Re: Release Aion Emulator 3.5
Quote:
Originally Posted by
Thrarion
sure man!
call me if you need some testing, iam up for.
tmrw i will try to fix dredgion.... that needs to be fixed. (we want downstrip server later to 50>55>60 over months)
I'll do Dredgion when i have time, if you're faster, oK :lol:
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Quote:
Originally Posted by
Thrarion
also playerexp on server is incorrect (able to lvl to 65 with ofc 4 client)
just commented them out
<!-- <exp>3832663260</exp> --><!-- 248865663 --><!-- Level 61 --><!-- NA --><!-- <exp>3935342203</exp> --><!-- 257678943 --><!-- Level 62 --><!-- NA --><!-- <exp>4036453824</exp> --><!-- 281111621 --><!-- Level 63 --><!-- NA --><!-- <exp>4137022098</exp> --><!-- 508568274 --><!-- Level 64 --><!-- NA --><!-- <exp>4238581333</exp> --><!-- 584561235 --><!-- Level 65 --><!-- NA -->
I forgot about it, it's not from 3.5, ignore.
Shouldn't have posted :blink:
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Quote:
Originally Posted by
Thrarion
Yes, your fixes have attempts to drop.
I fixed the script, actually i rewrite it and i removed the attempts.
So it's 100% drop :wink:
Re: Release Aion Emulator 3.5
Quote:
Originally Posted by
Robson26
I'll do Dredgion when i have time, if you're faster, oK :lol:
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starting this now =)
I forgot about it, it's not from 3.5, ignore. yea
Shouldn't have posted :blink:
yea mostly bcs we use 4.x client. shouldnt be an issue with aion-online one for example
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Yes, your fixes have attempts to drop.
I fixed the script, actually i rewrite it and i removed the attempts.
So it's 100% drop :wink:
why 100? was that retail with 3.5 so? i remind ing fountain after 2.7 behave like that. alot of rusted medals and sometimes platinum or mithril.
its exactly doing this now.
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also found antoher bug, with login server.
if you connected multiple gameserver, you connect to like id 1 and switch back to server select and you see id 1 and for example id 100 and the player db is loaded from id 1 not id 100 if i connect to id 100 then.
there must be some tiny bug in it.
and yes, single dbs for each gameserver with own content.
https://imgur.com/a/569PUKC
https://forum.ragezone.com/image/png...AAAElFTkSuQmCC
Re: Release Aion Emulator 3.5
banrath dred fixed like 80%
named spawns are random now
2 more teleporter cases
is there any plan to fix ai behaviour and geodata/doors/shields from you in future or someone that has idea how to fix it.
for example in dred, after armory you can simply dot generator for ely/asmo and cause them to cut ways of to lakhane etc. just placed them on another spot for now. still a mage simply leaps thru and does the job.
and ai, i mean if you have aggro and run around a corner it simply drops aggro and goes back to start, if you have can see aggro on you can bug them to full dumb mode.
Re: Release Aion Emulator 3.5
Quote:
Originally Posted by
Thrarion
why 100? was that retail with 3.5 so? i remind ing fountain after 2.7 behave like that. alot of rusted medals and sometimes platinum or mithril.
its exactly doing this now.
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also found antoher bug, with login server.
if you connected multiple gameserver, you connect to like id 1 and switch back to server select and you see id 1 and for example id 100 and the player db is loaded from id 1 not id 100 if i connect to id 100 then.
there must be some tiny bug in it.
and yes, single dbs for each gameserver with own content.
https://imgur.com/a/569PUKC
https://forum.ragezone.com/image/png...AAAElFTkSuQmCC
Your fixes are not bad, i like the way you fixed...
Yes i'm aware of these bugs. Thanks!!
Re: Release Aion Emulator 3.5
Re: Release Aion Emulator 3.5
Quote:
Originally Posted by
Robson26
Your fixes are not bad, i like the way you fixed...
