Admin Commands List
User Commands ListCode://Add //AddDrop //AddEffect //AddSet //AddSkill //AddTitle //Admin [Displays all admin commands] //AdvSendFakeServerPacket [Send fake server packets for dev] //AEsystem //AiCommand //Announce //AnnounceFaction //Announcements //Appearance //Ban //BanIP //Configure //DeleteSpawn //DelSkill //Dispel //Dredgion //Droplist //Dye //Enemy //Equip //FixH //FixZ //Gag //GameShop //GiveMissingSkills //GMList //GoEvent //Goto //GroupToMe //Heal //HTML //Info //Invis //Invul //Kick //Kill //Kinah //Legion //Loc //Morph //MovePlayerToPlayer //MoveTo //MoveToMe //MoveToNPC //MoveToPlayer //Movie //Neutral //Notice //Online //PasskeyReset //Petition //PlayerInfo //PowerUp //Promote //Quest //Recall //Reload //reload_spawn //Remove //Removecd //RemoveFromPrison //Rename //Resurrect //Revoke //Ring //save_spawn //Say //See //SendFakeServerPacket //SentToPrison //Set //Siege //Silence //Spawn //Speed //StartEvent //Stat //SurveyMod //SysMail //Time //UnBan //UnBanIP //Ungag //Unspawn //Unstuck //Weather //Who //WorldBan //World Unban //Zone
Admin CommandsCode://AsmosChannelMessage //BothChannelMessage //Dredgion //Droplist //ElyosChannelMessage //ExchangeToll //ExperienceOff //ExperienceOn //GiveMissingSkills //WorldChannelMessage
*credit to itons & happyteam
//moveto Location Coordinates Commands ListCode://promote <characterName> <rolemask> give admin rights to player PS: rolemask = 1,2,or 3 to full admin. //revoke characterName revoke admin rights to player //add <player> <item ID> <quantity> Adds an item to player inventory //remove <player> <item ID> <quantity> Adds an item from player inventory //addset <player> <itemset ID> Adds an item set to player inventory //addskill <skillId> <skillLevel> Adds a skill to your target player //givemissingskills Will recursively check all missing player skills and add them to him //addtitle <title_id> <playerName> Adds a title to your target player //announce <message> the message is sent to all players chatbox //announcefaction <ely | asmo> <message> the message is sent to all players from the specified race on the chatbox //notice <message> the message is sent to all players chatbox and a message appear in center screen //info <target> show target object infos //playerinfo <playername> <loc | item | group | skill | legion> show target player parameter infos //set level <level> Sets target player level PS: max level 50 //set exp <value> Set target player experience amount //set title <title_id> Set target player title Complete Title ID List: id=1 Poeta's Protector id=2 Verteron's Warrior id=3 Bottled Lightning id=4 Tree-Hugger id=5 Krall Hunter id=6 Straw for Brains id=7 Animal Lover id=8 Fluent in Krall id=9 Patient id=10 Mabangtah's Envoy id=11 Demolitions Expert id=12 Eltnen's Hero id=13 Klaw Hunter id=14 Aerialist id=15 Kobold Chef id=16 Respects the Fallen id=17 Eulogist id=18 Love Cynic id=19 Anti-Counterfeiter id=20 Savior of Eiron Forest id=21 Honorary Meniherk Union Member id=22 Lonely Bounty Hunter id=23 Recognized by Arbolu id=24 Chief Investigator id=25 Defeater of the Indratu Legion id=26 Belbua's Benefactor id=27 Poor Camouflage Master id=28 Experienced Fisher id=29 Excellent Spy id=30 Fluent in Balaur id=31 Tough id=32 Battle-Hardened id=33 Invincible id=34 Heroic id=35 Pirate Busting id=36 Top Expert id=37 Miragent Holy Templar id=38 Adept DP Manipulator id=39 Daeva in White id=40 Owner of the Dragon