Code:- ae_gameserver - updated to 1824 - ae_login - updated to 1823 - boolean isGM(); - later could be used for some stuffs. - Commons update... - Using FastMap... - Gatherable z fixes of Theomobos. - settings. - GS: Little warn clean. - LS: Using new logger. - LS: Commons update. - Completely rechecked Brusthonin location. Fixed Z, fixed duplicate spawns. - Source of Pollution fix. SecuringtheSupplyRoute - Q1023 ANestofLepharists tested work - Q2017 TrespassersattheObservatory tested work - Q2019 SecuringtheSupplyRoute tested work - Q2020 KeepingtheBlackClawTribeinCheck tested work - Q2300 MorheimCommandersCall tested work corekt - Completely rechecked Altgard location. Fixed Z, fixed duplicate spawns, added some missing monsters. - Completely rechecked Morheim location. Fixed Z, fixed duplicate spawns, added some missing monsters. - Completely rechecked Ishalgen location. Fixed Z, fixed duplicate spawns, added some missing monsters. - Completely rechecked Verteron location. Fixed Z, fixed duplicate spawns, added some missing monsters. Some small other fixes. - Completely rechecked Poeta location. Fixed Z, fixed duplicate spawns, added some missing monsters - Fix for applying debuff (dot) just before duel ends and it resulted in kill/ap gain. Need testing. - fixed unnecessary packet broadcast - Should solve problem with auto deny of trade/duel/group requests. - Fix crashing of the client when opening WH with lot of items. - Removed dupes from some locations. Changed respawn time from some mobs. - Spawn: Abyss Gate Guardian Stone
Code:- ae_gameserver - updated to 1833 - small fix for checking npc race of the teleport statue - Warehouse fix - Invis command - Demo version of npc skills, spawn those 4 npcs defined in templates to test their skills - Npc skill templates loading - announcefaction command - skill engine refactoring (to support npc skills in future) - Altgard Quests. - Utils for new ThreadPoolManager, credits in the file..
yea I got that to, also got another small problem. Everything works great, but I got lots of monster(watch assaulter and watch mage) groups at calderon hill and altgard east gate. This is what I saw so far, maby there are some more monsters or places.
Still thanks for the updates dannybest, keep up the good work!.
@aluc4rd - no is updating both databases
@dinges - will be fixed soon for sure... and thx :)
As usual, totally fuc*ing awesome! Dannybest, keep'em commin'! =)
Everything has been working perfectly for a while now but after these updated nothing is spawning, when i try the //reload_spawn command it shows this in my server terminal
[ERROR] 2010-04-09 12:17:43 - Error handling client (eid) message :[C] 0x81 CM_CHAT_MESSAGE_PUBLIC
java.lang.NullPointerException
at com.aionemu.gameserver.controllers.VisibleObjectController.delete(VisibleObjectController.java:87)
at com.aionemu.gameserver.controllers.CreatureController.delete(CreatureController.java:247)
at admincommands.ReloadSpawns.executeCommand(ReloadSpawns.java from JavaSourceFromFile:67)
at com.aionemu.gameserver.utils.chathandlers.AdminCommandChatHandler.handleChatMessage(AdminCommandChatHandler.java:102)
at com.aionemu.gameserver.network.aion.clientpackets.CM_CHAT_MESSAGE_PUBLIC.runImpl(CM_CHAT_MESSAGE_PUBLIC.java:96)
at com.aionemu.gameserver.network.aion.AionClientPacket.run(AionClientPacket.java:74)
at com.aionemu.commons.network.PacketProcessor$PacketProcessorTask.run(PacketProcessor.java:233)
at java.lang.Thread.run(Thread.java:619)
Any help would be appriciated
the 1853 Assembla fixes it.
Where can i change the name of server on server list?
swap "Siel" to other one.
thx.
Code:- ae_gameserver - updated to 1856 - Fixed resurrect effect to be not applied on live targets. - temporal workaround for some npc and player skills that put player under map. - Fix for some stacking skills like Focused Evasion - Knownlist FIX - Little structure rework.. - Re-added Virago Trapper in Theobomos. - Some quests fixed - Added 2 missing NPCs for quests. - should fix NPE on weather change - removed debug messages in critical places - Corrected npc id for some quests. - Some quests fiexd. - skills will not reduce hate below 1 - +10 npcs with skills - Ok, so that's time of new ThreadPoolManager. ;) - Added StaticObjectKnownList(for gathers now) - Added shutdown TPM on shutdown. - Removed a bunch of junk in multiple areas. - Fixed Mamaki Butcher's lvl to 37 instead of 28 - Commons update: handleStats() - Some cleaning in all locations.
Code:- ae_gameserver - updated to 1866 - Deleted _1114TheNymphsGrown which is bad coded, a new version will come later. - Trandila monster will respawn every 5 minutes instead of every 30 minutes for the quest since it's required for the quest Trandila's Eggs.(need to get real timer for quest named mobs though) - Kato's spirit NPC is now spawned at NIGHT for the quest Source of the Pollution.(need to code its walking route) - Removed 2 mobs from Npcs file. - Small correction - Scripts for upgrade droplist - Some debug messages to track double logout. - [Skill engine] Boost hate effect implemented (Aggravation, Reduce Enmity Increase Rate, Defense Preparation). Stat affects only skill attack hate broadcast - Abyss point gain/loss rules and AP farm protection. - Abyss Rank Update packet sending optimization. - Drop list fixed. Removed some quest items, deleted dupes , added some missing drop, etc.