Chat Server

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  1. #1
    Account Upgraded | Title Enabled! Cancel is offline
    MemberRank
    Jan 2008 Join Date
    ItalyLocation
    337Posts

    Chat Server

    Hello Guys,

    after many failed tries to make the Chatserver working, im giving it up to you
    because i seriously cant find the Error.

    Well im running an Aion Server on my localhost (only for Development)

    here are my Configs:


    gameserver -> config -> defautl.config
    Code:
    # Open Aion Game Server Configuration#
    # To load server on this config file, please use command :
    # java -Xms128m -Xmx1536m -ea -Xbootclasspath/p:./libs/jsr166.jar -cp ./libs/*:game.jar org.openaion.gameserver.GameServer /path/to/configuration/file.config > log/console.log &
    
    
    # ===================================
    #             DATABASE
    # ===================================
    
    # JDBC driver to use
    database.driver = com.mysql.jdbc.Driver
    
    # JDBC database URL
    database.url = jdbc:mysql://localhost:3306/gameserver?useUnicode=true&characterEncoding=UTF-8&autoReconnect=true
    
    # Database user
    database.user = root
    
    # Database password
    database.password = 12345
    
    # JDBC Connection Pool minimum size (concurrent connections)
    database.connections.min = 5
    
    # JDBC Connection Pool maximum size
    database.connections.max = 10
    
    # DAO Scripts context file
    database.scriptcontext.descriptor = ./data/scripts/system/database.xml
    
    # ===================================
    #              NETWORK
    # ===================================
    
    # GameServer ID
    gameserver.network.login.gsid = 1
    
    # GameServer bind IP address (* for all available IP)
    gameserver.network.client.host = *
    
    # GameServer bind TCP port
    gameserver.network.client.port = 7777
    
    # RDC (Remote Data Call) bind IP address
    gameserver.network.rdc.client.host = 127.0.0.1
    
    # RDC bind TCP port
    gameserver.network.rdc.client.port = 732
    
    # GeoServer address
    gameserver.network.geoserver.address = localhost:5550
    
    # GeoServer password
    gameserver.network.geoserver.password = 12345
    
    # Online players limit
    gameserver.network.client.maxplayers = 500
    
    # Required access level to enter gameserver
    # If set to bigger than 0 only GM's are able to connect
    # and normal players can't see server on serverlist
    # Default = 0
    gameserver.network.client.requiredlevel = 0
    
    # LoginServer location
    gameserver.network.login.address = localhost:9014
    
    # LoginServer password for this GameServer
    gameserver.network.login.password = 12345
    
    # ChatServer location
    gameserver.network.chat.address = localhost:9021
    
    # ChatServer password for this ChatServer
    gameserver.network.chat.password = 12345
    
    # Enable debug information from network layer
    gameserver.network.nio.debug = false
    
    # Additional threads that are used to read network data
    gameserver.network.nio.threads.read = 1
    
    # Number of retries to do when reading a packet
    gameserver.network.nio.threads.read.retries = 8
    
    # Additional threads that are used to write network data
    gameserver.network.nio.threads.write = 1
    
    # Number of retries to do when writing a packet
    gameserver.network.nio.threads.write.retries = 8
    
    # Enable additional threads (workers) to handle data processing
    gameserver.network.nio.threads.workers.enable = false
    
    # Number of workers
    gameserver.network.nio.threads.workers = 1
    
    # Number of buffers by worker
    gameserver.network.nio.threads.workers.buffers = 16
    
    # Display/hide unknown packets received by server
    gameserver.network.display.unknownpackets = false
    
    # ===================================
    #          FLOOD PROTECTOR
    # ===================================
    
    # Max connection between choosen interval
    gameserver.floodcontrol.maxconnection = 10
    
    # Interval in minutes for max connection
    # Ex: If max connexion= 10 and interval is 5, then the user will be able to connect only 10 times in 5 minutes.
    gameserver.floodcontrol.interval = 5
    
    # IPs not restricted
    # Use "," if there is more than one ip (ex : 127.0.0.1, 127.0.0.2)
    gameserver.floodcontrol.exceptions = 127.0.0.1
    
    # ===================================
    #            GAMESERVER
    # ===================================
    
    # GameServer Name
    gameserver.name = Aion Marco
    
    # Pattern for player names validation
    # To enable UTF support for names - set this parameter to [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,16}
    gameserver.character.name.pattern = [a-zA-Z]{2,16}
    
    # Pattern for pet names validation
    # To enable UTF support for names - set this parameter to [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,16}
    gameserver.pet.name.pattern = [a-zA-Z]{2,16}
    
    # Server Country Code (cc)
    gameserver.country.code = 1
    
    # Server Version
    # Do not Modify, even if we run 2.5 !
    gameserver.version = 2.1.0.12
    
    # Server Mode
    # 1  = user can create characters from both factions
    # 34 = user is bound to a faction, can't create more than 2 characters and can't enter the game world (character reservation mode)
    # 128  = user is bound to a faction (can't create characters from both factions at the same time)
    gameserver.mode = 128
    
    # Character Passkey
    # Enable or Disable Character Passkey
    # Default: false (US retail is true)
    gameserver.passkey.enable = false
    
    # Enter the maximum number of incorrect password set to Character Passkey
    # Default: 5 (retail server value)
    gameserver.passkey.wrong.maxcount = 5
    
    # Disable chat server connection
    gameserver.disable.chatserver = false
    
    # Enable Repurchase
    gameserver.enable.repurchase = true
    
    # Enable Purchase Limit
    gameserver.enable.purchaselimit = true
    
    # Purchase Limit restock time in hours
    # Default: 4
    gameserver.purchaselimit.restock.time = 4
    
    # Display the server revision in player MOTD
    # SHALL BE DISABLED ON UNIX SERVERS
    gameserver.motd.revision.display = false
    
    # Enable ratios limitation
    gameserver.factions.ratio.limited = false
    
    # When a faction ratio reach this value, it's not possible to create new characters of this faction
    gameserver.factions.ratio.value = 50
    
    # Minimum character level to take into account in ratio calculation
    gameserver.factions.ratio.level = 10
    
    # Minimum characters count in each faction needed before limiting ratios
    gameserver.factions.ratio.minimum = 50
    
    # Enable server freefly
    gameserver.enable.freefly = true
    
    # Log chat?
    gameserver.log.chat = false
    
    # Log item?
    gameserver.log.item = false
    
    # Language
    gameserver.lang = "en"
    
    # Geo enabled
    gameserver.enable.geo = false
    
    # ===================================
    #        INGAMESHOP DATABASE
    # ===================================
    
    # IngameShop Database
    # Same database name as in your LS
    # defaultValue = "au_server_ls")
    gameserver.aionshop.database = loginserver
    
    # Enable IngameShop Gift
    # Default : false
    gameserver.aionshop.gift.enable = true
    
    #Credits Exchange
    #Default : false
    gameserver.rate.tollexchange.enable = false
    
    #Credits Exchange Restrictions
    #Exchange Restriction available options: none, ap, kinah
    #Default : none
    gameserver.rate.tollexchange.restriction = none
    
    #Credits Exchange Rate AP
    #Default : 10
    gameserver.rate.tollexchange.ap = 10
    
    #Credits Exchange Rate Kinah
    #Default : 100
    gameserver.rate.tollexchange.kinah = 1000
    
    # ===================================
    #              RATES
    # ===================================
    
    # Display server rates when player enter in world
    gameserver.rate.display.rates = false
    
    # Regular experience rate for group members
    gameserver.rate.regular.group.xp = 200
    gameserver.rate.premium.group.xp = 400
    gameserver.rate.gold.group.xp = 500
    
    # Experience rate for single players
    gameserver.rate.regular.xp = 200
    gameserver.rate.premium.xp = 400
    gameserver.rate.gold.xp = 500
    
    # Item drop rate
    gameserver.rate.regular.drop = 25
    gameserver.rate.premium.drop = 25
    gameserver.rate.gold.drop = 50
    
    # Chest drop rate
    gameserver.rate.chest.regular.drop = 10
    gameserver.rate.chest.premium.drop = 15
    gameserver.rate.chest.gold.drop = 20
    
    # Gathering XP rates
    gameserver.rate.regular.gathering.xp = 200
    gameserver.rate.premium.gathering.xp = 400
    gameserver.rate.gold.gathering.xp = 500
    
    # Gathering Skill point leveling rates
    gameserver.rate.regular.gathering.lvl = 10
    gameserver.rate.premium.gathering.lvl = 15
    gameserver.rate.gold.gathering.lvl = 20
    
    # Crafting XP rates
    gameserver.rate.regular.crafting.xp = 200
    gameserver.rate.premium.crafting.xp = 400
    gameserver.rate.gold.crafting.xp = 500
    
    # Crafting Skill point leveling rates
    gameserver.rate.regular.crafting.lvl = 10
    gameserver.rate.premium.crafting.lvl = 15
    gameserver.rate.gold.crafting.lvl = 20
    
    # Quest XP rates
    gameserver.rate.regular.quest.xp = 50
    gameserver.rate.premium.quest.xp = 100
    gameserver.rate.gold.quest.xp = 150
    
    # Quest Kinah rate
    gameserver.rate.regular.quest.kinah = 50
    gameserver.rate.premium.quest.kinah = 100
    gameserver.rate.gold.quest.kinah = 150
    
    # Abyss points rate (can be 0.5 etc.)
    # For PvE
    gameserver.rate.regular.ap.npc = 1
    gameserver.rate.premium.ap.npc = 1
    gameserver.rate.gold.ap.npc = 1
    
    # Abyss points rate (can be 0.5 etc.)
    # For PvP
    gameserver.rate.regular.ap.player = 10
    gameserver.rate.premium.ap.player = 15
    gameserver.rate.gold.ap.player = 20
    
    # Kinah rate
    gameserver.rate.regular.kinah = 100
    gameserver.rate.premium.kinah = 150
    gameserver.rate.gold.kinah = 200
    
    # ===================================
    #             DROP CONFIG
    # ===================================
    
    # Drop chance increasing formulas. There are 2 of them:
    # 0 - slow growth up to 70 kills, then going very fast, 100% chance reached after 100 kills, takes more CPU resources
    # 1 - adds 5% to previous chance (chance become 10 times bigger after each 50 kills)
    # Default: 0
    gameserver.drop.chance.formula = 0
    
    # Number of NPCs to store in player's kill history to use in more precise drop calculations
    # Default: 20
    gameserver.drop.player.history = 20
    
    # Minutes until NPC kill stats are reset for each player if not killed during that time
    # Value -1 makes the stats to not expire, 0 - expires immediately (to use old calculation)
    # Default: 15
    gameserver.drop.history.expire = 15
    
    # World drop chance for common quality items in %
    # Default: 0.01
    gameserver.world.drop.common = 0.01
    
    # World drop chance for rare quality items in %
    # Default: 0.005
    gameserver.world.drop.rare = 0.005
    
    # World drop chance for legendary quality items in %
    # Default: 0.003
    gameserver.world.drop.legendary = 0.003
    
    # World drop chance for unique quality items in %
    # Default: 0.003
    gameserver.world.drop.unique = 0.003
    
    # Disable drop rate reduction based on level difference between players and mobs
    # Default: false
    gameserver.disable.drop.reduction = false
    
    # Enable or not the Drop quantity restriction based on item quality
    # Default : false
    gameserver.dropquantity.restriction.enabled = false
    
    # Drop quantity restriction for blue items
    # Default : 3
    gameserver.dropquantity.restriction.blue = 3
    
    # Drop quantity restriction for gold items
    # Default : 2
    gameserver.dropquantity.restriction.gold = 2
    
    # Drop quantity restriction for orange items
    # Default : 1
    gameserver.dropquantity.restriction.orange = 1
    
    # Chances are lowered with next item from the same item category
    # Default : false
    gameserver.itemcategory.restriction.enabled = true
    
    # ===================================
    #              CACHE
    # ===================================
    
    # This parameter says what kind of cache should be used
    # in CacheMap that is used for caching many things.
    #
    # Setting this value to true means that cache will be using
    # soft references - what means, that objects will be in memory as long as possible
    # and would be removed when there is little of memory.
    #
    # Setting this value to false mans that cache will be using
    # weak references - what means, that objects will be in memory as long as they are
    # strong achievable to
    # Default: false
    gameserver.cache.softcache = false
    
    # If true then whole Player objects (with inventory etc) are cached as long
    # as there is memory for them
    # Default: false
    gameserver.cache.players = false
    
    # If true then whole PlayerCommonData are cached as long
    # as there is memory for them
    # Default: false
    gameserver.cache.pcd = false
    
    # If true then Account objects are cached as long as there is memory for them
    # Default: false
    gameserver.cache.accounts = false
    
    # ===================================
    #             CUSTOMS
    # ===================================
    
    # Speaking mode between factions
    # 0  = default, factions can't speak together
    # 1  = all players can speak to all others
    # Default: 0
    gameserver.factions.speaking.mode = 0
    
    # Whisper mode between factions
    # 0  = default, factions can't whisper each other
    # 1  = all players can speak to one another
    # Default: 0
    gameserver.factions.whisper.mode = 0
    
    # Searching players of opposite faction
    # false : factions can't search each other
    # true: factions can search each other
    # Default: false
    gameserver.factions.search.mode = false
    
    # Skill auto learn mode
    # true = no skill books are required
    # false = need skill books to learn lvl1 skill
    # Default: false
    gameserver.skill.autolearn = true
    
    # Stigma skills auto learn mode
    # true = no stigma stones are required
    # false = need stigma stones to learn this skills
    # Default: false
    gameserver.stigma.autolearn = true
    
    # Retail like character deletion times
    # true = it takes 7 days to delete a character that is level 20+
    # false = characters get deleted in 5 minutes
    # Default: true
    gameserver.character.delete.retail = true
    
    # Retail like emotions
    # true = Players need to buy emotions
    # false = Players have all emotions
    # Default: true
    gameserver.emotions.retail = false
    
    # Disable aggressive behavior from monsters
    # Default: false
    gameserver.disable.mob.aggro = false
    
    # Enable 2nd class change simple mode
    # Default: false
    gameserver.enable.simple.2ndclass = false
    
    # Enable the Christmas decorations
    # Default: false
    gameserver.enable.decor.christmas = false
    
    # Unstuck delay in seconds
    # Default: 3600 (1 hour)
    gameserver.unstuck.delay = 1200
    
    # Enable instances (temporary config till instances will be mature)
    # Default: true
    gameserver.instances.enable = true
    
    # Default Fly Time
    # Default: 60 (60 seconds)
    gameserver.base.flytime = 1200
    
    # Cross-Faction Binding
    # Allows opposite factions to bind in enemy territories
    # Default: false
    gameserver.cross.faction.binding = false
    
    # Dredgion AP Bonus
    gameserver.dredgion.ap.win.bonus = 3000
    gameserver.dredgion.ap.lose.bonus = 1000
    gameserver.chantradredgion.ap.win.bonus = 5000
    gameserver.chantradredgion.ap.lose.bonus = 2500
    
    # NPC relation aggresive
    # This enables/disables the agression between NPCs
    # Default: true
    gameserver.npc.relation.aggro = true
    
    # Maximum number of pvp kills on one player before receiving 1AP per kill in a time period.
    # Default: 5
    gameserver.pvp.maxkills = 5
    
    # Time period in hours
    # Default: 24
    gameserver.pvp.period = 6
    
    # Enable .ely, .asmo, .both chat channels
    # Default: false
    gameserver.channels.all.enabled = false
    
    # Enable .world chat channel
    # Default: false
    gameserver.channels.world.enabled = true
    
    # Show all connected players from both factions in research window
    gameserver.search.listall = true
    
    # Enable/Disable instance cooldown
    gameserver.instance.cooldown = false
    
    # Announce for rare drops
    # Shown message only for players that are situated on the same faction and location.
    # Default: false
    gameserver.announce.raredrops = false
    
    # Kick players using speed hack
    # Default: true
    gameserver.kick.speedhack.enable = true
    
    # Toggle CASTSPELL hack detection
    # Default: true (active)
    gameserver.log.castspell.targethack = true
    gameserver.log.castspell.speedhack = true
    gameserver.log.castspell.cooldownhack = true
    
    # Ping minimun Interval to consider speed hack
    # Default: 100000
    gameserver.kick.speedhack.pinginterval = 100000
    
    # Chain Trigger
    # true = Chain Trigger Rate is enabled
    # false = Chain Trigger Rate is disabled, Retail
    # Default: false
    gameserver.skill.chain.trigger = true
    
    # Chain Trigger Rate
    # 75 = 75% Trigger Rate
    # Default: 75
    gameserver.skill.chain.rate = 75
    
    # Surveys
    # true = Surveys is enabled and you can integrate with Web Shops(Players receive items on logon).
    # false = Surveys is disabled.
    # Default: true
    gameserver.enable.surveys = true
    
