Hello everyone, in this community, I don’t see how the 3.9 server can fix the GEO problem. The NPC will go underground and someone tell me how to fix it?
Hello everyone, in this community, I don’t see how the 3.9 server can fix the GEO problem. The NPC will go underground and someone tell me how to fix it?
1 - check each mob spawn
2-
# If enabled - during movements npcs will be checking z coordinate based on geo if target is flying# Default: falsegameserver.geo.npc.move = true