Re: [Release] Aion Lightning 4.0 - 1-Click Server
Quote:
Originally Posted by
Dmitriy Dunskiy
can u help me with gm commands...bcouse I don't understand,why don't work for example "//add or //goto" commands. And how make me gm-status..?((
Hello i run dwar's from 3.0... if you haven't set an admin/gm account, you can do it from the mysql database, using Navicat or similar.Run the Aion emulator, connect to your database and open the al_server_ls database. Now open account_data table and search "access level"; 0 stays for user 6 for developer, so i think 5 or 4 is admin and GM.
for the GM commands everyone has a precise sintax.. i write here all the commands..
Code:
*****************************************************************************
Admin Command List:
*****************************************************************************
//promote <characterName> <rolemask>
give admin rights to player
PS: rolemask = 1,2,or 3 to full admin.
//revoke characterName
revoke admin rights to player
//add <player> <item ID> <quantity>
Adds an item to player inventory
//remove <player> <item ID> <quantity>
Adds an item from player inventory
//addset <player> <itemset ID>
Adds an item set to player inventory
//addskill <skillId> <skillLevel>
Adds a skill to your target player
//givemissingskills
Will recursively check all missing player skills and add them to him
//addtitle <title_id> <playerName>
Adds a title to your target player
//announce <message>
the message is sent to all players chatbox
//announcefaction <ely | asmo> <message>
the message is sent to all players from the specified race on the chatbox
//announcements list
Obtain all announcements in the database.
//announcements add <faction: ELYOS | ASMODIANS | ALL> <type: NORMAL | ANNOUNCE | ORANGE | YELLOW | SHOUT> <delay in seconds> <message>
Add an announcements into the database.
//announcements delete <id>
ps: see //announcements list to find all ids
Delete an announcements from the database.
//notice <message>
the message is sent to all players chatbox and a message appear in center screen
//info <target>
show target object infos
//playerinfo <playername> <loc | item | group | skill | legion>
show target player parameter infos
//set level <level>
Sets target player level
PS: max level 50
//set exp <value>
Set target player experience amount
//set title <title_id>
Set target player title
//set ap <amount>
Set target player abyss points amount
Complete Title ID List:
id=1 Poeta's Protector
id=2 Verteron's Warrior
id=3 Bottled Lightning
id=4 Tree-Hugger
id=5 Krall Hunter
id=6 Straw for Brains
id=7 Animal Lover
id=8 Fluent in Krall
id=9 Patient
id=10 Mabangtah's Envoy
id=11 Demolitions Expert
id=12 Eltnen's Hero
id=13 Klaw Hunter
id=14 Aerialist
id=15 Kobold Chef
id=16 Respects the Fallen
id=17 Eulogist
id=18 Love Cynic
id=19 Anti-Counterfeiter
id=20 Savior of Eiron Forest
id=21 Honorary Meniherk Union Member
id=22 Lonely Bounty Hunter
id=23 Recognized by Arbolu
id=24 Chief Investigator
id=25 Defeater of the Indratu Legion
id=26 Belbua's Benefactor
id=27 Poor Camouflage Master
id=28 Experienced Fisher
id=29 Excellent Spy
id=30 Fluent in Balaur
id=31 Tough
id=32 Battle-Hardened
id=33 Invincible
id=34 Heroic
id=35 Pirate Busting
id=36 Top Expert
id=37 Miragent Holy Templar
id=38 Adept DP Manipulator
id=39 Daeva in White
id=40 Owner of the Dragon Sword
id=41 Honorary Black Cloud
id=42 Krall Slaughterer
id=43 Gatekeeper Hunter
id=44 Obstinate Herdsman
id=45 Gullible
id=46 Azoturan Destroyer
id=47 Project Drakanhammer Researcher
id=48 Homuron Knights
id=49 The One who Confronted Fate
id=50 Savior of Future
id=51 Raider Hero
id=52 Treasure Hunter
id=53 Mosbear Slayer
id=54 Fluent in Mau
id=55 Kind
id=56 Legendary Hunter
id=57 Protector of Altgard
id=58 Tayga Slayer
id=59 Courageous Destructor
id=60 Protector of Morheim
id=61 Shugo Chef
id=62 Energized after eating Millennium Ginseng
id=63 Honorary Kidorun
id=64 Champion of the Elderly
id=65 Friend of Kong and Pat
id=66 Silver Mane Benefactor
id=67 Postal
id=68 Slayer of Mabangtah
id=69 Tenacious
id=70 Fast, Exact, and Reliable
id=71 Unyielding Pioneer
id=72 Protector of Brusthonin
id=73 Cheated by Sleipnir
id=74 Beluslan's Hero
id=75 Hunter of the Snowfield
id=76 Savior of Besfer Villagers
id=77 Sweeper of Mt. Musphel
id=78 Ancient Book Collector
id=79 All the Way to Elysea for Nothing i
id=80 Fluent in Balaur
id=81 Tough
id=82 Battle-Hardened
id=83 Invincible
id=84 Heroic
id=85 Steel Rake Demolisher
id=86 Top Expert
id=87 Fenris's Fang
id=88 DP Test Passing
id=89 Light on the Battlefield
id=90 Owner of Agrif's Rage
id=91 Wheeler-Dealer
id=92 Poking into Everything
id=93 Gatekeeper Stabber
id=94 True Friend of Silver Mane
id=95 Born Merchant
id=96 Marked One
id=97 Expert Vengeful Spirit Consoler
id=98 Pirate of the Carobian
id=99 The One who Changed Destiny
id=100 Future Traveling
id=101 Settler of Aion
id=102 As You Wish
id=103 Adept of Aion
id=104 Shining Intellectual
id=105 Sage of Aion
id=106 Very Generous
//set class <class_id>
Set target player class
Class ID's:
Warrior - 0
Gladiator - 1
Templar - 2
Scout - 3
Assassin - 4
Ranger - 5
Mage - 6
Sorcerer - 7
Spirit Master - 8
Priest - 9
Cleric - 10
Chanter - 11
//invis
switch you char to invisible or visible
//invul
switch you char to invulnerable or vulnerable
//speed <speed>
adds speed value to you (%)
PS: Value from 100-200
//heal <target player>
fully restore hp/mp/dp of target player
//kill <playername>
kills the named player
//rez <instant> or <prompt>
ressurect target player instantly or delayed.