    # Enable the rewards for pvp kills
    # Default: false
    # (Reset all_kill from abyss_rank table before activate it)
    gameserver.pvpreward.enable = true
    
    # Set the kills needed to get a reward (do NOT set config to 0)
    # Default: 5
    gameserver.pvpreward.kills.needed1 = 5
    
    # Default: 10
    gameserver.pvpreward.kills.needed2 = 10
    
    # Default: 15
    gameserver.pvpreward.kills.needed3 = 15
    
    # Select the item reward for pvp kills
    # Default: 186000031 (Silver Medal)
    gameserver.pvpreward.item.reward1 = 186000031
    
    # Default: 186000030 (Golden Medal)
    gameserver.pvpreward.item.reward2 = 186000030
    
    # Default: 186000096 (Platinum Medal)
    gameserver.pvpreward.item.reward3 = 186000096
    
    # Minimum level to use search.
    # Default: 10
    search.level.restriction = 10
    
    # Minimum level to use whisper.
    # Default: 10
    whisper.level.restriction = 10
    
    # Allow players to control their experience gain with xpon / xpoff commands
    # Default: false
    gameserver.player.experience.control = true
    
    # Time in seconds which character stays online
    # after closing client window
    # Default: 10
    # Anti Kinah dupe : 3
    gameserver.disconnect.time = 10
    
    # Disable rifts for opposing race.
    # Default: false
    gameserver.rift.race = false
    
    # Calculate NPC stats based on level/rank
    # Default: false
    gameserver.npc.dynamicstat = false
    
    # ----------------------------
    # HTML Welcome Message
    # ----------------------------
    
    # Enable or Disable HTML Welcome Message
    # To Edit this file, go to /data/static_data/HTML
    # and open welcome.html
    # remember to edit the messages just after <![CDATA[ tag
    enable.html.welcome = false
    
    # ----------------------------
    # HTML Config
    # ----------------------------
    
    # Default: ./data/static_data/HTML/
    html.root = ./data/static_data/HTML/
    
    # Default: ./cache/html.cache
    html.cache.file = ./cache/html.cache
    
    # Default: UTF-8
    html.encoding = UTF-8
    
    # ----------------------------
    # Top Ranking
    # ----------------------------
    # Time at what top ranking is updated.
    # Default: 0:00:00
    gameserver.topranking.time = 0:00:00
    
    # Delay between two updates in hours
    # Default: 24
    gameserver.topranking.delay = 12
    
    # ----------------------------
    # Daily Quests
    # ----------------------------
    # Time at what daily quest is sent
    # Default: 9:00:00
    gameserver.dailyquest.time = 9:00:00
    
    # ----------------------------
    # Crafting settings
    # ----------------------------
    # SpeedUp, Regular and Critical Crafting Success chance Config
    # SpeedUp default: 15
    # Regular default: 33 (lower, easier)
    # Critical default: 30
    gameserver.crafting.speedupchance = 15
    gameserver.regular.crafting.success = 33
    gameserver.critical.crafting.success = 30
    
    # Work Order collect items leftovers deleted or keeped as bonus
    # Default: false
    gameserver.workorder.bonus = false
    
    # Only 2 Expert and Top Expert crafts and 1 Master craft available by default
    # if true no limets at all.
    # Default: false
    gameserver.mastercraft.limit.disable = false
    
    # ----------------------------
    # Launch effects on critical
    # ----------------------------
    # Enable or Disable launching effects on critical
    # Default: false
    gameserver.criticaleffect = false
    
    # ----------------------------
    # Skills related to geodata
    # ----------------------------
    # Enable or Disable launching effects related to geodata
    # Default: false(disabled)
    gameserver.geodata.related.effects = true
    
    
    # ----------------------------
    # Advanced Stigma Slots on level up
    # ----------------------------
    # Automatic adv.stigmas (follow lvls of quests)
    # level    slots
    # 45        2
    # 50    3
    # 52        4
    # 55        5        
    # Default: false
    gameserver.advstigmaslot.onlvlup = false
    
    # ----------------------------
    # Droplist Master Data Source
    # xml : XML drops have precedence (SQL duplicates will get discarded)
    # sql : SQL drops have precedence (XML duplicates will get overwritten by SQL values)
    # ----------------------------
    gameserver.droplist.master.source = sql
    
    # ----------------------------
    # Abyss Xform after logout
    # ----------------------------
    # Enable or Disable counting down of duration after logout on Abyss transformations
    # Default: false
    gameserver.abyssxform.afterlogout = false
    
    # ----------------------------
    #  Pvp damage reduction
    # ----------------------------
    # Enable or Disable pvp damage reduction according to difference between attacker and targets level
    # Default: false
    gameserver.dmgreduction.lvldiffpvp = false
    
    # ===================================
    #           ENCHANTMENTS
    # ===================================
    
    # Default: 57
    gameserver.manastone.percent = 60
    
    # Default: 43
    gameserver.manastone.percent1 = 50
    
    # Default: 33
    gameserver.manastone.percent2 = 40
    
    # Default: 25
    gameserver.manastone.percent3 = 30
    
    # Default: 19
    gameserver.manastone.percent4 = 20
    
    # Default: 2
    gameserver.manastone.percent5 = 10
    
    # Supplement Additional Success Rates
    # Default: 10
    gameserver.supplement.lesser = 10
    
    # Default: 15
    gameserver.supplement.regular = 15
    
    # Default: 20
    gameserver.supplement.greater = 20
    
    # ===================================
    #           FALL_DAMAGE
    # ===================================
    
    # Enable fall damage
    gameserver.fall.damage.active = true
    
    # The damage percentage per meter.
    gameserver.fall.damage.percentage = 1.0
    
    # Minimum fall height to receive damage.
    gameserver.fall.damage.distance.minimum = 10
    
    # Maximum fall height on which you will die when you hit the ground.
    gameserver.fall.damage.distance.maximum = 50
    
    # Maximum fall height after which you will die in mid air.
    gameserver.fall.damage.distance.midair = 500
    
    # ===================================
    #             GROUPS
    # ===================================
    
    # Time in seconds after a group member is removed after he/she disconnected
    gameserver.playergroup.removetime = 600
    
    # Maximum distance in meters between killed monster and party member to receive XP
    gameserver.playergroup.maxdistance = 100
    
    # Time in seconds after a alliance member is removed after he/she disconnected
    gameserver.playeralliance.removetime = 600
    
    # ===================================
    #             LEGIONS
    # ===================================
    
    # Character patterns
    gameserver.legion.pattern = [a-zA-Z ]{2,16}
    gameserver.legion.selfintropattern = [a-zA-Z]{2,25}
    gameserver.legion.nicknamepattern = [a-zA-Z]{2,10}
    gameserver.legion.announcementpattern = .*{2,255}
    
    # Disband settings
    gameserver.legion.disbandtime = 86400
    gameserver.legion.disbanddifference = 604800
    
    # Required Kinah to create a legion
    gameserver.legion.creationrequiredkinah = 1000000
    
    # Legion Emblem settings
    gameserver.legion.emblemrequiredkinah = 100000
    
    # Legion level up settings
    gameserver.legion.level2requiredkinah = 2000000
    gameserver.legion.level3requiredkinah = 3000000
    gameserver.legion.level4requiredkinah = 4000000
    gameserver.legion.level5requiredkinah = 5000000
    gameserver.legion.level2requiredmembers = 10
    gameserver.legion.level3requiredmembers = 20
    gameserver.legion.level4requiredmembers = 30
    gameserver.legion.level5requiredmembers = 40
    gameserver.legion.level2requiredcontribution = 0
    gameserver.legion.level3requiredcontribution = 20000
    gameserver.legion.level4requiredcontribution = 100000
    gameserver.legion.level5requiredcontribution = 500000
    
    # Legion member settings
    gameserver.legion.level1maxmembers = 30
    gameserver.legion.level2maxmembers = 60
    gameserver.legion.level3maxmembers = 90
    gameserver.legion.level4maxmembers = 120
    gameserver.legion.level5maxmembers = 150
    
