i start aion server(2.7.0.1) on my computer and my brother cannot connect to my server but i can. here's configs
ipconfig.xml
default.configCode:<!-- This file is part of Aion X Emu <aionxemu>. This is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser Public License for more details. You should have received a copy of the GNU Lesser Public License along with this software. If not, see <http://www.gnu.org/licenses/>. --> <!-- File that is responsible for network address mapping. We can have any number of ip ranges mapped to various network interfaces Useful for those who run server in local areas with two (or more) networks For ipconfig's "default" attribute both DNS and ip address is supported. Example: <ipconfig default="216.239.59.104"> Examples: <ipconfig default="google.de"> Change: <ipconfig default="Your IP Here"> to make public --> <ipconfig default="192.168.1.3"> <!-- IANA-reserved private IPv4 network ranges Access only from local networks, external client can't have any of the following ip addresses --> <iprange min="10.0.0.0" max="10.255.255.255" address="10.0.0.0"/> <iprange min="172.16.0.0" max="172.31.255.255" address="172.16.0.0"/> <iprange min="192.168.0.0" max="192.168.255.255" address="192.168.1.3"/> </ipconfig>
Code:90# Aion Galaxy Emu Configuration File # # To load server on this config file, please use command : # # java -Xms128m -Xmx1536m -ea -Xbootclasspath/p:./libs/jsr166.jar -cp ./libs/*:ax-game-1.0.1.jar gameserver.GameServer /path/to/configuration/file.config > log/console.log & # =================================== # DATABASE # =================================== # JDBC driver to use database.driver = com.mysql.jdbc.Driver # JDBC database URL database.url = jdbc:mysql://localhost:3306/ae_server_gs?useUnicode=true&characterEncoding=UTF-8&autoReconnect=true # Database user database.user = root # Database password database.password = denis33647j # JDBC Connection Pool minimum size (concurrent connections) database.connections.min = 5 # JDBC Connection Pool maximum size database.connections.max = 10 # DAO Scripts context file database.scriptcontext.descriptor = ./data/scripts/system/database.xml # =================================== # NETWORK # =================================== # GameServer ID gameserver.network.login.gsid = 1 # GameServer bind IP address (* for all available IP) gameserver.network.client.host = * # GameServer bind TCP port gameserver.network.client.port = 7777 # RDC (Remote Data Call) bind IP address gameserver.network.rdc.client.host = * # Address of login server gameserver.network.login.address=localhost:9014 # RDC bind TCP port gameserver.network.rdc.client.port = 732 # Online players limit gameserver.network.client.maxplayers = 1000 # Required access level to enter gameserver # If set to bigger than 0 only GM's are able to connect # and normal players can't see server on serverlist # Default = 0 gameserver.network.client.requiredlevel = 0 # LoginServer location gameserver.network.login.address = localhost:9014 # LoginServer password for this GameServer gameserver.network.login.password = 123 # ChatServer location gameserver.network.chat.address = localhost:9021 # ChatServer password for this ChatServer gameserver.network.chat.password = 123 # Enable debug information from network layer gameserver.network.nio.debug = false # Additional threads that are used to read network data gameserver.network.nio.threads.read = 1 # Number of retries to do when reading a packet gameserver.network.nio.threads.read.retries = 8 # Additional threads that are used to write network data gameserver.network.nio.threads.write = 1 # Number of retries to do when writing a packet gameserver.network.nio.threads.write.retries = 8 # Enable additional threads (workers) to handle data processing gameserver.network.nio.threads.workers.enable = false # Number of workers gameserver.network.nio.threads.workers = 1 # Number of buffers by worker gameserver.network.nio.threads.workers.buffers = 16 # Display/hide unknown packets received by server gameserver.network.display.unknownpackets = false # =================================== # FLOOD PROTECTOR # =================================== # Max connection between choosen interval gameserver.floodcontrol.maxconnection = 10 # Interval in minutes for max connection # Ex: If max connexion= 10 and interval is 5, then the user will be able to connect only 10 times in 5 minutes. gameserver.floodcontrol.interval = 5 # IPs not restricted # Use "," if there is more than one ip (ex : 127.0.0.1, 127.0.0.2) gameserver.floodcontrol.exceptions = 127.0.0.1, 192.168.1.3, 198.168.1.5 # =================================== # GAMESERVER # =================================== # GameServer