Cannot connect from other computer to server

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  1. #1
    Novice denis5j is offline
    MemberRank
    Feb 2012 Join Date
    1Posts

    Cannot connect from other computer to server

    i start aion server(2.7.0.1) on my computer and my brother cannot connect to my server but i can. here's configs


    ipconfig.xml
    Code:
    	<!--
    		This file is part of Aion X Emu <aionxemu>.
    
    		This is free software: you can redistribute it and/or modify
    		it under the terms of the GNU Lesser Public License as published by
    		the Free Software Foundation, either version 3 of the License, or
    		(at your option) any later version.
    
    		This software is distributed in the hope that it will be useful,
    		but WITHOUT ANY WARRANTY; without even the implied warranty of
    		MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    		GNU Lesser Public License for more details.
    
    		You should have received a copy of the GNU Lesser Public License
    		along with this software.  If not, see <http://www.gnu.org/licenses/>.
    	-->
    
    <!--
    	File that is responsible for network address mapping.
    	We can have any number of ip ranges mapped to various network interfaces
    	Useful for those who run server in local areas with two (or more) networks
    
    	For ipconfig's "default" attribute both DNS and ip address is supported.
    	Example: <ipconfig default="216.239.59.104">
    	Examples: <ipconfig default="google.de">
    	Change:   <ipconfig default="Your IP Here">   to make public
    	-->
    
    <ipconfig default="192.168.1.3"> 
    	<!--
    		IANA-reserved private IPv4 network ranges
    		Access only from local networks, external client can't have any of
    		the following ip addresses
    	-->
    	<iprange min="10.0.0.0" max="10.255.255.255" address="10.0.0.0"/>
    	<iprange min="172.16.0.0" max="172.31.255.255" address="172.16.0.0"/>
    	<iprange min="192.168.0.0" max="192.168.255.255" address="192.168.1.3"/>
    
    </ipconfig>
    default.config
    Code:
    90# Aion Galaxy Emu Configuration File
    #
    # To load server on this config file, please use command :
    #
    # java -Xms128m -Xmx1536m -ea -Xbootclasspath/p:./libs/jsr166.jar -cp ./libs/*:ax-game-1.0.1.jar gameserver.GameServer /path/to/configuration/file.config > log/console.log &
    
    
    # ===================================
    #             DATABASE
    # ===================================
    
    # JDBC driver to use
    database.driver = com.mysql.jdbc.Driver
    
    # JDBC database URL
    database.url = jdbc:mysql://localhost:3306/ae_server_gs?useUnicode=true&characterEncoding=UTF-8&autoReconnect=true
    
    # Database user
    database.user = root
    
    # Database password
    database.password = denis33647j
    
    # JDBC Connection Pool minimum size (concurrent connections)
    database.connections.min = 5
    
    # JDBC Connection Pool maximum size
    database.connections.max = 10
    
    # DAO Scripts context file
    database.scriptcontext.descriptor = ./data/scripts/system/database.xml
    
    # ===================================
    #              NETWORK
    # ===================================
    
    # GameServer ID
    gameserver.network.login.gsid = 1
    
    # GameServer bind IP address (* for all available IP)
    gameserver.network.client.host = *
    
    # GameServer bind TCP port
    gameserver.network.client.port = 7777
    
    # RDC (Remote Data Call) bind IP address
    gameserver.network.rdc.client.host = *
    
    # Address of login server
    gameserver.network.login.address=localhost:9014
    
    # RDC bind TCP port
    gameserver.network.rdc.client.port = 732
    
    # Online players limit
    gameserver.network.client.maxplayers = 1000
    
    # Required access level to enter gameserver
    # If set to bigger than 0 only GM's are able to connect
    # and normal players can't see server on serverlist
    # Default = 0
    gameserver.network.client.requiredlevel = 0
    
    # LoginServer location
    gameserver.network.login.address = localhost:9014
    
    # LoginServer password for this GameServer
    gameserver.network.login.password = 123
    
    # ChatServer location
    gameserver.network.chat.address = localhost:9021
    
    # ChatServer password for this ChatServer
    gameserver.network.chat.password = 123
    
    # Enable debug information from network layer
    gameserver.network.nio.debug = false
    
    # Additional threads that are used to read network data
    gameserver.network.nio.threads.read = 1
    
    # Number of retries to do when reading a packet
    gameserver.network.nio.threads.read.retries = 8
    
    # Additional threads that are used to write network data
    gameserver.network.nio.threads.write = 1
    
    # Number of retries to do when writing a packet
    gameserver.network.nio.threads.write.retries = 8
    
    # Enable additional threads (workers) to handle data processing
    gameserver.network.nio.threads.workers.enable = false
    
    # Number of workers
    gameserver.network.nio.threads.workers = 1
    
    # Number of buffers by worker
    gameserver.network.nio.threads.workers.buffers = 16
    
    # Display/hide unknown packets received by server
    gameserver.network.display.unknownpackets = false
    
    # ===================================
    #          FLOOD PROTECTOR
    # ===================================
    
    # Max connection between choosen interval
    gameserver.floodcontrol.maxconnection = 10
    
    # Interval in minutes for max connection
    # Ex: If max connexion= 10 and interval is 5, then the user will be able to connect only 10 times in 5 minutes.
    gameserver.floodcontrol.interval = 5
    
