[Release] Aion 4.6 off - cracked matchmaking

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  1. #16
    Member florexus is offline
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    Oct 2019 Join Date
    54Posts

    Re: [Release] Aion 4.6 off - cracked matchmaking

    yes, i tested with 1v1 - discipline arena. and 1v1 training grounds. It did not pop though. it works fine if secondary server is open with the same number of players, thank you for replying

  2. #17
    Valued Member Master2012 is offline
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    Nov 2013 Join Date
    143Posts

    Re: [Release] Aion 4.6 off - cracked matchmaking

    Someone know how to log IPs from Players to Database? for now its empty!

  3. #18
    Member florexus is offline
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    Re: [Release] Aion 4.6 off - cracked matchmaking

    This is fucking awesome. Thanks
    Last edited by florexus; 07-09-21 at 04:19 PM.

  4. #19
    Valued Member Master2012 is offline
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    Re: [Release] Aion 4.6 off - cracked matchmaking

    AionWEB miss wldpatltmxpa.csproj have it someone?

  5. #20
    Member florexus is offline
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    Oct 2019 Join Date
    54Posts

    Re: [Release] Aion 4.6 off - cracked matchmaking

    Do you happen to have a software to parse item.pak from client so i can use it on official assembly? Quite a lot of work to manually edit item.xml and other files

  6. #21
    Apprentice wursti is offline
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    Jan 2021 Join Date
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    Re: [Release] Aion 4.6 off - cracked matchmaking

    link just went down, anyone got this?

  7. #22
    "One day at a time" Robyson is offline
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    Re: [Release] Aion 4.6 off - cracked matchmaking

    Quote Originally Posted by wursti View Post
    link just went down, anyone got this?
    Server64_byAKllX: https://mega.nz/file/rdNXHaiQ#ioHuZa...QSPNUZ8cBYcGOs

  8. #23
    BlaBlaBla daddy is offline
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    Mar 2004 Join Date
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    276Posts

    Re: [Release] Aion 4.6 off - cracked matchmaking

    Quote Originally Posted by AKllX View Post
    I've receveid a lot of PMs asking about some other minor issues with the 4.6 server files.

    So I decided to share my own revision of the server files with all fixes I applied along the way. I highly recommend you to use this server files if you plan to open a 4.6 Retail version. Download: https://1drv.ms/u/s!ApYgV1mh5159i6kl...zeEcg?e=AsRYNC

    Database (mirror from TieLay): https://drive.google.com/file/d/16_W0Pk2iqtdf_rV7l07iBF0oZ3dBojMP/view?usp=sharing

    Also, I don't use EuroAion's client as it is not very clean. Here is the link for my client (CC=2) https://1drv.ms/u/s!ApYgV1mh5159i6kk...B2mvw?e=GIr1Hp


    hi there, could you share again your 4.6 retail server files? the link in your post it's dead
    thank you very much for your time

  9. #24
    "One day at a time" Robyson is offline
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    1,857Posts

    Re: [Release] Aion 4.6 off - cracked matchmaking

    Quote Originally Posted by daddy View Post
    hi there, could you share again your 4.6 retail server files? the link in your post it's dead
    thank you very much for your time
    TieLay have these files posted here https://disk.yandex.ru/d/x7a11c-a6A4zsw

  10. #25
    BlaBlaBla daddy is offline
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    Mar 2004 Join Date
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    276Posts
    Hi there,
    How do you set up a secondary server to act as a matchmaking server?
    Thanks

  11. #26
    Unspoiled Perfection AKllX is offline
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    Aug 2007 Join Date
    @ akllxprojectLocation
    366Posts
    Quote Originally Posted by daddy View Post
    Hi there,
    How do you set up a secondary server to act as a matchmaking server?
    Thanks
    Matchmaking/Beginner server configuration

    You must setup an exclusive MainServer, NpcServer, Cache Server and LogServer just for that. All of them must be on a different connection point (IP/port socket. You can have the same IP but not the same port for example. The socket is for each network interface) from the ones you are already running. It is a lot of wasted resources so I don't reccomend that.

    config.xml
    Spoiler:

    <config>
    <!-- server Title -->
    <serverTitle>IM1 Main Server</serverTitle>
    <serverId>116</serverId>
    <serverName>IM1</serverName>

    <!-- Client Service Public Address -->
    <clientAcceptAddr>XXX</clientAcceptAddr> //your WAN IP
    <clientAcceptPort>7778</clientAcceptPort> // this is default 7777. Cannot be 7777 if there is another MainServer running on the same machine using 7777

    <!-- LogServer -->
    <logserveraddr>10.33.131.116</logserveraddr> //must be exclusive log server for Matchmaking
    <logserverport>2051</logserverport> //Cannot use the same port as the Live Main Server

    <InterSvrType>2</InterSvrType> //This is the main difference. Live Server is '1'

    <createCharNum>0</createCharNum>
    <maxUserLevelLight>65</maxUserLevelLight>
    <maxUserLevelDark>65</maxUserLevelDark>

    <expMultiple>130</expMultiple>
    <craftExpMultiple>130</craftExpMultiple>
    <abyssPointMultiple>130</abyssPointMultiple>

    <tradelimit_flag>0</tradelimit_flag>

    <calcUserRate>FALSE</calcUserRate>

    <v45_update_date>2013-12-24</v45_update_date>

    </config>


    common.xml
    Spoiler:

    <config>
    <!-- Country code -->
    <country>7</country>

    <!-- maxUser Set -->
    <maxUser>500</maxUser>
    <waitUserMax>250</waitUserMax>
    <useWaitPlayList>true</useWaitPlayList>

    <!-- Shutdown time -->
    <shutdownTime>30</shutdownTime>

    <!-- Restrict NPC server connection -->
    <restricted>false</restricted>

    <!-- NPC Socket timeout -->
    <npcSocketTimeOut>0</npcSocketTimeOut>

    <logDirectory>c:\_aion_log\main\</logDirectory>
    <mapDir>c:\_aion_map\map</mapDir>
    <NcguardIniPath>c:\_aion_map\map\NcGuard</NcguardIniPath>

    <!-- CacheServer address -->
    <cacheServerAddr>127.0.0.1</cacheServerAddr> //must change to match the exclusive Log/Cache server
    <cacheServerPort>2006</cacheServerPort>

    <!-- LogServer -->
    <logserveraddr>127.0.0.1</logserveraddr>
    <logserverport>2051</logserverport>


    <!-- AionPet -->
    <petitionServerAddr>10.33.133.101</petitionServerAddr>
    <petitionServerPort>2107</petitionServerPort>
    <disablePetitionFrom>0</disablePetitionFrom>
    <disablePetitionTo>0</disablePetitionTo>

    <useCaptcha>true</useCaptcha>
    <captchaBufferSize>10000</captchaBufferSize>
    <captchaServerAddr>10.33.132.11</captchaServerAddr>
    <captchaServerPort>43330</captchaServerPort>

    <!-- This is for setting PK/NonPK Server Setting -->
    <nonPkServer>false</nonPkServer>

    <!--mail server -->
    <mailServer>10.33.45.10</mailServer>

    <!-- L2AuthServer -->
    <authServerAddr>10.33.135.101</authServerAddr>
    <authServerPort>2104</authServerPort>
    <useOldAuthServer>FALSE</useOldAuthServer>

    <accountCachedPort>2220</accountCachedPort>
    <accountCachedAddr>10.33.129.50</accountCachedAddr>

    <!-- MxServer -->
    <!--External ChatServer IP -->
    <mxserveraddr_1>109.105.134.26</mxserveraddr_1>
    <mxserverPort_1>10241</mxserverPort_1>
    <!--Internal ChatServer IP -->
    <mxChatS2SAddr>10.33.132.11</mxChatS2SAddr>
    <mxChatS2SPort>10254</mxChatS2SPort>
    <mxChatKey>0123456789ABCDEF0123456789ABCDEF</mxChatKey>
    <mxChatSignature>AION-WING-SKY</mxChatSignature>

    <!-- ShopAgentServer -->
    <shopAgentServerAddr>10.33.135.101</shopAgentServerAddr>
    <shopAgentServerPort>10100</shopAgentServerPort>

    <cachedCheckInterval>0</cachedCheckInterval>
    <DelayQueueMask>255</DelayQueueMask>
    <useFullDump>true</useFullDump>
    <autoShutdown>true</autoShutdown>
    <!-- special server for developers -->
    <develServer>false</develServer>
    <!-- use Test Server Test Code -->
    <testServer>false</testServer>

