Fiesta Online

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  1. #286
    Wut? Csharp? Kerelmans is offline
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    Apr 2008 Join Date
    Olalalala CityLocation
    417Posts

    Re: Fiesta Online

    Are you sure the server is running correctly (services are all running). and you run client with the right IP?

    Fiestaclient.exe -i IP

    Try to use thesame IP you used in the RUT config files.

  2. #287
    Enthusiast thenetwhw is offline
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    Sep 2008 Join Date
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    Re: Fiesta Online

    And i forgot, i'm using the files of this topic, That Server and Shine(Database) I read this topic many times, and they say that the client is te TW, i download, let the game update, put the .Bat File, with

    " fiesta.bin -i 1XX.XXX.XXX.XXX "

    My ip is not local 127.0.0.1, its in another machine, please could you help me with that ? My server All Started, I Turn on all the services and all services works fine, but the problem is Cant connect with the service
    do you know any specific client or .exe that works with that server version ?

  3. #288
    Wut? Csharp? Kerelmans is offline
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    Re: Fiesta Online

    Make sure you open the ports then on the other machine (NAT Portforward) and uhm.. I used to run the client without even updating it. That works too.

    You gotta start the fiesta file btw, not the launcher with the params.

    Gl

  4. #289
    Enthusiast thenetwhw is offline
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    Sep 2008 Join Date
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    Re: Fiesta Online

    I use that FiestaShark.exe but gives me a " Input ... " and when i use that .exe that is chinese (ChineseLettres).exe + ressystem + resitem + resname give me gameguard error, and the .bin that come with the TW server say that error, very strange, any suggetions ?

    ---------- Post added at 07:57 PM ---------- Previous post was at 07:55 PM ----------

    The machines are on the same Lan, 192.168.0.0/24 and i using Windows Vista for test the client and Windows Server 2003 For Server.

  5. #290
    Enthusiast thenetwhw is offline
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    Re: Fiesta Online

    Hey Guys, i've just started my server, got the right client and when i put login, the server accept, but when appers the World Manager ( Server List ) the status are HIGH and when i try to enter, gives me the error " The Server if full of Capacity " But its only me online, anyone know how to solve this or if has a Fix ?

    thx !

  6. #291
    Enthusiast thenetwhw is offline
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    big grin Re: Fiesta Online

    Look this is my error, i can't connect, the port 9115 and 9110 arent responding, i check all my files, my server is running ok, and still nothing happen, just server is full even when anyone is inside, help me please !

    I Think its an issue with the missing DB part !

    Can you give me a tip ?
    Attached Thumbnails Attached Thumbnails serverfull.jpg  
    Last edited by thenetwhw; 03-03-10 at 02:28 AM.

  7. #292
    Account Upgraded | Title Enabled! maisqueporra is offline
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    Sep 2006 Join Date
    251Posts

    Re: Fiesta Online

    i getting this error in all server

    -------

    000000 2010-03-05 22:39:28 D:\Documents and Settings\Administrador\Desktop\Server\Server\Account
    000001 2010-03-05 22:39:28 -------------------------------------------------------
    000002 2010-03-05 22:39:28 Launching the server.....
    000003 2010-03-05 22:39:28 Local Time 5/3/2010 22:39:28
    000004 2010-03-05 22:39:28 System Time(UTC) 6/3/2010 01:39:28
    000005 2010-03-05 22:39:28 *FAILED SCRIPTOR READ* DataServerInfo_Account.txt
    000006 2010-03-05 22:39:28 < END OF MAIN = -1 >
    ---

    Here my RUT-SERVER_ServerInfo
    Code:
    ;
    ; Server info for RELEASE SERVICE
    ; 2007.6 By Blacksky
    ; 
    
    ;-----------------------------------------------------------------------------------
    ; DEFINE SCRIPTOR COMMAND
    ;-----------------------------------------------------------------------------------
    
    #DEFINE WORLD_NAME
      <INTEGER>		; World No
      <STRING>		; Name
      <STRING>		; Data path
    #ENDDEFINE
    		
    #DEFINE SERVER_INFO ; Listen socket information
      <STRING>          ; Name
      <INTEGER>         ; Server ID
      <INTEGER>         ; Server World No
      <INTEGER>         ; Server Zone No
      <INTEGER>         ; From Server ID
      <STRING>          ; IP Address == '' then Use my IP Address
      <INTEGER>         ; Port Number
      <INTEGER>         ; Backlog Count == 0 then Use SOMAXCONN
      <INTEGER>         ; Maximum of accept socket
    #ENDDEFINE
    
    #DEFINE ODBC_INFO
      <STRING>          ; DB Name
      <INTEGER>         ; DB ID
      <INTEGER>         ; World No
      <STRING>          ; ODBC Connection info
      <STRING>          ; DB Startup command
    #ENDDEFINE
    
