HELP ME NEXT ERROR
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HELP ME NEXT ERROR
http://fotos.subefotos.com/98839730b...86794e1a5o.jpg
look I do not understand much English and Spanish'm not wue do with that problem now am using the google translator so this looks set my bat
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echo off
Starting miss Aion ...
if exist L10N \ DEU \ DEU.pak (
start bin32 \ aion.bin -ip: 198.50.135.148 -port: 2106 -cc: 2 -lang: deu -noweb -nowebshop -nokicks -ncg -noauthgg ls -charnamemenu -ingameshop -DEVMODE "con_disable_console 0" -DEVMODE "g_chatlog 1 "-DEVMODE" g_auto_disconnect 0 "
) Else if exist L10N \ ENG \ ENG.pak (
start bin32 \ aion.bin -ip: 198.50.135.148 -port: 2106 -cc: 2 -lang: eng -noweb -nowebshop -nokicks -ncg -noauthgg ls -charnamemenu -ingameshop -DEVMODE "con_disable_console 0" -DEVMODE "g_chatlog 1 "-DEVMODE" g_auto_disconnect 0 "
) Else if exist L10N \ ENU \ ENU.pak (
start bin32 \ aion.bin -ip: 198.50.135.148 -port: 2106 -cc: 1 -lang: enu -noweb -nowebshop -nokicks -ncg -noauthgg ls -charnamemenu -ingameshop -DEVMODE "con_disable_console 0" -DEVMODE "g_chatlog 1 "-DEVMODE" g_auto_disconnect 0 "
) Else if exist L10N \ FRA \ FRA.pak (
start bin32 \ aion.bin -ip: 198.50.135.148 -port: 2106 -cc: 2 -lang: fra -noweb -nowebshop -nokicks -ncg -noauthgg ls -charnamemenu -ingameshop -DEVMODE "con_disable_console 0" -DEVMODE "g_chatlog 1 "-DEVMODE" g_auto_disconnect 0 "
) Else if exist L10N \ RUS \ RUS.pak (
start bin32 \ aion.bin -ip: 198.50.135.148 -port: 2106 -cc: 7 -lang: rus -noweb -nowebshop -nokicks -ncg -noauthgg ls -charnamemenu -ingameshop -DEVMODE "con_disable_console 0" -DEVMODE "g_chatlog 1 "-DEVMODE" g_auto_disconnect 0 "
) Else (
Echo Aion folder not found or unsupported language.
pause.
)
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tell me what is the problem so I fix it please
for you specially :
RTFM = read the fucking manual
RTFM = читать эту чертову инструкцию
RTFM = lexoni manualin ndyrë
RTFM = membaca manual sialan
RTFM = leer el manual de mierda
RTFM=读他妈的说明书
RTFM = membaca manual yang fucking
RTFM = lesen Sie die verdammten manuellen
RTFM = lese jævla manuell
RTFM = leia o manual do caralho
RTFM = citiți naibii manualul
RTFM = kusoma fucking mwongozo
RTFM = lue vitun käsikirja
RTFM = lire le manuel putain
RTFM = legi la fucking manlibro
que puto manual tengo que leer si no trae ningun manual
Hi guys.. i have a problem when connecting over network (please don't tell me to "read the manual" or to "read the previous posts" because i already have and tried almost all the 'solutions' and nothing..)
When trying to connect from the same PC where the server is running, everything is fine, but when i try to connect from another pc in the same network and same ip range, it accepts my login info., then the user agreement is shown, i accept it and then it stays there for a while and shows a 'Cannot connect to the server' error.
I changed the info at the ipconfig.xml, etc etc and nothing.. any idea?
I think the same.. but haven´t figured out how to fix it; this is my network file:
# ----------------------------
# Network Config's:
# ----------------------------
# Port that will be used to listen for client connections
gameserver.network.client.port = 7777
# Host that will be used to listen for client connections
gameserver.network.client.host = *
# Maximum online players on the server
gameserver.network.client.maxplayers = 100
# Address of login server
gameserver.network.login.address = localhost:9014
# Id of this game server
gameserver.network.login.gsid = 1
# Password of this game server
gameserver.network.login.password = aion
# Address of chat server
# Ip and port of chat server should be accessible from
# 1) game server
# 2) all connected clients
gameserver.network.chat.address = localhost:9021
# Password of this game server for chat server
gameserver.network.chat.password = aion
# Number of extra threads dedicated only to read/write network data.
# Value < 1 means that acceptor thread will also handle read & write.
# Value > 0 means there will be x dedicated read/write threads + 1 acceptor.
gameserver.network.nio.threads = 1
# Number of threads (min) that will be used to execute client packets
gameserver.network.packet.processor.threads.min = 4
# Number of threads (max) that will be used to execute client packets
gameserver.network.packet.processor.threads.max = 4
# Threshold used to decide when packet processor thread should be killed
# It have effect only if min threads != max threads
gameserver.network.packet.processor.threshold.kill = 3
# Threshold used to decide when extra packet processor thread should be spawned
# It have effect only if min threads != max threads
gameserver.network.packet.processor.threshold.spawn = 50
# This will enable or disable the messages for unknown packets
gameserver.network.display.unknownpackets = false
# Enable flood protector
gameserver.network.flood.connections = false
# Flood ms in tick
gameserver.network.flood.tick = 1000
# Short period
gameserver.network.flood.short.warn = 10
gameserver.network.flood.short.reject = 20
gameserver.network.flood.short.tick = 10
# Long period
gameserver.network.flood.long.warn = 30
gameserver.network.flood.long.reject = 60
gameserver.network.flood.long.tick = 60
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I didn't understand a single word you said :s
I have 2 computers A (192.168.1.131) and B (192.168.1.124) both of them connected through a router. The server is running in A and if i try to connect from A, everything works, but when i try to connect from B, it doesn´t, as i said, it gives an error of 'Cannot connect to server' just before reaching char select screen.
That's why use hamachi your problem will solve and follow Mistik says Hamachi have ip so you need to use that ip to your server
With all due respect, but can you please write as an human beign?
What is Hamachi?
The computer where i have the gameserver running doesn't have internet connection, so i can't use Hamachi because it seems to need to be connected to it's own server.
The two computers are in the same network but they dont have internet access.
Does this work with the latest 4.7 na client? Also does anyone used aionenv 4.7 emu yet and succeed? if yes pls tell me thx
em, dude, 4.0 game server(and this thread is about it) can work with 4.7 game client(if you will get inside 4.7 opcode+packet structure+all that was added from 4.0-4.7 support) then sure will work :laugh: but not sure that is will be same AL 4.0 - 1 click server
about aionenv 4.7 emu - em, you about that demo compile from baidu? :laugh: eridian server compile... there is nothing interesting inside, sure if you are not interesting about java source file protecting method :laugh:(to add encrypting+cc check changed to result included server file result(compile will run with cc=5 all time, even if you change setting :laugh:)+data array)
em and all that protection was inside compile with just few new item inside, ok, part of opcode was from 4.7 probable, but not all packet structure was correct:laugh:
but can't understand why was need to remove a lot of standard packet that can be found even in free compile or source version :laugh:
so in common - aionenv 4.7 emu, that compile version is in free web is just simple 4.5+few item add(~5-15)+some packet from 4.7+a loot of nothing :laugh:
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so better don't waste a time to this compile - there is nothing good inside :wink: