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Re: [Release] Full AL 3.9 Source! (100% FREE!)
Quote:
Originally Posted by
AngelShade
im using the aion chs geodata. but user in here said they changed how it works, and i have no ideea wich files should i edit in order to get the code from aion chs to these files.
Long shot, but try this...
Attachment 132983
Extract the above file to your : \trunk\AL-Game\src\com\aionemu\gameserver\world
Then copy and overwrite it in this folder : \trunk\AL-Game\src\com\aionemu\gameserver\geoEngine
Then compile from scratch and enable geodata in the properties file.
I can't guarantee that this will work... it's just something I found online.
Re: [Release] Full AL 3.9 Source! (100% FREE!)
Thats the thing i can't compile it XD. I already tried that.
Re: [Release] Full AL 3.9 Source! (100% FREE!)
you have to dump the geo's from the client with the new structure, it would be a pain in the ass to re do old files trust me.
Re: [Release] Full AL 3.9 Source! (100% FREE!)
Ermmm... mkay... wich means im screwed pretty much. W8 basicaly the new structures is ready but you need to get the geo structures from the client. And it will work.
Re: [Release] Full AL 3.9 Source! (100% FREE!)
To answer of some questions, although I already made before.
1. GeoData
The GeoData for 3.9 was recoded, it becomes many new functions.
That means, you can not hack it only with a GeoWorldLoader.java, because the other files in the GeoEngine contains functions that are not available anymore in a reverted/old GeoWorldLoader.java. So it will not compile.
Finaly, you will need the 3.9 "mesh.geo" otherwise,...forget it.
What means to play without GeoData?
That means that, Mobs comes to you trough walls, you take damage trough walls or other obstacles.
That means also, if you are a ranger class target, he can shoot on you trough walls or other obstacles.
That's very bad :-(
2. Droplist
Same with the droplist, since AL 3.0, there is a generated droplist.
You can not manipulate the ".dat" file. That droplist editor is not enough to work with it.
So you will need to convert ".dat" to ".xml" . You can make changes in ".xml" and after that, you need to convert the ".xml" back to ".dat".
Another way, is to revert the whole drop system, back to the AL 3.0 dropsystem, made from Aion Extreme.
I hope I could help you
Re: [Release] Full AL 3.9 Source! (100% FREE!)
The part of converting .dat to .xml will not work, because .dat was encrypted i think.
And about geodata, what if i restore the geo engine from another repack still 3.9 wouldn't that work ?
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Re: [Release] Full AL 3.9 Source! (100% FREE!)
Ingameshop
I found this on another forum (sorry I do not want ads) if it can help you but you have to translate:
Re: [Release] Full AL 3.9 Source! (100% FREE!)
Quote:
Originally Posted by
AngelShade
The part of converting .dat to .xml will not work, because .dat was encrypted i think.
And about geodata, what if i restore the geo engine from another repack still 3.9 wouldn't that work ?
As I said, you need to revert the GeoEngine and the WDS to AL 3.0.
Sure you can make a converter from ".dat" to "xml" and back :-)
Re: [Release] Full AL 3.9 Source! (100% FREE!)
Anyone here have good knowledge in JAVA? O.o
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Re: [Release] Full AL 3.9 Source! (100% FREE!)
Quote:
Originally Posted by
Magy2013
Ingameshop
I found this on another forum (sorry I do not want ads) if it can help you but you have to translate:
thx for the share..i translated 98% of this..i'll just share it in case somebody needs it..
Re: [Release] Full AL 3.9 Source! (100% FREE!)
Can someone help me with the geodata, if you have knowledge on how to make the changes from a different source.
Re: [Release] Full AL 3.9 Source! (100% FREE!)
how to edit drop chance of items?
Re: [Release] Full AL 3.9 Source! (100% FREE!)
Funny thing about geo, is even though it is not in plain sight in the client, the information "IS" there, I know, i have done it for many of NCSoft's games since they all use a geodata system, including Blade and Soul. The problem is changing an editor I have or re writing it to pull the info from the newest client and then add a few missing details before we can get an editor to work right that is compatible, though I would think it much easier if we can just get a leak of their newest tools. Bleh, geo will be a while before we catch up as it changes again in 4.0 and AL is already working on the changes. Just be patient.
As for drops, its a .dat, .dats are simple enough to reverse engineer into plain text and back again, just time consuming, I would say anyone here with enough time on their hand should have no problem doing this as a small project.
Re: [Release] Full AL 3.9 Source! (100% FREE!)
Quote:
Originally Posted by
sxymxd84
As for drops, its a .dat, .dats are simple enough to reverse engineer into plain text and back again, just time consuming, I would say anyone here with enough time on their hand should have no problem doing this as a small project.
. where can i find the .dat for item drops? is it in the source or compiled files?
Re: [Release] Full AL 3.9 Source! (100% FREE!)
Quote:
Originally Posted by
naniak
. where can i find the .dat for item drops? is it in the source or compiled files?
Have a look here : \AL-Game\gameserver\data\static_data\npc_drop.dat