Working Aion Emus - v1.5, v1.9, v2.5, v2.7, v4.6, v4.9 and 5.x

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  1. #331
    Account Upgraded | Title Enabled! Falke34 is offline
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    Aug 2013 Join Date
    Saxony/GermanyLocation
    241Posts

    re: Working Aion Emus - v1.5, v1.9, v2.5, v2.7, v4.6, v4.9 and 5.x

    Was soll das eigentlich das hier schon fast jeder Post in 3 facher Ausführung irgendwo im Forum auftaucht?
    Ich persönlich verspüre da überhaupt keinen Drang zu helfen!

    What does that actually already appears here almost every post in 3 copies somewhere in the forum?
    I personally verspüre as ever to help no urge!

    Desweiteren fehlen noch dazu Informationen über den verwendeten Emulator und Aion Client Version!
    Further still lacking standardized information on the emulator and Aion client version you are using!

  2. #332
    Novice JefersonSantana is offline
    MemberRank
    May 2013 Join Date
    São Miguel doLocation
    1Posts

    re: Working Aion Emus - v1.5, v1.9, v2.5, v2.7, v4.6, v4.9 and 5.x

    Could someone please leveling 4shared, mega, mediafire, 2shared, can not be anyone who has download limit or time to make another

    NA
    AL-Reload-4.5-rev268
    AL-Reload-4.5-rev277


    and also the Downgrade-4.5.0.14-bin32,
    Please. Thank you!

  3. #333
    Apprentice n321321 is offline
    MemberRank
    May 2010 Join Date
    16Posts

    re: Working Aion Emus - v1.5, v1.9, v2.5, v2.7, v4.6, v4.9 and 5.x

    Quote Originally Posted by Falke34 View Post
    Was soll das eigentlich das hier schon fast jeder Post in 3 facher Ausführung irgendwo im Forum auftaucht?
    Ich persönlich verspüre da überhaupt keinen Drang zu helfen!

    What does that actually already appears here almost every post in 3 copies somewhere in the forum?
    I personally verspüre as ever to help no urge!

    Desweiteren fehlen noch dazu Informationen über den verwendeten Emulator und Aion Client Version!
    Further still lacking standardized information on the emulator and Aion client version you are using!

    Emulator 1

    # This file is part of Aion-Finish <Ver:4.0>
    #
    # This program is free software: you can redistribute it and/or modify
    # it under the terms of the GNU General Public License as published by
    # the Free Software Foundation, either version 3 of the License, or
    # (at your option) any later version.
    #
    # This program is distributed in the hope that it will be useful,
    # but WITHOUT ANY WARRANTY; without even the implied warranty of
    # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    # GNU General Public License for more details.
    #
    # You should have received a copy of the GNU General Public License
    # along with this program. If not, see <http://www.gnu.org/licenses/>.
    #

    # ===================================
    # GAMESERVER
    # ===================================

    # GameServer Name
    gameserver.name = Eridian

    # Pattern for player names validation
    # To enable UTF support for names - set this parameter to [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,16}
    gameserver.character.name.pattern = [a-zA-Z\u4E00-\u9FA5-\u4E00-\u9FFF]{2,20}

    # Pattern for pet names validation
    # To enable UTF support for names - set this parameter to [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,16}
    gameserver.pet.name.pattern = [a-zA-Z\u4E00-\u9FA5-\u4E00-\u9FFF]{2,16}

    # Server Country Code(cc) South Korea=0 US=1 France=2 China=5 Taiwan=6
    # Default: 1
    gameserver.country.code = 1

    # Server edition number:
    gameserver.version = 4.5.0.0

    # Max level for players
    # Actual : 60 (3.0)
    gameserver.players.max.level = 65

    # Real GameServer Time Zone ID (to fix Daylight Saving offsets and used by Auto Events)
    # See: http://joda-time.sourceforge.net/timezones.html
    # Before that set -Duser.timezone switch in JAVA_OPTS variable for correction, for example, -Duser.timezone=Etc/GMT-2
    # Default: empty (not overridden)
    gameserver.timezone =

    ===========/////////////////=============
    Emulator 2

    # ============================
    # GS config's:
    # ============================

    # GS Country Code (cc)
    # Examples : NA : 1 / EU : 2 / RUS : 7
    gameserver.country.code = 1

    # Custom name of the GS (displayed in the connection credits)
    # The real server's name (Siel, Telemachus ...) is defined by the GSid
    # Default: Aion Engine
    gameserver.name = Aion CrAzY
    gameserver.worldname = Siel

    # Language
    # Available (en, fr, es, de, ru, hu)
    gameserver.language = en

    # Announce Server Info Display
    # Default: false
    gameserver.announceinfo.enable = false

    # Max level for players
    # Actual : 65 (4.3)
    gameserver.players.max.level = 65

    ==========///////////=================

    2 emuladores and cliente Aion Client NA Version=4.5.0.14 Client NA

    HostName=mynoip.org
    LPort=2106
    CountryCode=1
    Lang=ENU
    OptionalParameters= -cc:5 -lang: noauthgg -noweb -nb -ingameshop -nowebshop
    SName=AionCrAzY
    RegiUrl=http://tyco.sytes.net:8090/index.php
    ForumUrl=http://tyco.sytes.net:8090/forum/
    WebUrl=http://tyco.sytes.net:8090
    ContactUrl=http://tyco.sytes.net:8090/contact.php
    NewsUrl=http://tyco.sytes.net:8090/news.html
    VoteUrl=http://tyco.sytes.net:8090/news.html
    NrGServ=1
    Gs1Name=Siel 1x
    Gs1Port=7777
    Gs2Name=
    Gs2Port=

    ////========///////

    [Settings]
    Version=4.5.0.14 Client NA

    ========///=======///////========

    All NPC not Buy Itens :(((

    Help me Pliz *-*

  4. #334
    Enthusiast Boris The Blade is offline
    MemberRank
    Jun 2014 Join Date
    29Posts

    re: Working Aion Emus - v1.5, v1.9, v2.5, v2.7, v4.6, v4.9 and 5.x

    Quote Originally Posted by n321321 View Post
    Emulator 1

    # This file is part of Aion-Finish <Ver:4.0>
    #
    # This program is free software: you can redistribute it and/or modify
    # it under the terms of the GNU General Public License as published by
    # the Free Software Foundation, either version 3 of the License, or
    # (at your option) any later version.
    #
    # This program is distributed in the hope that it will be useful,
    # but WITHOUT ANY WARRANTY; without even the implied warranty of
    # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    # GNU General Public License for more details.
    #
    # You should have received a copy of the GNU General Public License
    # along with this program. If not, see <http://www.gnu.org/licenses/>.
    #

    # ===================================
    # GAMESERVER
    # ===================================

    # GameServer Name
    gameserver.name = Eridian

    # Pattern for player names validation
    # To enable UTF support for names - set this parameter to [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,16}
    gameserver.character.name.pattern = [a-zA-Z\u4E00-\u9FA5-\u4E00-\u9FFF]{2,20}

    # Pattern for pet names validation
    # To enable UTF support for names - set this parameter to [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,16}
    gameserver.pet.name.pattern = [a-zA-Z\u4E00-\u9FA5-\u4E00-\u9FFF]{2,16}

    # Server Country Code(cc) South Korea=0 US=1 France=2 China=5 Taiwan=6
    # Default: 1
    gameserver.country.code = 1

    # Server edition number:
    gameserver.version = 4.5.0.0

    # Max level for players
    # Actual : 60 (3.0)
    gameserver.players.max.level = 65

    # Real GameServer Time Zone ID (to fix Daylight Saving offsets and used by Auto Events)
    # See: http://joda-time.sourceforge.net/timezones.html
    # Before that set -Duser.timezone switch in JAVA_OPTS variable for correction, for example, -Duser.timezone=Etc/GMT-2
    # Default: empty (not overridden)
    gameserver.timezone =

    ===========/////////////////=============
    Emulator 2

    # ============================
    # GS config's:
    # ============================

    # GS Country Code (cc)
    # Examples : NA : 1 / EU : 2 / RUS : 7
    gameserver.country.code = 1

    # Custom name of the GS (displayed in the connection credits)
    # The real server's name (Siel, Telemachus ...) is defined by the GSid
    # Default: Aion Engine
    gameserver.name = Aion CrAzY
    gameserver.worldname = Siel

