Newbie Spellweaver
- Joined
- Apr 22, 2020
- Messages
- 9
- Reaction score
- 1
Hi All,
In this thread i'll try, the best how i can, describe my problem with the Emu and clinet.If u know that u can help me and u know what can be wrong with there, pls give me the 5 min. for look at this and if u can, respond me how fix this problem, thx
So... Im downloaded client and EMU 5.8 from here:--->
In first step im edit confing files in game, chat and login server for localhost (me)
In files ...\AL-Game\config\network\database.properties
and
...\AL-Login\config\network\database.properties
i saw some strange thing..cause these files had the same path too conect with the database, like that :
database.url = jdbc:mysql://localhost:3306/dreamaion?useUnicode=true&characterEncoding=UTF-8 ------ for login
database.url = jdbc:mysql://localhost:3306/dreamaion?useUnicode=true&characterEncoding=UTF-8 ------ for game
so i tought that, it will be better if im edit this at two separte URL's, at that :
database.url = jdbc:mysql://localhost:3306/dreamaion_gs?useUnicode=true&characterEncoding=UTF-8 ----- for game
database.url = jdbc:mysql://localhost:3306/dreamaion_ls?useUnicode=true&characterEncoding=UTF-8 ----- for login
after this im create new conection in my Navicat and im uploud all sql files too the new separted databases
Okay, im start this, but after start im get feedback from console about my Java version (where this files was compiled), so im download that prefer Java, and started this..
Chat server ok
Login server ok
Game serwer error :
Listening for transport dt_socket at address: 8998
10:15:58.878 ERROR[main]: - Critical Error - Thread: main terminated abnormaly: java.lang.VerifyError: Expecting a stack map frameException Details:
Location:
com/aionemu/gameserver/utils/javaagent/JavaAgentUtils.checkObjectCallback()Z @90: iload_3
Reason:
Error exists in the bytecode
Bytecode:
0x0000000: 2ac0 0017 2ab4 003b 01b8 0041 4c2b b600
0x0000010: 4499 0007 03a7 0007 03a7 0003 3e2b b600
0x0000020: 4699 000e 2bb6 004a c000 4cb6 004f 3e2a
0x0000030: c000 172a b400 3b01 1dbb 004c 595d 58b7
0x0000040: 0052 b800 564c 2bb6 0058 9900 0e2b b600
0x0000050: 59c0 004c b600 4fac 1dac 1dac
Stackmap Table:
append_frame(@24,Object[#55])
same_locals_1_stack_item_frame(@28,Integer)
full_frame(@47,{Object[#20],Top,Top,Integer},{})
same_frame(@88)
java.lang.VerifyError: Expecting a stack map frame
Exception Details:
Location:
com/aionemu/gameserver/utils/javaagent/JavaAgentUtils.checkObjectCallback()Z @90: iload_3 Reason:
Error exists in the bytecode
Bytecode:
0x0000000: 2ac0 0017 2ab4 003b 01b8 0041 4c2b b600
0x0000010: 4499 0007 03a7 0007 03a7 0003 3e2b b600
0x0000020: 4699 000e 2bb6 004a c000 4cb6 004f 3e2a
0x0000030: c000 172a b400 3b01 1dbb 004c 595d 58b7
0x0000040: 0052 b800 564c 2bb6 0058 9900 0e2b b600
0x0000050: 59c0 004c b600 4fac 1dac 1dac
Stackmap Table:
append_frame(@24,Object[#55])
same_locals_1_stack_item_frame(@28,Integer)
full_frame(@47,{Object[#20],Top,Top,Integer},{})
same_frame(@88)
at com.aionemu.gameserver.GameServer.initUtilityServicesAndConfig(GameServer.java:565) ~[AL-Game.jar:na]
at com.aionemu.gameserver.GameServer.main(GameServer.java:207) ~[AL-Game.jar:na]
Game Server has terminated abnormaly!
Press any key to continue . . .
After this error im goes too this folder :
...\AL-Game\config\main
and searching in files whats is bad.. but i dont have a lot of knowladge about this error and i dont understand this error.