    ;-----------------------------------------------------------------------------------
    ; Server ID
    ;-----------------------------------------------------------------------------------
    
    ; 0 SERVER_ID_DB_ACCOUNT    
    ; 1 SERVER_ID_DB_ACCOUNTLOG 
    ; 2 SERVER_ID_DB_CHARACTER  
    ; 3 SERVER_ID_DB_GAMELOG    
     
    ; 4 SERVER_ID_LOGIN         
    ; 5 SERVER_ID_WORLDMANAGER  
    ; 6 SERVER_ID_ZONE          
     
    ; 7 SERVER_ID_PATCH     
    ; 8 SERVER_ID_OPTOOL    
    ; 9 SERVER_ID_WEB       
    ;10 SERVER_ID_UNKNOWN   
     
    ;19 SERVER_ID_LAUNCHER  
    ;20 SERVER_ID_CLIENT    
    
    ;-----------------------------------------------------------------------------------
    ; DB ID
    ;-----------------------------------------------------------------------------------
    
    ;define DB_ID_ACCOUNT      0
    ;define DB_ID_ACCOUNTLOG   1
    ;define DB_ID_STATICSTICS  2
    ;define DB_ID_OPTOOL_LOG   3
    ;define DB_ID_CHARACTER	  10
    ;define DB_ID_GAMELOG	  11
    
    ;-----------------------------------------------------------------------------------
    ; DEFINE WORLD NAME
    ;-----------------------------------------------------------------------------------
    
    WORLD_NAME 0, "RUT-Karasian", "../9Data/Karasian"
    ;WORLD_NAME 1, "RUT-Trumphy", "../9Data/Trumphy"
    ;WORLD_NAME 2, "RUT-Tbumphy", "../9Data/Tbumphy"
    ;WORLD_NAME 3, "RUT-Taumphy", "../9Data/Taumphy"
    
    ;-----------------------------------------------------------------------------------
    ; CJC SERVER INFO
    ;-----------------------------------------------------------------------------------
    
    ;
    ; [ID] = Server ID, [W] = World No, [Z] = Zone No, [F] = From Server ID
    ;
    ;           [Name]             [ID, W, Z, F] [IP]               [Port] [Backlog] [Maximum of accept socket]
    ;
    ; Patch server ---------------------------------------------------------------
    SERVER_INFO "PG_Patch_Manager",  7, 0, 0,19, "127.0.0.1",	2500,  10,		 2100   ; From Launcher/OPTOOL/PatchDataServer
    ;SERVER_INFO "PG_Patch_Server1",  7, 1, 0,19, "127.0.0.1",	2502,  10,		2100   ; From Launcher/OPTOOL/PatchDataServer
    
    ; DB,Login server ------------------------------------------------------------
    SERVER_INFO "PG_Account_DB",     0, 0, 0, 0, "127.0.0.1",	9000,  1,        100	; From ALL
    SERVER_INFO "PG_AccountLog_DB",  1, 0, 0, 0, "127.0.0.1",	9005,  1,        100	; From ALL
    
    SERVER_INFO "PG_Login_Server",   4, 0, 0,20, "127.0.0.1",	9010,  10,       2000    ; From Client
    SERVER_INFO "PG_Login_Server",   4, 0, 0, 5, "127.0.0.1",	9015,  1,        50     ; From World manager
    SERVER_INFO "PG_Login_Server",   4, 0, 0, 8, "127.0.0.1",	9016,  1,        30     ; From OPTOOL
    
    ; World #0 -------------------------------------------------------------------
    SERVER_INFO "PG_Char_DB",        2, 0, 0, 0, "127.0.0.1",	9****  1,        100    ; From ALL
    SERVER_INFO "PG_GameLog_DB",     3, 0, 0, 0, "127.0.0.1",	9****  1,        100    ; From ALL
    
    SERVER_INFO "PG_World_Manager_Server",  5, 0, 0,20, "127.0.0.1",	9****  10,       2000   ; From Client
    SERVER_INFO "PG_World_Manager_Server",  5, 0, 0, 6, "127.0.0.1",	9****  1,        100    ; From Zone
    SERVER_INFO "PG_World_Manager_Server",  5, 0, 0, 8, "127.0.0.1",	9116,  1,        30     ; From OPTOOL
    
    SERVER_INFO "PG_Zone_00",        6, 0, 0,20, "127.0.0.1",	9120,  10,       2000   ; From Client
    SERVER_INFO "PG_Zone_00",        6, 0, 0, 8, "127.0.0.1",	9121,  1,        30     ; From OPTOOL
    