//kick <playername>
disconnect the named player
//sprison <playername> <delay>
send player to prison
//rprison <playername> <delay>
return player from prison
//unstuck
moves you to bind point
//moveplayertoplayer <player1> <player2>
move player1 to player2 location
//movetome <player>
move player to my position
//movetoplayer <player>
teleports you to player position
//movetonpc <npcID>
teleports you to npc position
//moveto < X Y Z>
teleport to specified XYZ coordinates
complete list of location coordinates to be used with //moveto comand:
* Sanctum - //moveto 110010000 1532 1511 565
* Poeta - //moveto 210010000 526 1461 106
* Verteron - //moveto 210030000 1339 2195 143
* Eltnen - //moveto 210020000 1487 1466 300
* Theobomos - //moveto 210060000 1400 1550 31
* Interdiktah - //moveto 210040000 1508 1568 112
* Pandaemonium - //moveto 120010000 1268 1428 208
* Ishalgen (Asmodian Starting Zone) - //moveto 220010000 850 2218 267
* Altgard - //moveto 220030000 1781 1930 261
* Morheim - //moveto 220020000 872 2180 337
* Brusthonin - //moveto 220050000 2428 2298 13
* Beluslan - //moveto 220040000 1967 2533 590
* Ereshuranta (Abyss) - //moveto 400010000 1365 1177 1516
* No Zone Name - //moveto 300010000 225 276 206
* Karamatis - //moveto 310010000 225 276 206
* Karamatis (not sure why there are two of these) - //moveto 310020000 225 276 206
* Aerdina (Abyss Gate) - //moveto 310030000 269 173 204
* Geranaia (Abyss Gate) - //moveto 310040000 269 173 204
* Lepharist (Bio Experiment Lab) - //moveto 310050000 191 324 125
* Fragment of Darkness - //moveto 310060000 1618 782 1188
* Fragment of Darkness (not sure why there are two of these) - //moveto 310070000 83 238 1222
* Sanctum Underground Arena - //moveto 310080000 276 185 162
* Indratu (Castle Indratu) - //moveto 310090000 560 335 1016
* Azoturan (Castle Lehpar) - //moveto 310100000 359 410 1537
* Narsass - //moveto 320010000 225 276 206
* Narsass (not sure why there are two of these) - //moveto 320020000 225 276 206
* Bregirun (Abyss Gate) - //moveto 320030000 269 175 204
* Nidalber (Abyss Gate) - //moveto 320040000 269 175 204
* Inside of the Sky Temple of Arkanis 320050000 128 133 575
* Space of Oblivion - //moveto 320060000 1709 807 1226
* Space of Destiny - //moveto 320070000 256 252 126
* Draupnir - //moveto 320080000 493 600 513 (central control room)
* Draupnir - //moveto 320080000 762 431 321 (beritra oracle chamber)
* Triniel Underground Arena - //moveto 320090000 276 183 162
* Fire Temple - //moveto 320100000 148 455 142
* Alquimia - //moveto 320110000 545 527 200
* Secret Prison - //moveto 320120000 454 553 225
* Player Prison 1- //moveto 510010000 229 257 50
* Player Prison 2- //moveto 520010000 229 257 50
* Test Basic - //moveto 900020000 151 135 20
* Test Server - //moveto 900030000 403 254 50
* Test Giant Monster - //moveto 900100000 245 323 20
//goto <place name>
teleport youself to specified place name
example: //goto poeta
complete list of location names to be used with //goto comand:
poeta
verteron
eltnen
theobomos
heiron
sanctum
ishalgen
altgard
morheim
brusthonin
beluslan
pandaemonium
abyss1
abyss2
abyss3
abyss4
abyssfortress
senza
karamatis1
karamatis2
aerdina
gerania
lepharist
fragment
sanctumarena
idratu
azoturan
ataxiar1
ataxiar2
bregirun
nidalber
skytemple
space
trinielarena
firetemple
reshanta
prison1
prison2
test1
test2
test3
//bk <add|del|tele|list> <bookmark name>
Manage bookmark teleport locations
//legion disband <legionname>
//legion setlevel <legionname> <level>
//legion setpoints <legionname> <contributionpoints>
//legion setname <legionname> <newlegionname>
all self explanatory
//spawn <npc_id>
spawn npc template id
//delete <target npc>
delete spawned npc id
//save_spawn
save all spawn data to files
//reload_spawn
reload all spawn data from files
//adddrop <mobid> <itemid> <min> <max> <chance> <quest>
add items to npc droplist
//zone
prints your current zone
//reload skill
self explanatory
//reload quest
self explanatory
//quest <start|delete|step|info|vars> <quest_id>
for developers use only to test quests
//sys <info> | <memory> | <gc> | <restart> | <shutdown>
//sys info
show basic server host informations
//sys memory
shows host memory informations
//sys gc
show garbage collector informations
//sys restart <countdown time in seconds> <announce delay in seconds>
restart the server in given time
//sys shutdown <countdown time in seconds> <announce delay in seconds>
restart the server in given time
//ai <info|event|state>
for developers use only
//weather <location> <0 - 8>
examples:
//weather poeta 0 -> to set clear sky in this region
//weather reset -> to change randomly all weathers in the world
Syntax uses same location definitions as it does on the //goto command.
