About New Skills

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  1. #1
    Apprentice mrlonewolf is offline
    MemberRank
    Oct 2011 Join Date
    12Posts

    ! About New Skills

    Hello guys, after doing some search I managed to find NOTHING about my problems, so I am starting a new thread and I would really appreciate your help.

    Topic #1
    Since I have found no admin command to paralyze a player (like the one in L2: //para)

    •I decided to make a skill that would have the same result.

    The thing is that even though I assigned a new ID for the skill using as base the "Sleep: Scarecrow" skill, changed the parameters to what would seem best for use, and created a reference entry in "skill_template.xml", "skill_tree.xml" and "skills.xsd", and give it ingame to my player using //addskill I cannot get it to work.

    Game says that the skill has been added but I cannot find it in skills menu.

    •I also tried finding the //para command from L2 to modify, insert and compile into the core, but I can't find the file.

    [Replaced a Test skill and works fine, but now I need to make the skill unable to resist. Any ideas?]

    Topic #2

    The command //see works for seeing through skill Hide.
    Is there any command or a know-how to see through //invis command ?

    ___________________________________________________________________________
    BOTH PROBLEMS FIXED!
    Thanks in advance.
    Last edited by mrlonewolf; 13-07-12 at 05:10 PM. Reason: Update Topic




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