Name gameserver.name = Aion Galax Emu # Pattern for player names validation # To enable UTF support for names - set this parameter to [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,16} gameserver.character.name.pattern = [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,20} # Server Country Code (cc) gameserver.country.code = 1 # Server Version gameserver.version = 2.7.0.1 # Server Mode # 1 = user can create characters from both factions # 34 = user is bound to a faction, can't create more than 2 characters and can't enter the game world (character reservation mode) # 128 = user is bound to a faction (can't create characters from both factions at the same time) gameserver.mode = 1 # Disable chat server connection gameserver.disable.chatserver = true # Disable the RDC server gameserver.disable.rdcserver = false # Display the server revision in player MOTD # SHALL BE DISABLED ON UNIX SERVERS gameserver.motd.revision.display = true # Enable ratios limitation gameserver.factions.ratio.limited = false # When a faction ratio reach this value, it's not possible to create new characters of this faction gameserver.factions.ratio.value = 50 # Minimum character level to take into account in ratio calculation gameserver.factions.ratio.level = 10 # Minimum characters count in each faction needed before limiting ratios gameserver.factions.ratio.minimum = 50 # Enable server freefly gameserver.enable.freefly = false # Log chat? gameserver.log.chat = false # Log item? gameserver.log.item = false # Language gameserver.lang = "en" # =================================== # RATES # =================================== # Display server rates when player enter in world gameserver.rate.display.rates = true # Regular experience rate for group members gameserver.rate.regular.group.xp = 1 gameserver.rate.premium.group.xp = 2 gameserver.rate.vip.group.xp = 3 # Increase XP per Group Member [Bonus Custom] gameserver.rate.groupsizebonus.enable = true gameserver.rate.regular.groupsizebonus.xp = 2.0 gameserver.rate.premium.groupsizebonus.xp = 2.4 gameserver.rate.vip.groupsizebonus.xp = 2.6 # Experience rate for single players gameserver.rate.regular.xp = 1 gameserver.rate.premium.xp = 2 gameserver.rate.vip.xp = 3 # Item drop rate gameserver.rate.regular.drop = 1 gameserver.rate.premium.drop = 2 gameserver.rate.vip.drop = 3 # Gathering XP rates gameserver.rate.regular.gathering.xp = 1 gameserver.rate.premium.gathering.xp = 1 gameserver.rate.vip.gathering.xp = 2 # Crafting XP rates gameserver.rate.regular.crafting.xp = 1 gameserver.rate.premium.crafting.xp = 1 gameserver.rate.vip.crafting.xp = 2 # Quest XP rates gameserver.rate.regular.quest.xp = 1 gameserver.rate.premium.quest.xp = 2 gameserver.rate.vip.quest.xp = 3 # Quest Kinah rate gameserver.rate.regular.quest.kinah = 1 gameserver.rate.premium.quest.kinah = 2 gameserver.rate.vip.quest.kinah = 3 # Abyss points rate (can be 0.5 etc.) # For PvE gameserver.rate.regular.ap.npc = 1 gameserver.rate.premium.ap.npc = 2 gameserver.rate.vip.ap.npc = 3 # Abyss points rate (can be 0.5 etc.) # For PvP gameserver.rate.regular.ap.player = 1 gameserver.rate.regular.ap.lost_player = 1 gameserver.rate.premium.ap.player = 2 gameserver.rate.premium.ap.lost_player = 1 gameserver.rate.vip.ap.player = 3 gameserver.rate.vip.ap.lost_player = 1 # Kinah rate gameserver.rate.regular.kinah = 1 gameserver.rate.premium.kinah = 2 gameserver.rate.vip.kinah = 3 # DP rate for members gameserver.rate.regular.dp = 1 gameserver.rate.premium.dp = 2 gameserver.rate.vip.dp = 3 # DP rate for PvP members gameserver.rate.regular.pvp.dp = 1 gameserver.rate.premium.pvp.dp = 2 gameserver.rate.vip.pvp.dp = 3 # DP rate for group members gameserver.rate.regular.group.dp = 1 gameserver.rate.premium.group.dp = 2 gameserver.rate.vip.group.dp = 3 # =================================== # DROP-CONFIG # =================================== gameserver.drops.scoring_enable = true gameserver.drops.npc.normal = 65 gameserver.drops.npc.elite = 175 gameserver.drops.npc.hero = 350 gameserver.drops.npc.champion = 600 gameserver.drops.item.limit.mythic = 1 gameserver.drops.item.limit.epic = 1 gameserver.drops.item.limit.unique = 1 gameserver.drops.item.limit.legend = 1 gameserver.drops.item.limit.rare = 2 gameserver.drops.item.limit.common = 5 gameserver.drops.item.limit.junk = 5 gameserver.drops.item.points.mythic = 400 gameserver.drops.item.points.epic = 200 gameserver.drops.item.points.unique = 100 gameserver.drops.item.points.legend = 50 gameserver.drops.item.points.rare = 25 gameserver.drops.item.points.common = 10 gameserver.drops.item.points.junk = 1 # =================================== # CACHE # =================================== # This