//fsc <opcode> <packet structure> <values>
//advsendfakeserverpacket
//sendfakeserverpacket
//sendrawpacket
This commands sends packets to the server for test porpouses --- Used by Developers
Kinah has item number 182400001
You can add kinah with //add 182400001 [amount]
hope to been of help
Re: [Release] Aion Lightning 4.0 - 1-Click Server
Hello and good evening
I now have to run everything associated with the latest NA clienten
Now I noticed that I do it when I do not give animations skills
Why is that, and what's struck me when I'm wearing armor parts I see only head, hands and feet, I pull everything out, I see the whole body
MFG
Re: [Release] Aion Lightning 4.0 - 1-Click Server
Quote:
Originally Posted by
Andre Ycl
<ipconfig default="192.168.1.190">
</ipconfig>
use this config.
and don't use ip range just ipconfig.
ok, and my WAN? will work with this config?
Re: [Release] Aion Lightning 4.0 - 1-Click Server
Interestingly, part of what you are looking for aion topic WOW ad?
A little lost right?
I believe that here in Aion, you must not WOW .. to my knowledge .. or even think XD
At least that's my point of view very XD
Re: [Release] Aion Lightning 4.0 - 1-Click Server
Quote:
Originally Posted by
Septimus Raven
Ok, since I noticed alot of ppl have problems with alot of things, figured maybe there's something I can do to make it easyer on every1. Perhaps this is just what u need, and it helps, but if it doesn't then well... I can say that I tried... Anyway, let's begin from the beginning, here's a link to an upload I made containing my server's blank, fixed all the error I had on it, and it works with no problems for win 8 (with this bin folder:
https://mega.co.nz/#!KFdCWSyD!A2g6VR...duEmw9rLUODN_A); this release whould normally save u at least 2h of headaches :D:
https://mega.co.nz/#!DY1EUSDa!IbmpVk...YTOB4b9LhIpHsY
BTW, if u're a hardcore fan and rly hate cheaters in your everyday aion stuff, then maybe it's best if u don't add "Silona Lord's Pinions" to your inventory (187000118), it's gonna ruin your day... kind of. But if u like being harder to kill than a GGT, then well, you'll prolly need this equipped :D:. A custom made Account with preadded character available for your convenience [Name: "Avenger" Pass: "Repelon"]. I wish u all to have fun, and enjoy this release; almost forgot to mention. I take no credit for anything in this release, it's the same thing released by dwarfpicker, I just removed the errors and stuff.
Hi may i ask if the gunner reload skill is working in your edited server? https://mega.co.nz/#!DY1EUSDa!IbmpVk...YTOB4b9LhIpHsY
Re: [Release] Aion Lightning 4.0 - 1-Click Server
I want to know the picture of the text, which modify the source file in which:
http://att.3dmgame.com/att/forum/201...osb40amx7d.jpg
Re: [Release] Aion Lightning 4.0 - 1-Click Server
i found this one after relog. i got a notice : " You're disconnect From the server "
Quote:
2013-11-28 21:53:12,016 INFO [ReadWrite-0 Dispatcher] com.aionemu.gameserver.network.BannedMacManager [BannedMacManager.java:71] Loaded 0 banned mac addesses
2013-11-28 21:53:12,532 INFO [ForkJoinPool-1-worker-1] com.aionemu.gameserver.taskmanager.AbstractPeriodicTaskManager [AbstractPeriodicTaskManager.java:41] MovementNotifyTask: Initialized.
2013-11-28 21:53:12,534 INFO [ForkJoinPool-1-worker-1] com.aionemu.gameserver.taskmanager.AbstractPeriodicTaskManager [AbstractPeriodicTaskManager.java:41] ZoneUpdateService: Initialized.
2013-11-28 21:53:48,936 ERROR [InstantPool-1] mysql5.MySQL5PlayerDAO [MySQL5PlayerDAO.java]:340] Could not restore PlayerCommonData data for player: 114648 from DB: null
java.lang.NullPointerException: null
at mysql5.MySQL5PlayerDAO.loadPlayerCommonData(MySQL5PlayerDAO.java]:318) ~[na:na]
at com.aionemu.gameserver.services.AccountService.loadAccount(AccountService.java:141) [AL-Game.jar:na]
at com.aionemu.gameserver.services.AccountService.getAccount(AccountService.java:80) [AL-Game.jar:na]
at com.aionemu.gameserver.network.loginserver.LoginServer.accountAuthenticationResponse(LoginServer.java:235) [AL-Game.jar:na]
at com.aionemu.gameserver.network.loginserver.clientpackets.CM_ACOUNT_AUTH_RESPONSE.runImpl(CM_ACOUNT_AUTH_RESPONSE.java:94) [AL-Game.jar:na]
at com.aionemu.gameserver.network.loginserver.LsClientPacket.run(LsClientPacket.java:51) [AL-Game.jar:na]
at com.aionemu.commons.utils.concurrent.ExecuteWrapper.execute(ExecuteWrapper.java:46) [al-commons-1.3.jar:na]
at com.aionemu.commons.utils.concurrent.RunnableWrapper.run(RunnableWrapper.java:38) [al-commons-1.3.jar:na]
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1115) [na:na]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:586) [na:na]
at java.lang.Thread.run(Unknown Source) [na:1.7.0_45]
2013-11-28 21:53:49,128 INFO [InstantPool-1] com.aionemu.gameserver.network.loginserver.LoginServer [LoginServer.java:246] Account authed: 5 = kelvin
2013-11-28 21:53:49,325 WARN [ReadWrite-0 Dispatcher] mysql5.MySQL5ItemStoneListDAO [MySQL5ItemStoneListDAO.java]:95] Manastone slots overloaded. ObjectId: 114757
2013-11-28 21:53:49,326 WARN [ReadWrite-0 Dispatcher] mysql5.MySQL5ItemStoneListDAO [MySQL5ItemStoneListDAO.java]:95] Manastone slots overloaded. ObjectId: 114751
2013-11-28 21:53:49,327 WARN [ReadWrite-0 Dispatcher] mysql5.MySQL5ItemStoneListDAO [MySQL5ItemStoneListDAO.java]:95] Manastone slots overloaded. ObjectId: 114754
2013-11-28 21:53:49,327 WARN [ReadWrite-0 Dispatcher] mysql5.MySQL5ItemStoneListDAO [MySQL5ItemStoneListDAO.java]:95] Manastone slots overloaded. ObjectId: 114756
2013-11-28 21:53:49,328 WARN [ReadWrite-0 Dispatcher] mysql5.MySQL5ItemStoneListDAO [MySQL5ItemStoneListDAO.java]:95] Manastone slots overloaded. ObjectId: 114752
2013-11-28 21:53:49,329 WARN [ReadWrite-0 Dispatcher] mysql5.MySQL5ItemStoneListDAO [MySQL5ItemStoneListDAO.java]:95] Manastone slots overloaded. ObjectId: 114753
2013-11-28 21:53:49,333 WARN [ReadWrite-0 Dispatcher] mysql5.MySQL5ItemStoneListDAO [MySQL5ItemStoneListDAO.java]:95] Manastone slots overloaded. ObjectId: 114755
2013-11-28 21:53:49,427 ERROR [ReadWrite-0 Dispatcher] com.aionemu.commons.network.Dispatcher [Dispatcher.java:111] Dispatcher error! java.lang.NullPointerException
java.lang.NullPointerException: null
at com.aionemu.gameserver.model.gameobjects.VisibleObject.getX(VisibleObject.java:119) ~[AL-Game.jar:na]
at com.aionemu.gameserver.utils.MathUtil.getDistance(MathUtil.java:210) ~[AL-Game.jar:na]
at com.aionemu.gameserver.skillengine.model.Skill.useSkill(Skill.java:275) ~[AL-Game.jar:na]
at com.aionemu.gameserver.skillengine.model.Skill.useSkill(Skill.java:237) ~[AL-Game.jar:na]
at com.aionemu.gameserver.controllers.PlayerController.updatePassiveStats(PlayerController.java:591) ~[AL-Game.jar:na]
at com.aionemu.gameserver.services.player.PlayerService.getPlayer(PlayerService.java:273) ~[AL-Game.jar:na]
at com.aionemu.gameserver.network.aion.serverpackets.SM_CHARACTER_LIST.writeImpl(SM_CHARACTER_LIST.java:64) ~[AL-Game.jar:na]
at com.aionemu.gameserver.network.aion.AionServerPacket.write(AionServerPacket.java:76) ~[AL-Game.jar:na]
at com.aionemu.gameserver.network.aion.AionConnection.writeData(AionConnection.java:250) ~[AL-Game.jar:na]
at com.aionemu.commons.network.Dispatcher.write(Dispatcher.java:287) ~[al-commons-1.3.jar:na]
at com.aionemu.commons.network.AcceptReadWriteDispatcherImpl.dispatch(AcceptReadWriteDispatcherImpl.java:81) ~[al-commons-1.3.jar:na]
at com.aionemu.commons.network.Dispatcher.run(Dispatcher.java:105) ~[al-commons-1.3.jar:na]
2013-11-28 21:53:49,464 INFO [pool-5-thread-1] com.aionemu.gameserver.network.loginserver.LoginServer [LoginServer.java:185] Sending account disconnected 5
2013-11-28 21:54:29,176 ERROR [InstantPool-1] mysql5.MySQL5PlayerDAO [MySQL5PlayerDAO.java]:340] Could not restore PlayerCommonData data for player: 114648 from DB: null
java.lang.NullPointerException: null
at mysql5.MySQL5PlayerDAO.loadPlayerCommonData(MySQL5PlayerDAO.java]:318) ~[na:na]
at com.aionemu.gameserver.services.AccountService.loadAccount(AccountService.java:141) [AL-Game.jar:na]
at com.aionemu.gameserver.services.AccountService.getAccount(AccountService.java:80) [AL-Game.jar:na]
at com.aionemu.gameserver.network.loginserver.LoginServer.accountAuthenticationResponse(LoginServer.java:235) [AL-Game.jar:na]
at com.aionemu.gameserver.network.loginserver.clientpackets.CM_ACOUNT_AUTH_RESPONSE.runImpl(CM_ACOUNT_AUTH_RESPONSE.java:94) [AL-Game.jar:na]
at com.aionemu.gameserver.network.loginserver.LsClientPacket.run(LsClientPacket.java:51) [AL-Game.jar:na]
at com.aionemu.commons.utils.concurrent.ExecuteWrapper.execute(ExecuteWrapper.java:46) [al-commons-1.3.jar:na]
at com.aionemu.commons.utils.concurrent.RunnableWrapper.run(RunnableWrapper.java:38) [al-commons-1.3.jar:na]
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1115) [na:na]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:586) [na:na]
at java.lang.Thread.run(Unknown Source) [na:1.7.0_45]
2013-11-28 21:54:29,226 INFO [InstantPool-1] com.aionemu.gameserver.network.loginserver.LoginServer [LoginServer.java:246] Account authed: 5 = kelvin
2013-11-28 21:55:00,400 INFO [pool-5-thread-1] com.aionemu.gameserver.network.loginserver.LoginServer [LoginServer.java:185] Sending account disconnected 5
Re: [Release] Aion Lightning 4.0 - 1-Click Server
Hello and good day
Can someone please help me, I do not have at the Bard and the Gunner
animations when I do make skills, the arms attitude when gunner is also wrong, the weapon is upside down and is on the poor, with the bard it is so
held the weapon in front of the breast without animations, I would like to fixxen
but now I dont know whether the ne is client error or server-side,
and sorry for the English is translated with Google
MFG
Ray
Re: [Release] Aion Lightning 4.0 - 1-Click Server
update ur aion client to 4.0.x.x latest and so far i know it works ONLY NA(USA) CLIENT
1 Attachment(s)
Re: [Release] Aion Lightning 4.0 - 1-Click Server
Solved, i only need to give the server more ram.
Can someone help me? It happens, when i try to start the gameserver via debian.
The full console.log is in the attachments.
Code:
com.aionemu.gameserver.GameServerError: Can't initialize instance handlers.
at com.aionemu.gameserver.instance.InstanceEngine.load(InstanceEngine.java:66) ~[AL-Game.jar:na]
at com.aionemu.gameserver.GameServer$2.run(GameServer.java:194) ~[AL-Game.jar:na]
at com.aionemu.commons.utils.concurrent.ExecuteWrapper.execute(ExecuteWrapper.java:46) ~[al-commons-1.3.jar:na]
at com.aionemu.commons.utils.concurrent.RunnableWrapper.run(RunnableWrapper.java:38) [al-commons-1.3.jar:na]
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1146) [na:1.6.0_27]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615) [na:1.6.0_27]
at java.lang.Thread.run(Thread.java:679) [na:1.6.0_27]
Caused by: java.lang.RuntimeException: Error while compiling classes
at com.aionemu.commons.scripting.impl.javacompiler.ScriptCompilerImpl.doCompilation(ScriptCompilerImpl.java:194) ~[al-commons-1.3.jar:na]
at com.aionemu.commons.scripting.impl.javacompiler.ScriptCompilerImpl.compile(ScriptCompilerImpl.java:163) ~[al-commons-1.3.jar:na]
at com.aionemu.commons.scripting.impl.ScriptContextImpl.init(ScriptContextImpl.java:141) ~[al-commons-1.3.jar:na]
at com.aionemu.commons.scripting.scriptmanager.ScriptManager.load(ScriptManager.java:96) ~[al-commons-1.3.jar:na]
at com.aionemu.gameserver.instance.InstanceEngine.load(InstanceEngine.java:62) ~[AL-Game.jar:na]
... 6 common frames omitted
2013-12-02 05:05:47,031 WARN [InstantPool-2] com.aionemu.commons.utils.concurrent.ExecuteWrapper [ExecuteWrapper.java:67] class com.aionemu.gameserver.GameServer$2 - execution time: 74748msec
2013-12-02 05:06:31,665 WARN [InstantPool-2] com.aionemu.commons.utils.concurrent.ExecuteWrapper [ExecuteWrapper.java:67] class com.aionemu.gameserver.utils.chathandlers.ChatProcessor$1 - execution time: 44633msec
2013-12-02 05:07:21,796 WARN [InstantPool-2] com.aionemu.commons.utils.concurrent.ExecuteWrapper [ExecuteWrapper.java:67] class com.aionemu.gameserver.utils.chathandlers.ChatProcessor$1 - execution time: 50130msec
2013-12-02 05:07:32,848 WARN [InstantPool-3] com.aionemu.commons.utils.concurrent.ExecuteWrapper [ExecuteWrapper.java:49] Exception in a Runnable execution:
com.aionemu.gameserver.GameServerError: Can't initialize ai handlers.
