Aion-Core v4.7.5.x NO LICENSE SYSTEM [GameServer SETUP]

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    Member GiGatR00n is offline
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    config Aion-Core v4.7.5.x NO LICENSE SYSTEM [GameServer SETUP]

    ACv4.7.5.x Compiled (GameServer - LoginServer - ChatServer)
    Download Link: https://mega.nz/#!qt5yAYzL!Ul_18Su7j...-tkTq0XMacF-e4


    HOW TO SETUP SERVER

    1. Download and Install JDK 7u80 Java SE Runtime Environment 7 - Downloads | Oracle Technology Network | Oracle

    2. Set JAVA_HOME to your java installed path. Default: "C:\Program Files\Java\jdk1.7.0_80"

    WIN + pause > "Advanced system settings" > Advanced > "Environment Variable" > "System Variables"

    3. Install MySQL Database Server on Port 3306

    Change the "root" password for more security (or simply leave it)

    for Example:

    I'm using "HeidiSQL v9.2" to manage my databases
    Open HeidiSQL > Tools > User manager > (here you can Add or Modify Users and Passwords)
    (Included in Repack) if you use Navicat, it probably can't import SQL to DB. but it's your choise

    Username: root
    Password: *anything you want* i set "GiGatRoon" (make sure to add to all GameServer Config files)

    4. Open "HeidiSQL" or your favorite MySQL Manager

    Create a new Database "ac47_server_gs" and then select it.
    Import AC-Game\sql\ac47_server_gs.sql (in HeidiSQL, Press Ctrl+O)

    5. Open "HeidiSQL" again (if closed)

    Create a new Database "ac47_server_ls" and then again select it.
    Import AC-Login\sql\ac47_server_ls.sql (in HeidiSQL, Press Ctrl+O)

    6. Now you should have two new Databases:

    ac47_server_gs
    ac47_server_ls

    7. Open your login server db "ac47_server_ls"

    Find "gameservers" table and open it

    Add id:1 Mask:127.0.0.1 Password:*anything you want* i set "GiGatRoon"

    Id .................: can be 1 - 127 (any integer number but it shows Retail Server Name)
    Mask ...........: IP Address Template of the your GameServer
    Password ...: password for successful authentication of the game server