    # Language
    # Available (en, fr, es, de, ru, hu)
    gameserver.language = en

    # Announce Server Info Display
    # Default: false
    gameserver.announceinfo.enable = false

    # Max level for players
    # Actual : 65 (4.3)
    gameserver.players.max.level = 65

    ==========///////////=================

    2 emuladores and cliente Aion Client NA Version=4.5.0.14 Client NA

    HostName=mynoip.org
    LPort=2106
    CountryCode=1
    Lang=ENU
    OptionalParameters= -cc:5 -lang: noauthgg -noweb -nb -ingameshop -nowebshop
    SName=AionCrAzY
    RegiUrl=http://tyco.sytes.net:8090/index.php
    ForumUrl=http://tyco.sytes.net:8090/forum/
    WebUrl=http://tyco.sytes.net:8090
    ContactUrl=http://tyco.sytes.net:8090/contact.php
    NewsUrl=http://tyco.sytes.net:8090/news.html
    VoteUrl=http://tyco.sytes.net:8090/news.html
    NrGServ=1
    Gs1Name=Siel 1x
    Gs1Port=7777
    Gs2Name=
    Gs2Port=

    ////========///////

    [Settings]
    Version=4.5.0.14 Client NA

    ========///=======///////========

    All NPC not Buy Itens :(((

    Help me Pliz *-*
    Wrong client/emulator. Grab a EU repack and test it out just to be sure, and don't forget to downgrade (all EU repacks to my knowledge require a downgrade). Hope that helps.

  5. #335
    Apprentice n321321 is offline
    MemberRank
    May 2010 Join Date
    16Posts

    re: Working Aion Emus - v1.5, v1.9, v2.5, v2.7, v4.6, v4.9 and 5.x

    Could someone please leveling 4shared, mega, mediafire, 2shared, can not be anyone who has download limit or time to make another

    NA
    AL-Reload-4.5-rev268
    AL-Reload-4.5-rev277


    and also the Downgrade-4.5.0.14-bin32,
    Please. Thank you!

  6. #336
    Apprentice Agrumon is offline
    MemberRank
    Jun 2014 Join Date
    19Posts

    re: Working Aion Emus - v1.5, v1.9, v2.5, v2.7, v4.6, v4.9 and 5.x

    You need TortoiseSVN (no download limit) and this link:

    http://al-reload.googlecode.com/svn/trunk/
    You can have the choosen AL-Reload rev you want by this way.


    Downgrade here.

  7. #337
    Enthusiast Boris The Blade is offline
    MemberRank
    Jun 2014 Join Date
    29Posts

    re: Working Aion Emus - v1.5, v1.9, v2.5, v2.7, v4.6, v4.9 and 5.x

    Uploading the compiled AL-Reload-4.5-rev277 for ya, I'll update this post in a couple of mins with a mediafire link for it ^. Just in case you having trouble compiling for whatever reason.


    Link :
    http://www.mediafire.com/download/bj...4.5-rev277.rar


    and places to change your cc :

    ALR-Game > config > main > gameserver.properties (should already be cc:1/NA, but for those using the uploaded Jar for EU by falke, change this to cc:2/EU)

    also don't forget to change it via your start.bat or launcher, and if you have trouble with the error "not supported in your country", then :

    open your l10n folder > copy the three letter folder there (ENG/ENU more than likely), rename it so your have ENG for one, and ENU for the other, and paste it back in, so that you now have 2 folders, one ENU, one ENB (english/european).
    Last edited by Boris The Blade; 16-07-14 at 09:13 PM.

  8. #338
    Apprentice n321321 is offline
    MemberRank
    May 2010 Join Date
    16Posts

    re: Working Aion Emus - v1.5, v1.9, v2.5, v2.7, v4.6, v4.9 and 5.x

    Hi Guys *-*

    REV 277...

    Skill Embark V not work

    any solution?

    ty all DEV

    ===============================

    Edit

    problem solved thanks
    Last edited by n321321; 16-07-14 at 10:15 PM.