at com.aionemu.gameserver.ai2.AI2Engine.load(AI2Engine.java:73) ~[AL-Game.jar:na]
at com.aionemu.gameserver.GameServer$2.run(GameServer.java:194) ~[AL-Game.jar:na]
at com.aionemu.commons.utils.concurrent.ExecuteWrapper.execute(ExecuteWrapper.java:46) ~[al-commons-1.3.jar:na]
at com.aionemu.commons.utils.concurrent.RunnableWrapper.run(RunnableWrapper.java:38) [al-commons-1.3.jar:na]
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1146) [na:1.6.0_27]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615) [na:1.6.0_27]
at java.lang.Thread.run(Thread.java:679) [na:1.6.0_27]
Caused by: java.lang.RuntimeException: Error while compiling classes
at com.aionemu.commons.scripting.impl.javacompiler.ScriptCompilerImpl.doCompilation(ScriptCompilerImpl.java:194) ~[al-commons-1.3.jar:na]
at com.aionemu.commons.scripting.impl.javacompiler.ScriptCompilerImpl.compile(ScriptCompilerImpl.java:163) ~[al-commons-1.3.jar:na]
at com.aionemu.commons.scripting.impl.ScriptContextImpl.init(ScriptContextImpl.java:141) ~[al-commons-1.3.jar:na]
at com.aionemu.commons.scripting.scriptmanager.ScriptManager.load(ScriptManager.java:96) ~[al-commons-1.3.jar:na]
at com.aionemu.gameserver.ai2.AI2Engine.load(AI2Engine.java:68) ~[AL-Game.jar:na]
... 6 common frames omitted
2013-12-02 05:07:33,885 WARN [InstantPool-3] com.aionemu.commons.utils.concurrent.ExecuteWrapper [ExecuteWrapper.java:67] class com.aionemu.gameserver.GameServer$2 - execution time: 181609msec
2013-12-02 05:07:35,327 WARN [InstantPool-2] com.aionemu.commons.utils.concurrent.ExecuteWrapper [ExecuteWrapper.java:67] class com.aionemu.gameserver.utils.chathandlers.ChatProcessor$1 - execution time: 13529msec
2013-12-02 05:07:35,327 WARN [InstantPool-4] com.aionemu.commons.utils.concurrent.ExecuteWrapper [ExecuteWrapper.java:49] Exception in a Runnable execution:
com.aionemu.gameserver.GameServerError: Can't initialize chat handlers.
at com.aionemu.gameserver.utils.chathandlers.ChatProcessor.init(ChatProcessor.java:102) ~[AL-Game.jar:na]
at com.aionemu.gameserver.utils.chathandlers.ChatProcessor.load(ChatProcessor.java:45) ~[AL-Game.jar:na]
at com.aionemu.gameserver.GameServer$2.run(GameServer.java:194) ~[AL-Game.jar:na]
at com.aionemu.commons.utils.concurrent.ExecuteWrapper.execute(ExecuteWrapper.java:46) ~[al-commons-1.3.jar:na]
at com.aionemu.commons.utils.concurrent.RunnableWrapper.run(RunnableWrapper.java:38) [al-commons-1.3.jar:na]
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1146) [na:1.6.0_27]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615) [na:1.6.0_27]
at java.lang.Thread.run(Thread.java:679) [na:1.6.0_27]
Caused by: java.lang.RuntimeException: Error while compiling classes
at com.aionemu.commons.scripting.impl.javacompiler.ScriptCompilerImpl.doCompilation(ScriptCompilerImpl.java:194) ~[al-commons-1.3.jar:na]
at com.aionemu.commons.scripting.impl.javacompiler.ScriptCompilerImpl.compile(ScriptCompilerImpl.java:163) ~[al-commons-1.3.jar:na]
at com.aionemu.commons.scripting.impl.ScriptContextImpl.init(ScriptContextImpl.java:141) ~[al-commons-1.3.jar:na]
at com.aionemu.commons.scripting.scriptmanager.ScriptManager.load(ScriptManager.java:96) ~[al-commons-1.3.jar:na]
at com.aionemu.gameserver.utils.chathandlers.ChatProcessor$1.run(ChatProcessor.java:84) ~[AL-Game.jar:na]
... 5 common frames omitted
2013-12-02 05:07:35,328 WARN [InstantPool-4] com.aionemu.commons.utils.concurrent.ExecuteWrapper [ExecuteWrapper.java:67] class com.aionemu.gameserver.GameServer$2 - execution time: 183053msec
2013-12-02 05:08:12,556 WARN [InstantPool-1] com.aionemu.commons.utils.concurrent.ExecuteWrapper [ExecuteWrapper.java:49] Exception in a Runnable execution:
com.aionemu.gameserver.GameServerError: Can't initialize quest handlers.