    You can get full ServerIds from Client (L10N\ENU\data\data.pak)
    Spoiler:
    GameServer Ids + Names (NA Retail Like)
    <?xml version="1.0" encoding="utf-16"?>
    <servers>
    <server>
    <id>2</id>
    <name>Israphel</name>
    </server>
    <server>
    <id>66</id>
    <name>Kahrun</name>
    </server>
    <server>
    <id>5</id>
    <name>Tiamat</name>
    </server>
    <server>
    <id>1</id>
    <name>Siel</name>
    </server>
    <server>
    <id>40</id>
    <name>[FRA] Urtem</name>
    <lang>FRA</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>31</id>
    <name>[ENG] Spatalos</name>
    <lang>ENG</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>35</id>
    <name>[ENG] Gorgos</name>
    <lang>ENG</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>41</id>
    <name>[FRA] Vidar</name>
    <lang>FRA</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>34</id>
    <name>[ENG] Perento</name>
    <lang>ENG</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>3</id>
    <name>Nezekan</name>
    </server>
    <server>
    <id>4</id>
    <name>Zikel</name>
    </server>
    <server>
    <id>6</id>
    <name>[East] Triniel</name>
    <lang>ENG</lang>
    <time_zone>-6</time_zone>
    <time_disp>East Coast</time_disp>
    </server>
    <server>
    <id>7</id>
    <name>[West] Kaisinel</name>
    <lang>ENG</lang>
    <time_zone>-8</time_zone>
    <time_disp>West Coast</time_disp>
    </server>
    <server>
    <id>8</id>
    <name>[East] Lumiel</name>
    <lang>ENG</lang>
    <time_zone>-6</time_zone>
    <time_disp>East Coast</time_disp>
    </server>
    <server>
    <id>9</id>
    <name>[West] Yustiel</name>
    <lang>ENG</lang>
    <time_zone>-8</time_zone>
    <time_disp>West Coast</time_disp>
    </server>
    <server>
    <id>10</id>
    <name>[East] Marchutan</name>
    <lang>ENG</lang>
    <time_zone>-6</time_zone>
    <time_disp>East Coast</time_disp>
    </server>
    <server>
    <id>11</id>
    <name>[West] Ariel</name>
    <lang>ENG</lang>
    <time_zone>-8</time_zone>
    <time_disp>West Coast</time_disp>
    </server>
    <server>
    <id>12</id>
    <name>[East] Azphel</name>
    <lang>ENG</lang>
    <time_zone>-6</time_zone>
    <time_disp>East Coast</time_disp>
    </server>
    <server>
    <id>13</id>
    <name>[West] Fregion</name>
    <lang>ENG</lang>
    <time_zone>-8</time_zone>
    <time_disp>West Coast</time_disp>
    </server>
    <server>
    <id>14</id>
    <name>[East] Meslamtaeda</name>
    <lang>ENG</lang>
    <time_zone>-6</time_zone>
    <time_disp>East Coast</time_disp>
    </server>
    <server>
    <id>15</id>
    <name>[West] Ereshkigal</name>
    <lang>ENG</lang>
    <time_zone>-8</time_zone>
    <time_disp>West Coast</time_disp>
    </server>
    <server>
    <id>16</id>
    <name>[East] Beritra</name>
    <lang>ENG</lang>
    <time_zone>-6</time_zone>
    <time_disp>East Coast</time_disp>
    </server>
    <server>
    <id>17</id>
    <name>[West] Tiamat</name>
    <lang>ENG</lang>
    <time_zone>-8</time_zone>
    <time_disp>West Coast</time_disp>
    </server>
    <server>
    <id>18</id>
    <name>[East] Changarnerk</name>
    <lang>ENG</lang>
    <time_zone>-6</time_zone>
    <time_disp>East Coast</time_disp>
    </server>
    <server>
    <id>19</id>
    <name>[West] Quairerk</name>
    <lang>ENG</lang>
    <time_zone>-8</time_zone>
    <time_disp>West Coast</time_disp>
    </server>
    <server>
    <id>20</id>
    <name>[East] Kidorun</name>
    <lang>ENG</lang>
    <time_zone>-6</time_zone>
    <time_disp>East Coast</time_disp>
    </server>
    <server>
    <id>21</id>
    <name>[West] Meniherk</name>
    <lang>ENG</lang>
    <time_zone>-8</time_zone>
    <time_disp>West Coast</time_disp>
    </server>
    <server>
    <id>22</id>
    <name>[East] Zemurru</name>
    <lang>ENG</lang>
    <time_zone>-6</time_zone>
    <time_disp>East Coast</time_disp>
    </server>
    <server>
    <id>23</id>
    <name>[West] Kasaka</name>
    <lang>ENG</lang>
    <time_zone>-8</time_zone>
    <time_disp>West Coast</time_disp>
    </server>
    <server>
    <id>24</id>
    <name>[East] Lugbug</name>
    <lang>ENG</lang>
    <time_zone>-6</time_zone>
    <time_disp>East Coast</time_disp>
    </server>
    <server>
    <id>25</id>
    <name>[West] Fasimedes</name>
    <lang>ENG</lang>
    <time_zone>-8</time_zone>
    <time_disp>West Coast</time_disp>
    </server>
    <server>
    <id>26</id>
    <name>[East] Jucleas</name>
    <lang>ENG</lang>
    <time_zone>-6</time_zone>
    <time_disp>East Coast</time_disp>
    </server>
    <server>
    <id>27</id>
    <name>[West] Michalis</name>
    <lang>ENG</lang>
    <time_zone>-8</time_zone>
    <time_disp>West Coast</time_disp>
    </server>
    <server>
    <id>28</id>
    <name>[East] Calon</name>
    <lang>ENG</lang>
    <time_zone>-6</time_zone>
    <time_disp>East Coast</time_disp>
    </server>
    <server>
    <id>29</id>
    <name>[West] Sakmis</name>
    <lang>ENG</lang>
    <time_zone>-8</time_zone>
    <time_disp>West Coast</time_disp>
    </server>
    <server>
    <id>30</id>
    <name>[East] Lavirintos</name>
    <lang>ENG</lang>