    <reportMemoryLeakWithMsgBox>false</reportMemoryLeakWithMsgBox>
    <ignoreTerminatingException>true</ignoreTerminatingException>

    <!-- Max level -->
    <maxUserLevellight>65</maxUserLevellight>
    <maxUserLeveldark>65</maxUserLeveldark>

    <validRace>-1</validRace>
    <maxgathercombinelevel>7</maxgathercombinelevel>

    <!-- FOR GIP Server -->
    <useGIP>false</useGIP>
    <GIPServerAddr>10.90.10.10</GIPServerAddr>
    <GIPServerPort>30271</GIPServerPort>

    <createCharOnlyMode>false</createCharOnlyMode>
    <createCharNum>8</createCharNum>

    <useBillInfo>true</useBillInfo>
    <trialBillItemId>1</trialBillItemId>

    <!-- Trial Account level -->
    <trialMaxLevel>20</trialMaxLevel>
    <minCharSearchLevel>10</minCharSearchLevel>
    <minSendMailLevel>10</minSendMailLevel>

    <!-- milliseconds -->
    <autoUnlockTime>180000</autoUnlockTime>

    <useFatigueSystem>false</useFatigueSystem>
    <fatigueSystemCountryCode>5</fatigueSystemCountryCode>

    <enableMultipleRace>FALSE</enableMultipleRace>

    <!-- Check Skill accelation program -->
    <checkUseSkillTimeByMotion>TRUE</checkUseSkillTimeByMotion>

    <KickBotUserDelay>60000</KickBotUserDelay>
    <KickBotUserUseFlag>TRUE</KickBotUserUseFlag>

    <DefaultEnableZCheatDetection>false</DefaultEnableZCheatDetection>

    <accuseDelay>1800</accuseDelay>
    <accuseRegenDelay>1800</accuseRegenDelay>

    <!-- Allow PPPoE -->
    <accessControl>true</accessControl>

    <MaxAllowedClientLimit>false</MaxAllowedClientLimit>

    <vpMinLogoutTime>0</vpMinLogoutTime>
    <vpTicTime>600</vpTicTime>

    <canGetPvpExp>true</canGetPvpExp>

    <useReceiveMailBlockOption>true</useReceiveMailBlockOption>
    <minReceiveMailLevel>10</minReceiveMailLevel>
    <minReceiveWhisperLevel>9</minReceiveWhisperLevel>

    <!-- Max mail without time limit -->
    <maxMailSendCount>10</maxMailSendCount>
    <!-- limited mail time recovery time -->
    <mailSendCountRegenDelay>60</mailSendCountRegenDelay>

    <!-- bot -->
    <DefaultEnableGGAuth>false</DefaultEnableGGAuth>
    <DefaultEnableKickGGAuth>false</DefaultEnableKickGGAuth>
    <GGAuthNumOfActive>1000</GGAuthNumOfActive>
    <GGAuthUpdateTimeLimit>30</GGAuthUpdateTimeLimit>
    <GGAuthUpdateCondition>50</GGAuthUpdateCondition>

    <secondsToBanBotUserAccess>10800</secondsToBanBotUserAccess>
    <DefaultEnableBlockAccount>true</DefaultEnableBlockAccount>
    <Enable113_Disconnect>false</Enable113_Disconnect>

    <!-- Non-GG Client -->
    <NoGameGuardDisconnect>false</NoGameGuardDisconnect>

    <!-- Polymorph time in second -->
    <polymorphTime>7200</polymorphTime>

    <!-- Cost to fix eroded items (per eroding point) -->
    <fixCost>100</fixCost>

    <!-- Maximum level of spells can be learned -->
    <maxSpell>10</maxSpell>

    <!-- Siege interval/duration in hours -->
    <siegeDuration>2</siegeDuration>
    <siegeInterval>48</siegeInterval>

    <!--speedhack modify -->
    <timerCheatThreshold>2000</timerCheatThreshold>

    <!-- Max Donation Count. -->
    <maxDonation>10000000</maxDonation>

    <!-- Protect Bug PK -->
    <attackProtection>true</attackProtection>
    <hellThreshold>100</hellThreshold>
    <pkBanThreshold>50</pkBanThreshold>
    <!--hellDuration = xxx -->
    <newClassSystem>true</newClassSystem>
    <noHasteStack>true</noHasteStack>
    <nonDKserver>true</nonDKserver>
    <useCommunityServer>1</useCommunityServer>