Sword id=41 Honorary Black Cloud id=42 Krall Slaughterer id=43 Gatekeeper Hunter id=44 Obstinate Herdsman id=45 Gullible id=46 Azoturan Destroyer id=47 Project Drakanhammer Researcher id=48 Homuron Knights id=49 The One who Confronted Fate id=50 Savior of Future id=51 Raider Hero id=52 Treasure Hunter id=53 Mosbear Slayer id=54 Fluent in Mau id=55 Kind id=56 Legendary Hunter id=57 Protector of Altgard id=58 Tayga Slayer id=59 Courageous Destructor id=60 Protector of Morheim id=61 Shugo Chef id=62 Energized after eating Millennium Ginseng id=63 Honorary Kidorun id=64 Champion of the Elderly id=65 Friend of Kong and Pat id=66 Silver Mane Benefactor id=67 Postal id=68 Slayer of Mabangtah id=69 Tenacious id=70 Fast, Exact, and Reliable id=71 Unyielding Pioneer id=72 Protector of Brusthonin id=73 Cheated by Sleipnir id=74 Beluslan's Hero id=75 Hunter of the Snowfield id=76 Savior of Besfer Villagers id=77 Sweeper of Mt. Musphel id=78 Ancient Book Collector id=79 All the Way to Elysea for Nothing i id=80 Fluent in Balaur id=81 Tough id=82 Battle-Hardened id=83 Invincible id=84 Heroic id=85 Steel Rake Demolisher id=86 Top Expert id=87 Fenris's Fang id=88 DP Test Passing id=89 Light on the Battlefield id=90 Owner of Agrif's Rage id=91 Wheeler-Dealer id=92 Poking into Everything id=93 Gatekeeper Stabber id=94 True Friend of Silver Mane id=95 Born Merchant id=96 Marked One id=97 Expert Vengeful Spirit Consoler id=98 Pirate of the Carobian id=99 The One who Changed Destiny id=100 Future Traveling id=101 Settler of Aion id=102 As You Wish id=103 Adept of Aion id=104 Shining Intellectual id=105 Sage of Aion id=106 Very Generous //set class <class_id> Set target player class Class ID's: Warrior - 0 Gladiator - 1 Templar - 2 Scout - 3 Assassin - 4 Ranger - 5 Mage - 6 Sorcerer - 7 Spirit Master - 8 Priest - 9 Cleric - 10 Chanter - 11 //invis switch you char to invisible or visible //invul switch you char to invulnerable or vulnerable //speed <speed> adds speed value to you (%) PS: Value from 100-200 //heal <target player> fully restore hp/mp/dp of target player //kill <playername> kills the named player //kick <playername> disconnect the named player //sprison <playername> <delay> send player to prison //rprison <playername> <delay> return player from prison //unstuck moves you to bind point //moveplayertoplayer <player1> <player2> move player1 to player2 location //movetome <player> move player to my position //movetoplayer <player> teleports you to player position //movetonpc <npcID> teleports you to npc position //moveto < X Y Z> teleport to specified XYZ coordinates
//goto <place name>Code:* Sanctum - //moveto 110010000 1532 1511 565 * Poeta - //moveto 210010000 526 1461 106 * Verteron - //moveto 210030000 1339 2195 143 * Eltnen - //moveto 210020000 1487 1466 300 * Theobomos - //moveto 210060000 1400 1550 31 * Interdiktah - //moveto 210040000 1508 1568 112 * Pandaemonium - //moveto 120010000 1268 1428 208 * Ishalgen (Asmodian Starting Zone) - //moveto 220010000 850 2218 267 * Altgard - //moveto 220030000 1781 1930 261 * Morheim - //moveto 220020000 872 2180 337 * Brusthonin - //moveto 220050000 2428 2298 13 * Beluslan - //moveto 220040000 1967 2533 590 * Ereshuranta (Abyss) - //moveto 400010000 1365 1177 1516 * No Zone Name - //moveto 300010000 225 276 206 * Karamatis - //moveto 310010000 225 276 206 * Karamatis (not sure why there are two of these) - //moveto 310020000 225 276 206 * Aerdina (Abyss