Re: Single Player Project - Aion 5.8 (AionGermany)
Quote:
Originally Posted by
BrunoDM
Hey Robson... Do you know what is working in this emulator aiongermany?
This is a good emulator, works fine and has many functions but is not updated...
Its source code is more updated.
https://github.com/AionGermany/aion-germany
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Remenber that the original project belongs to Falke34, Frozenkiller and Mariella...
They do a great job :thumbup1:
Re: Single Player Project - Aion 5.8 (AionGermany)
Quote:
Originally Posted by
twerkjob
I'm back with more problems lol. I'm trying to get someone to connect to the server on my LAN. I changed the ipconfig.xml to 192.168.1.111 (my local IP on my LAN) and I created the .bat file as instructed above (changed the -ip to 192.168.1.111 as well), but when I try to connect, the client says it can't connect to the authorization server.
Other than ipconfig.xml in the server files and creating a new .bat launcher file in the other client, is there anything else I need to change or modify first?
Both the server computer and the client computer have windows firewall ports open for Aion (2106, 7777, 10241, 80), plus I even tried enabling DMZ in the router for the server and client computer's local IP addresses and that didn't work either.
On the server computer, I ran my own client and logged into the world and attacked enemies, so I know it works, I just can't get another client on another PC on the same LAN to connect.
With the help from Discord user Sad in the SPP Discord channel, the problem was fixed. I typed up instructions and hope it can help anyone else. All credit goes to Discord user Sad.
After configuring the client's launcher and pointing it to the correct LOCAL LAN IP, you need to edit some specific files to allow the client to connect.
Make sure ports 3306,3312,9014,9021,10241,2106,7777,80 (TCP and UDP) are open in your router, AND set up an inbound/outbound rule in Windows Firewall for these ports too, AND double check if you have an antivirus firewall, allow the ports plus the client's Aion .exe as well (just to be safe).
Go into AL-Chat\Config\chatserver.properties and where you see 127.0.0.1 you need to replace that string of numbers with your server's local IP (for example, 192.168.1.10)
Go into AL-Game\Config\Network\ and do the same thing inside ipconfig.xml and network.properties, change any 127.0.0.1 you see into your local IP
Go into AL-Login\Config\Network\network.properties and do the same, replace 127.0.0.1 with your local IP
Last step, run the server, then log into the database using Navicat, go into al_server_ls, open "Gameservers" and under "mask" change that to your local lan IP. Make sure to save the file/ apply changes.
The goal of this is to open the server to other computers on your lan, 127.0.0.1 points back to your server, thus closing the connection to outsiders.
I myself am not very experienced with this, so if this doesn't help, I'm not sure. I wish I could help more, but I didn't figure this out on my own.
Re: Single Player Project - Aion 5.8 (AionGermany)
Quote:
Originally Posted by
twerkjob
With the help from Discord user Sad in the SPP Discord channel, the problem was fixed. I typed up instructions and hope it can help anyone else. All credit goes to Discord user Sad.
After configuring the client's launcher and pointing it to the correct LOCAL LAN IP, you need to edit some specific files to allow the client to connect.
Make sure ports 3306,3312,9014,9021,10241,2106,7777,80 (TCP and UDP) are open in your router, AND set up an inbound/outbound rule in Windows Firewall for these ports too, AND double check if you have an antivirus firewall, allow the ports plus the client's Aion .exe as well (just to be safe).
Go into AL-Chat\Config\chatserver.properties and where you see 127.0.0.1 you need to replace that string of numbers with your server's local IP (for example, 192.168.1.10)
Go into AL-Game\Config\Network\ and do the same thing inside ipconfig.xml and network.properties, change any 127.0.0.1 you see into your local IP
Go into AL-Login\Config\Network\network.properties and do the same, replace 127.0.0.1 with your local IP
Last step, run the server, then log into the database using Navicat, go into al_server_ls, open "Gameservers" and under "mask" change that to your local lan IP. Make sure to save the file/ apply changes.
The goal of this is to open the server to other computers on your lan, 127.0.0.1 points back to your server, thus closing the connection to outsiders.
I myself am not very experienced with this, so if this doesn't help, I'm not sure. I wish I could help more, but I didn't figure this out on my own.
:thumbup1:
Re: Single Player Project - Aion 5.8 (AionGermany)
Quote:
Originally Posted by
Robson26
This is a good emulator, works fine and has many functions but is not updated...
