Step 1: Open Ports on the Router:Port 80Port 2106Port 7777Port 10241Then test Ports:
What's My IP Address? - Obsolete Browser Page Goto "Custom Port Test" in the middle of the Page and put the Port Number in the Field "Port Number:"Then Press "Scan Port"Green your Port is open, Red is not good ;)When all Ports "
GREEN" then go to Step 2!
Step 2: Configure the Server Emulator:Login Server -> config -> network -> network.properties
Code:
# ----------------------------# Network Config's:# ----------------------------# LoginServer will listen for connections on specified portloginserver.network.client.port = 2106# LoginServer will bind specified network interface# * - bind all interfacesloginserver.network.client.host = *# How many times player can try to login before he get's banned for bruteforcingloginserver.network.client.logintrybeforeban = 5# For what time in minutes player should be banned in case of bruteforcingloginserver.network.client.bantimeforbruteforcing = 15# Host that will be used by LS to listen for GS connectionsloginserver.network.gameserver.host = *# Port that will be used by LS to listen for GS connectionsloginserver.network.gameserver.port = 9014# Nuber of additional threads for NIO that will handle only readingloginserver.network.nio.threads.read = 0# Nuber of additional threads for NIO that will handle only writingloginserver.network.nio.threads.write = 0# Create accounts automatically or not?loginserver.accounts.autocreate = true# Set if the server is in maintenance or not / only gm can loginloginserver.server.maintenance = false# Set gm level for maintenance mode(Default 3)loginserver.server.maintenance.gmlevel = 3# Enable\disable flood protector from 1 ip on account loginloginserver.server.floodprotector = trueloginserver.server.bruteforceprotector = true# Checking gs if it still aliveloginserver.server.pingpong = trueloginserver.server.pingpong.delay = 3000# flood manager# legal reconnection time. if faster - ban for loginserver.network.client.bantimeforbruteforcing min# secondsnetwork.fastreconnection.time = 5# Ip's excluded from flood protectionloginserver.excluded.ips =
Game Server -> config -> network -> network.properties
Code:
# ----------------------------# Network Config's:# ----------------------------# Port that will be used to listen for client connectionsgameserver.network.client.port = 7777# Host that will be used to listen for client connectionsgameserver.network.client.host = *# Maximum online players on the servergameserver.network.client.maxplayers = 100# Address of login servergameserver.network.login.address = 127.0.0.1:9014# Id of this game servergameserver.network.login.gsid = 1# Password of this game servergameserver.network.login.password = aion# Address of chat server# Ip and port of chat server should be accessible from# 1) game server# 2) all connected clientsgameserver.network.chat.address = 127.0.0.1:9021# Password of this game server for chat servergameserver.network.chat.password = aion# Number of extra threads dedicated only to read/write network data.# Value < 1 means that acceptor thread will also handle read & write.# Value > 0 means there will be x dedicated read/write threads + 1 acceptor.gameserver.network.nio.threads = 1# Number of threads (min) that will be used to execute client packetsgameserver.network.packet.processor.threads.min = 4# Number of threads (max) that will be used to execute client packetsgameserver.network.packet.processor.threads.max = 4# Threshold used to decide when packet processor thread should be killed# It have effect only if min threads != max threadsgameserver.network.packet.processor.threshold.kill = 3# Threshold used to decide when extra packet processor thread should be spawned# It have effect only if min threads != max threadsgameserver.network.packet.processor.threshold.spawn = 50# This will enable or disable the messages for unknown packetsgameserver.network.display.unknownpackets = true# Enable flood protectorgameserver.network.flood.connections = false# Flood ms in tickgameserver.network.flood.tick = 1000# Short periodgameserver.network.flood.short.warn = 10gameserver.network.flood.short.reject = 20gameserver.network.flood.short.tick = 10# Long periodgameserver.network.flood.long.warn = 30gameserver.network.flood.long.reject = 60gameserver.network.flood.long.tick = 60
Game Server -> config -> network -> ipconfig.xml [CODE] [B] config -> network -> network.properties
Code:
# ----------------------------# Chat Server Config's:# ----------------------------# CS will listen for connections on specified address# need to be your external Ip of your Live serverchatserver.network.client.address = *:10241# Address that will be used by CS to listen for GS connectionschatserver.network.gameserver.address = 127.0.0.1:9021# Password to match for successful authentication of the game server# NOTE: Don't forget to add your password!chatserver.network.gameserver.password = aion# log each channel request from client (debug purposes)chatserver.log.channel.request = false# Log requests to invalid channels (debug purposes)chatserver.log.channel.invalid = false# Log chat?chatserver.log.chat = false# Log chat to DB?chatserver.log.chat_to_db = false# delay between messages. seconds. 0 to disable# strongly recommendedchatserver.chat.message.delay = 30# Specifies the frequency the chat server will be restarted# Options: NEVER, DAILY, WEEKLY, MONTHLY# Default: NEVERchatserver.restart.frequency = # Specifies the exact time of day the server should be restarted (of course respecting the frequency)# Default: 5:00chatserver.restart.time =
Step 3: Configure the Game: Create Start-Aion.bat in the Aion-Game Folder
Code:
@echo offecho Starting Aion ...start bin32\aion.bin -ip:PUT.YOUR.IP.HERE -port:2106 -cc:1 -lang:enu -noweb -nowebshop -nokicks -ncg -noauthgg -ls -charnamemenu -ingameshop
Put d3d8thk.dll to Aion/bin32Thats all.....good luck ;)Edit:So hat es bei mir funktioniert und ich hatte selbst davon keine Ahnung!So it worked for me and I myself had no idea about! ;)Der DANK geht an alle die irgend wann einmal etwas zu dem Thema hier im Forum gepostet haben!The THANKS goes out to all the some time or another have posted something on the subject here in the forum!