    # IPs not restricted
    # Use "," if there is more than one ip (ex : 127.0.0.1, 127.0.0.2)
    gameserver.floodcontrol.exceptions = 127.0.0.1, 192.168.1.3, 198.168.1.5 
    
    # ===================================
    #            GAMESERVER
    # ===================================
    
    # GameServer Name
    gameserver.name = Aion Galax Emu
    
    # Pattern for player names validation
    # To enable UTF support for names - set this parameter to [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,16}
    gameserver.character.name.pattern = [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,20}
    
    # Server Country Code (cc)
    gameserver.country.code = 1
    
    # Server Version
    gameserver.version = 2.7.0.1
    
    # Server Mode
    # 1  = user can create characters from both factions
    # 34 = user is bound to a faction, can't create more than 2 characters and can't enter the game world (character reservation mode)
    # 128  = user is bound to a faction (can't create characters from both factions at the same time)
    gameserver.mode = 1
    
    # Disable chat server connection
    gameserver.disable.chatserver = true
    
    # Disable the RDC server
    gameserver.disable.rdcserver = false
    
    # Display the server revision in player MOTD
    # SHALL BE DISABLED ON UNIX SERVERS
    gameserver.motd.revision.display = true
    
    # Enable ratios limitation
    gameserver.factions.ratio.limited = false
    
    # When a faction ratio reach this value, it's not possible to create new characters of this faction
    gameserver.factions.ratio.value = 50
    
    # Minimum character level to take into account in ratio calculation
    gameserver.factions.ratio.level = 10
    
    # Minimum characters count in each faction needed before limiting ratios
    gameserver.factions.ratio.minimum = 50
    
    # Enable server freefly
    gameserver.enable.freefly = false
    
    # Log chat?
    gameserver.log.chat = false
    
    # Log item?
    gameserver.log.item = false
    
    # Language
    gameserver.lang = "en"
    
    # ===================================
    #              RATES
    # ===================================
    
    # Display server rates when player enter in world
    gameserver.rate.display.rates = true
    
    # Regular experience rate for group members
    gameserver.rate.regular.group.xp = 1
    gameserver.rate.premium.group.xp = 2
    gameserver.rate.vip.group.xp = 3
    
    # Increase XP per Group Member [Bonus Custom]
    gameserver.rate.groupsizebonus.enable = true
    gameserver.rate.regular.groupsizebonus.xp = 2.0
    gameserver.rate.premium.groupsizebonus.xp = 2.4
    gameserver.rate.vip.groupsizebonus.xp = 2.6
    
    # Experience rate for single players
    gameserver.rate.regular.xp = 1
    gameserver.rate.premium.xp = 2
    gameserver.rate.vip.xp = 3
    
    # Item drop rate
    gameserver.rate.regular.drop = 1
    gameserver.rate.premium.drop = 2
    gameserver.rate.vip.drop = 3
    
    # Gathering XP rates
    gameserver.rate.regular.gathering.xp = 1
    gameserver.rate.premium.gathering.xp = 1
    gameserver.rate.vip.gathering.xp = 2
    
    # Crafting XP rates
    gameserver.rate.regular.crafting.xp = 1
    gameserver.rate.premium.crafting.xp = 1
    gameserver.rate.vip.crafting.xp = 2
    
    # Quest XP rates
    gameserver.rate.regular.quest.xp = 1
    gameserver.rate.premium.quest.xp = 2
    gameserver.rate.vip.quest.xp = 3
    
    # Quest Kinah rate
    gameserver.rate.regular.quest.kinah = 1
    gameserver.rate.premium.quest.kinah = 2
    gameserver.rate.vip.quest.kinah = 3
    
    # Abyss points rate (can be 0.5 etc.)
    # For PvE
    gameserver.rate.regular.ap.npc = 1
    gameserver.rate.premium.ap.npc = 2
    gameserver.rate.vip.ap.npc = 3
    
    # Abyss points rate (can be 0.5 etc.)
    # For PvP
    gameserver.rate.regular.ap.player = 1
    gameserver.rate.regular.ap.lost_player = 1
    gameserver.rate.premium.ap.player = 2
    gameserver.rate.premium.ap.lost_player = 1
    gameserver.rate.vip.ap.player = 3
    gameserver.rate.vip.ap.lost_player = 1
    
    # Kinah rate
    gameserver.rate.regular.kinah = 1
    gameserver.rate.premium.kinah = 2
    gameserver.rate.vip.kinah = 3
    
    # DP rate for members
    gameserver.rate.regular.dp = 1
    gameserver.rate.premium.dp = 2
    gameserver.rate.vip.dp = 3
    
    # DP rate for PvP members
    gameserver.rate.regular.pvp.dp = 1
    gameserver.rate.premium.pvp.dp = 2
    gameserver.rate.vip.pvp.dp = 3
    
    # DP rate for group members
    gameserver.rate.regular.group.dp = 1
    gameserver.rate.premium.group.dp = 2
    gameserver.rate.vip.group.dp = 3
    
    # ===================================
    #              DROP-CONFIG
    # ===================================
    
    gameserver.drops.scoring_enable = true
    gameserver.drops.npc.normal = 65
    gameserver.drops.npc.elite = 175
    gameserver.drops.npc.hero = 350
    gameserver.drops.npc.champion = 600
    gameserver.drops.item.limit.mythic = 1
    gameserver.drops.item.limit.epic = 1
    gameserver.drops.item.limit.unique = 1
    gameserver.drops.item.limit.legend = 1
    gameserver.drops.item.limit.rare = 2
    gameserver.drops.item.limit.common = 5
    gameserver.drops.item.limit.junk = 5
    gameserver.drops.item.points.mythic = 400
    gameserver.drops.item.points.epic = 200
    gameserver.drops.item.points.unique = 100
    gameserver.drops.item.points.legend = 50
    gameserver.drops.item.points.rare = 25
    gameserver.drops.item.points.common = 10
    gameserver.drops.item.points.junk = 1
    
    # ===================================
    #              CACHE
    # ===================================
    
    # This parameter says what kind of cache should be used
    # in CacheMap that is used for caching many things.
    #
    # Setting this value to true means that cache will be using
    # soft references - what means, that objects will be in memory as long as possible
    # and would be removed when there is little of memory.
    #
    # Setting this value to false mans that cache will be using
    # weak references - what means, that objects will be in memory as long as they are
    # strong achievable to
    # Default: false
    gameserver.cache.softcache = false
    
    # If true then whole Player objects (with inventory etc) are cached as long
    # as there is memory for them
    # Default: false
    gameserver.cache.players = false
    
    # If true then whole PlayerCommonData are cached as long
    # as there is memory for them
    # Default: false
    gameserver.cache.pcd = false
    
    # If true then Account objects are cached as long as there is memory for them
    # Default: false
    gameserver.cache.accounts = false
    
    # ===================================
    #             IN-GAME SHOP
    # ===================================
    
    # Enable In Game Shop
    gameserver.ingameshop.enable = false
    
    # Enable Gifts
    gameserver.ingameshop.gift = true
    
    # Enable Control Register
    gameserver.ingameshop.itemlog = true
    
    # Toll Exchange Rate Configuration
    # Exchange Restriction available options: none, ap, kinah
    gameserver.rate.tollexchange.enable = true
    gameserver.rate.tollexchange.restriction = none
    gameserver.rate.tollexchange.ap = 10
    gameserver.rate.tollexchange.kinah = 1000
    
    # ===================================
    #             CUSTOMS
    # ===================================
    
    # Speaking mode between factions
    # 0  = default, factions can't speak together
    # 1  = all players can speak to all others
    # Default: 0
    gameserver.factions.speaking.mode = 0
    
    # Searching players of opposite faction
    # false : factions can't search each other
    # true: factions can search each other
    # Default: false
    gameserver.factions.search.mode = false
    
    # Skill auto learn mode
    # true = no skill books are required
    # false = need skill books to learn lvl1 skill
    # Default: false
    gameserver.skill.autolearn = false
    
    # Stigma skills auto learn mode
    # true = no stigma stones are required
    # false = need stigma stones to learn this skills
    # Default: false
    gameserver.stigma.autolearn = false
    
    # Stigma slots Antihack checking.
    # quest = player quests are properly checked.
    # level = player levels are properly checked.
    # none = nothing checked maximum slots used.
    gameserver.stigma.antihack = level
    
    # Advanced Stigma slots Antihack checking.
    # quest = player quests are properly checked.
    # level = player levels are properly checked.
    # none = nothing checked maximum slots used.
    gameserver.advstigma.antihack = level
    
    # Retail like character deletion times
    # true = it takes 7 days to delete a character that is level 20+
    # false = characters get deleted in 5 minutes
    # Default: true
    gameserver.character.delete.retail = true
    
    # Disable aggressive behavior from monsters
    # Default: false
    gameserver.disable.mob.aggro = false
    
    # Enable 2nd class change simple mode
    # Default: false
    gameserver.enable.simple.2ndclass = false
    
    # Enable the Christmas decorations
    # Default: false
    gameserver.enable.decor.christmas = false
    
    # Unstuck delay in seconds
    # Default: 3600 (1 hour)
    gameserver.unstuck.delay = 3600
    
    # Enable instances (temporary config till instances will be mature)
    # Default: true
    gameserver.instances.enable = true
    
    # Default Fly Time
    # Default: 60 (60 seconds)
    gameserver.base.flytime = 60
    
    # Cross-Faction Binding
    # Allows opposite factions to bind in enemy territories
    # Default: false
    gameserver.cross.faction.binding = false
    
    # Disable drop rate reduction based on level diference between players and mobs
    # Default: false
    gameserver.disable.drop.reduction = false
    
    # Maximum number of pvp kills on one player before receiving 1AP per kill in a time period.
    # Default: 5
    gameserver.pvp.maxkills = 5
    
    # Time period in hours
    # Default: 24
    gameserver.pvp.period = 24
    
    # Enable .ely, .asmo, .both chat channels
    # Default: false
    gameserver.channels.all.enabled = false
    
    # Enable .world chat channel
    # Default: false
    gameserver.channels.world.enabled = false
    
    # Show all connected players from both factions in research window
    gameserver.search.listall = false
    
    # Enable/Disable instance cooldown
    gameserver.instance.cooldown = true
    
    # Announce for rare drops
    # Shown message only for players that are situated on the same faction and location.
    # Default: false
    gameserver.announce.raredrops = false
    
