Hello all,
I have an enormous problem with the pnc of the garrison. They didn't spawn
And I can't sell anything
Hello all,
I have an enormous problem with the pnc of the garrison. They didn't spawn
And I can't sell anything
Last edited by justice159; 03-12-13 at 05:37 PM.
Hello
with me everything is going great, but I have several small problems
in fact
1 somehow the underground is not
the garrisons also work nich on which item stood are the files?
I have the aktduellsten client of NA and the EU Aktduellsten (GF)
clienten run on, would be nice if someone could help me there
MFG
How i put admin into my account? coz it doesn't have any program to apply this kind of settings
hello i have playing yesterday.. perfect.. but now one day later comes this
Directupload.net - tdjfvncx.png
Directupload.net - decpxgu8.png
can please any help me ?
have anyone a solution for the garrison problem ?
thx
Hi, I am having a problem with playing on a local connection. I've looked around this post with similar problems but was not able to find one with an answer to my problem.
I have two PC's. One is running the server, the other will run the game. Both are connected to the save router wirelessly.
On the PC that is running the server, it's local IP, or "IPv4", as shown when using the "ipconfig" command in the command prompt, is 192.168.1.10
The default gateway is 192.168.1.1
I'm not entirely sure if those are important to this situation, I just don't know where else to start with this.
install hamachi on the 2 pc's and take te IPv4 from the server pc and put it in ...\Aion Lightning 4.0 - 1-Click by Dwarfpicker v2.5\AIONEmulator\game\config\network.xml. Put the .dll in the 2 aion client
It would look like this in the ipconfig.xml-(location noted above comment) that should enable LAN
-->
<ipconfig default="192.168.1.10">
<iprange min="10.0.0.0" max="10.255.255.255" address="10.0.0.0"/>
<iprange min="172.16.0.0" max="172.31.255.255" address="172.16.0.0"/>
<iprange min="192.168.1.0" max="192.168.255.255" address="192.168.1.0"/>
<iprange min="127.0.0.1" max="127.0.255.255" address="127.0.0.1"/>
</ipconfig>
also i don't know if it applies to LAN but forwarding ports to the computer with the server is a must with WAN and different OS's may need different d3d8thk.dll files in your Aion Client bin32 folder and windows 8 needs d3d8thk.dll and dbghelp.dll in the bin32 folder
example C:\Program Files (x86)\NCSOFT\Aion\bin32
Last edited by lpabon; 05-12-13 at 06:52 AM.
Hello, thank you for the reply. The problem at first was because I am running Windows 8. I looked around the thread and found links for .dll's that were supposedly supposed to work with Windows 8. I also tried the one that came with Aion Lightning 4.0, but nothing seemed to work.
After everything else failed, I pretty much just gave up. I tried one last thing though. I used the d3d8thk.dll that was in the "Win7 - Unlimited - FiX" folder that came with AL4.0, and to my surprise, it seemed to work perfectly. So my situation is now resolved.
cant run geaodata... my configuration:Code:==================================[ Geodata ]================================== 15:10:06.175 INFO [main]: - Configured Geo type: GEO_MESHES 15:10:06.175 INFO [main]: - Loading meshes.. 15:10:06.832 ERROR[main]: - Critical Error - Thread: main terminated abnormaly: java.nio.BufferUnderflowException java.nio.BufferUnderflowException: null at java.nio.Buffer.nextGetIndex(Unknown Source) ~[na:1.7.0_21] at java.nio.DirectByteBuffer.getFloat(Unknown Source) ~[na:1.7.0_21] at com.aionemu.gameserver.geoEngine.GeoWorldLoader.loadMeshs(GeoWorldLoa der.java:97) ~[AL-Game.jar:na] at com.aionemu.gameserver.world.geo.RealGeoData.loadMeshes(RealGeoData.j ava:91) ~[AL-Game.jar:na] at com.aionemu.gameserver.world.geo.RealGeoData.loadGeoMaps(RealGeoData. java:48) ~[AL-Game.jar:na] at com.aionemu.gameserver.world.geo.GeoService.initializeGeo(GeoService. java:51) ~[AL-Game.jar:na] at com.aionemu.gameserver.GameServer.main(GameServer.java:172) ~[AL-Game .jar:na]
startgs.bat config:Code:# Enable Geodata (heights and meshes) # Default: false gameserver.geodata.enable = true # Enable canSee checks using geodata. # Default: true gameserver.geodata.cansee.enable = true # Enable fear skill using geodata. # Default: true gameserver.geodata.fear.enable = true # If enabled - during movements npcs will be checking z coordinate based on geo if target is flying # Default: false gameserver.geo.npc.move = false #Enable npc checks aggro target visibility range (canSee) # Default: false gameserver.geo.npc.aggro = false #Enable geo materials using skills # Default: false gameserver.geo.materials.enable = true #Show collision zone name and skill id for GMs # Default: false gameserver.geo.materials.showdetails = false #Enable geodata shields, for test purpose # Default: false gameserver.geo.shields.enable = false #Enable geodata doors, for test purpose # Default: false gameserver.geo.doors.enable = false # Enable object factory for geo primitives # Default: true gameserver.geodata.objectfactory.enabled = true
without enabled geo it works fine. Can any one help me?Code:JAVA -Xms3920m -Xmx3920m -XX:MaxHeapSize=3920m -Xdebug -Xrunjdwp:transport=dt_socket,address=8998,server=y,suspend=n -ea -Xbootclasspath/p:libs/jsr166-1.0.0.jar -ea -javaagent:./libs/al-commons-1.3.jar -cp ./libs/*;AL-Game.jar com.aionemu.gameserver.GameServer SET CLASSPATH=%OLDCLASSPATH% IF ERRORLEVEL 2 GOTO START IF ERRORLEVEL 1 GOTO ERROR IF ERRORLEVEL 0 GOTO END