Was wondering if anyone might have some idea's as to why my chat servers seem's to be in a authentication loop. Been messing with it for a few days and no luck I've added some logging on the chat server side and here is what i'm getting.
Game Server Console
Code:02:16:12.627 INFO [pool-3-thread-6]: - Connected to ChatServer! 02:16:12.657 INFO [pool-4-thread-3]: - GameServer authed successfully IP : 192.168.1.100 Port: 10241 I've also tried localhost and 127.0.0.1 it connects fine but still the same results
Chat Server Console
Code:INFO [04 Apr 02:28:02,405] Player registered from server side 98964 INFO [04 Apr 02:28:02,405] SM_PLAYER_AUTH_RESPONSE opcode and token INFO [04 Apr 02:28:16,662] Player registered from server side 98964 INFO [04 Apr 02:28:16,663] SM_PLAYER_AUTH_RESPONSE opcode and token WARN [04 Apr 02:28:29,516] Received logout event without client authentication for player 98964 INFO [04 Apr 02:28:29,517] Player logout 98964 Repeats every 10 seconds minus the logout
Packet Samurai
Code:144 +9707 ms 10 CM_CHAT_AUTH 1E6 +9707 ms 52 SM_CHAT_INIT Repeats every 10 seconds and the packet structs look right.
As you can see from the chat server console it is talking but it seems to be failing on the client authentication.
When running wireshark i'm not seeing any traffic on ports (tcp.port == 10241) || (tcp.port == 9021) between the client and Chat Server.