    <time_zone>-6</time_zone>
    <time_disp>East Coast</time_disp>
    </server>
    <server>
    <id>32</id>
    <name>[ENG] Telemachus</name>
    <lang>ENG</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>33</id>
    <name>[ENG] Castor</name>
    <lang>ENG</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>36</id>
    <name>[GER] Kromede</name>
    <lang>GER</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>37</id>
    <name>[GER] Thor</name>
    <lang>GER</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>38</id>
    <name>[GER] Votan</name>
    <lang>GER</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>39</id>
    <name>[GER] Balder</name>
    <lang>GER</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>42</id>
    <name>[FRA] Suthran</name>
    <lang>FRA</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>43</id>
    <name>[ENG] Munin</name>
    <lang>ENG</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>44</id>
    <name>[GER] Lephar</name>
    <lang>GER</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>45</id>
    <name>[FRA] Deltras</name>
    <lang>FRA</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>46</id>
    <name>[ENG] Kahrun</name>
    <lang>ENG</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>47</id>
    <name>[GER] Nerthus</name>
    <lang>GER</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>48</id>
    <name>[FRA] Arbolu</name>
    <lang>FRA</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>49</id>
    <name>[ENG] Kalil</name>
    <lang>ENG</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>50</id>
    <name>[GER] Vindacci</name>
    <lang>GER</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>51</id>
    <name>[FRA] Halcyone</name>
    <lang>FRA</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>52</id>
    <name>[ENG] Sataloca</name>
    <lang>ENG</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>53</id>
    <name>[GER] Hellion</name>
    <lang>GER</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>54</id>
    <name>[FRA] Orissa</name>
    <lang>FRA</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>55</id>
    <name>[ENG] Sigyn</name>
    <lang>ENG</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>56</id>
    <name>[GER] Sif</name>
    <lang>GER</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>57</id>
    <name>[FRA] Freyr</name>
    <lang>FRA</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>58</id>
    <name>[ENG] Jebal</name>
    <lang>ENG</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>59</id>
    <name>[GER] Hisui</name>
    <lang>GER</lang>
    <time_zone>+1</time_zone>
    <time_disp>GMT+1</time_disp>
    </server>
    <server>
    <id>60</id>
    <name>Richelle</name>
    </server>
    <server>
    <id>61</id>
    <name>Outremus</name>
    </server>
    <server>
    <id>62</id>
    <name>Anuhart</name>
    </server>
    <server>
    <id>63</id>
    <name>Yamennes</name>
    </server>
    <server>
    <id>64</id>
    <name>Stormwing</name>
    </server>
    <server>
    <id>65</id>
    <name>Vanktrist</name>
    </server>
    <server>
    <id>67</id>
    <name>Beritra</name>
    </server>
    <server>
    <id>68</id>
    <name>Vasharti</name>
    </server>
    <server>
    <id>69</id>
    <name>Raksha</name>
    </server>
    <server>
    <id>70</id>
    <name>Ariana</name>
    </server>
    <server>
    <id>71</id>
    <name>Garnon</name>
    </server>
    <server>
    <id>100</id>
    <name>Test Server</name>
    </server>
    <server>
    <id>101</id>
    <name>Test Server 2</name>
    </server>
    <server>
    <id>127</id>
    <name>Event</name>
    </server>
    <server>
    <id>109</id>
    <name>Test Instance Server</name>
    </server>
    <server>
    <id>110</id>
    <name>Test Fast-Track Server</name>
    </server>
    <server>
    <id>111</id>
    <name>Fast-Track Server</name>
    </server>
    <server>
    <id>112</id>
    <name>Fast-Track Server 2</name>
    </server>
    <server>
    <id>113</id>
    <name>Fast-Track Server 3</name>
    </server>
    <server>
    <id>114</id>
    <name>Fast-Track Server 4</name>
    </server>
    <server>
    <id>115</id>
    <name>Instance Server</name>
    </server>
    <server>
    <id>116</id>
    <name>Instance Server</name>
    </server>
    <server>
    <id>117</id>
    <name>Instance Server</name>
    </server>
    <server>
    <id>118</id>
    <name>Instance Server</name>
    </server>
    <server>
    <id>119</id>
    <name>Instance Server</name>
    </server>
    <server>
    <id>120</id>
    <name>Instance Server</name>
    </server>
    <server>
    <id>121</id>
    <name>Panesterra</name>
    </server>
    <server>
    <id>122</id>
    <name>Panesterra</name>
    </server>
    <server>
    <id>123</id>
    <name>Panesterra</name>
    </server>
    <server>
    <id>124</id>
    <name>Panesterra</name>
    </server>
    <server>
    <id>125</id>
    <name>Panesterra</name>
    </server>
    <server>
    <id>126</id>
    <name>Panesterra</name>
    </server>
    <server>
    <id>127</id>
    <name>Event</name>
    </server>
    </servers>

