I want to share RageZone Aion Emulator Project for Aion 4.
svn checkout : https://subversion.assembla.com/svn/aionragezone/
RageZone Aion Emulation Project Is a continuation from various projects notably :
- Aion Lightning
- Aion Engine
- Aion Emu
- and specialy from Ragezone Forum.
The Goal of this project is trying to make Latest Source Dwarfpicker (9.11.13).rar more simple, clean and reliable source, without taking any credit from anyone who has the source because I believe this source is GPL and any changes i made only for the purpose of reducing conflicts and dependencies.
The reason why i make this as svn because for some reason i cant use Aion Engine or AL Reload as source for my private server.
Include on this svn :
- Wing patch from aion 4.5.0.3
- Launcer source code ( C# 2010 at least )
- Web English translation from Russian (in progress) :) be carefull i even don't speak with 2 of that language. i'm from Indonesia and only speak indonesian with little bit of english. so you need to check for typo and grammar.
- ip fix
- Geodata
Tips to Build Source.
javac -version
javac 1.7.0_45
you have properly installed Maven
mvn -version
Apache Maven 3.1.1 (0728685237757ffbf44136acec0402957f723d9a; 2013-09-17 22:22:22+0700)
Tips to Pre-Build.
OS Microsoft Windows 64-bit version with 4G memory installed.
More if you plan to let geodata on.
Tips to Setting IP
You just need to change xxx.xxx.xxx.xxx to 127.0.0.1 or your LAN ip (local) or WAN ip (public) for security purpose
AL-Chat\config\chatserver.properties
AL-Game\config\network\ipconfig.xml
if you can't login to LS or GS check firewall.
Real Server for testing. I hope you can connect to this ip. You need to download our launcher first.
Aion HadeGamer
GAME SERVER LOG with Geodata on
gameserver.geodata.enable = true
gameserver.geodata.cansee.enable = true
gameserver.geodata.fear.enable = true
gameserver.geo.npc.move = true
gameserver.geo.npc.aggro = false
gameserver.geo.materials.enable = false
gameserver.geo.materials.showdetails = false
gameserver.geo.shields.enable = false
gameserver.geo.doors.enable = false
gameserver.geodata.objectfactory.enabled = true
error non
warn.log
consule.log



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