    # Legion functions
    gameserver.legion.warehouse = true
    gameserver.legion.inviteotherfaction = false
    
    # Time in seconds for updating legion ranking
    gameserver.legion.ranking.periodicupdate = 1200
    
    # ===================================
    #           NPC_MOVEMENTS
    # ===================================
    
    # Enable NPC movement
    gameserver.npc.movement.active = true
    
    # The minimum time in seconds that the NPC waits before moving again.
    gameserver.npc.movement.delay.minimum = 3
    
    # The maximum time in seconds that the NPC waits before moving again.
    gameserver.npc.movement.delay.maximum = 15
    
    # ===================================
    #           PERIODIC_SAVE
    # ===================================
    
    # WARNING:
    # With 500 player online saving can be up to 10 seconds
    # (it depends on hardware, changes in item locations, new acquisitions etc)
    # Generally accepted interval is 15-20 minutes
    
    # Time in seconds for saving player data (player, abyss rank, quests, skills)
    gameserver.periodicsave.player.general = 900
    
    # Time in seconds for saving player items and item stones
    gameserver.periodicsave.player.items = 900
    
    # Time in seconds for saving legion wh items and item stones
    gameserver.periodicsave.legion.items = 1200
    
    # Time in seconds for saving broker
    gameserver.periodicsave.broker = 1500
    
    # ===================================
    #              PRICES
    # ===================================
    
    # Controls the "Prices:" value in influence tab.
    gameserver.prices.default.prices = 100
    
    # Hidden modifier for all prices.
    gameserver.prices.default.modifier = 100
    
    # Taxes: value = 100 + tax %
    gameserver.prices.default.taxes = 100
    
    gameserver.prices.vendor.buymod = 100
    
    gameserver.prices.vendor.sellmod = 20
    
    # ===================================
    #             SHUTDOWN
    # ===================================
    
    # Shutdown Settings.
    # NOTE: This settings works only if shutdown is used from console.
    # Shutdown Hook Mode. 1 = Shutdown, 2 = Restart.
    gameserver.shutdown.mode = 1
    
    # Shutdown Hook delay.
    gameserver.shutdown.delay = 300
    
    # Shutdown announce interval.
    gameserver.shutdown.interval = 10
    
    # This is a safe reboot mode.
    # All action is disabled in shutdown progress.
    gameserver.shutdown.safereboot = true
    
    # ===================================
    #              SIEGE
    # ===================================
    
    # Enable/Disable Siege Engine
    gameserver.siege.enabled = true
    
    # Siege schedule type. 
    # 1 for PVE schedule (daily vulnerable state)
    # 2 for PVP oriented schedule (multiple vulnerables fortress at same time)
    # any other value for test purpose (all fortress vulnerable)
    gameserver.siege.schedule.type = 2
    
    # Points Per Fortress
    gameserver.siege.influence.fortress = 10
    
    # Points Per Artifact
    gameserver.siege.influence.artifact = 1
    
    # ===================================
    #              EVENTS
    # ===================================
    # Item which is given by NPCs Laylin and Ronya
    # Default: 160009017 (Vinna Juice)
    gameserver.events.givejuice.elyos = 160009017
    gameserver.events.givejuice.asmos = 160009017
    
    # Item which is given by NPCs Brios and Bothen
    # Default: 160009017 ([Event] Piece of Cake)
    gameserver.events.givecake.elyos = 160010073
    gameserver.events.givecake.asmos = 160010073
    
    # ===================================
    #           TASK_MANAGER
    # ===================================
    
    # Enable/disable deadlock detector (true/false)
    gameserver.deadlock.enable = false
    
    # Interval for deadlock detector run schedule (seconds)
    gameserver.deadlock.interval = 300
    
    # ===================================
    #             THREADS
    # ===================================
    
    thread.basepoolsize = 4
    thread.threadpercore = 4
    
    # Default: 5000
    thread.runtime = 5000
    
    # ===================================
    #             ADMINS
    # ===================================
    
    # GM Level.
    gameserver.administration.gmlevel = 3
    
    # Display or not gm tags for different levels of admins/gms
    gameserver.gmtag.display = true
    
    # Different tags for gms according to AccessLevel
    # Tag for Access Level 1
    # Default: <GM>
    gameserver.gmtag.level1 = <GM>
    
    # Tag for Access Level 2
    # Default: <HEADGM>
    gameserver.gmtag.level2 = <HGM>
    
    # Tag for Access Level 3
    # Default: <ADMIN>
    gameserver.gmtag.level3 = <AM>
    
    # Announce on GM connection
    # GM name is announced to players on login
    gameserver.announce.gm.connection = false
    
    # Invisible on GM connection
    # GM login invisible
    gameserver.invis.gm.connection = true
    
    # Invulnerable on GM connection
    # GM login invulnerable
    gameserver.invul.gm.connection = false
    
    # Silent on GM connection
    # GM login in whisper refusal mode
    gameserver.silence.gm.connection = false
    
    # Speed Up on GM connection
    # Gm logins with setted speed stats value
    gameserver.speed.gm.connection = 0
    
    # Unlimited Flight Time for GMs
    gameserver.administration.flight.unlimited = 1
    
    # Free Flight Everywhere for GMs
    gameserver.administration.flight.freefly = 1
    
    # Shields hurt players with this access level and below
    gameserver.administration.shield.vulnerable = 0
    
    # ===================================
    #          ADMIN_COMMANDS
    # ===================================
    
    # Various AI-related tasks
    gameserver.administration.command.ai = 2
    
    # Adds an item to your inventory
    gameserver.administration.command.add = 2
    
    # Adds an item set to your inventory
    gameserver.administration.command.addset = 2
    
    # Adds drop entry
    gameserver.administration.command.adddrop = 3
    
    # Add target player skill
    gameserver.administration.command.addskill = 2
    
    # Add title to player
    gameserver.administration.command.addtitle = 2
    
    # This command send fakeserverpackets to the server for test porpouses, Used by Developers
    gameserver.administration.command.advsendfakeserverpacket = 3
    
    # The message is sent to all players chatbox
    gameserver.administration.command.announce = 1
    
    # Announce for only one faction (asmo/ely)
    gameserver.administration.command.announce_faction = 2
    
    # Announcements
    gameserver.administration.command.announcements = 1
    
    # All ban and unban commands (//ban, //unban, //banip, //unbanip)
    gameserver.administration.command.ban = 1
    
    # Bookmark command
    gameserver.administration.command.bk = 1
    
    # Configures properties on runtime
    gameserver.administration.command.configure = 3
    
    # Self explanatory
    gameserver.administration.command.deletespawn = 3
    
    # Command to remove all buff effect of the player
    gameserver.administration.command.dispel = 2
    
    # Command to manage dredgion instance
    gameserver.administration.command.dredgion = 3
    
    # Dye a player
    gameserver.administration.command.dye = 2
    
    # Gag and ungag
    gameserver.administration.command.gag = 2
    
    # Find a location GPS
    gameserver.administration.command.gps = 2
    
    # Give missin skills to self
    gameserver.administration.command.givemissingskills = 0
    
    # Teleport youself to specified place name
    # Example: //goto poeta
    gameserver.administration.command.goto = 1
    
    # Restores target hp/mp/dp
    gameserver.administration.command.heal = 2
    
    # Print target info
    gameserver.administration.command.info = 1
    
    # Make you invis/vis
    gameserver.administration.command.invis = 1
    
    # Switch to Invulnerable / Vulnerable
    gameserver.administration.command.invul = 1
    
    # Disconnect the player
    gameserver.administration.command.kick = 1
    
    # Kill target
    gameserver.administration.command.kill = 2
    
    # Add Kinah to self or target/named player
    gameserver.administration.command.kinah = 2
    
    # Legion command allows you to disband/setlevel/setpoints of a legion
    gameserver.administration.command.legion = 3
    
    # Show all connected players from both factions when opening research window
    gameserver.administration.search.listall = 1
    
    # Morph command
    gameserver.administration.command.morph = 1
    
    # Move player1 to player2 location
    gameserver.administration.command.moveplayertoplayer = 1
    
    # Teleport to specified XYZ coordinates
    gameserver.administration.command.moveto = 1
    
    # Teleport to specified NPC
    gameserver.administration.command.movetonpc = 1
    
    # Move player to my position
    gameserver.administration.command.movetome = 1
    
    # Teleport you to player position
    gameserver.administration.command.movetoplayer = 1
    
    # Command to watch cutscenes. Used by quest writers
    gameserver.administration.command.movie = 0
    
    # Make yourself appear neutral to both factions
    gameserver.administration.command.neutral = 1
    
    # The message is sent to all players chatbox and a message appear in center screen
    gameserver.administration.command.notice = 1
    