at com.aionemu.gameserver.questEngine.QuestEngine.load(QuestEngine.java:989) ~[AL-Game.jar:na]
at com.aionemu.gameserver.GameServer$2.run(GameServer.java:194) ~[AL-Game.jar:na]
at com.aionemu.commons.utils.concurrent.ExecuteWrapper.execute(ExecuteWrapper.java:46) ~[al-commons-1.3.jar:na]
at com.aionemu.commons.utils.concurrent.RunnableWrapper.run(RunnableWrapper.java:38) [al-commons-1.3.jar:na]
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1146) [na:1.6.0_27]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615) [na:1.6.0_27]
at java.lang.Thread.run(Thread.java:679) [na:1.6.0_27]
Caused by: java.lang.RuntimeException: Error while compiling classes
at com.aionemu.commons.scripting.impl.javacompiler.ScriptCompilerImpl.doCompilation(ScriptCompilerImpl.java:194) ~[al-commons-1.3.jar:na]
at com.aionemu.commons.scripting.impl.javacompiler.ScriptCompilerImpl.compile(ScriptCompilerImpl.java:163) ~[al-commons-1.3.jar:na]
at com.aionemu.commons.scripting.impl.ScriptContextImpl.init(ScriptContextImpl.java:141) ~[al-commons-1.3.jar:na]
at com.aionemu.commons.scripting.scriptmanager.ScriptManager.load(ScriptManager.java:96) ~[al-commons-1.3.jar:na]
at com.aionemu.gameserver.questEngine.QuestEngine.load(QuestEngine.java:982) ~[AL-Game.jar:na]
... 6 common frames omitted
2013-12-02 05:08:12,557 INFO [main] com.aionemu.gameserver.services.BaseService [BaseService.java:47] Initializing bases...
2013-12-02 05:08:12,557 WARN [InstantPool-1] com.aionemu.commons.utils.concurrent.ExecuteWrapper [ExecuteWrapper.java:67] class com.aionemu.gameserver.GameServer$2 - execution time: 220283msec
2013-12-02 05:08:12,557 INFO [main] com.aionemu.gameserver.services.BaseService [BaseService.java:49] Loaded 27 bases.
2013-12-02 05:08:13,502 INFO [main] SIEGE_LOG [SiegeService.java:139] Initializing sieges...
2013-12-02 05:08:13,551 ERROR [main] com.aionemu.gameserver.ai2.AI2Engine [AI2Engine.java:108] [AI2] AI factory error: general
java.lang.NullPointerException: null
at com.aionemu.gameserver.ai2.AI2Engine.setupAI(AI2Engine.java:100) ~[AL-Game.jar:na]
at com.aionemu.gameserver.model.gameobjects.Npc.<init>(Npc.java:99) [AL-Game.jar:na]
at com.aionemu.gameserver.model.gameobjects.Npc.<init>(Npc.java:79) [AL-Game.jar:na]
at com.aionemu.gameserver.spawnengine.VisibleObjectSpawner.spawnInvasionNpc(VisibleObjectSpawner.java:242) [AL-Game.jar:na]
at com.aionemu.gameserver.spawnengine.SpawnEngine.getSpawnedObject(SpawnEngine.java:84) [AL-Game.jar:na]
at com.aionemu.gameserver.spawnengine.SpawnEngine.spawnObject(SpawnEngine.java:60) [AL-Game.jar:na]
at com.aionemu.gameserver.services.VortexService.spawn(VortexService.java:139) [AL-Game.jar:na]
at com.aionemu.gameserver.services.VortexService.initVortexLocations(VortexService.java:58) [AL-Game.jar:na]
at com.aionemu.gameserver.GameServer.main(GameServer.java:210) [AL-Game.jar:na]
2013-12-02 05:08:13,554 ERROR [main] com.aionemu.gameserver.ai2.AI2Engine [AI2Engine.java:108] [AI2] AI factory error: dummy
java.lang.NullPointerException: null
at com.aionemu.gameserver.ai2.AI2Engine.setupAI(AI2Engine.java:100) ~[AL-Game.jar:na]
at com.aionemu.gameserver.model.gameobjects.Creature.getAi2(Creature.java:182) [AL-Game.jar:na]
at com.aionemu.gameserver.controllers.NpcController.onBeforeSpawn(NpcController.java:106) [AL-Game.jar:na]
at com.aionemu.gameserver.world.World.spawn(World.java:408) [AL-Game.jar:na]
at com.aionemu.gameserver.spawnengine.SpawnEngine.bringIntoWorld(SpawnEngine.java:175) [AL-Game.jar:na]
at com.aionemu.gameserver.spawnengine.SpawnEngine.bringIntoWorld(SpawnEngine.java:168) [AL-Game.jar:na]
at com.aionemu.gameserver.spawnengine.VisibleObjectSpawner.spawnInvasionNpc(VisibleObjectSpawner.java:249) [AL-Game.jar:na]
at com.aionemu.gameserver.spawnengine.SpawnEngine.getSpawnedObject(SpawnEngine.java:84) [AL-Game.jar:na]
at com.aionemu.gameserver.spawnengine.SpawnEngine.spawnObject(SpawnEngine.java:60) [AL-Game.jar:na]
