Aion Private Server

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  1. #526
    Apprentice Darth Medicus is offline
    MemberRank
    Jun 2009 Join Date
    Southern LouisiLocation
    17Posts

    Re: Aion Private Server

    Quote Originally Posted by thebigba View Post
    there are two different races asmodian and elyos, they cannot talk to each otheer in game, is it by chance one of you are elyos and the other asmodian when talking to each other?
    Wow, you know what? That's precisely the case. Sometimes we look for the most complicated of reasons why something might go wrong, and the real reason couldn't be simpler. Thanks, I really appreciate that pointer!

  2. #527
    Member thebigba is offline
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    Mar 2010 Join Date
    61Posts

    Re: Aion Private Server

    Quote Originally Posted by Darth Medicus View Post
    Wow, you know what? That's precisely the case. Sometimes we look for the most complicated of reasons why something might go wrong, and the real reason couldn't be simpler. Thanks, I really appreciate that pointer!
    it's no problem, and i know exactly what you mean, thats why usually its better to have more than one person on a project :-)

  3. #528
    Atlantica dannybest is offline
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    May 2006 Join Date
    RomaniaLocation
    486Posts

    Re: Aion Private Server

    Code:
    
    - ae_gameserver      - updated to 1824
    - ae_login           - updated to 1823
     
    - boolean isGM();
    - later could be used for some stuffs.
    - Commons update...
    - Using FastMap...
    - Gatherable z fixes of Theomobos.
    - settings.
    - GS: Little warn clean.
    - LS: Using new logger.
    - LS: Commons update.
    - Completely rechecked Brusthonin location. Fixed Z, fixed duplicate spawns.
    - Source of Pollution fix. SecuringtheSupplyRoute
    - Q1023 ANestofLepharists tested work
    - Q2017 TrespassersattheObservatory tested work
    - Q2019 SecuringtheSupplyRoute tested work
    - Q2020 KeepingtheBlackClawTribeinCheck tested work
    - Q2300 MorheimCommandersCall tested work corekt
    - Completely rechecked Altgard location. Fixed Z, fixed duplicate spawns, added some missing monsters.
    - Completely rechecked Morheim location. Fixed Z, fixed duplicate spawns, added some missing monsters.
    - Completely rechecked Ishalgen location. Fixed Z, fixed duplicate spawns, added some missing monsters.
    - Completely rechecked Verteron location. Fixed Z, fixed duplicate spawns, added some missing monsters. Some small other fixes.
    - Completely rechecked Poeta location. Fixed Z, fixed duplicate spawns, added some missing monsters
    - Fix for applying debuff (dot) just before duel ends and it resulted in kill/ap gain. Need testing.
    - fixed unnecessary packet broadcast
    - Should solve problem with auto deny of trade/duel/group requests.
    - Fix crashing of the client when opening WH with lot of items.
    - Removed dupes from some locations. Changed respawn time from some mobs.
    - Spawn: Abyss Gate Guardian Stone
    

  4. #529
    Valued Member archangel1969 is offline
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    Dec 2008 Join Date
    .:Down Under:.Location
    137Posts

    Re: Aion Private Server

    Quote Originally Posted by dannybest View Post
    Code:
    
    - ae_gameserver      - updated to 1824
    - ae_login           - updated to 1823
     
    - boolean isGM();
    - later could be used for some stuffs.
    - Commons update...
    - Using FastMap...
    - Gatherable z fixes of Theomobos.
    - settings.
    - GS: Little warn clean.
    - LS: Using new logger.
    - LS: Commons update.
    - Completely rechecked Brusthonin location. Fixed Z, fixed duplicate spawns.
    - Source of Pollution fix. SecuringtheSupplyRoute
    - Q1023 ANestofLepharists tested work
    - Q2017 TrespassersattheObservatory tested work
    - Q2019 SecuringtheSupplyRoute tested work
    - Q2020 KeepingtheBlackClawTribeinCheck tested work
    - Q2300 MorheimCommandersCall tested work corekt
    - Completely rechecked Altgard location. Fixed Z, fixed duplicate spawns, added some missing monsters.
    - Completely rechecked Morheim location. Fixed Z, fixed duplicate spawns, added some missing monsters.
    - Completely rechecked Ishalgen location. Fixed Z, fixed duplicate spawns, added some missing monsters.
    - Completely rechecked Verteron location. Fixed Z, fixed duplicate spawns, added some missing monsters. Some small other fixes.
    - Completely rechecked Poeta location. Fixed Z, fixed duplicate spawns, added some missing monsters
    - Fix for applying debuff (dot) just before duel ends and it resulted in kill/ap gain. Need testing.
    - fixed unnecessary packet broadcast
    - Should solve problem with auto deny of trade/duel/group requests.
    - Fix crashing of the client when opening WH with lot of items.
    - Removed dupes from some locations. Changed respawn time from some mobs.
    - Spawn: Abyss Gate Guardian Stone
    





    +10 to you for the great development of these files.

    You have made it so simple to install these server files for the community!

  5. #530
    Atlantica dannybest is offline
    MemberRank
    May 2006 Join Date
    RomaniaLocation
    486Posts

    Re: Aion Private Server

    Code:
    
    - ae_gameserver      - updated to 1833
     
    - small fix for checking npc race of the teleport statue
    - Warehouse fix
    - Invis command
    - Demo version of npc skills, spawn those 4 npcs defined in templates to test their skills
    - Npc skill templates loading
    - announcefaction command
    - skill engine refactoring (to support npc skills in future)
    - Altgard Quests.
    - Utils for new ThreadPoolManager, credits in the file..
    

  6. #531
    Enthusiast aluc4rd is offline
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    Apr 2005 Join Date
    BrazilLocation
    39Posts

    Re: Aion Private Server

    Quote Originally Posted by dannybest View Post
    Code:
    
    - ae_gameserver      - updated to 1833
     
    - small fix for checking npc race of the teleport statue
    - Warehouse fix
    - Invis command
    - Demo version of npc skills, spawn those 4 npcs defined in templates to test their skills
    - Npc skill templates loading
    - announcefaction command
    - skill engine refactoring (to support npc skills in future)
    - Altgard Quests.
    - Utils for new ThreadPoolManager, credits in the file..
    
    When i use the "database_installer" to update DBs i think its update only au_server_ls, confirm it plz..

    thx..

  7. #532
    Novice dinges is offline
    MemberRank
    Apr 2010 Join Date
    3Posts

    idea Re: Aion Private Server

    yea I got that to, also got another small problem. Everything works great, but I got lots of monster(watch assaulter and watch mage) groups at calderon hill and altgard east gate. This is what I saw so far, maby there are some more monsters or places.

    Still thanks for the updates dannybest, keep up the good work!.

  8. #533
    Atlantica dannybest is offline
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    May 2006 Join Date
    RomaniaLocation
    486Posts

    Re: Aion Private Server

    @aluc4rd - no is updating both databases
    @dinges - will be fixed soon for sure... and thx :)

  9. #534
    Enthusiast zssiz is offline
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    Nov 2009 Join Date
    SwedenLocation
    47Posts

    Re: Aion Private Server

    As usual, totally fuc*ing awesome! Dannybest, keep'em commin'! =)

  10. #535
    Apprentice Eid is offline
    MemberRank
    Mar 2010 Join Date
    14Posts

    Re: Aion Private Server

    Everything has been working perfectly for a while now but after these updated nothing is spawning, when i try the //reload_spawn command it shows this in my server terminal

    [ERROR] 2010-04-09 12:17:43 - Error handling client (eid) message :[C] 0x81 CM_CHAT_MESSAGE_PUBLIC
    java.lang.NullPointerException
    at com.aionemu.gameserver.controllers.VisibleObjectController.delete(VisibleObjectController.java:87)
    at com.aionemu.gameserver.controllers.CreatureController.delete(CreatureController.java:247)
    at admincommands.ReloadSpawns.executeCommand(ReloadSpawns.java from JavaSourceFromFile:67)
    at com.aionemu.gameserver.utils.chathandlers.AdminCommandChatHandler.handleChatMessage(AdminCommandChatHandler.java:102)
    at com.aionemu.gameserver.network.aion.clientpackets.CM_CHAT_MESSAGE_PUBLIC.runImpl(CM_CHAT_MESSAGE_PUBLIC.java:96)
    at com.aionemu.gameserver.network.aion.AionClientPacket.run(AionClientPacket.java:74)
    at com.aionemu.commons.network.PacketProcessor$PacketProcessorTask.run(PacketProcessor.java:233)
    at java.lang.Thread.run(Thread.java:619)