Previously sometimes error was understable but for know idk.
In this thread i'll try, the best how i can, describe my problem with the Emu and clinet.If u know that u can help me and u know what can be wrong with there, pls give me the 5 min. for look at this and if u can, respond me how fix this problem, thx
So... Im downloaded client and EMU 5.8 from here:--->
You must be registered to see links
In first step im edit confing files in game, chat and login server for localhost (me)
In files ...\AL-Game\config\network\database.properties
and
...\AL-Login\config\network\database.properties
i saw some strange thing..cause these files had the same path too conect with the database, like that :
database.url = jdbc:mysql://localhost:3306/dreamaion?useUnicode=true&characterEncoding=UTF-8 ------ for login
database.url = jdbc:mysql://localhost:3306/dreamaion?useUnicode=true&characterEncoding=UTF-8 ------ for game
so i tought that, it will be better if im edit this at two separte URL's, at that :
database.url = jdbc:mysql://localhost:3306/dreamaion_gs?useUnicode=true&characterEncoding=UTF-8 ----- for game
database.url = jdbc:mysql://localhost:3306/dreamaion_ls?useUnicode=true&characterEncoding=UTF-8 ----- for login
after this im create new conection in my Navicat and im uploud all sql files too the new separted databases
Okay, im start this, but after start im get feedback from console about my Java version (where this files was compiled), so im download that prefer Java, and started this..
Chat server ok
Login server ok
Game serwer error :
Listening for transport dt_socket at address: 8998
10:15:58.878 ERROR[main]: - Critical Error - Thread: main terminated abnormaly: java.lang.VerifyError: Expecting a stack map frameException Details:
Location:
com/aionemu/gameserver/utils/javaagent/JavaAgentUtils.checkObjectCallback()Z @90: iload_3
Reason:
Error exists in the bytecode
Bytecode:
0x0000000: 2ac0 0017 2ab4 003b 01b8 0041 4c2b b600
0x0000010: 4499 0007 03a7 0007 03a7 0003 3e2b b600
0x0000020: 4699 000e 2bb6 004a c000 4cb6 004f 3e2a
0x0000030: c000 172a b400 3b01 1dbb 004c 595d 58b7
0x0000040: 0052 b800 564c 2bb6 0058 9900 0e2b b600
0x0000050: 59c0 004c b600 4fac 1dac 1dac
Stackmap Table:
append_frame(@24,Object[#55])
same_locals_1_stack_item_frame(@28,Integer)
full_frame(@47,{Object[#20],Top,Top,Integer},{})
same_frame(@88)
java.lang.VerifyError: Expecting a stack map frame
Exception Details:
Location:
com/aionemu/gameserver/utils/javaagent/JavaAgentUtils.checkObjectCallback()Z @90: iload_3 Reason:
Error exists in the bytecode
Bytecode:
0x0000000: 2ac0 0017 2ab4 003b 01b8 0041 4c2b b600
0x0000010: 4499 0007 03a7 0007 03a7 0003 3e2b b600
0x0000020: 4699 000e 2bb6 004a c000 4cb6 004f 3e2a
0x0000030: c000 172a b400 3b01 1dbb 004c 595d 58b7
0x0000040: 0052 b800 564c 2bb6 0058 9900 0e2b b600
0x0000050: 59c0 004c b600 4fac 1dac 1dac
Stackmap Table:
append_frame(@24,Object[#55])
same_locals_1_stack_item_frame(@28,Integer)
full_frame(@47,{Object[#20],Top,Top,Integer},{})
same_frame(@88)
at com.aionemu.gameserver.GameServer.initUtilityServicesAndConfig(GameServer.java:565) ~[AL-Game.jar:na]
at com.aionemu.gameserver.GameServer.main(GameServer.java:207) ~[AL-Game.jar:na]
Game Server has terminated abnormaly!
Press any key to continue . . .
After this error im goes too this folder :
...\AL-Game\config\main
and searching in files whats is bad.. but i dont have a lot of knowladge about this error and i dont understand this error.
Previously sometimes error was understable but for know idk.