    # Kick players using speed hack
    # Default: true
    gameserver.kick.speedhack.enable = true
    
    # Ping minimun Interval to consider speed hack
    # Default: 100000
    gameserver.kick.speedhack.pinginterval = 100000
    
    # Chain Trigger Rate
    # true = Chain Trigger Rate is enabled
    # false = Chain Trigger Rate is disabled(all chain skill 100% success)
    # Default: true
    gameserver.skill.chain.triggerrate = true
    
    # Criticall Crafting Rates
    # default: 25
    gameserver.custum.craft.crit = 25
    
    # Surveys
    # true = Surveys is enabled and you can integrate with Web Shops(Players receive items on logon).
    # false = Surveys is disabled.
    # Default: true
    gameserver.enable.surveys = true
    
    # Enable the rewards for pvp kills
    # Default: false
    # (Reset all_kill from abyss_rank table before activate it)
    gameserver.pvpreward.enable = false
    
    # Set the kills needed to get a reward (do NOT set config to 0)
    # Default: 5
    gameserver.pvpreward.kills.needed1 = 5
    
    # Default: 10
    gameserver.pvpreward.kills.needed2 = 10
    
    # Default: 15
    gameserver.pvpreward.kills.needed3 = 15
    
    # Select the item reward for pvp kills
    # Default: 186000031 (Silver Medal)
    gameserver.pvpreward.item.reward1 = 186000031
    
    # Default: 186000030 (Golden Medal)
    gameserver.pvpreward.item.reward2 = 186000030
    
    # Default: 186000096 (Platinum Medal)
    gameserver.pvpreward.item.reward3 = 186000096
    
    # Minimum level to use search.
    # Default: 10
    search.level.restriction = 10
    
    # Minimum level to use whisper.
    # Default: 10
    whisper.level.restriction = 10
    
    # Allow players to control their experience gain with xpon / xpoff commands
    # Default: false
    gameserver.player.experience.control = false
    
    # Time in seconds which character stays online
    # after closing client window
    # Default: 10
    gameserver.disconnect.time = 10
    
    # ----------------------------
    # Extra GameServer Configurations
    # ----------------------------
    # Minimul level to remodel an item
    # Default: 20
    gameserver.itemremodel.minlevel = 20
    
    # Multiplier for teleportation and transport price
    # Set 0 for free teleport (can be 0.5)
    # Default: 1
    gameserver.transport.price.multiplier = 1
    
    # Multiplier for soul healing price (can be 0.5)
    # Default: 1
    gameserver.soulhealing.price.multiplier = 1
    
    # Minimum level for using rift.
    # Default: 25
    gameserver.rift.minimum.level = 25
    
    # Remove the requirement of title for instances and portals
    # Default: false
    gameserver.portal.requirement.title = false
    
    # Remove the requirement of race for instances and portals
    # Default: false
    gameserver.portal.requirement.race = false
    
    # Remove the requirement of level for instances and portals
    # Default: false
    gameserver.portal.requirement.level = false
    
    # ----------------------------
    # Dark Poeta Settings
    # ----------------------------
    
    # Point reward rate multiplier (can be 0.5 or 1.5)
    # Set 4 for rate x4
    # Default: 1
    gameserver.darkpoeta.reward.point.rate = 1
    
    # Grades settings
    # Time in seconds
    
    # Grade S
    # Default time: 7200
    # Default points: 20000
    gameserver.darkpoeta.grade.S.time = 7200
    gameserver.darkpoeta.grade.S.points = 20000
    
    # Grade A
    # Default time: 5400
    # Default points: 17100
    gameserver.darkpoeta.grade.A.time = 5400
    gameserver.darkpoeta.grade.A.points = 17100
    
    # Grade B
    # Default time: 3600
    # Default points: 13100
    gameserver.darkpoeta.grade.B.time = 3600
    gameserver.darkpoeta.grade.B.points = 13100
    
    # Grade C
    # Default time: 1800
    # Default points: 11000
    gameserver.darkpoeta.grade.C.time = 1800
    gameserver.darkpoeta.grade.C.points = 11000
    
    # ----------------------------
    # Character Passkey
    # ----------------------------
    # Enable or Disable Character Passkey
    # Default: true
    passkey.enable = false
    
    # Enter the maximum number of incorrect password set
    # Default: 5 (retail server value)
    passkey.wrong.maxcount = 5
    
    # ----------------------------
    # GeoData config
    # ----------------------------
    # Enable Geodata (true/false) 
    gameserver.geodata.enable=false
    
    # ----------------------------
    # HTML Welcome Message
    # ----------------------------
    
    # Enable or Disable HTML Welcome Message
    # To Edit this file, go to /data/static_data/HTML
    # and open welcome.html
    # remember to edit the messages just after <![CDATA[ tag
    enable.html.welcome = true
    
    # ----------------------------
    # HTML Config
    # ----------------------------
    
    # Default: ./data/static_data/HTML/
    html.root = ./data/static_data/HTML/
    
    # Default: ./cache/html.cache
    html.cache.file = ./cache/html.cache
    
    # Default: UTF-8
    html.encoding = UTF-8
    
    # ----------------------------
    # Top Ranking
    # ----------------------------
    # Time at what top ranking is updated.
    # Default(Ïî óìîë÷àíèþ): 0:00:00
    gameserver.topranking.time = 0:00:00
    
    # Delay between two updates in hours
    # Default(Ïî óìîë÷àíèþ): 24
    gameserver.topranking.delay = 24
    
    # ----------------------------
    # Enable send to the prison (artmoney hack)
    # ----------------------------
    # Set timer from prison
    # default: true
    gameserver.artmoney.hack = true
    
    # ----------------------------
    # Send to the prison (artmoney hack)
    # ----------------------------
    # Set timer from prison
    # default: 120 minutes
    gameserver.artmoney.hackbuy.time = 120
    
    # ===================================
    #           ENCHANTMENTS
    # ===================================
    
    # Default: 97
    gameserver.manastone.percent = 97
    
    # Default: 83
    gameserver.manastone.percent1 = 83
    
    # Default: 73
    gameserver.manastone.percent2 = 73
    
    # Default: 65
    gameserver.manastone.percent3 = 65
    
    # Default: 59
    gameserver.manastone.percent4 = 59
    
    # Default: 42
    gameserver.manastone.percent5 = 42
    
    # Supplement Additional Success Rates
    # Default: 10
    gameserver.supplement.lesser = 10
    
    # Default: 15
    gameserver.supplement.regular = 15
    
    # Default: 20
    gameserver.supplement.greater = 20
    
    # ===================================
    #           FALL_DAMAGE
    # ===================================
    
    # Enable fall damage
    gameserver.fall.damage.active = true
    
    # The damage percentage per meter.
    gameserver.fall.damage.percentage = 1.0
    
    # Minimum fall height to receive damage.
    gameserver.fall.damage.distance.minimum = 10
    
    # Maximum fall height on which you will die when you hit the ground.
    gameserver.fall.damage.distance.maximum = 50
    
    # Maximum fall height after which you will die in mid air.
    gameserver.fall.damage.distance.midair = 200
    
    # ===================================
    #             GROUPS
    # ===================================
    
    # Time in seconds after a group member is removed after he/she disconnected
    gameserver.playergroup.removetime = 600
    
    # Maximum distance in meters between killed monster and party member to receive XP
    gameserver.playergroup.maxdistance = 100
    
    # Players 10 levels below highest member should get 0 exp
    # Set a higher number to allow power leveling
    # Default: 10
    gameserver.playergroup.maxlevel.difference = 10
    
    # Allow other race invitation in group
    # Default: false
    gameserver.playergroup.invite.other.race = false
    
    # Time in seconds after a alliance member is removed after he/she disconnected
    gameserver.playeralliance.removetime = 600
    
    # Allow other race invitation in alliance
    # Default: false
    gameserver.playeralliance.invite.other.race = false
    
    
    # ===================================
    #             LEGIONS
    # ===================================
    
    # Character patterns
    gameserver.legion.pattern = [a-zA-Z\u0410-\u042f\u0430-\u044f 123456789]{2,16}
    gameserver.legion.selfintropattern = [a-zA-Z\u0410-\u042f\u0430-\u044f 123456789]{2,25}
    gameserver.legion.nicknamepattern = [a-zA-Z\u0410-\u042f\u0430-\u044f 123456789]{2,10}
    gameserver.legion.announcementpattern = [A-Za-z0-9 \-\\[\\]\<\>\(\)\!\?\?\|\@\#\$\%\^\&\*\+\=\/\,\.\'\"\;\:\_\{\}\~\`\u0410-\u042f\u0430-\u044f]{2,120}
    
    # Disband settings
    gameserver.legion.disbandtime = 86400
    gameserver.legion.disbanddifference = 604800
    
    # Required Kinah to create a legion
    gameserver.legion.creationrequiredkinah = 10000
    
    # Legion Emblem settings
    gameserver.legion.emblemrequiredkinah = 10000
    
    # Legion level up settings
    gameserver.legion.level2requiredkinah = 100000
    gameserver.legion.level3requiredkinah = 1000000
    gameserver.legion.level4requiredkinah = 2000000
    gameserver.legion.level5requiredkinah = 6000000
    gameserver.legion.level2requiredmembers = 10
    gameserver.legion.level3requiredmembers = 20
    gameserver.legion.level4requiredmembers = 30
    gameserver.legion.level5requiredmembers = 40
    gameserver.legion.level2requiredcontribution = 0
    gameserver.legion.level3requiredcontribution = 20000
    gameserver.legion.level4requiredcontribution = 100000
    gameserver.legion.level5requiredcontribution = 500000
    
    # Legion member settings
    gameserver.legion.level1maxmembers = 30
    gameserver.legion.level2maxmembers = 60
    gameserver.legion.level3maxmembers = 90
    gameserver.legion.level4maxmembers = 120
    gameserver.legion.level5maxmembers = 150
    
    # Legion functions
    gameserver.legion.warehouse = true
    gameserver.legion.inviteotherfaction = false
    
    # Time in seconds for updating legion ranking
    gameserver.legion.ranking.periodicupdate = 1200
    
    # ===================================
    #           NPC_MOVEMENTS
    # ===================================
    
    # Enable NPC movement
    gameserver.npc.movement.active = true
    
    # The minimum time in seconds that the NPC waits before moving again.
    gameserver.npc.movement.delay.minimum = 3
    
    # The maximum time in seconds that the NPC waits before moving again.
    gameserver.npc.movement.delay.maximum = 15
    
    # ===================================
    #           PERIODIC_SAVE
    # ===================================
    
    # WARNING:
    # With 500 player online saving can be up to 10 seconds
    # (it depends on hardware, changes in item locations, new acquisitions etc)
    # Generally accepted interval is 15-20 minutes
    