    Any help would be appriciated

  11. #536
    Novice dinges is offline
    MemberRank
    Apr 2010 Join Date
    3Posts

    Re: Aion Private Server

    Quote Originally Posted by Eid View Post
    Everything has been working perfectly for a while now but after these updated nothing is spawning, when i try the //reload_spawn command it shows this in my server terminal

    [ERROR] 2010-04-09 12:17:43 - Error handling client (eid) message :[C] 0x81 CM_CHAT_MESSAGE_PUBLIC
    java.lang.NullPointerException
    at com.aionemu.gameserver.controllers.VisibleObjectController.delete(VisibleObjectController.java:87)
    at com.aionemu.gameserver.controllers.CreatureController.delete(CreatureController.java:247)
    at admincommands.ReloadSpawns.executeCommand(ReloadSpawns.java from JavaSourceFromFile:67)
    at com.aionemu.gameserver.utils.chathandlers.AdminCommandChatHandler.handleChatMessage(AdminCommandChatHandler.java:102)
    at com.aionemu.gameserver.network.aion.clientpackets.CM_CHAT_MESSAGE_PUBLIC.runImpl(CM_CHAT_MESSAGE_PUBLIC.java:96)
    at com.aionemu.gameserver.network.aion.AionClientPacket.run(AionClientPacket.java:74)
    at com.aionemu.commons.network.PacketProcessor$PacketProcessorTask.run(PacketProcessor.java:233)
    at java.lang.Thread.run(Thread.java:619)


    Any help would be appriciated
    I have to restart the gameserver if I use that command, because all the monsters are gone when I use it Just wait for anoher update form dannybest and don't use that command for now

  12. #537
    Apprentice Eid is offline
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    Mar 2010 Join Date
    14Posts

    Re: Aion Private Server

    the 1853 Assembla fixes it.

  13. #538
    Enthusiast aluc4rd is offline
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    Apr 2005 Join Date
    BrazilLocation
    39Posts

    Re: Aion Private Server

    Where can i change the name of server on server list?
    swap "Siel" to other one.

    thx.

  14. #539
    Atlantica dannybest is offline
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    May 2006 Join Date
    RomaniaLocation
    486Posts

    Re: Aion Private Server

    Code:
    
    - ae_gameserver      - updated to 1856
     
    - Fixed resurrect effect to be not applied on live targets.
    - temporal workaround for some npc and player skills that put player under map.
    - Fix for some stacking skills like Focused Evasion
    - Knownlist FIX
    - Little structure rework..
    - Re-added Virago Trapper in Theobomos.
    - Some quests fixed
    - Added 2 missing NPCs for quests.
    - should fix NPE on weather change
    - removed debug messages in critical places
    - Corrected npc id for some quests.
    - Some quests fiexd.
    - skills will not reduce hate below 1
    - +10 npcs with skills
    - Ok, so that's time of new ThreadPoolManager. ;)
    - Added StaticObjectKnownList(for gathers now)
    - Added shutdown TPM on shutdown.
    - Removed a bunch of junk in multiple areas.
    - Fixed Mamaki Butcher's lvl to 37 instead of 28
    - Commons update: handleStats()
    - Some cleaning in all locations.
    

  15. #540
    Atlantica dannybest is offline
    MemberRank
    May 2006 Join Date
    RomaniaLocation
    486Posts

    Re: Aion Private Server

    Code:
    
    - ae_gameserver      - updated to 1866
     
    - Deleted _1114TheNymphsGrown which is bad coded, a new version will come later.
    - Trandila monster will respawn every 5 minutes instead of every 30 minutes for the quest since it's required for the quest Trandila's Eggs.(need to get real timer for quest named mobs though)
    - Kato's spirit NPC is now spawned at NIGHT for the quest Source of the Pollution.(need to code its walking route)
    - Removed 2 mobs from Npcs file.
    - Small correction
    - Scripts for upgrade droplist
    - Some debug messages to track double logout.
    - [Skill engine] Boost hate effect implemented (Aggravation, Reduce Enmity Increase Rate, Defense Preparation). Stat affects only skill attack hate broadcast
    - Abyss point gain/loss rules and AP farm protection.
    - Abyss Rank Update packet sending optimization.
    - Drop list fixed. Removed some quest items, deleted dupes , added some missing drop, etc.
    



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