I spent a couple of weekends working on some cleaner/more l2j-like version of AionEmu.
The idea was to make something working that everyone could use, without much trouble.
So setting this up would be as easy as working with any l2j server.
Here are the full sources.
https://github.com/MobiusDevelopment/Mobius_AionEmu_5.1
Client: https://drive.google.com/drive/folde...U1JN2x5RjQzbTg
Launcher: https://github.com/MobiusDevelopment...leases/tag/1.0
Geodata: geo_aion_5.1
Changes:
-Added Eclipse settings.
-Use Ant build for compiling.
-Use Java 8.
-All separate projects merged as one project.
-Commons jar replaced with sources and merged with the project.
-Fixed problems that made the server unable to start.
-Added missing database tables.
-Replaced Base64 class with Java 8 import/version.
-Fixed package path on many classes.
-Code format/cleanup.
-Removed obsolete chat server.
-Enabling events by simple date change.
-Added config for bonus service buffs.
-Addition of eclipse launcher files.
-Fixed fly and teleport issues.
-Updated libraries to latest revisions.
-Fixed all code warnings.
Credits:
-Project was based on Aion-Unique 5.1 free release. https://www.facebook.com/aionuniqueofficial/
-Commons sources found on Aion Core 4.7.5 project by GiGatR00n. https://github.com/GiGatR00n/Aion-Core-v4.7.5
-Item XMLs and game server SQL tables taken from Aion Project 5.1 by Onyen542. https://github.com/Onyenofficial/Aion-Project-5.1
-AionGeoDataBuilder by aancw. https://github.com/aancw/AionGeoData...eoDataBuilderJ




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