    # Time in seconds for saving player data (player, abyss rank, quests, skills)
    gameserver.periodicsave.player.general = 900
    
    # Time in seconds for saving player items and item stones
    gameserver.periodicsave.player.items = 900
    
    # Time in seconds for saving legion wh items and item stones
    gameserver.periodicsave.legion.items = 1200
    
    # Time in seconds for saving broker
    gameserver.periodicsave.broker = 1500
    
    # ===================================
    #              PRICES
    # ===================================
    
    # Controls the "Prices:" value in influence tab.
    gameserver.prices.default.prices = 100
    
    # Hidden modifier for all prices.
    gameserver.prices.default.modifier = 100
    
    # Taxes: value = 100 + tax %
    gameserver.prices.default.taxes = 100
    
    gameserver.prices.vendor.buymod = 100
    
    gameserver.prices.vendor.sellmod = 20
    
    # ===================================
    #             SHUTDOWN
    # ===================================
    
    # Shutdown Settings.
    # NOTE: This settings works only if shutdown is used from console.
    # Shutdown Hook Mode. 1 = Shutdown, 2 = Restart.
    gameserver.shutdown.mode = 1
    
    # Shutdown Hook delay.
    gameserver.shutdown.delay = 60
    
    # Shutdown announce interval.
    gameserver.shutdown.interval = 1
    
    # This is a safe reboot mode.
    # All action is disabled in shutdown progress.
    gameserver.shutdown.safereboot = true
    
    # ===================================
    #              SIEGE
    # ===================================
    
    # Enable/Disable Siege Engine
    gameserver.siege.enabled = true
    
    # Siege Timer Interval in seconds
    gameserver.siege.interval = 7200
    
    # Chance for Invulnerable fortress to switch to Vulnerable
    gameserver.siege.vulnerable.chance = 50
    
    # Points Per Fortress
    gameserver.siege.influence.fortress = 10
    
    # Points Per Artifact
    gameserver.siege.influence.artifact = 1
    
    # Custom Abyss point reward when general is killed for default forteress
    # Default: 0
    # Advised: 9000
    gameserver.siege.apreward.default = 0
    
    # Custom Abyss point reward when general is killed for divine forteress
    # Default: 0
    # Advised: 40000
    gameserver.siege.apreward.divine = 0
    
    # ===================================
    #           TASK_MANAGER
    # ===================================
    
    # Enable/disable deadlock detector (true/false)
    gameserver.deadlock.enable = false
    
    # Interval for deadlock detector run schedule (seconds)
    gameserver.deadlock.interval = 300
    
    # ===================================
    #             THREADS
    # ===================================
    
    thread.basepoolsize = 2
    thread.threadpercore = 4
    
    # Default: 5000
    thread.runtime = 5000
    
    # ===================================
    #             ADMINS
    # ===================================
    
    # GM Level.
    gameserver.administration.gmlevel = 3
    
    # Display or not gm tags for different levels of admins/gms
    gameserver.gmtag.display = false
    
    # Different tags for gms according to AccessLevel
    # Tag for Access Level 1
    # Default: <HELPER>
    gameserver.gmtag.level1 = <HELPER>
    
    # Tag for Access Level 2
    # Default: <GM>
    gameserver.gmtag.level2 = <GM>
    
    # Tag for Access Level 3
    # Default: <HEADGM>
    gameserver.gmtag.level3 = <HEADGM>
    
    # Tag for Access Level 4
    # Default: <ADMIN>
    gameserver.gmtag.level4 = <ADMIN>
    
    # Tag for Access Level 5
    # Default: <HEADADMIN>
    gameserver.gmtag.level5 = <HEADADMIN>
    
    # Announce on GM connection
    # GM name is announced to players on login
    gameserver.announce.gm.connection = false
    
    # Invisible on GM connection
    # GM login invisible
    gameserver.invis.gm.connection = false
    
    # Invulnerable on GM connection
    # GM login invulnerable
    gameserver.invul.gm.connection = true
    
    # Silent on GM connection
    # GM login in whisper refusal mode
    gameserver.silence.gm.connection = false
    
    # Speed Up on GM connection
    # Gm logins with setted speed stats value
    gameserver.speed.gm.connection = 100
    
    # Unlimited Flight Time for GMs
    gameserver.administration.flight.unlimited = 3
    
    # Free Flight Everywhere for GMs
    gameserver.administration.flight.freefly = 3
    
    # Shields hurt players with this access level and below
    gameserver.administration.shield.vulnerable = 0
    
    # Minimum required level for being able to enter instances without group
    gameserver.administration.instancenogroup = 3
    
