How do you get around magic boost cap?

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  1. #1
    Enthusiast OldTimeDev is offline
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    How do you get around magic boost cap?

    Has anyone figured out how to get passed the magic boost cap? I've been editing some skills in skill_templates.xml and it seems the most you can get is around a 275% increase in magic damage. I've tried modifying both MAGICAL_ATTACK and BOOST_MAGICAL_SKILL. Changing the former doesn't seem to do anything. Only changing magic boost do I see some effect.

    Edit: Okay, I figured this out.

    1. In the source code tree, find: src\com\aionemu\gameserver\utils\stats\StatFunctions.java
    2. At line 528 (i.e. else if (magicBoost > 2900) {), comment out the else if block (3 lines)
    3. Rebuild the source


    Now, I'm pretty sure the source files I have are not up to date with the most recent AL 4.0 release, but opening AL-game.jar and looking at the size for StatFunctions.class and comparing that with the compiled version from the source tree (before modification) they were exactly the same. So, I took the chance that they were the same and just replaced that single file in AL-Game.jar with the new one I built. I did the replacement using 7-zip. So far, everything looks good.
    Last edited by OldTimeDev; 15-10-13 at 01:13 AM.




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