game crashes

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  1. #1
    Valued Member antohhh93 is offline
    MemberRank
    Aug 2011 Join Date
    141Posts

    sad game crashes

    After 5-10 minutes, the client closes without any error, and the error appears in the console GameServer:

    17:16:49.812 INFO [PacketProcessor:3]: - Detected modified aion.bin Player name: test objectId: 304408

    It is possible to disable this check? or what can be done that would have ceased to fly the client?


  2. #2
    Valued Member podpol is offline
    MemberRank
    Mar 2015 Join Date
    136Posts

    Re: game crashes

    CM_GAMEGUARD.java

    code

    @Override
    protected void runImpl() {
    //log.info("AION Bin size from client: " + size);
    Player player = getConnection().getActivePlayer();
    AntiHackService.checkAionBin(size, player);
    }
    -------------------------------
    go there com.aionemu.gameserver.services.antihack.AntiHackService;
    -------------------------------
    AntiHackService.java

    code

    public static void checkAionBin(int size, Player player) {
    int legitSize = 212;//AION 4.7.5.7

    if (size != legitSize) {
    AuditLogger.info(player, "Detected modified aion.bin");
    player.getClientConnection().close(new SM_QUIT_RESPONSE(), false);
    }

    PacketSendUtility.sendPacket(player, new SM_GAMEGUARD(size));
    }
    }

    Your error on top!!! Detected modified aion.bin

    ​Decision that you use modified client:) or the code working no good!!!

    make like that and be free)

    public static void checkAionBin(int size, Player player) {
    int legitSize = 212;//AION 4.7.5.7

    if (size != legitSize) {
    AuditLogger.info(player, "Detected modified aion.bin");
    //player.getClientConnection().close(new SM_QUIT_RESPONSE(), false);
    }

    PacketSendUtility.sendPacket(player, new SM_GAMEGUARD(size));
    }
    }



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