parameter says what kind of cache should be used # in CacheMap that is used for caching many things. # # Setting this value to true means that cache will be using # soft references - what means, that objects will be in memory as long as possible # and would be removed when there is little of memory. # # Setting this value to false mans that cache will be using # weak references - what means, that objects will be in memory as long as they are # strong achievable to # Default: false gameserver.cache.softcache = false # If true then whole Player objects (with inventory etc) are cached as long # as there is memory for them # Default: false gameserver.cache.players = false # If true then whole PlayerCommonData are cached as long # as there is memory for them # Default: false gameserver.cache.pcd = false # If true then Account objects are cached as long as there is memory for them # Default: false gameserver.cache.accounts = false # =================================== # IN-GAME SHOP # =================================== # Enable In Game Shop gameserver.ingameshop.enable = false # Enable Gifts gameserver.ingameshop.gift = true # Enable Control Register gameserver.ingameshop.itemlog = true # Toll Exchange Rate Configuration # Exchange Restriction available options: none, ap, kinah gameserver.rate.tollexchange.enable = true gameserver.rate.tollexchange.restriction = none gameserver.rate.tollexchange.ap = 10 gameserver.rate.tollexchange.kinah = 1000 # =================================== # CUSTOMS # =================================== # Speaking mode between factions # 0 = default, factions can't speak together # 1 = all players can speak to all others # Default: 0 gameserver.factions.speaking.mode = 0 # Searching players of opposite faction # false : factions can't search each other # true: factions can search each other # Default: false gameserver.factions.search.mode = false # Skill auto learn mode # true = no skill books are required # false = need skill books to learn lvl1 skill # Default: false gameserver.skill.autolearn = false # Stigma skills auto learn mode # true = no stigma stones are required # false = need stigma stones to learn this skills # Default: false gameserver.stigma.autolearn = false # Stigma slots Antihack checking. # quest = player quests are properly checked. # level = player levels are properly checked. # none = nothing checked maximum slots used. gameserver.stigma.antihack = level # Advanced Stigma slots Antihack checking. # quest = player quests are properly checked. # level = player levels are properly checked. # none = nothing checked maximum slots used. gameserver.advstigma.antihack = level # Retail like character deletion times # true = it takes 7 days to delete a character that is level 20+ # false = characters get deleted in 5 minutes # Default: true gameserver.character.delete.retail = true # Disable aggressive behavior from monsters # Default: false gameserver.disable.mob.aggro = false # Enable 2nd class change simple mode # Default: false gameserver.enable.simple.2ndclass = false # Enable the Christmas decorations # Default: false gameserver.enable.decor.christmas = false # Unstuck delay in seconds # Default: 3600 (1 hour) gameserver.unstuck.delay = 3600 # Enable instances (temporary config till instances will be mature) # Default: true gameserver.instances.enable = true # Default Fly Time # Default: 60 (60 seconds) gameserver.base.flytime = 60 # Cross-Faction Binding # Allows opposite factions to bind in enemy territories # Default: false gameserver.cross.faction.binding = false # Disable drop rate reduction based on level diference between players and mobs # Default: false gameserver.disable.drop.reduction = false # Maximum number of pvp kills on one player before receiving 1AP per kill in a time period. # Default: 5 gameserver.pvp.maxkills = 5 # Time period in hours # Default: 24 gameserver.pvp.period = 24 # Enable .ely, .asmo, .both chat channels # Default: false gameserver.channels.all.enabled = false # Enable .world chat channel # Default: false gameserver.channels.world.enabled = false # Show all connected players from both factions in research window gameserver.search.listall = false # Enable/Disable instance cooldown gameserver.instance.cooldown = true # Announce for rare drops # Shown message only for players that are situated on the same faction and location. # Default: false gameserver.announce.raredrops = false # Kick players using speed hack # Default: true gameserver.kick.speedhack.enable = true # Ping minimun Interval to consider speed hack # Default: 100000 gameserver.kick.speedhack.pinginterval = 100000 # Chain Trigger Rate # true = Chain Trigger Rate is enabled # false = Chain