    <!-- Don't need to know. apply! -->
    <aboutToPlayTimer>30000</aboutToPlayTimer>
    <BotDetectMask>5</BotDetectMask>

    <!-- Pet can fly -->
    <EnableClientPet>true</EnableClientPet>

    <!-- 1221 -->
    <useTcpNoDelay>FALSE</useTcpNoDelay>
    <DefaultEnableMoveThroughCheatDetection>FALSE</DefaultEnableMoveThroughCheatDetection>
    <AbyssTimeTweakCount>5</AbyssTimeTweakCount>
    <AbyssTimeTweakInterval>3</AbyssTimeTweakInterval>
    <DefaultEnableCheckIpFromAuth>False</DefaultEnableCheckIpFromAuth>
    <g_mainSendCountRegenDelay>60</g_mainSendCountRegenDelay>

    <!-- 1.9 -->
    <useGlobalPlayTimeFatigueSystem>false</useGlobalPlayTimeFatigueSystem>

    <!-- 2.0 -->
    <enableDBUpdateCookie>FALSE</enableDBUpdateCookie>

    <!-- 2.5 -->
    <fastAnimation>true</fastAnimation>
    <enablePlayMultipleRaceDelay>0</enablePlayMultipleRaceDelay>
    <SceneStatus>0</SceneStatus>

    <!-- 2.7.0824 -->
    <useAccLoadFirst>TRUE</useAccLoadFirst>
    <limitTypeSellGold>1</limitTypeSellGold>
    <limitTypeTradeGold>0</limitTypeTradeGold>
    <limitTypeDecomposeSum>0</limitTypeDecomposeSum>
    <limitTypeGatherSum>0</limitTypeGatherSum>
    <limitTypeExtractGatherSum>0</limitTypeExtractGatherSum>

    <!-- 3.0.1221 -->
    <smallHeaderViolation>TRUE</smallHeaderViolation>
    <AuctionExpireWeekDay>6</AuctionExpireWeekDay>
    <AuctionExpireHour>12</AuctionExpireHour>
    <AuctionBetWeekDay>4</AuctionBetWeekDay>
    <AuctionBetHour>23</AuctionBetHour>
    <housechargeexpire>0</housechargeexpire>
    <housechargewarning>5</housechargewarning>
    <housechargeTime>13</housechargeTime>
    <housechargeCheck>7200</housechargeCheck>
    <refhistory>FALSE</refhistory>
    <RefAllMarker>FALSE</RefAllMarker>
    <TimerQueueCount>1</TimerQueueCount>
    <InitIOBufferSize>100000</InitIOBufferSize>
    <InitPacketSize>100000</InitPacketSize>
    <ICServerAddr>10.33.129.50</ICServerAddr>
    <ICServerPort>2005</ICServerPort>
    <ICServerId>1</ICServerId>

    <!-- exp multiple -->
    <!-- <AbyssPointMultiple>500</AbyssPointMultiple> -->
    <!-- <expMultiple>500</expMultiple> -->
    <!-- <CraftExpMultiple>500</CraftExpMultiple> -->

    <!-- use boost time -->
    <useBoostTimeTable>false</useBoostTimeTable>
    <aion_event>true</aion_event> //This will prevent normal users to log in to the server without using the matchmaker

    <checkWindbg>TRUE</checkWindbg>
    <useBackupAionErr>TRUE</useBackupAionErr>
    <sendServerStartMail>TRUE</sendServerStartMail>
    <MailReceiver>andrey.klykov@inn.ru</MailReceiver>
    <DefaultEnableZcheatDetectionWorld>TRUE</DefaultEnableZcheatDetectionWorld>
    <useAuthUnderAgeLimitPlayTimeInfoAndLevel>false</useAuthUnderAgeLimitPlayTimeInfoAndLevel>
    <SleepReturn_RewardToReturnOrNewbieUser>true</SleepReturn_RewardToReturnOrNewbieUser>
    <SleepReturn_TimeToBeSleepingUser>2592000</SleepReturn_TimeToBeSleepingUser>
    <SleepReturn_KeepDurationOfReturnOrNewbieUser>2592000</SleepReturn_KeepDurationOfReturnOrNewbieUser>
    <MaxAllowedClientCount>30</MaxAllowedClientCount>
    <DualCharge_Use>true</DualCharge_Use>
    <setLowLevelToTrialUser>51</setLowLevelToTrialUser>
    <socketReferenceLog>false</socketReferenceLog>
    <raiseEnchantCount>true</raiseEnchantCount>