    8. Now GameServer Configuration:

    AC-Chat
    AC-Login
    AC-Game

    AC-Chat\config\chatserver.properties
    Spoiler:
    # ----------------------------
    # Chat Server Config's:
    # ----------------------------
    # CS will listen for connections on specified address
    # need to be your external Ip of your Live server
    chatserver.network.client.address = localhost:10241

    # Address that will be used by CS to listen for GS connections
    # Use instead of "localhost" or "127.0.0.1" your LAN IP if you wish access from outside.
    # Set up a new MySQL user with your LAN IP and grant access to the both LS and GS databases
    chatserver.network.gameserver.address = localhost:9021

    # Password to match for successful authentication of the game server
    # NOTE: Don't forget to add your password!
    chatserver.network.gameserver.password = GiGatRoon


    AC-Login\config\network\database.properties
    Spoiler:
    # ----------------------------
    # Database Config's:
    # ----------------------------

    # This class represents database driver class that will be used while connecting to database
    database.driver = com.mysql.jdbc.Driver

    # This is database url.
    # Use instead of "localhost" or "127.0.0.1" your LAN IP if you wish access from outside.
    # Set up a new MySQL user with your LAN IP and grant access to the both LS and GS databases
    database.url = jdbc:mysql://localhost:3306/ac47_server_ls?useUnicode=true&characterEncoding=UTF-8

    # Database user
    database.user = root

    # Database password
    # NOTE: Change this! Root password is not safe!
    database.password = GiGatRoon


    AC-Login\config\network\network.properties
    Spoiler:
    # ----------------------------
    # Network Config's:
    # ----------------------------

    # LoginServer will listen for connections on specified port
    loginserver.network.client.port = 2106

    # LoginServer will bind specified network interface
    # * - bind all interfaces
    # or can be 127.0.0.1
    loginserver.network.client.host = *

    # How many times player can try to login before he get's banned for bruteforcing
    loginserver.network.client.logintrybeforeban = 5

    # For what time in minutes player should be banned in case of bruteforcing
    loginserver.network.client.bantimeforbruteforcing = 15

    # Host that will be used by LS to listen for GS connections
    # or can be 127.0.0.1
    loginserver.network.gameserver.host = *

    # Port that will be used by LS to listen for GS connections
    loginserver.network.gameserver.port = 9014

    # Nuber of additional threads for NIO that will handle only reading
    loginserver.network.nio.threads.read = 0

    # Nuber of additional threads for NIO that will handle only writing
    loginserver.network.nio.threads.write = 0

    # Create accounts automatically or not?
    loginserver.accounts.autocreate = true


    AC-Game\config\network\database.properties
    Spoiler:
    # ----------------------------
    # Database Config's:
    # ----------------------------

    # This class represents database driver class that will be used while connecting to database
    database.driver = com.mysql.jdbc.Driver

    # This is database url.
    # Use instead of "localhost" or "127.0.0.1" your LAN IP if you wish access from outside.
    # Set up a new MySQL user with your LAN IP and grant access to the both LS and GS databases
    database.url = jdbc:mysql://127.0.0.1:3306/ac47_server_gs?useUnicode=true&characterEncoding=UTF-8

    # Database user
    database.user = root

    # Database password
    # NOTE: Change this! Root password is not safe!
    database.password = GiGatRoon


    AC-Game\config\network\ipconfig.xml
    For LAN: 127.0.0.1 WAN(Internet): your External IP Address
    Spoiler:
    <ipconfig default="127.0.0.1">
    <!--<iprange min="192.168.0.0" max="192.168.255.255" address="192.168.0.10"/>
    <iprange min="10.0.0.0" max="10.255.255.255" address="10.0.0.0"/>
    <iprange min="192.168.4.0" max="192.168.4.255" address="192.168.4.0"/>
    <iprange min="127.0.0.1" max="127.0.255.255" address="127.0.0.1"/>-->
    </ipconfig>


    AC-Game\config\network\network.properties
    Spoiler:
    # ----------------------------
    # Network Config's:
    # ----------------------------

    # Port that will be used to listen for client connections
    gameserver.network.client.port = 7777

    # Host that will be used to listen for client connections
    # Use instead of "localhost" or "127.0.0.1" your LAN IP if you wish access from outside.
    # Set up a new MySQL user with your LAN IP and grant access to the both LS and GS databases
    gameserver.network.client.host = *

    # Maximum online players on the server
    gameserver.network.client.maxplayers = 1000

    # Address of login server
    # Use instead of "localhost" or "127.0.0.1" your LAN IP if you wish access from outside.
    # Set up a new MySQL user with your LAN IP and grant access to the both LS and GS databases
    gameserver.network.login.address = localhost:9014

    # Id of this game server
    gameserver.network.login.gsid = 1

    # Password of this game server
    gameserver.network.login.password = GiGatRoon

    # Address of chat server
    # Ip and port of chat server should be accessible from
    # 1) game server
    # 2) all connected clients
    # Use instead of "localhost" or "127.0.0.1" your LAN IP if you wish access from outside.
    # Set up a new MySQL user with your LAN IP and grant access to the both LS and GS databases
    gameserver.network.chat.address = localhost:9021

    # Password of this game server for chat server
    gameserver.network.chat.password = GiGatRoon


    AC-Game\config\main\gameserver.properties
    Spoiler:
    # Name of your loginserver database
    # MySQL5AbyssRankDAO fix to exclude GM/Staff from Abyss Ranking list
    # Default: ac47_server_ls

    loginserver.database.name = ac47_server_ls


    If you need to make Live Aion Server (Not LAN)
    =========================================
    Open these ports (Incoming and Outgoing)
    3306 (MySQL Database Server)
    10241 (Chat Server)
    2106 (Login Server)
    7777 (GameServer for client connections)

    All the above ports based on your configuration

    Game Server Configuration is finished. now just use Launcher.bat to start three Servers. it makes you 1-3 minutes to full startup (based on ur PC).

    after, Open Aion Client using the following Command Line:
    as Auto Create Account is Enabled so you can now login using every Username and Password you want.