Its source code is more updated.
https://github.com/AionGermany/aion-germany
- - - Updated - - -
Remenber that the original project belongs to
Falke34,
Frozenkiller and
Mariella...
They do a great job :thumbup1:
Thank you! I will check their work.
Re: Single Player Project - Aion 5.8 (AionGermany)
Quote:
Originally Posted by
BrunoDM
Thank you! I will check their work.
Yes!! you can use the current fix, this is more stable :wink:
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Oh man!! Don't thank me, but the Falke34, FrozenKiller and Mariella, they are the heroes :thumbup:
Re: Single Player Project - Aion 5.8 (AionGermany)
Hey Robson26 I have a new problem now, I need to get administrative permission and I can not do it, I went to the database of the accounts and I set the privileges to 3, but it does not seem to work, can you help me again?
Re: Single Player Project - Aion 5.8 (AionGermany)
Quote:
Originally Posted by
Leonhart914
Hey Robson26 I have a new problem now, I need to get administrative permission and I can not do it, I went to the database of the accounts and I set the privileges to 3, but it does not seem to work, can you help me again?
Here are the permissions...
ACCESS 1, Supporter
ACCESS 2, Junior-GM
ACCESS 3, Senior-GM
ACCESS 4, Head-GM
ACCESS 5, Admin
ACCESS 6, Developer
ACCESS 7, Admin L1
ACCESS 8, Admin L2
ACCESS 9, Co-Owner
ACCESS 10, Owner
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Defined in source code :wink:
Re: Single Player Project - Aion 5.8 (AionGermany)
I already managed to be admin, but it seems that the commands I have are obsolete, do you have the current ones?
Re: Single Player Project - Aion 5.8 (AionGermany)
Quote:
Originally Posted by
Leonhart914
I already managed to be admin, but it seems that the commands I have are obsolete, do you have the current ones?
AionGameServer\config\administration\commands.properties
All server commands are here.
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This is the same on my server :wink:
Re: Single Player Project - Aion 5.8 (AionGermany)
Re: Single Player Project - Aion 5.8 (AionGermany)
Quote:
Originally Posted by
Leonhart914
Thanks again
No problem :top:
Re: Single Player Project - Aion 5.8 (AionGermany)
So I'm level 42 and I've been doing campaign quests wherever they are, and I did one in Beluslan for the Asmo side and the campaign quests stopped appearing... This is supposedly the next campaign quest to do, but it's not appearing and talking to the npc doesn't provide anything A Frozen City - Aion Database checked my map and combed everything and I don't have a single active campaign quest anywhere. Is SPP 5.8 bugged for campaign progression? I double checked the AionDatabase and confirmed I've done every single campaign quest up until The Frozen City which should be next.
What can I try doing? Can I somehow use GM powers to "complete" that next campaign quest and move on to the next quest? I haven't been doing any blue quests so far, just yellow campaign ones.
Re: Single Player Project - Aion 5.8 (AionGermany)
Quote:
Originally Posted by
twerkjob
So I'm level 42 and I've been doing campaign quests wherever they are, and I did one in Beluslan for the Asmo side and the campaign quests stopped appearing... This is supposedly the next campaign quest to do, but it's not appearing and talking to the npc doesn't provide anything
A Frozen City - Aion Database checked my map and combed everything and I don't have a single active campaign quest anywhere. Is SPP 5.8 bugged for campaign progression? I double checked the AionDatabase and confirmed I've done every single campaign quest up until The Frozen City which should be next.
What can I try doing? Can I somehow use GM powers to "complete" that next campaign quest and move on to the next quest? I haven't been doing any blue quests so far, just yellow campaign ones.
I don't use these files, that's why i don't have this information to give you :/:
Maybe they have corrected quests in the new update.
Re: Single Player Project - Aion 5.8 (AionGermany)
Can I update this project to the latest revision and still be on patch version 5.8? If so, do you have a link to the latest revision?
Re: Single Player Project - Aion 5.8 (AionGermany)
Quote:
Originally Posted by
twerkjob
Can I update this project to the latest revision and still be on patch version 5.8? If so, do you have a link to the latest revision?
Here is the last update of 5.8: https://github.com/AionGermany/aion-germany
6.2 is under development.