    <CanRecover>false</CanRecover>

    <spawn_version>040014200</spawn_version>

    <guildWarehouseHistoryLifeTime_Days>180</guildWarehouseHistoryLifeTime_Days>

    <EnablePCCafeBuff>false</EnablePCCafeBuff>
    <GiveItemOptionTime>2000</GiveItemOptionTime>
    <v45_update_date>2013-12-24</v45_update_date>

    <limitPCRefreshType>1</limitPCRefreshType>
    <!-- 0 : Daily, 1: Weekly -->
    <limitPCRefreshDay>WED</limitPCRefreshDay>
    <!-- PC restriction will be reset at midnight on Wednesday. -->
    <limitTypeSellGold>1</limitTypeSellGold>
    <limitTypeTradeGold>0</limitTypeTradeGold>
    <limitTypeDecomposeSum>1</limitTypeDecomposeSum>
    <limitTypeGatherSum>1</limitTypeGatherSum>
    <limitTypeExtractGatherSum>1</limitTypeExtractGatherSum>

    <testsvrID_1>3</testsvrID_1>
    <testsvrID_2>5</testsvrID_2>
    <testsvrID_3>58</testsvrID_3>
    <testsvrID_4>59</testsvrID_4>

    <EnchantBroadcastLevel>15</EnchantBroadcastLevel>

    </config>


    NPC common.xml
    Spoiler:

    <config>
    <registry>HKEY_LOCAL_MACHINE</registry>

    <mailServer>10.33.45.10</mailServer>

    <serveraddr>127.0.0.1</serveraddr>
    <serverport>2002</serverport>
    //must change to another port to avoid socket conflict

    <cacheserveraddr>127.0.0.1</cacheserveraddr>
    <cacheserverport>2006</cacheserverport>
    //must change to match the exclusive cache server

    <logserveraddr>127.0.0.1</logserveraddr>
    <logserverport>2051</logserverport>
    //must change to match the exclusive cache server

    <autoloot>false</autoloot>
    <removedelay>15000</removedelay>

    <DelayQueueMask>1023</DelayQueueMask>

    <useFullDump>true</useFullDump>

    <logDirectory>c:\_aion_log\npc\</logDirectory>
    <mapdir>c:\_aion_map\map</mapdir>

    <autoShutdown>true</autoShutdown>
    <reportMemoryLeakWithMsgBox>false</reportMemoryLeakWithMsgBox>
    <ignoreTerminatingException>true</ignoreTerminatingException>

    <waitOnStart>30</waitOnStart>

    <MaxNpcLevel>65</MaxNpcLevel>

    <country>7</country>
    <EnableClientPet>true</EnableClientPet>
    <fastanimation>TRUE</fastanimation>
    <worldmultithread>TRUE</worldmultithread>

    <!-- 3.0.1221 -->
    <refhistory>FALSE</refhistory>
    <RefAllMarker>FALSE</RefAllMarker>
    <TimerQueueCount>1</TimerQueueCount>

    <!-- <cashMultiple>500</cashMultiple> -->
    <!-- <dropMultiple>500</dropMultiple> -->

    <useBoostTimeTable>false</useBoostTimeTable>
    <aion_event>true</aion_event>

    <checkWindbg>TRUE</checkWindbg>
    <useBackupAionErr>TRUE</useBackupAionErr>
    <sendServerStartMail>TRUE</sendServerStartMail>
    <MailReceiver>andrey.klykov@inn.ru</MailReceiver>

    <spawn_version>040014200</spawn_version>

    </config>
    Last edited by AKllX; 25-11-22 at 06:02 PM.

  12. #27
    Novice little ba is online now
    MemberRank
    Dec 2022 Join Date
    1Posts
    these files are so difficult



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