    Code:
    start bin32\aion.bin -ip:127.0.0.1 -port:2106 -cc:1 -lang:enu -noweb -nowebshop -nokicks -ncg -noauthgg -ls -charnamemenu -ingameshop -DEVMODE "con_disable_console 0" -DEVMODE "g_chatlog 1" -DEVMODE "g_freefly 1" -DEVMODE "g_auto_disconnect 0"
    Don't forget to put NoIP DLL into "bin32" folder of your Aion installation.


    GeoData:
    =======

    if you want to enable GeoData, first need to get geo.7z from my SVN trunk\AC-Tools\AC-GEO
    then extract it inside AC-Game\data\geo Enable it via Configs:

    Code:
    # ----------------------------
    # Geodata config's:
    # ----------------------------
    # Enable Geodata (heights and meshes)
    # Default: false
    gameserver.geodata.enable = true
    Last edited by GiGatR00n; 17-08-15 at 08:20 AM. Reason: Some Issue Fixed


  2. #2
    https://m.me/MakrotekLLC master_unknown is offline
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    1,170Posts

    Re: Aion-Core v4.7.5.x NO LICENSE SYSTEM [GameServer SETUP]

    Like what I said on the previous post on your original Thread. I kinda revisiting Aion so I may ask what is Geo data for?
    Professional Game Launchers at Lowest Price
    >> CLICK HERE (RZ THREAD) <<

  3. #3
    Member GiGatR00n is offline
    MemberRank
    Oct 2011 Join Date
    Under@shesLocation
    54Posts

    Re: Aion-Core v4.7.5.x NO LICENSE SYSTEM [GameServer SETUP]

    Geodata (heights and meshes)

    GeoData is used to determines correct Z-Position by using Collision Detection Formulas .

    It's like a tiny Physics Engine which used on modern games.

    When two rectangle collides each other, an event has been occurred using a simple mathematics formula, and the programmer makes correct decision based on it for ex. Killing Enemies, Shooting Targets, ...

    Formula Credits: @Nepster
    Code:
    /**
     * Check if two rectangles collide
     * x_1, y_1, width_1, and height_1 define the boundaries of the first rectangle
     * x_2, y_2, width_2, and height_2 define the boundaries of the second rectangle
     */
    boolean rectangle_collision(float x_1, float y_1, float width_1, float height_1, float x_2, float y_2, float width_2, float height_2)
    {
      return !(x_1 > x_2+width_2 || x_1+width_1 < x_2 || y_1 > y_2+height_2 || y_1+height_1 < y_2);
    }




    Last edited by GiGatR00n; 03-08-15 at 06:26 PM.

  4. #4

    Re: Aion-Core v4.7.5.x NO LICENSE SYSTEM [GameServer SETUP]

    Alright! I got the server running, updated through the NcSoft client and made sure it was NA. Server works, but my client never actually gets to the character select screen. I wonder if I did something wrong?

  5. #5
    Ultimate Member Ness199X is offline
    MemberRank
    Jul 2013 Join Date
    185Posts

    Re: Aion-Core v4.7.5.x NO LICENSE SYSTEM [GameServer SETUP]

    The only live client that works with this server is the Gameforge client. NA is on 4.8 which won't work due to packet changes.

    You'll need to change the countrycode to "2" (in both gameserver.properties and in the client command line ("-cc:2")) but otherwise it works fine.

  6. #6
    The endless wave... DamSF is offline
    True MemberRank
    Jun 2012 Join Date
    Ash LakeLocation
    286Posts

    Re: Aion-Core v4.7.5.x NO LICENSE SYSTEM [GameServer SETUP]

    These server files doesn't work on 4.8 right? Anyone knows where I can get a downgrade?

  7. #7
    Registered Flattery is offline
    MemberRank
    Aug 2015 Join Date
    8Posts

    Re: Aion-Core v4.7.5.x NO LICENSE SYSTEM [GameServer SETUP]

    Hello, I have encountered an error, but could not figure out how to solve it.


    Spoiler:

    Starting Aion-Core GameServer in DEVELOPMENT mode.
    Listening for transport dt_socket at address: 8998
    18:11:08.589 INFO [main]: - JavaAgent [Callback Support] is configured.
    18:11:08.651 INFO [main]: - Using default implementation for ThreadExecutor
    18:11:08.682 INFO [main]: - Initialized Scheduler Signaller of type: class org.q
    uartz.core.SchedulerSignalerImpl
    18:11:08.682 INFO [main]: - Quartz Scheduler v.2.1.7 created.
    18:11:08.682 INFO [main]: - RAMJobStore initialized.
    18:11:08.698 INFO [main]: - Scheduler meta-data: Quartz Scheduler (v2.1.7) 'Quar
    tzScheduler' with instanceId 'NON_CLUSTERED'
    Scheduler class: 'org.quartz.core.QuartzScheduler' - running locally.
    NOT STARTED.
    Currently in standby mode.
    Number of jobs executed: 0
    Using thread pool 'org.quartz.simpl.SimpleThreadPool' - with 1 threads.
    Using job-store 'org.quartz.simpl.RAMJobStore' - which does not support persis
    tence. and is not clustered.
    ========================[ =========================== ]========================
    ========================[ ==========DATABASE========= ]========================
    18:11:09.571 INFO [main]: - Successfully connected to database
    18:11:11.662 ERROR[main]: - Java Compiler ERROR: cannot find symbol
    symbol : class PlayerLoginRewardDAO
    location: package com.aionemu.gameserver.dao
    Source: /C:/XXX/AC-Game/./data/scripts/system/databa
    se/mysql5/MySQL5PlayerLoginRewardDAO.java
    Line: 47
    Column: 34
    18:11:11.662 ERROR[main]: - Java Compiler ERROR: cannot find symbol
    symbol : class LoginReward
    location: package com.aionemu.gameserver.model.gameobjects.player
    Source: /C:/XXX/AC-Game/./data/scripts/system/databa
    se/mysql5/MySQL5PlayerLoginRewardDAO.java
    Line: 48
    Column: 55
    18:11:11.662 ERROR[main]: - Java Compiler ERROR: cannot find symbol
    symbol: class PlayerLoginRewardDAO
    Source: /C:/XXX/AC-Game/./data/scripts/system/databa
    se/mysql5/MySQL5PlayerLoginRewardDAO.java
    Line: 54
    Column: 49
    18:11:11.662 ERROR[main]: - Java Compiler ERROR: cannot find symbol
    symbol : class LoginReward
    location: class mysql5.MySQL5PlayerLoginRewardDAO
    Source: /C:/XXX/AC-Game/./data/scripts/system/databa
    se/mysql5/MySQL5PlayerLoginRewardDAO.java
    Line: 69
    Column: 16
    18:11:11.927 ERROR[main]: - Java Compiler ERROR: cannot find symbol
    symbol : class WebshopDAO
    location: package com.aionemu.gameserver.dao
    Source: /C:/XXX/AC-Game/./data/scripts/system/databa
    se/mysql5/MySQL5WebshopDAO.java
    Line: 35
    Column: 34
    18:11:11.943 ERROR[main]: - Java Compiler ERROR: cannot find symbol
    symbol : class Webshop
    location: package com.aionemu.gameserver.model
    Source: /C:/XXX/AC-Game/./data/scripts/system/databa
    se/mysql5/MySQL5WebshopDAO.java
    Line: 37
    Column: 36
    18:11:11.943 ERROR[main]: - Java Compiler ERROR: cannot find symbol
    symbol: class WebshopDAO
    Source: /C:/XXX/AC-Game/./data/scripts/system/databa
    se/mysql5/MySQL5WebshopDAO.java
    Line: 48
    Column: 39
    18:11:11.943 ERROR[main]: - Java Compiler ERROR: cannot find symbol
    symbol : class Webshop
    location: class mysql5.MySQL5WebshopDAO
    Source: /C:/XXX/AC-Game/./data/scripts/system/databa
    se/mysql5/MySQL5WebshopDAO.java
    Line: 52
    Column: 16
    18:11:12.379 ERROR[main]: - Java Compiler ERROR: method does not override or imp
    lement a method from a supertype
    Source: /C:/XXX/AC-Game/./data/scripts/system/databa
    se/mysql5/MySQL5PlayerLoginRewardDAO.java
    Line: 63
    Column: 9
    18:11:12.395 ERROR[main]: - Java Compiler ERROR: cannot find symbol
    symbol : class LoginReward
    location: class mysql5.MySQL5PlayerLoginRewardDAO
    Source: /C:/XXX/AC-Game/./data/scripts/system/databa
    se/mysql5/MySQL5PlayerLoginRewardDAO.java
    Line: 87
    Column: 28