  9. #339
    Account Upgraded | Title Enabled! tearservers is offline
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    Jul 2014 Join Date
    248Posts

    re: Working Aion Emus - v1.5, v1.9, v2.5, v2.7, v4.6, v4.9 and 5.x

    is possible run that server in 32bits server ? i need please

  10. #340
    Developer Eperty123 is offline
    MemberRank
    Dec 2013 Join Date
    386Posts

    re: Working Aion Emus - v1.5, v1.9, v2.5, v2.7, v4.6, v4.9 and 5.x

    Quote Originally Posted by tearservers View Post
    is possible run that server in 32bits server ? i need please
    I guess it's possible. All you need is ram and indeed when you'll be running the server and client at the same time. :)

  11. #341
    Account Upgraded | Title Enabled! tearservers is offline
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    Jul 2014 Join Date
    248Posts

    re: Working Aion Emus - v1.5, v1.9, v2.5, v2.7, v4.6, v4.9 and 5.x

    i need a launcher for my servers : Gameserver + Loginserver suport 32 bits .
    I have the AL-Reload-4.5-rev277 but only runs in 64. pleas eany 1 have solution to run in 32bit machine.

  12. #342
    Enthusiast Boris The Blade is offline
    MemberRank
    Jun 2014 Join Date
    29Posts

    re: Working Aion Emus - v1.5, v1.9, v2.5, v2.7, v4.6, v4.9 and 5.x

    the link above posted by Agrumon and myself should work fine for 32bit. I'm currently using it myself on a 32bit win8 with 4gb of ram. That seem's enough to run the server without issue (after setting the heap size to 1024m instead of 2048 (as win32 has issues with recognizing ram for different reasons).

    I can run the game like that on full settings with the server in the background, with about 5 people on without issues, but it's a bit ram weak to try anything like 100 or more if I had to guess.

  13. #343
    Account Upgraded | Title Enabled! tearservers is offline
    MemberRank
    Jul 2014 Join Date
    248Posts

    re: Working Aion Emus - v1.5, v1.9, v2.5, v2.7, v4.6, v4.9 and 5.x

    all launchers i have a error say : only can run in 64 bits machine :/

  14. #344
    Enthusiast Boris The Blade is offline
    MemberRank
    Jun 2014 Join Date
    29Posts

    re: Working Aion Emus - v1.5, v1.9, v2.5, v2.7, v4.6, v4.9 and 5.x

    here's and oddball request,

    Anyone familiar with the GM tool and it's uses (in depthly)? With some searching around I've finally gotten a 90-95% bug free 4.5 server up and running, but was hoping to start customizing it with more moving NPC's, custom drops, ect. I've read a lot of threads on how to do it, but wondering if the GM tool can do this in a quick fashion.

    Also curious if server mob movement is improved with use of 4.5 geodata, and if so where to get it?
    @tearservers,
    I'm unsure tear, as they work fine for me on 32bit :/. Come to think of it, I don't think any of the links on falkes original post are for 64bit specifically.

  15. #345
    Developer Eperty123 is offline
    MemberRank
    Dec 2013 Join Date
    386Posts

    re: Working Aion Emus - v1.5, v1.9, v2.5, v2.7, v4.6, v4.9 and 5.x

    Quote Originally Posted by Boris The Blade View Post
    here's and oddball request,

    Anyone familiar with the GM tool and it's uses (in depthly)? With some searching around I've finally gotten a 90-95% bug free 4.5 server up and running, but was hoping to start customizing it with more moving NPC's, custom drops, ect. I've read a lot of threads on how to do it, but wondering if the GM tool can do this in a quick fashion.

    Also curious if server mob movement is improved with use of 4.5 geodata, and if so where to get it?
    @tearservers,
    I'm unsure tear, as they work fine for me on 32bit :/. Come to think of it, I don't think any of the links on falkes original post are for 64bit specifically.
    I'm interested in the GM tool as well. All I know is that you can press shift + f1 to bring it up. Whether you can modify the window or whatsoever that's a mystery. The devs of the AL never mentioned anything about being able to edit the GM tool.



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