Step 1: Open Ports on the Router:
Port 80
Port 2106
Port 7777
Port 10241
Then test Ports:
Goto "Custom Port Test" in the middle of the Page and put the Port Number in the Field "Port Number:"
Then Press "Scan Port"
Green your Port is open, Red is not good
When all Ports "GREEN" then go to Step 2!
Step 2: Configure the Server Emulator:
Login Server -> config -> network -> network.properties
Game Server -> config -> network -> network.properties
Game Server -> config -> network -> ipconfig.xml
Chat Server -> config -> network -> network.properties
Step 3: Configure the Game:
Create Start-Aion.bat in the Aion-Game Folder
Put d3d8thk.dll to Aion/bin32
Thats all.....good luck
Edit:
So hat es bei mir funktioniert und ich hatte selbst davon keine Ahnung!
So it worked for me and I myself had no idea about!
Der DANK geht an alle die irgend wann einmal etwas zu dem Thema hier im Forum gepostet haben!
The THANKS goes out to all the some time or another have posted something on the subject here in the forum!
Port 80
Port 2106
Port 7777
Port 10241
Then test Ports:
You must be registered to see links
Goto "Custom Port Test" in the middle of the Page and put the Port Number in the Field "Port Number:"
Then Press "Scan Port"
Green your Port is open, Red is not good
When all Ports "GREEN" then go to Step 2!
Step 2: Configure the Server Emulator:
Login Server -> config -> network -> network.properties
Code:
# ----------------------------
# Network Config's:
# ----------------------------
# LoginServer will listen for connections on specified port
loginserver.network.client.port = 2106
# LoginServer will bind specified network interface
[B]#[/B] [COLOR=#ff0000][B]*[/B][/COLOR] [B]- bind all interfaces[/B]
[COLOR=#ff0000]loginserver.network.client.host[/COLOR] = [COLOR=#ff0000][B]*[/B][/COLOR]
# How many times player can try to login before he get's banned for bruteforcing
loginserver.network.client.logintrybeforeban = 5
# For what time in minutes player should be banned in case of bruteforcing
loginserver.network.client.bantimeforbruteforcing = 15
# Host that will be used by LS to listen for GS connections
[COLOR=#ff0000]loginserver.network.gameserver.host[/COLOR] = [COLOR=#ff0000]*[/COLOR]
# Port that will be used by LS to listen for GS connections
loginserver.network.gameserver.port = 9014
# Nuber of additional threads for NIO that will handle only reading
loginserver.network.nio.threads.read = 0
# Nuber of additional threads for NIO that will handle only writing
loginserver.network.nio.threads.write = 0
# Create accounts automatically or not?
loginserver.accounts.autocreate = true
# Set if the server is in maintenance or not / only gm can login
loginserver.server.maintenance = false
# Set gm level for maintenance mode(Default 3)
loginserver.server.maintenance.gmlevel = 3
# Enable\disable flood protector from 1 ip on account login
loginserver.server.floodprotector = true
loginserver.server.bruteforceprotector = true
# Checking gs if it still alive
loginserver.server.pingpong = true
loginserver.server.pingpong.delay = 3000
# flood manager
# legal reconnection time. if faster - ban for loginserver.network.client.bantimeforbruteforcing min
# seconds
network.fastreconnection.time = 5
# Ip's excluded from flood protection
loginserver.excluded.ips =
Game Server -> config -> network -> network.properties
Code:
# ----------------------------
# Network Config's:
# ----------------------------
# Port that will be used to listen for client connections
gameserver.network.client.port = 7777
# Host that will be used to listen for client connections
[COLOR=#ff0000]gameserver.network.client.host[/COLOR] = [COLOR=#ff0000]*[/COLOR]
# Maximum online players on the server
gameserver.network.client.maxplayers = 100
# Address of login server
[COLOR=#ff0000]gameserver.network.login.address[/COLOR] = [COLOR=#ff0000]127.0.0.1[/COLOR]:9014
# Id of this game server
gameserver.network.login.gsid = 1
# Password of this game server
gameserver.network.login.password = aion
# Address of chat server
# Ip and port of chat server should be accessible from
# 1) game server
# 2) all connected clients
[COLOR=#ff0000]gameserver.network.chat.address[/COLOR] = [COLOR=#ff0000]127.0.0.1[/COLOR]:9021