    18:11:12.411 ERROR[main]: - Java Compiler ERROR: method does not override or imp
    lement a method from a supertype
    Source: /C:/XXX/AC-Game/./data/scripts/system/databa
    se/mysql5/MySQL5PlayerLoginRewardDAO.java
    Line: 68
    Column: 9
    18:11:12.426 ERROR[main]: - Java Compiler ERROR: method does not override or imp
    lement a method from a supertype
    Source: /C:/XXX/AC-Game/./data/scripts/system/databa
    se/mysql5/MySQL5PlayerLoginRewardDAO.java
    Line: 90
    Column: 9
    18:11:12.442 ERROR[main]: - Java Compiler ERROR: method does not override or imp
    lement a method from a supertype
    Source: /C:/XXX/AC-Game/./data/scripts/system/databa
    se/mysql5/MySQL5PlayerLoginRewardDAO.java
    Line: 105
    Column: 9
    18:11:12.467 ERROR[main]: - Java Compiler ERROR: method does not override or imp
    lement a method from a supertype
    Source: /C:/XXX/AC-Game/./data/scripts/system/databa
    se/mysql5/MySQL5PlayerLoginRewardDAO.java
    Line: 123
    Column: 9
    18:11:12.481 ERROR[main]: - Java Compiler ERROR: method does not override or imp
    lement a method from a supertype
    Source: /C:/XXX/AC-Game/./data/scripts/system/databa
    se/mysql5/MySQL5PlayerLoginRewardDAO.java
    Line: 147
    Column: 9
    18:11:12.597 ERROR[main]: - Java Compiler ERROR: cannot find symbol
    symbol : class Webshop
    location: class mysql5.MySQL5WebshopDAO
    Source: /C:/XXX/AC-Game/./data/scripts/system/databa
    se/mysql5/MySQL5WebshopDAO.java
    Line: 53
    Column: 19
    18:11:12.617 ERROR[main]: - Java Compiler ERROR: cannot find symbol
    symbol : class Webshop
    location: class mysql5.MySQL5WebshopDAO
    Source: /C:/XXX/AC-Game/./data/scripts/system/databa
    se/mysql5/MySQL5WebshopDAO.java
    Line: 53
    Column: 49
    18:11:12.636 ERROR[main]: - Java Compiler ERROR: cannot find symbol
    symbol: class Webshop
    Source: /C:/XXX/AC-Game/./data/scripts/system/databa
    se/mysql5/MySQL5WebshopDAO.java
    Line: 58
    Column: 36
    18:11:12.653 ERROR[main]: - Java Compiler ERROR: method does not override or imp
    lement a method from a supertype
    Source: /C:/XXX/AC-Game/./data/scripts/system/databa
    se/mysql5/MySQL5WebshopDAO.java
    Line: 51
    Column: 5
    18:11:12.667 ERROR[main]: - Java Compiler ERROR: method does not override or imp
    lement a method from a supertype
    Source: /C:/XXX/AC-Game/./data/scripts/system/databa
    se/mysql5/MySQL5WebshopDAO.java
    Line: 67
    Column: 5
    18:11:12.681 ERROR[main]: - Java Compiler ERROR: method does not override or imp
    lement a method from a supertype
    Source: /C:/XXX/AC-Game/./data/scripts/system/databa
    se/mysql5/MySQL5WebshopDAO.java
    Line: 80
    Column: 5
    18:11:12.707 ERROR[main]: - Critical Error - Thread: main terminated abnormaly:
    java.lang.Error: Error while compiling classes
    java.lang.Error: Error while compiling classes
    at com.aionemu.commons.database.dao.DAOManager.init(DAOManager.java:73)
    ~[ac-commons-1.3.jar:na]
    at com.aionemu.gameserver.GameServer.initUtilityServicesAndConfig(Unknow
    n Source) ~[AC-Game.jar:na]
    at com.aionemu.gameserver.GameServer.main(Unknown Source) ~[AC-Game.jar:
    na]
    Caused by: java.lang.RuntimeException: Error while compiling classes
    at com.aionemu.commons.scripting.impl.javacompiler.ScriptCompilerImpl.do
    Compilation(ScriptCompilerImpl.java:194) ~[ac-commons-1.3.jar:na]
    at com.aionemu.commons.scripting.impl.javacompiler.ScriptCompilerImpl.co
    mpile(ScriptCompilerImpl.java:163) ~[ac-commons-1.3.jar:na]
    at com.aionemu.commons.scripting.impl.ScriptContextImpl.init(ScriptConte
    xtImpl.java:141) ~[ac-commons-1.3.jar:na]
    at com.aionemu.commons.scripting.scriptmanager.ScriptManager.load(Script
    Manager.java:96) ~[ac-commons-1.3.jar:na]
    at com.aionemu.commons.database.dao.DAOManager.init(DAOManager.java:70)
    ~[ac-commons-1.3.jar:na]
    ... 2 common frames omitted
    Last edited by Flattery; 06-08-15 at 02:53 AM.