at com.aionemu.gameserver.services.VortexService.spawn(VortexService.java:139) [AL-Game.jar:na]
at com.aionemu.gameserver.services.VortexService.initVortexLocations(VortexService.java:58) [AL-Game.jar:na]
at com.aionemu.gameserver.GameServer.main(GameServer.java:210) [AL-Game.jar:na]
2013-12-02 05:08:13,555 ERROR [main] com.aionemu.gameserver.utils.ThreadUncaughtExceptionHandler [ThreadUncaughtExceptionHandler.java:38] Critical Error - Thread: main terminated abnormaly: java.lang.NullPointerException
java.lang.NullPointerException: null
at com.aionemu.gameserver.controllers.NpcController.onBeforeSpawn(NpcController.java:106) ~[AL-Game.jar:na]
at com.aionemu.gameserver.world.World.spawn(World.java:408) ~[AL-Game.jar:na]
at com.aionemu.gameserver.spawnengine.SpawnEngine.bringIntoWorld(SpawnEngine.java:175) ~[AL-Game.jar:na]
at com.aionemu.gameserver.spawnengine.SpawnEngine.bringIntoWorld(SpawnEngine.java:168) ~[AL-Game.jar:na]
at com.aionemu.gameserver.spawnengine.VisibleObjectSpawner.spawnInvasionNpc(VisibleObjectSpawner.java:249) ~[AL-Game.jar:na]
at com.aionemu.gameserver.spawnengine.SpawnEngine.getSpawnedObject(SpawnEngine.java:84) ~[AL-Game.jar:na]
at com.aionemu.gameserver.spawnengine.SpawnEngine.spawnObject(SpawnEngine.java:60) ~[AL-Game.jar:na]
at com.aionemu.gameserver.services.VortexService.spawn(VortexService.java:139) ~[AL-Game.jar:na]
at com.aionemu.gameserver.services.VortexService.initVortexLocations(VortexService.java:58) ~[AL-Game.jar:na]
at com.aionemu.gameserver.GameServer.main(GameServer.java:210) ~[AL-Game.jar:na]
Attachment 141629
Re: [Release] Aion Lightning 4.0 - 1-Click Server
@ teomikey
thanks for this tip, I had thought would be the client up to date, you could even play with this and log in NA too, but it still leif in the background a
update what I had but always aborted because the client was playable yes, it happens to have made, finished and now everything
MFG
Ray
Re: [Release] Aion Lightning 4.0 - 1-Click Server
petition.java is that what i need to look at to get the /petition in client to work when it submits the gameserver window says unreconized packet sent from client you can see what the person wrote i need help ...i... ...n...e....e...d.. .. ..h.e.....l...p in the game server window. nothing updates in petition database in navigate im guess it doesn't know where to send it. or somthing i don't know :( just would like to get the petition system working if anyone knows how.
Re: [Release] Aion Lightning 4.0 - 1-Click Server
Quote:
Originally Posted by
lpabon
petition.java is that what i need to look at to get the /petition in client to work when it submits the gameserver window says unreconized packet sent from client you can see what the person wrote i need help ...i... ...n...e....e...d.. .. ..h.e.....l...p in the game server window. nothing updates in petition database in navigate im guess it doesn't know where to send it. or somthing i don't know :( just would like to get the petition system working if anyone knows how.
petition no longer supported in 4.0. You need to create a Service for support and create new table in database to store the support.
FOR PLAYERS
like .support <title> <message>
with this, you store in database with ID, Title, Message, Player_id, Status (close/open)
FOR GM
and //support list to see all requests
//support see <id> to see a request
//support closed/reply
it's for example :)
Re: [Release] Aion Lightning 4.0 - 1-Click Server
Hi ,
Just 2 questions:
Still not work with EU client?
Still only work on localhost ? Not playable online with others?
Still not work with EU client ?
Still only work with localhost ? Not playable by others ?
Still not work with EU client ?Still only work with localhost ? Not playable by others ?
Re: [Release] Aion Lightning 4.0 - 1-Click Server
Please help me, when i start the 1-Click Starter i have this error. "Windows cannot find ":/loginserver/StartLS.bat". And then the same with ":/chatserver/StartLS.bat".