went wrong or how to fix it properly, but that's my workaround, gonna test play later on... too tired.
ps: dumping the drop.sql and droplist.sql using navicat was too damn long.
Register here and download these server files.
There is persons working on Aion development every day 24/7
Search this link google --> AION X EMU
Download and update your client and your set to go.
Take some time and learn.
Some searching and you will find the answers that you need for connection errors.
Last edited by archangel1969; 11-03-11 at 01:30 AM.
Remember is a stable version. Enjoy!
Changelog
Code:rev159: - Fixed stats Bosses Enraged Veille and Enraged Mastarius: - Due to this has been fixed as attackable. May only loot the opposite race. The only drawback is that it can be attacked by Elyos / Asmos, but this fixed the stats will not be exploited by the same race. - SM_STATS_INFO Attack Range Base Stat Fix and Boost Casting Time Current Stat Fix. - gameserver.skillengine.properties.TargetRelationProperty.set(TargetRelationProperty.java:93) IndexOutOfBoundsException Fix. - Description: This patch updates the npc_templates.xml: - Plenty of title_id's for Elyos guards implemented. - UPDATE: Added titles to Asmo Gelk Fortress guards aswell. - The basic vendors (broker, general goods, abyss distributors, etc.) - now also have titles in both Inggison and Gelkmaros. - Fixing npc_type of certain guards (both Asmo and Ely) to be NON_ATTACKABLE instead of ATTACKABLE. - This fixes the issue with certain guards being white and attackable by their own faction - still attackable by enemies. - Large HP update for the Balaurea mobs. - Most 2.0 NPC's had never been updated and simply had some default values which were totally off. - Players will find most normal mobs a lot easier, while harder mobs may be tougher than before (Padmarashka and Sematariux have 87kk HP xD). - Included Survey System Into the aion_gs.sql - Fixed mobs that stopped aggro after battle quit and/or resurrection - Advanced Compressed Item Fix. - Advanced Survey System Version 3 - Changed Version in Config File - Implementation towards Fortress Gate mechanic - Added templates for 123001100 and 123001100 - Added missing drops to Nexus 215783 (Update your droplist table) - Removed duplicate siege spawns in Inggison - NPC template fixes - Updated Morheim Rift spawn to proper coords - Added missing spawn for Queen Klawnickt 216514 - Proper Upper Udas Temple spawns - Last Fix To drops/droplist.sql - Fixed -- Sartemon the Insane drops/droplist.sql
want to give props to you dannybest this is great.
is crafting turned on, has it been developed, or Do I have an issue on my end?
trying to do weaponsmithing and nothing works.[COLOR="Silver"]
Last edited by mvalkar; 11-03-11 at 06:39 PM.
Changelog
Code:rev161: - Fix Campaign Sealing The Abyss Gate - Fix Error while loading static data - Abyss Entry Fix - Asmodian and Elyos
Danny why the revs backward? from rev514 beta to rev161? lol but thanks for the shares bro :) maybe i think it's beta 514? then now it's stable version?
Last edited by john007; 11-03-11 at 11:09 PM.
Yes first rev514 was a beta server, now stable version at rev161.
awesome bro hopes this new aion servers will be more and more stable in the future :)
EDIT :) i got it working wee so simple to install the database :)
Last edited by john007; 11-03-11 at 11:54 PM.