    SERVER_INFO "PG_Zone_01",        6, 0, 1,20, "127.0.0.1",	9122,  10,       2000   ; From Client
    SERVER_INFO "PG_Zone_01",        6, 0, 1, 8, "127.0.0.1",	9123,  1,        30     ; From OPTOOL
    
    SERVER_INFO "PG_Zone_02",        6, 0, 2,20, "127.0.0.1",	9124,  10,       2000   ; From Client
    SERVER_INFO "PG_Zone_02",        6, 0, 2, 8, "127.0.0.1",	9125,  1,        30     ; From OPTOOL
    
    
    
    
    ;-----------------------------------------------------------------------------------
    ; ODBC INFO
    ;-----------------------------------------------------------------------------------
    ;         NAME           nDBID nWorldNo         Connection INFO                 Startup Command
    ODBC_INFO "Account",	0,		0,	"DSN=Account;		UID=sa;	PWD=101060", "USE Account; SET LOCK_TIMEOUT 5000"
    ODBC_INFO "AccountLog",	1,		0,	"DSN=AccountLog;		UID=sa;	PWD=101060", "USE AccountLog; SET LOCK_TIMEOUT 5000"
    ODBC_INFO "Statistics",	2,		0,	"DSN=FIESTA;		UID=sa;	PWD=101060", "USE StatisitcsData; SET LOCK_TIMEOUT 5000"
    ODBC_INFO "OPTool",	3,		0,	"DSN=FIESTA;		UID=sa;	PWD=101060", "USE OperatorTool; SET LOCK_TIMEOUT 5000"
    
    ODBC_INFO "Character",	10,		0,	"DSN=FIESTA;		UID=sa;	PWD=101060", "USE World00_Character; SET LOCK_TIMEOUT 5000"
    ODBC_INFO "GameLog",	11,		0,	"DSN=FIESTA;		UID=sa;	PWD=101060", "USE World00_GameLog; SET LOCK_TIMEOUT 5000"
    
    ;ODBC_INFO "Character",	10,		1,	"DSN=FIESTA;		UID=sa;	PWD=101060", "USE World01_Character; SET LOCK_TIMEOUT 5000"
    ;ODBC_INFO "GameLog",	11,		1,	"DSN=FIESTA;		UID=sa;	PWD=101060", "USE World01_GameLog; SET LOCK_TIMEOUT 5000"
    
    
    #END
    and screan of my ODBC



    i dont know this is correct,but i have create a DSN to use in

    "ODBC_INFO "Account", 0, 0, "DSN=FIESTA;"

    Scren of my dsn :



    all is correct ? anyone know fix it ?

    ---------- Post added at 03:49 AM ---------- Previous post was at 03:48 AM ----------

    i have change ODBC_INFO "Account", 0, 0, "DSN=Account; to DSN FIESTA but continue error.

  8. #293
    Novice Blador is offline
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    Mar 2010 Join Date
    1Posts

    Re: Fiesta Online

    I'm offering a Fiesta setup service.

    Includes:
    - OPTool working
    - Database setup
    - Serverfiles setup(default, but re-organised, all bugs fixed)
    - Registration page.

    PM me if interested.

  9. #294
    Valued Member LOLY12 is offline
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    Mar 2008 Join Date
    Far Far AwayLocation
    118Posts

    Re: Fiesta Online

    can anyone make a nice tut on how to set the server and client up and fix bugs if there are any?

  10. #295
    Apprentice Korlash is offline
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    Jan 2009 Join Date
    5Posts

    Re: Fiesta Online

    If someone can make a reshare :D

    thanks you

  11. #296
    Apprentice Talena is offline
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    Mar 2010 Join Date
    7Posts

    Re: Fiesta Online

    account.bak.........<-------lots of problems with this,

    Can anyone reup a complete db?

  12. #297
    Enthusiast noodl is offline
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    Feb 2010 Join Date
    35Posts

    Re: Fiesta Online

    can someone upload database backups plssssssss^^

  13. #298
    Account Upgraded | Title Enabled! Kalachu is offline
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    May 2009 Join Date
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    237Posts

    Re: Fiesta Online

    i see what i can do i have different ones so i try find the right database

  14. #299
    Enthusiast noodl is offline
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    Feb 2010 Join Date
    35Posts

    Re: Fiesta Online

    yeah thanx!

    ---------- Post added at 11:27 PM ---------- Previous post was at 10:49 PM ----------

    ......^^ whats going on jhongeek? :P

  15. #300
    Account Upgraded | Title Enabled! Kalachu is offline
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    Re: Fiesta Online

    Database

    http://www.4shared.com/get/241888725.../Database.html

    Serverfiles

    http://www.4shared.com/file/24189081...estafiles.html

    this is just a reupload of the other links

    if you get an error restoring the database change where it saves the files to somewhere like DRIVE:/Fiesta/databasefiles then it should work



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