Yes i'm aware of these bugs. Thanks!!
Edit: @Thrarion just remembering that these fixes you added already existed in my 4.3 :lol:
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Quote:
Originally Posted by
woghwjs1
Robson26
Can you give me a chance to experience your 4.0 emulator? I've been looking for 3 days for your emulator, but I can't find it, so I'm posting
@woghwjs1 maybe one day.
Re: Release Aion Emulator 3.5
Robson26
I've also been looking for it for a long time. I'm waiting for your release. Thank you very much.
Re: Release Aion Emulator 3.5
[QUOTE=Robson26;9117338]Edit: @Thrarion just remembering that these fixes you added already existed in my 4.3 :lol:
haha :D yea happens =)
so iam waiting for the4.3 also and will lurk in there and compare and maybe merge what i can need from there.
currently we try with the s v n to fix geo with client geo and ai behavior
i guess that would be a huge step
Re: Release Aion Emulator 3.5
There is a bug.When setting the drop part of npc_id-219188 in Tiamaranta's_Eye,
if you edit the 217501 - 260000 files in the path of
AionServerPlay\AionGameServer\data\static_data\npc_drops In ,
the modified part and the existing part overlap and drop.
As a result of checking 219188,219187,219207,219190,219189,219168,219167,219169 Only those NPCs have the same symptoms.
Re: Release Aion Emulator 3.5
did you fixed it allready and willed to upload fix?
Re: Release Aion Emulator 3.5
Quote:
Originally Posted by
aking0225
There is a bug.When setting the drop part of npc_id-219188 in Tiamaranta's_Eye,
if you edit the 217501 - 260000 files in the path of
AionServerPlay\AionGameServer\data\static_data\npc_drops In ,
the modified part and the existing part overlap and drop.
As a result of checking 219188,219187,219207,219190,219189,219168,219167,219169 Only those NPCs have the same symptoms.
About which release are you talking about? Robson Aion Emulator 3.5 has a global drop file, npc_drop.dat (34.740kb).
Has no "\data\static_data\npc_drops".
Re: Release Aion Emulator 3.5
Quote:
Originally Posted by
Voidstar
About which release are you talking about? Robson Aion Emulator 3.5 has a global drop file, npc_drop.dat (34.740kb).
Has no "\data\static_data\npc_drops".
huh?
https://imgur.com/a/XKBWXPm
https://imgur.com/a/3FU97lY
this is robsons 3.5 build
Re: Release Aion Emulator 3.5
I'll make other fixes when i have time :wink:
Re: Release Aion Emulator 3.5
nice =)
time to compare builds!
Quote:
Originally Posted by
Robson26
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i guess i understand now the AI problem,
Quote:
package ai;import com.aionemu.commons.utils.Rnd;import com.aionemu.gameserver.ai2.AIName;import com.aionemu.gameserver.ai2.event.AIEventType;import com.aionemu.gameserver.ai2.handler.AggroEventHandler;import com.aionemu.gameserver.ai2.handler.CreatureEventHandler;import com.aionemu.gameserver.model.actions.PlayerActions;import com.aionemu.gameserver.model.gameobjects.Creature;import com.aionemu.gameserver.model.gameobjects.Npc;import com.aionemu.gameserver.model.gameobjects.VisibleObject;import com.aionemu.gameserver.model.gameobjects.player.Player;import com.aionemu.gameserver.utils.MathUtil;import java.util.ArrayList;import java.util.List;
@AIName("aggressive")public class AggressiveNpcAI2 extends GeneralNpcAI2
function for that are missing, iam trying something and reporting back if it works :S
Quote:
Originally Posted by
Robson26
Re: Release Aion Emulator 3.5
Where is the place to set transaction options, magic stone level, warehouse use, etc. during item setting? I can't quite find it...AionServerPlay\AionGameServer\data\static_data\itemsI can't find it in the item_templates file in the folder.