    # ===================================
    #          ADMIN_COMMANDS
    # ===================================
    
    # Character Passkey Reset
    administration.command.passkeyreset = 3
    
    # Various AI-related tasks
    gameserver.administration.command.ai = 3
    
    # Adds an item to your inventory
    gameserver.administration.command.add = 3
    
    # Adds an item set to your inventory
    gameserver.administration.command.addset = 3
    
    # Adds drop entry
    gameserver.administration.command.adddrop = 3
    
    # Add target player skill
    gameserver.administration.command.addskill = 3
    
    # Add title to player
    gameserver.administration.command.addtitle = 3
    
    # This command send fakeserverpackets to the server for test porpouses, Used by Developers
    gameserver.administration.command.advsendfakeserverpacket = 3
    
    # The message is sent to all players chatbox
    gameserver.administration.command.announce = 3
    
    # Announce for only one faction (asmo/ely)
    gameserver.administration.command.announce_faction = 3
    
    # Announcements
    gameserver.administration.command.announcements = 3
    
    # All ban and unban commands (//ban, //unban, //banip, //unbanip)
    gameserver.administration.command.ban = 3
    
    # Bookmark command
    gameserver.administration.command.bk = 3
    
    # Configures properties on runtime
    gameserver.administration.command.configure = 3
    
    # Self explanatory
    gameserver.administration.command.deletespawn = 3
    
    # Command to remove all buff effect of the player
    gameserver.administration.command.dispel = 3
    
    # Command to manage dredgion instance
    gameserver.administration.command.dredgion = 3
    
    # Dye a player
    gameserver.administration.command.dye = 3
    
    # Dye amount if normal player
    gameserver.administration.command.dyeamount = 50000000
    
    # Gag and ungag
    gameserver.administration.command.gag = 3
    
    # Teleport youself to specified place name
    # Example: //goto poeta
    gameserver.administration.command.goto = 3
    
    # Give missin skills to self
    gameserver.administration.command.givemissingskills = 3
    
    # Restores target hp/mp/dp
    gameserver.administration.command.heal = 3
    
    # Print target info
    gameserver.administration.command.info = 3
    
    # Make you invis/vis
    gameserver.administration.command.invis = 3
    
    # Switch to Invulnerable / Vulnerable
    gameserver.administration.command.invul = 3
    
    # Disconnect the player
    gameserver.administration.command.kick = 3
    
    # Kill target
    gameserver.administration.command.kill = 3
    
    # Add Kinah to self or target/named player
    gameserver.administration.command.kinah = 3
    
    # Legion command allows you to disband/setlevel/setpoints of a legion
    gameserver.administration.command.legion = 3
    
    # Show all connected players from both factions when opening research window
    gameserver.administration.search.listall = 3
    
    # Morph command
    gameserver.administration.command.morph = 3
    
    # Move player1 to player2 location
    gameserver.administration.command.moveplayertoplayer = 3
    
    # Teleport to specified XYZ coordinates
    gameserver.administration.command.moveto = 3
    
    # Teleport to specified NPC
    gameserver.administration.command.movetonpc = 3
    
    # Move player to my position
    gameserver.administration.command.movetome = 3
    
    # Teleport you to player position
    gameserver.administration.command.movetoplayer = 3
    
    # Command to watch cutscenes. Used by quest writers
    gameserver.administration.command.movie = 3
    
    # Make yourself appear neutral to both factions
    gameserver.administration.command.neutral = 3
    
    # The message is sent to all players chatbox and a message appear in center screen
    gameserver.administration.command.notice = 3
    
    # Who is allowed to handle petitions
    gameserver.administration.command.petition = 3
    
    # Playerinfo command
    gameserver.administration.command.playerinfo = 3
    
    # Prison command
    gameserver.administration.command.prison = 3
    
    # Give admin rights to player
    gameserver.administration.command.promote = 3
    
    # Quest steps control (admin/GM)
    gameserver.administration.command.questcommand = 3
    
    # Restart quest (player) default = 3 (turned off)
    gameserver.administration.command.questcommandplayers = 3
    
    # Command to remove all buff effect of the player
    gameserver.administration.command.recall = 3
    
    # Reload all command
    gameserver.administration.command.reload = 3
    
    # Reload all spawn data from files
    gameserver.administration.command.reloadspawns = 3
    
    # Remove command allow remove an item from player
    gameserver.administration.command.remove = 3
    
    # Resurrect a target player
    gameserver.administration.command.resurrect = 3
    
    # Revoke admin rights to player
    gameserver.administration.command.revoke = 3
    
    # Command to add fly rings
    gameserver.administration.command.ring = 3
    
    # Save all spawn data to files (Directory to save GameServer/data/static_data/spawns/new)
    gameserver.administration.command.savespawndata = 3
    
    # Speak as player or a NPC
    gameserver.administration.command.say = 3
    
    # See the droplsit of target mob
    gameserver.administration.command.seedroplist = 3
    
    # This commands sends packets to the server for test porpouses, Used by Developers
    gameserver.administration.command.sendfakeserverpacket = 3
    gameserver.administration.command.sendrawpacket = 3
    
    # Set target player ap
    gameserver.administration.command.setap = 3
    
    # Set target player class
    gameserver.administration.command.setclass = 3
    
    # Set target player experience amount
    gameserver.administration.command.setexp = 3
    
    # Sets target player level
    gameserver.administration.command.setlevel = 3
    
    # Set title target player title
    gameserver.administration.command.settitle = 3
    
    # Modify current siege values
    gameserver.administration.command.siege = 3
    
    # Switch to not whisperable / whisperable
    gameserver.administration.command.silence = 3
    
    # Self explanatory
    gameserver.administration.command.spawn = 3
    
    # Temporary increases speed of character
    gameserver.administration.command.speed = 3
    gameserver.administration.command.speed.maxvalue = 500
    