    # Who is allowed to handle petitions
    gameserver.administration.command.petition = 3
    
    # Playerinfo command
    gameserver.administration.command.playerinfo = 1
    
    # Prison command
    gameserver.administration.command.prison = 1
    
    # Give admin rights to player
    gameserver.administration.command.promote = 3
    
    # Quest steps control (admin/GM)
    gameserver.administration.command.questcommand = 3
    
    # Restart quest (player) default = 3 (turned off)
    gameserver.administration.command.questcommandplayers = 3
    
    # Command to remove all buff effect of the player
    gameserver.administration.command.recall = 2
    
    # Reload all command
    gameserver.administration.command.reload = 3
    
    # Reload all spawn data from files
    gameserver.administration.command.reloadspawns = 3
    
    # Remove command allow remove an item from player
    gameserver.administration.command.remove = 3
    
    # Resurrect a target player
    gameserver.administration.command.resurrect = 2
    
    # Revoke admin rights to player
    gameserver.administration.command.revoke = 3
    
    # Command to add fly rings
    gameserver.administration.command.ring = 3
    
    # Save all spawn data to files (Directory to save GameServer/data/static_data/spawns/new)
    gameserver.administration.command.savespawndata = 3
    
    # Speak as player or a NPC
    gameserver.administration.command.say = 3
    
    # This commands sends packets to the server for test porpouses, Used by Developers
    gameserver.administration.command.sendfakeserverpacket = 3
    gameserver.administration.command.sendrawpacket = 3
    
    # Set target player ap
    gameserver.administration.command.setap = 3
    
    # Set target player class
    gameserver.administration.command.setclass = 3
    
    # Set target player experience amount
    gameserver.administration.command.setexp = 3
    
    # Sets target player level
    gameserver.administration.command.setlevel = 3
    
    # Set title target player title
    gameserver.administration.command.settitle = 3
    
    # Modify current siege values
    gameserver.administration.command.siege = 3
    
    # Switch to not whisperable / whisperable
    gameserver.administration.command.silence = 3
    
    # Self explanatory
    gameserver.administration.command.spawnnpc = 3
    
    # Temporary increases speed of character
    gameserver.administration.command.speed = 3
    gameserver.administration.command.speed.maxvalue = 500
    
    # Show gamestats about selected target
    gameserver.administration.command.stat = 2
    
    # System commands
    gameserver.administration.command.system = 3
    
    # Self explanatory
    gameserver.administration.command.unloadspawn = 3
    
    # Unstuck player
    gameserver.administration.command.unstuck = 1
    
    # Change weather of a region a reset weather in the world
    gameserver.administration.command.weather = 2
    
    # Ban / Unban players from .world / .ely / .asmo channels
    gameserver.administration.command.worldban = 2
    
    # Prints zone info (//zone) or refreshes currect zone (//zone refresh)
    gameserver.administration.command.zone = 3
    
    # Returns how many players are online
    gameserver.administration.command.online = 2
    
    # Command to fix Z coordinate of mob
    gameserver.administration.command.fixz = 3
    
    # Command to fix heading of mob
    gameserver.administration.command.fixh = 3
    
    # Rename named player to new specified and valid name
    gameserver.administration.command.rename = 3
    
    # HTML commands
    gameserver.administration.command.html = 3
    
    # Adds 9 slots expansion to player inventory
    gameserver.administration.command.addcube = 2
    
    # Npc is moved to admin and saved to DB
    gameserver.administration.command.recallnpc = 3
    
    # Removes skill/item cooldowns from player
    gameserver.administration.command.removecd = 2
    
    # Set the seestate of target to allow him to see player in hide or gms
    gameserver.administration.command.see = 3
    
    # List GMs online
    gameserver.administration.command.gmonline = 0
    
    # Character Passkey Reset
    gameserver.administration.command.passkey = 2
    
    # Player Power Up
    gameserver.administration.command.powerup = 3
    
    # Returns who is online
    gameserver.administration.command.who = 1
    
    # Applies appearance preset on the selected player
    gameserver.administration.command.preset = 3
    
    # Print target Drop info 
    gameserver.administration.command.dropinfo = 1
    
    # Enchant item
    gameserver.administration.command.enchant = 2
    
    # Insert godstone to item
    gameserver.administration.command.godstone = 2
    
    # Socket command
    gameserver.administration.command.socket = 2

    ChatServer -> Config -> chatserver.properties
    Code:
    #
    # This file is part of Aion Europe  Emulator <aion-core.net>.
    #
    # This is free software: you can redistribute it and/or modify
    # it under the terms of the GNU Lesser Public License as published by
    # the Free Software Foundation, either version 3 of the License, or
    # (at your option) any later version.
    #
    # This software is distributed in the hope that it will be useful,
    # but WITHOUT ANY WARRANTY; without even the implied warranty of
    # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    # GNU Lesser Public License for more details.
    #
    # You should have received a copy of the GNU Lesser Public License
    # along with this software.  If not, see <http://www.gnu.org/licenses/>.
    #
    # ----------------------------
    # Chat Server Configs
    # ----------------------------
    
    # CS will listen for connections on specified address
    chatserver.network.client.address = localhost:10241
    
    # Address that will be used by CS to listen for GS connections
    chatserver.network.gameserver.address = localhost:9021
    
    # Password to match for successful authentication of the game server
    # NOTE: Don't forget to add your password!
    # ANOTHER NOTE: Don't forget to enable chat in your Gameserver Config File!
    chatserver.network.gameserver.password = 12345


    Well, this is what GameServer says while Starting:

    Code:
    Game server has been started
    ==================================================================-[ DataBase ]
    [INFO] 2011-08-28 13:58:19 - Successfully connected to database
    [INFO] 2011-08-28 13:58:23 - Loaded 37 DAO implementations.
    ===================================================================-[ Threads ]
    [INFO] 2011-08-28 13:58:23 - ThreadPoolManager: Initialized with 8 scheduler, 4 instant, 0 long, 4 disconnection running thread(s).
    =====================================================================-[ World ]
    ===============================================================-[ StaticDatas ]
    [INFO] 2011-08-28 13:58:23 - ##### STATIC DATA [section beginning] #####
    [INFO] 2011-08-28 13:58:44 - DayNightSpawnManager: Day/Night handler initialized
    [INFO] 2011-08-28 13:58:48 - Loaded world maps data: 91 maps
    [INFO] 2011-08-28 13:58:48 - Loaded player exp table: 56 levels
    [INFO] 2011-08-28 13:58:48 - Loaded 424 player stat templates
    [INFO] 2011-08-28 13:58:48 - Loaded 286 summon stat templates
    [INFO] 2011-08-28 13:58:48 - Loaded 54434 item templates
    [INFO] 2011-08-28 13:58:48 - Loaded 1154 item wrappers
    [INFO] 2011-08-28 13:58:48 - Loaded 31 pet flavours
    [INFO] 2011-08-28 13:58:48 - Loaded 29202 npc templates
    [INFO] 2011-08-28 13:58:48 - Loaded 4 initial player templates
    [INFO] 2011-08-28 13:58:48 - Loaded 683 trade lists
    [INFO] 2011-08-28 13:58:48 - Loaded 111 npc teleporter templates
    [INFO] 2011-08-28 13:58:48 - Loaded 120 teleport locations
    [INFO] 2011-08-28 13:58:48 - Loaded 751 preset entries
    [INFO] 2011-08-28 13:58:48 - Loaded 6793 skill templates
    [INFO] 2011-08-28 13:58:48 - Loaded 7200 skill learn entries
    [INFO] 2011-08-28 13:58:48 - Loaded 7 cube expand entries
    [INFO] 2011-08-28 13:58:48 - Loaded 31 warehouse expand entries
    [INFO] 2011-08-28 13:58:48 - Loaded 62 bind point entries
    [INFO] 2011-08-28 13:58:48 - Loaded 4192 quest data entries
    [INFO] 2011-08-28 13:58:48 - Loaded 826 quest bonus data entries
    [INFO] 2011-08-28 13:58:48 - Loaded 449 gatherable entries
    [INFO] 2011-08-28 13:58:48 - Loaded 6 guild entries
    [INFO] 2011-08-28 13:58:48 - Loaded 182 title entries
    [INFO] 2011-08-28 13:58:48 - Loaded 219 walker routes
    [INFO] 2011-08-28 13:58:48 - Loaded 954 zone entries
    [INFO] 2011-08-28 13:58:48 - Loaded 18 flightzone entries
    [INFO] 2011-08-28 13:58:48 - Loaded 1266 goodslist entries
    [INFO] 2011-08-28 13:58:48 - Loaded 87810 spawn entries
    [INFO] 2011-08-28 13:58:48 - Loaded 321 tribe relation entries
    [INFO] 2011-08-28 13:58:48 - Loaded 7265 recipe entries
    [INFO] 2011-08-28 13:58:48 - Loaded 163 portal entries
    [INFO] 2011-08-28 13:58:48 - Loaded 45 chest entries
    [INFO] 2011-08-28 13:58:48 - Loaded 188 item set entries
    [INFO] 2011-08-28 13:58:48 - Loaded 8514 npc skill list entries
    [INFO] 2011-08-28 13:58:48 - Loaded 18 pet skill list entries
    [INFO] 2011-08-28 13:58:48 - Loaded 54 siege location entries
    [INFO] 2011-08-28 13:58:48 - Loaded 52 siege spawn entries
    [INFO] 2011-08-28 13:58:48 - Loaded 11 shield entries
    [INFO] 2011-08-28 13:58:48 - Loaded 64 fly ring entries
    [INFO] 2011-08-28 13:58:48 - Loaded 121 pet entries
    [INFO] 2011-08-28 13:58:48 - Loaded 4 windstream entries
    [INFO] 2011-08-28 13:58:48 - Loaded 6807 npc drops
    [INFO] 2011-08-28 13:58:48 - Loaded 1425 npc shouts
    [INFO] 2011-08-28 13:58:48 - Loaded 10 level up surveys
    [INFO] 2011-08-28 13:58:48 - ##### [load time: 24 seconds] #####
    [INFO] 2011-08-28 13:58:48 - ##### STATIC DATA [section end] #####
    [INFO] 2011-08-28 13:58:48 - IDFactory: 22 id's used.
    [INFO] 2011-08-28 13:58:48 - World: 82 worlds map created.
    [INFO] 2011-08-28 13:58:48 - Start loading Geo
    [INFO] 2011-08-28 13:58:48 - Geodata engine disabled.
    [INFO] 2011-08-28 13:58:48 - Geo Loaded in 0 s
    ====================================================================-[ Spawns ]
    [INFO] 2011-08-28 13:58:48 - 6807 npc drops loaded
    [INFO] 2011-08-28 13:58:48 - Spawned 110010000 [1] : 324
    [INFO] 2011-08-28 13:58:48 - Spawned 110020000 [1] : 26
    [INFO] 2011-08-28 13:58:48 - Spawned 110070000 [1] : 24
    [INFO] 2011-08-28 13:58:49 - Spawned 120010000 [1] : 347
    [INFO] 2011-08-28 13:58:49 - Spawned 120020000 [1] : 25
    [INFO] 2011-08-28 13:58:49 - Spawned 120080000 [1] : 24
    [INFO] 2011-08-28 13:58:49 - Spawned 210010000 [1] : 1133
    [INFO] 2011-08-28 13:58:49 - Spawned 210010000 [2] : 1133
    [INFO] 2011-08-28 13:58:50 - Spawned 210020000 [1] : 6613
    [INFO] 2011-08-28 13:58:50 - Spawned 210030000 [1] : 2659
    [INFO] 2011-08-28 13:58:52 - Spawned 210040000 [1] : 8625
    [INFO] 2011-08-28 13:58:52 - Spawned 210050000 [1] : 7628
    [INFO] 2011-08-28 13:58:55 - Spawned 210060000 [1] : 7689
    [INFO] 2011-08-28 13:58:55 - Spawned 220010000 [1] : 1428
    [INFO] 2011-08-28 13:58:55 - Spawned 220010000 [2] : 1428
    [INFO] 2011-08-28 13:58:55 - Spawned 220030000 [1] : 3245
    [INFO] 2011-08-28 13:58:55 - Spawned 220020000 [1] : 7861
    [INFO] 2011-08-28 13:58:55 - Spawned 220040000 [1] : 8749
    [INFO] 2011-08-28 13:58:56 - Spawned 220050000 [1] : 8631
    [INFO] 2011-08-28 13:58:56 - Spawned 220070000 [1] : 7399
    [INFO] 2011-08-28 13:58:56 - Spawned 310080000 [1] : 25
    [INFO] 2011-08-28 13:58:56 - Spawned 320090000 [1] : 26
    [INFO] 2011-08-28 13:58:56 - Spawned 320120000 [1] : 232
    [INFO] 2011-08-28 13:58:56 - Spawned 400010000 [1] : 4436
    [INFO] 2011-08-28 13:58:56 - Spawned 600010000 [1] : 377
    [INFO] 2011-08-28 13:58:56 - Spawned 120080000 [1] : 24
    [INFO] 2011-08-28 13:58:56 - Spawned 110070000 [1] : 24
    [INFO] 2011-08-28 13:58:56 - Loaded 0 spawns from database
    [INFO] 2011-08-28 13:58:56 - Loaded 62778 npc spawns
    [INFO] 2011-08-28 13:58:56 - Loaded 17309 gatherable spawns
    [INFO] 2011-08-28 13:58:56 - Next rifts will spawn in 64 seconds, at 2011-08-28 14:00:00.321
    [INFO] 2011-08-28 13:58:56 - DayNightSpawnManager: 91 day objects spawned.
    ====================================================================-[ Quests ]
    [INFO] 2011-08-28 13:58:56 - Initializing QuestEngine
    [INFO] 2011-08-28 13:59:15 - Loaded 3453 quest handlers.
    ==============================================================-[ TaskManagers ]
    [INFO] 2011-08-28 13:59:15 - PacketBroadcaster: Initialized.
    [INFO] 2011-08-28 13:59:15 - GameTimeService started. Update interval:180000
    [INFO] 2011-08-28 13:59:15 - Loaded 0 announcements
    [INFO] 2011-08-28 13:59:15 - DebugService started. Analyze iterval: 1800000
    [INFO] 2011-08-28 13:59:15 - ZoneService: Initialized.
    [INFO] 2011-08-28 13:59:15 - DuelService started.
    [INFO] 2011-08-28 13:59:15 - Loading broker...
    [INFO] 2011-08-28 13:59:15 - Broker loaded with 0 broker items, 0 settled items.
    [INFO] 2011-08-28 13:59:15 - BrokerPeriodicTaskManager: Initialized.
    [INFO] 2011-08-28 13:59:15 - Loading Siege Location Data...
    [INFO] 2011-08-28 13:59:15 - Successfully loaded 54 siege locations
    [INFO] 2011-08-28 13:59:15 - Loading siege spawn data ...
    [INFO] 2011-08-28 13:59:15 - Successfully loaded 52 siege spawnlists
    [INFO] 2011-08-28 13:59:15 - Starting spawn of siege locations ....
    [INFO] 2011-08-28 13:59:15 - Spawned FORTRESS/SIEGE 1251: 77
    [INFO] 2011-08-28 13:59:15 - Spawned FORTRESS/SIEGE 1011: 94
    [INFO] 2011-08-28 13:59:15 - Spawned FORTRESS/SIEGE 3021: 71
    [INFO] 2011-08-28 13:59:15 - Spawned FORTRESS/SIEGE 3011: 71
    [INFO] 2011-08-28 13:59:15 - Setting next vulnerability calculation in 45000 ms
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1223: 9
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1222: 10
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1224: 12
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1232: 9
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1233: 7
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 2023: 6
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 2022: 6
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1242: 10
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1243: 7
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1134: 11
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1254: 11
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1135: 6
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1253: 11
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1252: 6
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1133: 11
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 2012: 6
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 2013: 6
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1146: 9
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1145: 9
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1144: 7
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1143: 7
