Hunter Kingdom Files

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  1. #1
    əʇılə ɯɐ ı fiestanerd69 is offline
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    Hunter Kingdom Files

    The previous Hunter Kingdom thread was closed and I feel as though everyone was making good progress, sharing their information and what not. So I wanted to open a new thread to allow everyone to continue development and discussions, just make sure it is on topic! Good luck.

    Quote Originally Posted by Mars View Post
    Hey guys,

    I was reading an old thread where they were working on trying to get the HK files fixed.
    and I was just wondering, where did they leave off at?
    I was given some HK files, that were "closer" than the ones that were released on here, I mean I can log in, select a server, create my character, but the zones are the only problem.
    Sooooo basically I just want to know, other than the people who already have them working, who's gotten the farthest without actually getting them to work? Like where are you at in this?
    Don't know if I sound a bit unclear but yeah.

    Thanks
    Original Thread: http://forum.ragezone.com/f591/hk-files-left-1043511/


  2. #2
    Success and nothing less Manova is offline
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    Re: [DEV] Hunter Kingdom Files

    Im going to share some stuff soon. Perhaps it'll help a bit. :)

  3. #3
    Member Disruptive is offline
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    Re: [DEV] Hunter Kingdom Files

    Quote Originally Posted by Manova View Post
    Im going to share some stuff soon. Perhaps it'll help a bit. :)
    What you wna share ?

    #Push

  4. #4
    Account Upgraded | Title Enabled! Evildarkang is offline
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    Re: [DEV] Hunter Kingdom Files

    Hunter Kingdom zones contain a timer lock (as in the gr.php) has a segment with the protection it has a lock on the timer its believed to be a small amount according to people i've asked i may release the code where its timer locked once i have it discovered again i'll release the part which has the year/time lock and therefore makes it work the way its meant to.

  5. #5
    Success and nothing less Manova is offline
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    Re: [DEV] Hunter Kingdom Files

    Oh, my bad. Expect a lot of raw HK files. Just need to run it by a friend. :)

  6. #6
    Account Upgraded | Title Enabled! Evildarkang is offline
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    Re: [DEV] Hunter Kingdom Files

    According to debugging and recoding the part of where it has timer lock is in this segment of Check.txt:

    Code:
    71DA55307269D6B77284E8AC733D962D58393274D04BEE72B9C68762CE98772FB
    But according to my sister (someone whom i asked) 4D0 is the timer lock! I don't know what it means myself once i understand it i will be updating this later on.

  7. #7
    Member Disruptive is offline
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    Re: [DEV] Hunter Kingdom Files

    Quote Originally Posted by Manova View Post
    Oh, my bad. Expect a lot of raw HK files. Just need to run it by a friend. :)
    Go ahead.

  8. #8
    57 61 72 72 65 6e 32 47 6 Dec is offline
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    Re: [DEV] Hunter Kingdom Files

    Anybody have a machine I can debug on via TV etc? Bored asf and feel like taking a crack at this.

  9. #9
    57 61 72 72 65 6e 32 47 6 Dec is offline
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    Re: [DEV] Hunter Kingdom Files

    I've gotten decently far with the zones now, if anybody has any information which you believe could help me out, add my skype: xKlear.

    I'm sure I'll get there soon, I have no idea what I will do with them once I've got them running.

  10. #10
    Apprentice Pon3 is offline
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    Re: [DEV] Hunter Kingdom Files

    Any news Manova? :D Thought you wanted to release something

  11. #11
    57 61 72 72 65 6e 32 47 6 Dec is offline
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    Re: [DEV] Hunter Kingdom Files

    Quick note;

    For all of you still trying to work with the responses, they follow a length, value format, e.g.

    Code:
    [7][1DA5530][7][269D6B7][7][284E8AC][7][33D962D][5][83932][7][123D402][7][2252285][7][73751DB][7][5A1A2B7][6][74E4CC][7][1B58726][7][4E368AE]
    These values then run through two loops(and more) to get the values decoded, e.g.

    Code:
    000100E730C040355008E088120BD2063B0A780404098507811080B058301B70E510487000911204
    Then theres more, also, there's two keys used (the 1440 and 3, 5184 and 3) that need to be passed to the Decode function, these are grabbed via the 32 bit registry under something like SOFTWARE//GBO with the keys Natural and Desert?

    It's probably easier for most of you to just look up the lua security functions table and manually call them in order yourself via codecaving/memory injecting or so.

    I already have everything to get the zones completely fixed, but alas, laziness.

    Once I've got them fixed up I may release them, probably, eh.
    Last edited by Dec; 18-03-15 at 08:02 PM.

  12. #12
    Success and nothing less Manova is offline
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    Re: [DEV] Hunter Kingdom Files

    I think these are already out there, but at least it's the first iteration. Checking through archives, and then linking it here. :)

  13. #13
    57 61 72 72 65 6e 32 47 6 Dec is offline
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    Re: [DEV] Hunter Kingdom Files

    So,



    They run.

    Just doing a few quick tests/clean ups, will update with screenshots.

    Also, this is completely without the DLL.

  14. #14
    Valued Member oodasm is offline
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    Re: [DEV] Hunter Kingdom Files

    great work.!!!!

  15. #15
    57 61 72 72 65 6e 32 47 6 Dec is offline
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    Re: [DEV] Hunter Kingdom Files

    I'm still highly in debate about releasing these working zones, I'm not quite sure they deserve to be released.

    I'll update with more screens tonight, heading off for a bit now, if anybody would like to talk add my skype: xklear

    Also, if you're a good acquaintance of mine, may hook you up.



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