  8. #8
    Member GiGatR00n is offline
    MemberRank
    Oct 2011 Join Date
    Under@shesLocation
    54Posts

    Re: Aion-Core v4.7.5.x NO LICENSE SYSTEM [GameServer SETUP]

    Hello, I have followed the steps exactly but have come up with an error.
    this is not my release. Just See your errors list. you can find many Java Classes that missed. So Download My Full Release and never mix it with ur stuffs.

    and also, don't star Aion Servers in DEVELOPMENT mode. It's Only for Devs
    Last edited by GiGatR00n; 06-08-15 at 03:03 AM.

  9. #9
    https://m.me/MakrotekLLC master_unknown is offline
    True MemberRank
    Oct 2004 Join Date
    HellLocation
    1,170Posts

    Re: Aion-Core v4.7.5.x NO LICENSE SYSTEM [GameServer SETUP]

    Im not sure as to why you people had these issue where WE download from the same source.
    Professional Game Launchers at Lowest Price
    >> CLICK HERE (RZ THREAD) <<

  10. #10
    The endless wave... DamSF is offline
    True MemberRank
    Jun 2012 Join Date
    Ash LakeLocation
    286Posts

    Re: Aion-Core v4.7.5.x NO LICENSE SYSTEM [GameServer SETUP]

    We may have downloaded from the same source, but we don't have the same machine...

  11. #11
    Hardcore Member podpol is offline
    MemberRank
    Mar 2015 Join Date
    133Posts

    Re: Aion-Core v4.7.5.x NO LICENSE SYSTEM [GameServer SETUP]

    Hello have few problems when playet go out from the world next enter he will be at bind point...
    Pls help to make it saving coordiantes at DB?!

    2)
    When enchanting the stones like +HP/+atack... some times lose few of them from the closes when fail to enchant...

    and you have made great job thanks any way!!!

  12. #12
    Member GiGatR00n is offline
    MemberRank
    Oct 2011 Join Date
    Under@shesLocation
    54Posts

    Re: Aion-Core v4.7.5.x NO LICENSE SYSTEM [GameServer SETUP]

    Hello have few problems when playet go out from the world next enter he will be at bind point...
    Pls help to make it saving coordiantes at DB?!
    GameServer working perfectly. it's all becuz of how you shutdown your GameServer.
    if you are ingame, Just type in Chat Window, //sys shutdown
    and if you are outside of Game, Just Select GameServer Console Window and type exit

    and also, Open AC-Game\config\main\periodicsave.properties and change to:
    Spoiler:
    # ----------------------------
    # Periodic save intervals:
    # ----------------------------
    # WARNING:
    # With 500 player online saving can be up to 10 seconds
    # (it depends on hardware, changes in item locations, new acquisitions etc)
    # Generally accepted interval is 15-20 minutes.

    # Time in seconds for saving player data (player, abyss rank, quests, skills)
    # Default: 900 (15 minutes)
    gameserver.periodicsave.player.general = 30

    # Time in seconds for saving player items and item stones
    # Default: 900 (15 minutes)
    gameserver.periodicsave.player.items = 30

    # Time in seconds for saving legion wh items and item stones
    # Default: 1200 (20 minutes)
    gameserver.periodicsave.legion.items = 30

    # Time in seconds for saving broker
    # Default: 1500 (25 minutes)
    gameserver.periodicsave.broker = 30

    # Time in seconds for saving/updating pet mood data
    # Default: 5 (retail is 4-5 seconds)
    gameserver.periodicsave.player.pets = 5


    2)
    When enchanting the stones like +HP/+atack... some times lose few of them from the closes when fail to enchant...
    It's Normal (Not a bug) and also NA Retail Like.
    When Enchanting or Socketing, we have a Fail Rate. so sometimes, you fail, cuz of your bad luck

  13. #13
    Hardcore Member podpol is offline
    MemberRank
    Mar 2015 Join Date
    133Posts

    Re: Aion-Core v4.7.5.x NO LICENSE SYSTEM [GameServer SETUP]

    Thanks for you answer!

    I have done all as you tell me but still it is not saving the position of Players.
    Also as i know server must save position on left the game, but it is not. Always im at bind poit stone.

    and for exmpl. at local pc i even do not have buffs on top of client but loock like they are working not showing.

    some other thoughts?

    hope you will help.

  14. #14
    The endless wave... DamSF is offline
    True MemberRank
    Jun 2012 Join Date
    Ash LakeLocation
    286Posts

    Re: Aion-Core v4.7.5.x NO LICENSE SYSTEM [GameServer SETUP]

    Which are the required specs to run this server?

  15. #15
    Member GiGatR00n is offline
    MemberRank
    Oct 2011 Join Date
    Under@shesLocation
    54Posts

    Re: Aion-Core v4.7.5.x NO LICENSE SYSTEM [GameServer SETUP]

    Which are the required specs to run this server?
    you need at least 8GB Ram and also 2-Core CPU (Intel or AMD) to supporting 30 users
    Last edited by GiGatR00n; 10-08-15 at 05:39 PM.



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