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1142: 10
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1016: 13
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1017: 11
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1018: 11
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1019: 11
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1020: 7
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1012: 13
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1013: 11
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1014: 11
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1015: 7
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 3023: 6
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 3022: 6
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 3013: 6
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 3012: 6
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1214: 14
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1215: 7
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1212: 8
    [INFO] 2011-08-28 13:59:15 - Spawned ARTIFACT 1213: 5
    [INFO] 2011-08-28 13:59:15 - Successfully completed siege spawning
    [INFO] 2011-08-28 13:59:15 - ===== ABYSS STATUS ======
    [INFO] 2011-08-28 13:59:15 - Vulnerable Fortresses: 4
    [INFO] 2011-08-28 13:59:15 - Invulnerable Fortresses: 50
    [INFO] 2011-08-28 13:59:15 - ExchangePeriodicTaskManager: Initialized.
    [INFO] 2011-08-28 13:59:15 - Loading PetitionService ...
    [INFO] 2011-08-28 13:59:15 - Successfully loaded 0 database petitions
    [INFO] 2011-08-28 13:59:15 - Loaded 4 custom message handlers.
    [INFO] 2011-08-28 13:59:16 - Loaded 0 admin command and 10 user command handlers.
    [INFO] 2011-08-28 13:59:18 - Loaded 92 admin command and 10 user command handlers.
    [INFO] 2011-08-28 13:59:18 - Cache[HTML]: Caching started... OK.
    [INFO] 2011-08-28 13:59:18 - Cache[HTML]: Using cache file... OK.
    [INFO] 2011-08-28 13:59:18 - Cache[HTML]: 1,491 kilobytes on 2 file(s) loaded.
    [INFO] 2011-08-28 13:59:18 - Cache[HTML]: Compaction skipped!
    [INFO] 2011-08-28 13:59:18 - AbyssRankService: Loaded!
    [INFO] 2011-08-28 13:59:18 - Race Count : Elyos =1 Asmodians =0
    [INFO] 2011-08-28 13:59:18 - Race Ratios : Elyos =50.0 Asmodians=50.0
    ====================================================================-[ System ]
    [INFO] 2011-08-28 13:59:18 - Commons Revision: 17    
    [INFO] 2011-08-28 13:59:18 - Commons Build Date: [ 2011-06-21-05:51 ]
    [INFO] 2011-08-28 13:59:18 - GS Revision: ${revision}
    [INFO] 2011-08-28 13:59:18 - GS Build Date: [ 2011-08-15-11:28 ]
    [INFO] 2011-08-28 13:59:18 - ..................................................
    [INFO] 2011-08-28 13:59:18 - ..................................................
    [INFO] 2011-08-28 13:59:21 - OS: Windows 7 Build: 6.1
    [INFO] 2011-08-28 13:59:21 - OS Arch: amd64
    [INFO] 2011-08-28 13:59:21 - ..................................................
    [INFO] 2011-08-28 13:59:21 - ..................................................
    [INFO] 2011-08-28 13:59:21 - Avaible CPU(s): 2
    [INFO] 2011-08-28 13:59:21 - Processor(s) Identifier: AMD64 Family 15 Model 107 Stepping 2, AuthenticAMD
    [INFO] 2011-08-28 13:59:21 - ..................................................
    [INFO] 2011-08-28 13:59:21 - ..................................................
    [INFO] 2011-08-28 13:59:21 - Java Platform Information
    [INFO] 2011-08-28 13:59:21 - Java Runtime  Name: Java(TM) SE Runtime Environment
    [INFO] 2011-08-28 13:59:21 - Java Version: 1.6.0_26
    [INFO] 2011-08-28 13:59:21 - Java Class Version: 50.0
    [INFO] 2011-08-28 13:59:21 - ..................................................
    [INFO] 2011-08-28 13:59:21 - ..................................................
    [INFO] 2011-08-28 13:59:21 - Virtual Machine Information (JVM)
    [INFO] 2011-08-28 13:59:21 - JVM Name: Java HotSpot(TM) 64-Bit Server VM
    [INFO] 2011-08-28 13:59:21 - JVM installation directory: C:\Program Files\Java\jre6
    [INFO] 2011-08-28 13:59:21 - JVM version: 20.1-b02
    [INFO] 2011-08-28 13:59:21 - JVM Vendor: Sun Microsystems Inc.
    [INFO] 2011-08-28 13:59:21 - JVM Info: mixed mode
    [INFO] 2011-08-28 13:59:21 - ..................................................
    [INFO] 2011-08-28 13:59:21 - ..................................................
    [INFO] 2011-08-28 13:59:21 - +----
    [INFO] 2011-08-28 13:59:21 - | Global Memory Informations at 13:59:21:
    [INFO] 2011-08-28 13:59:21 - |    |
    [INFO] 2011-08-28 13:59:21 - | Allowed Memory: 1398144 KB
    [INFO] 2011-08-28 13:59:21 - |    |= Allocated Memory: 1398144 KB (100,0000%)
    [INFO] 2011-08-28 13:59:21 - |    |= Non-Allocated Memory: 0 KB (0,0000%)
    [INFO] 2011-08-28 13:59:21 - | Allocated Memory: 1398144 KB
    [INFO] 2011-08-28 13:59:21 - |    |= Used Memory: 682163 KB (48,7906%)
    [INFO] 2011-08-28 13:59:21 - |    |= Unused (cached) Memory: 715981 KB (51,2094%)
    [INFO] 2011-08-28 13:59:21 - | Useable Memory: 715981 KB (51,2094%)
    [INFO] 2011-08-28 13:59:21 - +----
    [INFO] 2011-08-28 13:59:21 - GameServer started at Server Version: 2.1.0.12
    =============================================================-[ GameServerLog ]
    [INFO] 2011-08-28 13:59:21 - AE Game Server started in 63 seconds.
    [INFO] 2011-08-28 13:59:22 - Server listening on all available IPs on Port 7777 for Game Connections
    [INFO] 2011-08-28 13:59:22 - Connecting to LoginServer: localhost/127.0.0.1:9014
    [INFO] 2011-08-28 13:59:22 - Connected to LoginServer!
    [INFO] 2011-08-28 13:59:22 - sending packet: [S] 0x00 SM_GS_AUTH
    [INFO] 2011-08-28 13:59:22 - Connecting to ChatServer: localhost/127.0.0.1:9021
    [INFO] 2011-08-28 13:59:22 - recived packet: [C] 0x00 CM_GS_AUTH_RESPONSE
    [INFO] 2011-08-28 13:59:22 - sending packet: [S] 0x04 SM_ACCOUNT_LIST
    [INFO] 2011-08-28 13:59:22 - Connected to ChatServer!
    [INFO] 2011-08-28 13:59:22 - sending packet: [S] 0x00 SM_CS_AUTH
    =================================================================-[ RDCServer ]
    [INFO] 2011-08-28 13:59:22 - RDC-CMD: Registered RDC Command: AbyssStatus
    [INFO] 2011-08-28 13:59:22 - recived packet: [C] 0x00 CM_CS_AUTH_RESPONSE
    [INFO] 2011-08-28 13:59:22 - GameServer authed successfully IP : 127.0.0.1 Port: 10241
    [INFO] 2011-08-28 13:59:22 - Started Server RDC Server listening on 127.0.0.1:732 with 1 readers (maximum retries: 3) and 1 writers (maximum retries: 3)
    [INFO] 2011-08-28 13:59:51 - AbyssRankService: Rankings were reloaded!
    ==============================================================-[ Rift Manager ]
    [INFO] 2011-08-28 14:00:00 - Spawning 2 rifts for the map : ELTNEN
    [INFO] 2011-08-28 14:00:00 - Spawning rift : ELTNEN_CM
    [INFO] 2011-08-28 14:00:00 - Spawning rift : ELTNEN_GM
    [INFO] 2011-08-28 14:00:00 - Spawning 1 rifts for the map : HEIRON
    [INFO] 2011-08-28 14:00:00 - Spawning rift : HEIRON_FM
    [INFO] 2011-08-28 14:00:00 - Spawning 1 rifts for the map : MORHEIM
    [INFO] 2011-08-28 14:00:00 - Spawning rift : MORHEIM_CM
    [INFO] 2011-08-28 14:00:00 - Spawning 1 rifts for the map : BELUSLAN
    [INFO] 2011-08-28 14:00:00 - Spawning rift : BELUSLAN_FM
    [INFO] 2011-08-28 14:00:00 - Processing vulnerability calculation
    [INFO] 2011-08-28 14:00:03 - Cleaned FORTRESS 1221
    [INFO] 2011-08-28 14:00:03 - Cleaned FORTRESS 2021
    [INFO] 2011-08-28 14:00:03 - Cleaned FORTRESS 1251
    [INFO] 2011-08-28 14:00:03 - Cleaned FORTRESS 1131
    [INFO] 2011-08-28 14:00:03 - Cleaned FORTRESS 1011
    [INFO] 2011-08-28 14:00:03 - Cleaned FORTRESS 3021
    [INFO] 2011-08-28 14:00:03 - Cleaned FORTRESS 3011
    [INFO] 2011-08-28 14:00:03 - Cleaned FORTRESS 1211
    [INFO] 2011-08-28 14:00:08 - Spawned FORTRESS/SIEGE 1221: 56
    [INFO] 2011-08-28 14:00:08 - Spawned FORTRESS/SIEGE 2021: 72
    [INFO] 2011-08-28 14:00:08 - Spawned FORTRESS/SIEGE 1131: 90
    [INFO] 2011-08-28 14:00:08 - Spawned FORTRESS/SIEGE 1211: 89
    [INFO] 2011-08-28 14:00:36 - recived packet: [C] 0x06 CM_LS_REQUEST_CHARACTER_COUNT
    [INFO] 2011-08-28 14:00:36 - sending packet: [S] 0x07 SM_LS_CHARACTER_COUNT
    [INFO] 2011-08-28 14:00:38 - connection from: 127.0.0.1[1]
    [INFO] 2011-08-28 14:00:38 - sending packet: [S] 0x01 SM_ACCOUNT_AUTH
    [INFO] 2011-08-28 14:00:38 - recived packet: [C] 0x01 CM_ACOUNT_AUTH_RESPONSE
    [INFO] 2011-08-28 14:00:38 - Account authed: 2 = admin
    [INFO] 2011-08-28 14:00:38 - Loading ingame shop...
    [INFO] 2011-08-28 14:00:38 - Loaded 4 items.
    [INFO] 2011-08-28 14:00:38 - Got player credits = -1
    [INFO] 2011-08-28 14:00:42 - Got player credits = 0
    [INFO] 2011-08-28 14:00:43 - Player logged in: Horror Account: admin
    [INFO] 2011-08-28 14:00:53 - sending packet: [S] 0x01 SM_CS_PLAYER_AUTH
    [INFO] 2011-08-28 14:00:53 - recived packet: [C] 0x01 CM_CS_PLAYER_AUTH_RESPONSE
    [INFO] 2011-08-28 14:03:52 - DayNightSpawnManager: 106 night objects spawned.