Trigger Rate is disabled(all chain skill 100% success) # Default: true gameserver.skill.chain.triggerrate = true # Criticall Crafting Rates # default: 25 gameserver.custum.craft.crit = 25 # Surveys # true = Surveys is enabled and you can integrate with Web Shops(Players receive items on logon). # false = Surveys is disabled. # Default: true gameserver.enable.surveys = true # Enable the rewards for pvp kills # Default: false # (Reset all_kill from abyss_rank table before activate it) gameserver.pvpreward.enable = false # Set the kills needed to get a reward (do NOT set config to 0) # Default: 5 gameserver.pvpreward.kills.needed1 = 5 # Default: 10 gameserver.pvpreward.kills.needed2 = 10 # Default: 15 gameserver.pvpreward.kills.needed3 = 15 # Select the item reward for pvp kills # Default: 186000031 (Silver Medal) gameserver.pvpreward.item.reward1 = 186000031 # Default: 186000030 (Golden Medal) gameserver.pvpreward.item.reward2 = 186000030 # Default: 186000096 (Platinum Medal) gameserver.pvpreward.item.reward3 = 186000096 # Minimum level to use search. # Default: 10 search.level.restriction = 10 # Minimum level to use whisper. # Default: 10 whisper.level.restriction = 10 # Allow players to control their experience gain with xpon / xpoff commands # Default: false gameserver.player.experience.control = false # Time in seconds which character stays online # after closing client window # Default: 10 gameserver.disconnect.time = 10 # ---------------------------- # Extra GameServer Configurations # ---------------------------- # Minimul level to remodel an item # Default: 20 gameserver.itemremodel.minlevel = 20 # Multiplier for teleportation and transport price # Set 0 for free teleport (can be 0.5) # Default: 1 gameserver.transport.price.multiplier = 1 # Multiplier for soul healing price (can be 0.5) # Default: 1 gameserver.soulhealing.price.multiplier = 1 # Minimum level for using rift. # Default: 25 gameserver.rift.minimum.level = 25 # Remove the requirement of title for instances and portals # Default: false gameserver.portal.requirement.title = false # Remove the requirement of race for instances and portals # Default: false gameserver.portal.requirement.race = false # Remove the requirement of level for instances and portals # Default: false gameserver.portal.requirement.level = false # ---------------------------- # Dark Poeta Settings # ---------------------------- # Point reward rate multiplier (can be 0.5 or 1.5) # Set 4 for rate x4 # Default: 1 gameserver.darkpoeta.reward.point.rate = 1 # Grades settings # Time in seconds # Grade S # Default time: 7200 # Default points: 20000 gameserver.darkpoeta.grade.S.time = 7200 gameserver.darkpoeta.grade.S.points = 20000 # Grade A # Default time: 5400 # Default points: 17100 gameserver.darkpoeta.grade.A.time = 5400 gameserver.darkpoeta.grade.A.points = 17100 # Grade B # Default time: 3600 # Default points: 13100 gameserver.darkpoeta.grade.B.time = 3600 gameserver.darkpoeta.grade.B.points = 13100 # Grade C # Default time: 1800 # Default points: 11000 gameserver.darkpoeta.grade.C.time = 1800 gameserver.darkpoeta.grade.C.points = 11000 # ---------------------------- # Character Passkey # ---------------------------- # Enable or Disable Character Passkey # Default: true passkey.enable = false # Enter the maximum number of incorrect password set # Default: 5 (retail server value) passkey.wrong.maxcount = 5 # ---------------------------- # GeoData config # ---------------------------- # Enable Geodata (true/false) gameserver.geodata.enable=false # ---------------------------- # HTML Welcome Message # ---------------------------- # Enable or Disable HTML Welcome Message # To Edit this file, go to /data/static_data/HTML # and open welcome.html # remember to edit the messages just after <![CDATA[ tag enable.html.welcome = true # ---------------------------- # HTML Config # ---------------------------- # Default: ./data/static_data/HTML/ html.root = ./data/static_data/HTML/ # Default: ./cache/html.cache html.cache.file = ./cache/html.cache # Default: UTF-8 html.encoding = UTF-8 # ---------------------------- # Top Ranking # ---------------------------- # Time at what top ranking is updated. # Default(Ïî óìîë÷àíèþ): 0:00:00 gameserver.topranking.time = 0:00:00 # Delay between two updates in hours # Default(Ïî óìîë÷àíèþ): 24 gameserver.topranking.delay = 24 # ---------------------------- # Enable send to the prison (artmoney hack) # ---------------------------- # Set timer from prison # default: true gameserver.artmoney.hack = true # ---------------------------- # Send to the prison (artmoney hack) # ---------------------------- # Set timer from prison # default: 120 minutes gameserver.artmoney.hackbuy.time = 120 # =================================== # ENCHANTMENTS # =================================== # Default: 97 gameserver.manastone.percent = 97 # Default: 83 gameserver.manastone.percent1 = 83 # Default: 73 gameserver.manastone.percent2 = 73 # Default: 65 gameserver.manastone.percent3 = 65 # Default: 59 gameserver.manastone.percent4 = 59 # Default: 42 gameserver.manastone.percent5 = 42 # Supplement Additional Success Rates # Default: 10 gameserver.supplement.lesser = 10 # Default: 15 gameserver.supplement.regular = 15 # Default: 20 gameserver.supplement.greater = 20 # =================================== # FALL_DAMAGE # =================================== # Enable fall damage gameserver.fall.damage.active = true # The damage percentage per meter. gameserver.fall.damage.percentage = 1.0 # Minimum fall height to receive damage. gameserver.fall.damage.distance.minimum = 10 # Maximum fall height on which you will die when you hit the ground. gameserver.fall.damage.distance.maximum = 50 # Maximum fall height after which you will die in mid air. gameserver.fall.damage.distance.midair = 200 # =================================== # GROUPS # =================================== # Time in seconds after a group member is removed after he/she disconnected gameserver.playergroup.removetime = 600 # Maximum distance in meters between killed monster and party member to receive XP gameserver.playergroup.maxdistance = 100 # Players 10 levels below highest member should get 0 exp # Set a higher number to allow power leveling # Default: 10 gameserver.playergroup.maxlevel.difference = 10 # Allow other race invitation in group # Default: false gameserver.playergroup.invite.other.race = false # Time in seconds after a alliance member is removed after he/she disconnected gameserver.playeralliance.removetime = 600 # Allow other race invitation in alliance # Default: false gameserver.playeralliance.invite.other.race = false # =================================== # LEGIONS # =================================== # Character patterns gameserver.legion.pattern = [a-zA-Z\u0410-\u042f\u0430-\u044f 123456789]{2,16} gameserver.legion.selfintropattern = [a-zA-Z\u0410-\u042f\u0430-\u044f 123456789]{2,25} gameserver.legion.nicknamepattern = [a-zA-Z\u0410-\u042f\u0430-\u044f 123456789]{2,10} gameserver.legion.announcementpattern = [A-Za-z0-9 \-\\[\\]\<\>\(\)\!\?\?\|\@\#\$\%\^\&\*\+\=\/\,\.\'\"\;\:\_\{\}\~\`\u0410-\u042f\u0430-\u044f]{2,120} # Disband settings gameserver.legion.disbandtime = 86400 gameserver.legion.disbanddifference = 604800 # Required Kinah to create a legion gameserver.legion.creationrequiredkinah = 10000 # Legion Emblem settings gameserver.legion.emblemrequiredkinah = 10000 # Legion level up settings gameserver.legion.level2requiredkinah = 100000 gameserver.legion.level3requiredkinah = 1000000 gameserver.legion.level4requiredkinah = 2000000 gameserver.legion.level5requiredkinah = 6000000 gameserver.legion.level2requiredmembers = 10 gameserver.legion.level3requiredmembers = 20 gameserver.legion.level4requiredmembers = 30 gameserver.legion.level5requiredmembers = 40 gameserver.legion.level2requiredcontribution = 0 gameserver.legion.level3requiredcontribution = 20000 gameserver.legion.level4requiredcontribution = 100000 gameserver.legion.level5requiredcontribution = 500000 # Legion member settings gameserver.legion.level1maxmembers = 30 gameserver.legion.level2maxmembers = 60 gameserver.legion.level3maxmembers = 90 gameserver.legion.level4maxmembers = 120 gameserver.legion.level5maxmembers = 150 # Legion functions gameserver.legion.warehouse = true gameserver.legion.inviteotherfaction = false # Time in seconds for updating legion ranking gameserver.legion.ranking.periodicupdate = 1200 # =================================== # NPC_MOVEMENTS # =================================== # Enable NPC movement gameserver.npc.movement.active = true # The minimum time in seconds that the NPC waits before moving again. gameserver.npc.movement.delay.minimum = 3 # The maximum time in seconds that the NPC waits before moving again. gameserver.npc.movement.delay.maximum = 15 # =================================== # PERIODIC_SAVE # =================================== # WARNING: # With 500 player online saving can be up to 10 seconds # (it depends on hardware, changes in item locations, new acquisitions etc) # Generally accepted interval is 15-20 minutes # Time in seconds for saving player data (player, abyss rank, quests, skills) gameserver.periodicsave.player.general = 900 # Time in seconds for saving player items and item stones gameserver.periodicsave.player.items = 900 # Time in seconds for saving legion wh items and item stones gameserver.periodicsave.legion.items = 1200 # Time in seconds for saving broker gameserver.periodicsave.broker = 1500 # =================================== # PRICES # =================================== # Controls the "Prices:" value in influence tab. gameserver.prices.default.prices = 100 # Hidden modifier for all prices. gameserver.prices.default.modifier = 100 # Taxes: value = 100 + tax % gameserver.prices.default.taxes = 100 gameserver.prices.vendor.buymod = 100 gameserver.prices.vendor.sellmod = 20 # =================================== # SHUTDOWN # =================================== # Shutdown Settings. # NOTE: This settings works only if shutdown is used from console. # Shutdown Hook Mode. 1 = Shutdown, 2 = Restart. gameserver.shutdown.mode = 1 # Shutdown Hook delay. gameserver.shutdown.delay = 60 # Shutdown announce interval. gameserver.shutdown.interval = 1 # This is a safe reboot mode. # All action is disabled in shutdown progress. gameserver.shutdown.safereboot = true # =================================== # SIEGE # =================================== # Enable/Disable Siege Engine gameserver.siege.enabled = true # Siege Timer Interval in seconds gameserver.siege.interval = 7200 # Chance for Invulnerable fortress to switch to Vulnerable gameserver.siege.vulnerable.chance = 50 # Points Per Fortress gameserver.siege.influence.fortress = 10 # Points Per Artifact gameserver.siege.influence.artifact = 1 # Custom Abyss point reward when general is killed for default forteress # Default: 0 # Advised: 9000 gameserver.siege.apreward.default = 0 # Custom Abyss point reward when general is killed for divine forteress # Default: 0 # Advised: 40000 gameserver.siege.apreward.divine = 0 # =================================== # TASK_MANAGER # =================================== # Enable/disable deadlock detector (true/false) gameserver.deadlock.enable = false # Interval for deadlock detector run schedule (seconds) gameserver.deadlock.interval = 300 # =================================== # THREADS # =================================== thread.basepoolsize = 2 thread.threadpercore = 4 # Default: 5000 thread.runtime = 5000 # =================================== # ADMINS # =================================== # GM Level. gameserver.administration.gmlevel = 3 # Display or not gm tags for different levels of admins/gms gameserver.gmtag.display = false # Different tags for gms according to AccessLevel # Tag for Access Level 1 # Default: <HELPER> gameserver.gmtag.level1 = <HELPER> # Tag for Access Level 2 # Default: <GM> gameserver.gmtag.level2 = <GM> # Tag for Access Level 3 # Default: <HEADGM> gameserver.gmtag.level3 = <HEADGM> # Tag for Access Level 4 # Default: <ADMIN> gameserver.gmtag.level4 = <ADMIN> # Tag for Access Level 5 # Default: <HEADADMIN> gameserver.gmtag.level5 = <HEADADMIN> # Announce on GM connection # GM name is announced to players on login gameserver.announce.gm.connection = false # Invisible on GM connection # GM login invisible gameserver.invis.gm.connection = false # Invulnerable on GM connection # GM login invulnerable gameserver.invul.gm.connection = true # Silent on GM connection # GM login in whisper refusal mode gameserver.silence.gm.connection = false # Speed Up on GM connection # Gm logins with setted speed stats value gameserver.speed.gm.connection = 100 # Unlimited Flight Time for GMs gameserver.administration.flight.unlimited = 3 # Free Flight Everywhere for GMs gameserver.administration.flight.freefly = 3 # Shields hurt players with this access level and below gameserver.administration.shield.vulnerable = 0 # Minimum required level for being able to enter instances without group gameserver.administration.instancenogroup = 3 # =================================== # ADMIN_COMMANDS # =================================== # Character Passkey Reset administration.command.passkeyreset = 3 # Various AI-related tasks gameserver.administration.command.ai = 3 # Adds an item to your inventory gameserver.administration.command.add = 3 # Adds an item set to your inventory gameserver.administration.command.addset = 3 # Adds drop entry gameserver.administration.command.adddrop = 3 # Add target player skill gameserver.administration.command.addskill = 3 # Add title to player gameserver.administration.command.addtitle = 3 # This command send fakeserverpackets to the server for test porpouses, Used by Developers gameserver.administration.command.advsendfakeserverpacket = 3 # The message is sent to all players chatbox gameserver.administration.command.announce = 3 # Announce for only one faction (asmo/ely) gameserver.administration.command.announce_faction = 3 # Announcements gameserver.administration.command.announcements = 3 # All ban and unban