    # Show gamestats about selected target
    gameserver.administration.command.stat = 3
    
    # System commands
    gameserver.administration.command.system = 3
    
    # Self explanatory
    gameserver.administration.command.unloadspawn = 3
    
    # Unstuck player
    gameserver.administration.command.unstuck = 3
    
    # Change weather of a region a reset weather in the world
    gameserver.administration.command.weather = 3
    
    # Ban / Unban players from .world / .ely / .asmo channels
    gameserver.administration.command.worldban = 3
    
    # Prints zone info (//zone) or refreshes currect zone (//zone refresh)
    gameserver.administration.command.zone = 3
    
    # Returns how many players are online
    gameserver.administration.command.online = 3
    
    # Command to fix Z coordinate of mob
    gameserver.administration.command.fixz = 3
    
    # Command to fix heading of mob
    gameserver.administration.command.fixh = 3
    
    # Rename named player to new specified and valid name
    gameserver.administration.command.rename = 3
    
    # HTML commands
    gameserver.administration.command.html = 3
    
    # Returns how many players are online and nicks
    gameserver.administration.command.who = 3
    
    # Make yourself appear as enemy to both factions and/or npcs
    administration.command.enemy = 3
    
    #Enchant command
    gameserver.administration.command.enchant = 3
    
    #Socket command
    gameserver.administration.command.socket = 3
    
    #PowerUp command
    gameserver.administration.command.powerup = 3
    
    #Godstone command
    gameserver.administration.command.godstone = 3
    
    #Gmlist command
    gameserver.administration.command.gmlist = 0
    
    #Appearance command
    gameserver.administration.command.appearance = 3
    
    #See command
    gameserver.administration.command.see = 3
    
    # see all commands GM ingame
    gameserver.administration.command.admin = 1
    
    # Delete player skill
    gameserver.administration.command.delskill = 3
    
    # Change In-game time
    gameserver.administration.command.time = 3
    
    # Move grouptome
    gameserver.administration.command.grouptome = 3
    
    # System mail commands
    gameserver.administration.command.sysmail = 3
    
    # Ingame Shop
    gameserver.administration.command.gameshop = 3

    netvork.proporties
    Code:
    #
    # This file is part of Aion X Emu <aionxemu.com>.
    #
    # This is free software: you can redistribute it and/or modify
    # it under the terms of the GNU Lesser Public License as published by
    # the Free Software Foundation, either version 3 of the License, or
    # (at your option) any later version.
    #
    # This software is distributed in the hope that it will be useful,
    # but WITHOUT ANY WARRANTY; without even the implied warranty of
    # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    # GNU Lesser Public License for more details.
    #
    # You should have received a copy of the GNU Lesser Public License
    # along with this software.  If not, see <http://www.gnu.org/licenses/>.
    #
    
    # LoginServer will listen for connections on specified port
    loginserver.network.client.port = 2106
    
    # LoginServer will bind specified network interface
    # * - bind all interfaces
    loginserver.network.client.host = *
    
    # How many times player can try to login before he get's banned for bruteforcing
    loginserver.network.client.logintrybeforeban = 5
    
    # For what time in minutes player should be banned in case of bruteforcing
    loginserver.network.client.bantimeforbruteforcing = 15
    
    # Host that will be used by LS to listen for GS connections
    loginserver.network.gameserver.host = *
    
    # Port that will be used by LS to listen for GS connections
    loginserver.network.gameserver.port = 9014
    
    # Nuber of additional threads for NIO that will handle only reading
    loginserver.network.nio.threads.read = 0
    
    # Nuber of additional threads for NIO that will handle only writing
    loginserver.network.nio.threads.write = 0
    
    # Create accounts automatically or not? -- You do not need a website / CMS if set true 
    loginserver.accounts.autocreate = true
    database.proporties
    Code:
    #
    # This file is part of Aion X Emu <aionxemu.com>.
    #
    # This is free software: you can redistribute it and/or modify
    # it under the terms of the GNU Lesser Public License as published by
    # the Free Software Foundation, either version 3 of the License, or
    # (at your option) any later version.
    #
    # This software is distributed in the hope that it will be useful,
    # but WITHOUT ANY WARRANTY; without even the implied warranty of
    # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    # GNU Lesser Public License for more details.
    #
    # You should have received a copy of the GNU Lesser Public License
    # along with this software.  If not, see <http://www.gnu.org/licenses/>.
    #
    
    # This class represents database driver class that will be used while connecting to database
    database.driver = com.mysql.jdbc.Driver
    
    # This is database url. 
    database.url = jdbc:mysql://localhost:3306/ae_server_ls?useUnicode=true&characterEncoding=UTF-8&autoReconnect=true
    
    # Database user
    database.user = root
    
    # Database password
    # Write your password here!
    database.password = denis33647j
    
    # Minimum amount of database connections that will allways in the pool
    database.connections.min = 5
    
    # Maximum amount of DB connections that server can use
    database.connections.max = 10
    
    # Script context that will be loaded by database factory, it should implement DAO instances
    database.scriptcontext.descriptor = ./data/scripts/system/database.xml




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