[Release] My currently AL 4.0 Open Source Files...

Page 4 of 5 FirstFirst 12345 LastLast
Results 46 to 60 of 69
  1. #46
    Account Upgraded | Title Enabled! kornicska is offline
    MemberRank
    Sep 2013 Join Date
    582Posts

    Re: [Release] My currently AL 4.0 Open Source Files...

    4.0 new instance gate spawn data and instance gate enterance npc_template data




    the instance entrance and exit



    and portal data, use enterance...you map xyz cordinate teleportation xyz instance data

  2. #47
    Enthusiast aioncool is offline
    MemberRank
    Jun 2013 Join Date
    30Posts

    Re: [Release] My currently AL 4.0 Open Source Files...

    it's a lot of work....

    You need to:
    1)identify the spawns from mission files
    2)update or reparse npc_templates with new npcs (usually these informations are into client_npcs.xml once extracted from data.pak)
    3)update portals by adding new destinations (entrance positions and exit positions). you need also to identify if they are normal portals or portals with dialogs. (For this step you can retrieve these informations only by sniffing on offy servers)

    IHMO It will takes a lot of time.

  3. #48
    Account Upgraded | Title Enabled! kornicska is offline
    MemberRank
    Sep 2013 Join Date
    582Posts

    Re: [Release] My currently AL 4.0 Open Source Files...

    and I'm not talking to someone sniffing is this?
    I do not know because neither the name nor the time adjusted to the dungeons entrance
    and as yet there is no quest Catalan goods into which it would form
    So it would be difficult client pak search

  4. #49
    Enthusiast aioncool is offline
    MemberRank
    Jun 2013 Join Date
    30Posts

    Re: [Release] My currently AL 4.0 Open Source Files...

    sniff instances takes some time...
    read inside sniffed packets needs some knoledge..
    many people doesn't like to share his works..


    In all cases only entrance is not enough. You must considerer also:
    - instance script (used to define a sequence of operations who players must do for complete the instance.
    - spawns (stats/levels/titles/etc.)
    - npc skills
    - AIs
    - drops

    I suggest to start work on a one instance at time, and when done, start work to the next one

    What's the first instance would you like to see done, or enter on it?

  5. #50
    Account Upgraded | Title Enabled! TieLay is online now
    MemberRank
    Jan 2011 Join Date
    RussiaLocation
    675Posts

    Re: [Release] My currently AL 4.0 Open Source Files...

    Dwarfpicker , are u planing share your's AL 4.0 v2.5 sources nearest time or u clouse your's work results?

  6. #51
    Blender Fan|Kinenbi Owner Dwarfpicker is offline
    MemberRank
    Mar 2006 Join Date
    AtreiaLocation
    1,085Posts

    Re: [Release] My currently AL 4.0 Open Source Files...

    Will be uploaded this Weekend!

  7. #52
    Member lxtopxm is offline
    MemberRank
    Oct 2013 Join Date
    75Posts

    Re: [Release] My currently AL 4.0 Open Source Files...

    Fertig 2 Hände korrigiert?

    Done 2 hands corrected?

  8. #53
    Novice rokonok is offline
    MemberRank
    Sep 2013 Join Date
    3Posts

    Re: [Release] My currently AL 4.0 Open Source Files...

    How to use this SM_SKILL_COOLDOWN.rar

  9. #54
    Account Upgraded | Title Enabled! kornicska is offline
    MemberRank
    Sep 2013 Join Date
    582Posts

    Re: [Release] My currently AL 4.0 Open Source Files...

    Katalam and Dianara fortress gate bugs, are turned away at the gates Availability
    4.0 katalam and Dianara fortress defender all npc not attack damage.
    4.0 forts not fixed.

  10. #55
    Proficient Member qw19860616 is offline
    MemberRank
    Jun 2013 Join Date
    152Posts

    Re: [Release] My currently AL 4.0 Open Source Files...

    I do not know, these are very simple fix, why would you raise, you can fix it yourself

  11. #56
    Enthusiast aioncool is offline
    MemberRank
    Jun 2013 Join Date
    30Posts

    Re: [Release] My currently AL 4.0 Open Source Files...

    try this file:
    staticid for gates in katalam
    600050000_Katalam.zip

  12. #57
    Account Upgraded | Title Enabled! kornicska is offline
    MemberRank
    Sep 2013 Join Date
    582Posts

    Re: [Release] My currently AL 4.0 Open Source Files...

    Quote Originally Posted by aioncool View Post
    try this file:
    staticid for gates in katalam
    600050000_Katalam.zip

    Simple File Sharing and Storage.
    siege gate not work you xml file

  13. #58
    Enthusiast aioncool is offline
    MemberRank
    Jun 2013 Join Date
    30Posts

    Re: [Release] My currently AL 4.0 Open Source Files...

    change ai to "fortressgate" for these fortress gates npc into npc_templates

  14. #59
    Account Upgraded | Title Enabled! kornicska is offline
    MemberRank
    Sep 2013 Join Date
    582Posts

    Re: [Release] My currently AL 4.0 Open Source Files...

    it could not have been attached?
    Because it involves a siege spawn xml anything is not good, just cause bug

  15. #60
    Enthusiast aioncool is offline
    MemberRank
    Jun 2013 Join Date
    30Posts

    Re: [Release] My currently AL 4.0 Open Source Files...

    Do you have a working repo ? if yes I can provide to you a patch
    Don't you know how to manual edit an AI into npc_templates?



Page 4 of 5 FirstFirst 12345 LastLast

Advertisement