# Password of this game server for chat server
gameserver.network.chat.password = aion
# Number of extra threads dedicated only to read/write network data.
# Value < 1 means that acceptor thread will also handle read & write.
# Value > 0 means there will be x dedicated read/write threads + 1 acceptor.
gameserver.network.nio.threads = 1
# Number of threads (min) that will be used to execute client packets
gameserver.network.packet.processor.threads.min = 4
# Number of threads (max) that will be used to execute client packets
gameserver.network.packet.processor.threads.max = 4
# Threshold used to decide when packet processor thread should be killed
# It have effect only if min threads != max threads
gameserver.network.packet.processor.threshold.kill = 3
# Threshold used to decide when extra packet processor thread should be spawned
# It have effect only if min threads != max threads
gameserver.network.packet.processor.threshold.spawn = 50
# This will enable or disable the messages for unknown packets
gameserver.network.display.unknownpackets = true
# Enable flood protector
gameserver.network.flood.connections = false
# Flood ms in tick
gameserver.network.flood.tick = 1000
# Short period
gameserver.network.flood.short.warn = 10
gameserver.network.flood.short.reject = 20
gameserver.network.flood.short.tick = 10
# Long period
gameserver.network.flood.long.warn = 30
gameserver.network.flood.long.reject = 60
gameserver.network.flood.long.tick = 60
Game Server -> config -> network -> ipconfig.xml
Code:
<ipconfig default="[COLOR=#ff0000]15.256.265.158[/COLOR]"> [B]<-[/B] [B]YOUR IP[/B] ( found here [URL="http://www.whatismyip.com/"]http://www.whatismyip.com/ [/URL])
<iprange min="10.0.0.0" max="10.255.255.255" address="10.0.0.0"/>
<iprange min="172.16.0.0" max="172.31.255.255" address="172.16.0.0"/>
<iprange min="192.168.0.0" max="192.168.255.255" address="192.168.0.0"/>
<iprange min="127.0.0.1" max="127.0.255.255" address="127.0.0.1"/>
</ipconfig>
Chat Server -> config -> network -> network.properties
Code:
# ----------------------------
# Chat Server Config's:
# ----------------------------
# CS will listen for connections on specified address
# need to be your external Ip of your Live server
[COLOR=#ff0000]chatserver.network.client.address[/COLOR] = [COLOR=#ff0000]*:10241[/COLOR]
# Address that will be used by CS to listen for GS connections
[COLOR=#ff0000]chatserver.network.gameserver.address[/COLOR] = [COLOR=#ff0000]127.0.0.1[/COLOR]:9021
# Password to match for successful authentication of the game server
# NOTE: Don't forget to add your password!
chatserver.network.gameserver.password = aion
# log each channel request from client (debug purposes)
chatserver.log.channel.request = false
# Log requests to invalid channels (debug purposes)
chatserver.log.channel.invalid = false
# Log chat?
chatserver.log.chat = false
# Log chat to DB?
chatserver.log.chat_to_db = false
# delay between messages. seconds. 0 to disable
# strongly recommended
chatserver.chat.message.delay = 30
# Specifies the frequency the chat server will be restarted
# Options: NEVER, DAILY, WEEKLY, MONTHLY
# Default: NEVER
chatserver.restart.frequency =
# Specifies the exact time of day the server should be restarted (of course respecting the frequency)
# Default: 5:00
chatserver.restart.time =
Step 3: Configure the Game:
Create Start-Aion.bat in the Aion-Game Folder
Code:
@[I][B][URL="http://forum.ragezone.com/members/836676.html"]echo[/URL][/B][/I] off
echo Starting Aion ...
start bin32\aion.bin -ip:[COLOR=#ff0000]PUT.YOUR.IP.HERE[/COLOR] -port:2106 -cc:1 -lang:enu -noweb -nowebshop -nokicks -ncg -noauthgg -ls -charnamemenu -ingameshop
Put d3d8thk.dll to Aion/bin32
Thats all.....good luck
Edit:
So hat es bei mir funktioniert und ich hatte selbst davon keine Ahnung!
So it worked for me and I myself had no idea about!
Der DANK geht an alle die irgend wann einmal etwas zu dem Thema hier im Forum gepostet haben!
The THANKS goes out to all the some time or another have posted something on the subject here in the forum!
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