commands (//ban, //unban, //banip, //unbanip) gameserver.administration.command.ban = 3 # Bookmark command gameserver.administration.command.bk = 3 # Configures properties on runtime gameserver.administration.command.configure = 3 # Self explanatory gameserver.administration.command.deletespawn = 3 # Command to remove all buff effect of the player gameserver.administration.command.dispel = 3 # Command to manage dredgion instance gameserver.administration.command.dredgion = 3 # Dye a player gameserver.administration.command.dye = 3 # Dye amount if normal player gameserver.administration.command.dyeamount = 50000000 # Gag and ungag gameserver.administration.command.gag = 3 # Teleport youself to specified place name # Example: //goto poeta gameserver.administration.command.goto = 3 # Give missin skills to self gameserver.administration.command.givemissingskills = 3 # Restores target hp/mp/dp gameserver.administration.command.heal = 3 # Print target info gameserver.administration.command.info = 3 # Make you invis/vis gameserver.administration.command.invis = 3 # Switch to Invulnerable / Vulnerable gameserver.administration.command.invul = 3 # Disconnect the player gameserver.administration.command.kick = 3 # Kill target gameserver.administration.command.kill = 3 # Add Kinah to self or target/named player gameserver.administration.command.kinah = 3 # Legion command allows you to disband/setlevel/setpoints of a legion gameserver.administration.command.legion = 3 # Show all connected players from both factions when opening research window gameserver.administration.search.listall = 3 # Morph command gameserver.administration.command.morph = 3 # Move player1 to player2 location gameserver.administration.command.moveplayertoplayer = 3 # Teleport to specified XYZ coordinates gameserver.administration.command.moveto = 3 # Teleport to specified NPC gameserver.administration.command.movetonpc = 3 # Move player to my position gameserver.administration.command.movetome = 3 # Teleport you to player position gameserver.administration.command.movetoplayer = 3 # Command to watch cutscenes. Used by quest writers gameserver.administration.command.movie = 3 # Make yourself appear neutral to both factions gameserver.administration.command.neutral = 3 # The message is sent to all players chatbox and a message appear in center screen gameserver.administration.command.notice = 3 # Who is allowed to handle petitions gameserver.administration.command.petition = 3 # Playerinfo command gameserver.administration.command.playerinfo = 3 # Prison command gameserver.administration.command.prison = 3 # Give admin rights to player gameserver.administration.command.promote = 3 # Quest steps control (admin/GM) gameserver.administration.command.questcommand = 3 # Restart quest (player) default = 3 (turned off) gameserver.administration.command.questcommandplayers = 3 # Command to remove all buff effect of the player gameserver.administration.command.recall = 3 # Reload all command gameserver.administration.command.reload = 3 # Reload all spawn data from files gameserver.administration.command.reloadspawns = 3 # Remove command allow remove an item from player gameserver.administration.command.remove = 3 # Resurrect a target player gameserver.administration.command.resurrect = 3 # Revoke admin rights to player gameserver.administration.command.revoke = 3 # Command to add fly rings gameserver.administration.command.ring = 3 # Save all spawn data to files (Directory to save GameServer/data/static_data/spawns/new) gameserver.administration.command.savespawndata = 3 # Speak as player or a NPC gameserver.administration.command.say = 3 # See the droplsit of target mob gameserver.administration.command.seedroplist = 3 # This commands sends packets to the server for test porpouses, Used by Developers gameserver.administration.command.sendfakeserverpacket = 3 gameserver.administration.command.sendrawpacket = 3 # Set target player ap gameserver.administration.command.setap = 3 # Set target player class gameserver.administration.command.setclass = 3 # Set target player experience amount gameserver.administration.command.setexp = 3 # Sets target player level gameserver.administration.command.setlevel = 3 # Set title target player title gameserver.administration.command.settitle = 3 # Modify current siege values gameserver.administration.command.siege = 3 # Switch to not whisperable / whisperable gameserver.administration.command.silence = 3 # Self explanatory gameserver.administration.command.spawn = 3 # Temporary increases speed of character gameserver.administration.command.speed = 3 gameserver.administration.command.speed.maxvalue = 500 # Show gamestats about selected target