Gate) - //moveto 310030000 269 173 204 * Geranaia (Abyss Gate) - //moveto 310040000 269 173 204 * Lepharist (Bio Experiment Lab) - //moveto 310050000 191 324 125 * Fragment of Darkness - //moveto 310060000 1618 782 1188 * Fragment of Darkness (not sure why there are two of these) - //moveto 310070000 83 238 1222 * Sanctum Underground Arena - //moveto 310080000 276 185 162 * Indratu (Castle Indratu) - //moveto 310090000 560 335 1016 * Azoturan (Castle Lehpar) - //moveto 310100000 359 410 1537 * Narsass - //moveto 320010000 225 276 206 * Narsass (not sure why there are two of these) - //moveto 320020000 225 276 206 * Bregirun (Abyss Gate) - //moveto 320030000 269 175 204 * Nidalber (Abyss Gate) - //moveto 320040000 269 175 204 * Inside of the Sky Temple of Arkanis 320050000 128 133 575 * Space of Oblivion - //moveto 320060000 1709 807 1226 * Space of Destiny - //moveto 320070000 256 252 126 * Draupnir - //moveto 320080000 493 600 513 (central control room) * Draupnir - //moveto 320080000 762 431 321 (beritra oracle chamber) * Triniel Underground Arena - //moveto 320090000 276 183 162 * Fire Temple - //moveto 320100000 148 455 142 * Alquimia - //moveto 320110000 545 527 200 * Secret Prison - //moveto 320120000 454 553 225 * Player Prison 1- //moveto 510010000 229 257 50 * Player Prison 2- //moveto 520010000 229 257 50 * Test Basic - //moveto 900020000 151 135 20 * Test Server - //moveto 900030000 403 254 50 * Test Giant Monster - //moveto 900100000 245 323 20
teleport youself to specified place name
example: //goto Poeta
//goto Locations Commands List
Etc Commands ListCode:poeta verteron eltnen theobomos heiron sanctum ishalgen altgard morheim brusthonin beluslan pandaemonium abyss1 abyss2 abyss3 abyss4 abyssfortress senza karamatis1 karamatis2 aerdina gerania lepharist fragment sanctumarena idratu azoturan ataxiar1 ataxiar2 bregirun nidalber skytemple space trinielarena firetemple reshanta prison1 prison2 test1 test2 test3
Code://bk <add|del|tele|list> <bookmark name> Manage bookmark teleport locations //legion disband <legionname> //legion setlevel <legionname> <level> //legion setpoints <legionname> <contributionpoints> //legion setname <legionname> <newlegionname> all self explanatory //spawn <npc_id> spawn npc template id //delete <target npc> delete spawned npc id //save_spawn save all spawn data to files //reload_spawn reload all spawn data from files //adddrop <mobid> <itemid> <min> <max> <chance> <quest> add items to npc droplist //zone prints your current zone //reload skill self explanatory //reload quest self explanatory //quest <start|delete|step|info|vars> <quest_id> for developers use only to test quests //sys <info> | <memory> | <gc> | <restart> | <shutdown> //sys info show basic server host informations //sys memory shows host memory informations //sys gc show garbage collector informations //sys restart <countdown time in seconds> <announce delay in seconds> restart the server in given time //sys shutdown <countdown time in seconds> <announce delay in seconds> restart the server in given time //ai <info|event|state> for developers use only //weather <location> <0 - 8> examples: //weather poeta 0 -> to set clear sky in this region //weather reset -> to change randomly all weathers in the world Syntax uses same location definitions as it does on the //goto command. //fsc <opcode> <packet structure> <values> //advsendfakeserverpacket //sendfakeserverpacket //sendrawpacket