    And this is what the ChatServer says while Starting:

    Code:
     Chat server has been started
    INFO [28 Aug 13:59:21,570] Logging Initialized.
    INFO [28 Aug 13:59:21,579] --------------------------------------------------
    INFO [28 Aug 13:59:21,581]                                                   
    INFO [28 Aug 13:59:21,582]          This Is A Community Run Project          
    INFO [28 Aug 13:59:21,585]        For the Community, By The Community        
    INFO [28 Aug 13:59:21,586]                Log In, Play, Enjoy!               
    INFO [28 Aug 13:59:21,594]                                                   
    INFO [28 Aug 13:59:21,595] --------------------------------------------------
    INFO [28 Aug 13:59:21,597]                                                   
    INFO [28 Aug 13:59:21,598]                     POWERED BY                    
    INFO [28 Aug 13:59:21,601]                                                   
    INFO [28 Aug 13:59:21,603]                                                   
    INFO [28 Aug 13:59:21,607]       :::     :::::::::::  ::::::::  ::::    :::  
    INFO [28 Aug 13:59:21,608]     :+: :+:       :+:     :+:    :+: :+:+:   :+:  
    INFO [28 Aug 13:59:21,610]    +:+   +:+      +:+     +:+    +:+ :+:+:+  +:+  
    INFO [28 Aug 13:59:21,611]   +#++:++#++:     +#+     +#+    +:+ +#+ +:+ +#+  
    INFO [28 Aug 13:59:21,618]   +#+     +#+     +#+     +#+    +#+ +#+  +#+#+#  
    INFO [28 Aug 13:59:21,619]   #+#     #+#     #+#     #+#    #+# #+#   #+#+#  
    INFO [28 Aug 13:59:21,619]   ###     ### ###########  ########  ###    ####  
    INFO [28 Aug 13:59:21,620]                                                   
    INFO [28 Aug 13:59:21,621]                    E X T R E M E                  
    INFO [28 Aug 13:59:21,622]                                                   
    INFO [28 Aug 13:59:21,623]         Project Owner:Dallas                      
    INFO [28 Aug 13:59:21,624]         Community Manager:                        
    INFO [28 Aug 13:59:21,625]         Developers:                               
    INFO [28 Aug 13:59:21,625]                                                   
    INFO [28 Aug 13:59:21,626]                                                   
    INFO [28 Aug 13:59:21,627]                                                   
    INFO [28 Aug 13:59:21,628]                                                   
    INFO [28 Aug 13:59:21,629]                                                   
    INFO [28 Aug 13:59:21,630]                                                   
    INFO [28 Aug 13:59:21,631]                                                   
    INFO [28 Aug 13:59:21,632]                                                   
    INFO [28 Aug 13:59:21,633]                                                   
    INFO [28 Aug 13:59:21,634]                                                   
    INFO [28 Aug 13:59:21,635]                                                   
    INFO [28 Aug 13:59:21,636]                                                   
    INFO [28 Aug 13:59:21,637] --------------------------------------------------
    ------------------------------------------------------------=[ Configurations ]
    ---------------------------------------------------------------=[ NettyServer ]
    INFO [28 Aug 13:59:22,378] Chat Server started
    --------------------------------------------------------------------=[ System ]
    INFO [28 Aug 13:59:22,381] OS: Windows 7 Build: 6.1
    INFO [28 Aug 13:59:22,382] OS Arch: amd64
    INFO [28 Aug 13:59:22,386] Avaible CPU(s): 2
    INFO [28 Aug 13:59:22,387] Processor(s) Identifier: AMD64 Family 15 Model 107 Stepping 2, AuthenticAMD
    INFO [28 Aug 13:59:22,388] Java Platform Information
    INFO [28 Aug 13:59:22,388] Java Runtime  Name: Java(TM) SE Runtime Environment
    INFO [28 Aug 13:59:22,389] Java Version: 1.6.0_26
    INFO [28 Aug 13:59:22,390] Java Class Version: 50.0
    INFO [28 Aug 13:59:22,392] Virtual Machine Information (JVM)
    INFO [28 Aug 13:59:22,393] JVM Name: Java HotSpot(TM) 64-Bit Server VM
    INFO [28 Aug 13:59:22,393] JVM installation directory: C:\Program Files\Java\jre6
    INFO [28 Aug 13:59:22,410] JVM version: 20.1-b02
    INFO [28 Aug 13:59:22,410] JVM Vendor: Sun Microsystems Inc.
    INFO [28 Aug 13:59:22,410] JVM Info: mixed mode
    INFO [28 Aug 13:59:22,414] +----
    INFO [28 Aug 13:59:22,414] | Global Memory Informations at 13:59:22:
    INFO [28 Aug 13:59:22,414] |    |
    INFO [28 Aug 13:59:22,415] | Allowed Memory: 29184 KB
    INFO [28 Aug 13:59:22,415] |    |= Allocated Memory: 12160 KB (41,6667%)
    INFO [28 Aug 13:59:22,415] |    |= Non-Allocated Memory: 17024 KB (58,3333%)
    INFO [28 Aug 13:59:22,415] | Allocated Memory: 12160 KB
    INFO [28 Aug 13:59:22,419] |    |= Used Memory: 1020 KB (3,4951%)
    INFO [28 Aug 13:59:22,419] |    |= Unused (cached) Memory: 11140 KB (38,1716%)
    INFO [28 Aug 13:59:22,419] | Useable Memory: 28164 KB (96,5049%)
    INFO [28 Aug 13:59:22,419] +----
    -------------------------------------------------------------=[ ChatServerLog ]
    INFO [28 Aug 13:59:22,419] Total Boot Time: 1 seconds.
    INFO [28 Aug 13:59:22,699] Channel connected Ip:127.0.0.1
    Cant see any errors...

    You got any ideas?


    Thanks, Regards Cancel


  2. #2
    Account Upgraded | Title Enabled! error0024 is offline
    MemberRank
    Jul 2005 Join Date
    MalaysiaLocation
    896Posts

    Re: Chat Server

    It shouldn't have any problems.
    If the chatserver isn't connected,the gameserver will spam that message that chatserver isn't connected

  3. #3
    Account Upgraded | Title Enabled! Cancel is offline
    MemberRank
    Jan 2008 Join Date
    ItalyLocation
    337Posts

    Re: Chat Server

    For Some Reasons its not working..

    Any ideas?

  4. #4
    Account Upgraded | Title Enabled! error0024 is offline
    MemberRank
    Jul 2005 Join Date
    MalaysiaLocation
    896Posts

    Re: Chat Server

    The logs written that the chatserver is actually on.
    Are you sure it's not working?



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