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Valued Member
game crashes
After 5-10 minutes, the client closes without any error, and the error appears in the console GameServer:
17:16:49.812 INFO [PacketProcessor:3]: - Detected modified aion.bin Player name: test objectId: 304408
It is possible to disable this check? or what can be done that would have ceased to fly the client?
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Valued Member
Re: game crashes
CM_GAMEGUARD.java
code
@Override
protected void runImpl() {
//log.info("AION Bin size from client: " + size);
Player player = getConnection().getActivePlayer();
AntiHackService.checkAionBin(size, player);
}
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go there com.aionemu.gameserver.services.antihack.AntiHackService;
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AntiHackService.java
code
public static void checkAionBin(int size, Player player) {
int legitSize = 212;//AION 4.7.5.7
if (size != legitSize) {
AuditLogger.info(player, "Detected modified aion.bin");
player.getClientConnection().close(new SM_QUIT_RESPONSE(), false);
}
PacketSendUtility.sendPacket(player, new SM_GAMEGUARD(size));
}
}
Your error on top!!! Detected modified aion.bin
Decision that you use modified client:) or the code working no good!!!
make like that and be free)
public static void checkAionBin(int size, Player player) {
int legitSize = 212;//AION 4.7.5.7
if (size != legitSize) {
AuditLogger.info(player, "Detected modified aion.bin");
//player.getClientConnection().close(new SM_QUIT_RESPONSE(), false);
}
PacketSendUtility.sendPacket(player, new SM_GAMEGUARD(size));
}
}