gameserver.administration.command.stat = 3 # System commands gameserver.administration.command.system = 3 # Self explanatory gameserver.administration.command.unloadspawn = 3 # Unstuck player gameserver.administration.command.unstuck = 3 # Change weather of a region a reset weather in the world gameserver.administration.command.weather = 3 # Ban / Unban players from .world / .ely / .asmo channels gameserver.administration.command.worldban = 3 # Prints zone info (//zone) or refreshes currect zone (//zone refresh) gameserver.administration.command.zone = 3 # Returns how many players are online gameserver.administration.command.online = 3 # Command to fix Z coordinate of mob gameserver.administration.command.fixz = 3 # Command to fix heading of mob gameserver.administration.command.fixh = 3 # Rename named player to new specified and valid name gameserver.administration.command.rename = 3 # HTML commands gameserver.administration.command.html = 3 # Returns how many players are online and nicks gameserver.administration.command.who = 3 # Make yourself appear as enemy to both factions and/or npcs administration.command.enemy = 3 #Enchant command gameserver.administration.command.enchant = 3 #Socket command gameserver.administration.command.socket = 3 #PowerUp command gameserver.administration.command.powerup = 3 #Godstone command gameserver.administration.command.godstone = 3 #Gmlist command gameserver.administration.command.gmlist = 0 #Appearance command gameserver.administration.command.appearance = 3 #See command gameserver.administration.command.see = 3 # see all commands GM ingame gameserver.administration.command.admin = 1 # Delete player skill gameserver.administration.command.delskill = 3 # Change In-game time gameserver.administration.command.time = 3 # Move grouptome gameserver.administration.command.grouptome = 3 # System mail commands gameserver.administration.command.sysmail = 3 # Ingame Shop gameserver.administration.command.gameshop = 3
netvork.proporties
database.proportiesCode:# # This file is part of Aion X Emu <aionxemu.com>. # # This is free software: you can redistribute it and/or modify # it under the terms of the GNU Lesser Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This software is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Lesser Public License for more details. # # You should have received a copy of the GNU Lesser Public License # along with this software. If not, see <http://www.gnu.org/licenses/>. # # LoginServer will listen for connections on specified port loginserver.network.client.port = 2106 # LoginServer will bind specified network interface # * - bind all interfaces loginserver.network.client.host = * # How many times player can try to login before he get's banned for bruteforcing loginserver.network.client.logintrybeforeban = 5 # For what time in minutes player should be banned in case of bruteforcing loginserver.network.client.bantimeforbruteforcing = 15 # Host that will be used by LS to listen for GS connections loginserver.network.gameserver.host = * # Port that will be used by LS to listen for GS connections loginserver.network.gameserver.port = 9014 # Nuber of additional threads for NIO that will handle only reading loginserver.network.nio.threads.read = 0 # Nuber of additional threads for NIO that will handle only writing loginserver.network.nio.threads.write = 0 # Create accounts automatically or not? -- You do not need a website / CMS if set true loginserver.accounts.autocreate = true
Code:# # This file is part of Aion X Emu <aionxemu.com>. # # This is free software: you can redistribute it and/or modify # it under the terms of the GNU Lesser Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This software is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Lesser Public License for more details. # # You should have received a copy of the GNU Lesser Public License # along with this software. If not, see <http://www.gnu.org/licenses/>. # # This class represents database driver class that will be used while connecting to database database.driver = com.mysql.jdbc.Driver # This is database url. database.url = jdbc:mysql://localhost:3306/ae_server_ls?useUnicode=true&characterEncoding=UTF-8&autoReconnect=true # Database user database.user = root # Database password # Write your password here! database.password = denis33647j # Minimum amount of database connections that will allways in the pool database.connections.min = 5 # Maximum amount of DB connections that server can use database.connections.max = 10 # Script context that will be loaded by database factory, it should implement DAO instances database.scriptcontext.descriptor = ./data/scripts/system/database.xml




