Last edited by Pumaherz; 21-11-12 at 05:24 PM.
Puma is your server running of a Hamachi IP? If so how did you do it without getting Authentication Failed?
Alright then Crystalz I'll give that a try. Thanks
another "bug" that i didnt mention before
You cant make custom skill animations like we did with old files
Using the animation id from the .kf files for a skill will automatically put the glowing animation on it
Even if u edit the action editor and add a new line with your own animation, it wont work
It will look like w/e skill originally had the .kf animation ID
It has something to do with the exe file, i think it might be the same reason why mobs spawn by skills such as flame walkers dont show their skill animation
If anyone figures this one out share plz, still bugging me that i never actually found the problem
so just by replacing the reschar folder for flame walkers it started working?
Never in a million years would i have thought it was that
thats odd tho
Shouldnt have anything to do with it
Edit: u sure u didnt change anything else?
Entraps also dont show animations, check those
All I did was change ressystem and reschar, we haven't messed with skills yet.
But alright, I'll check.
how did u compile ur client?
Did u use odins client?
Or did u get Outsparks client, deleted all shns and threw in odins shns?
At first I used Odins client, but then he suggested OS for the new costumes etc, so I used the shns for Odin, and then added in OS's resitem, reschar. So basically resmenu, ressound, reseffect and ressystem is odin, reschar and resitem are OS.
So I tested it- Odin's Client w/ the following folders from OS added with certain settings;
reschar- Full copy/paste and replace if need.
resitem- Full copy/paste but don't replace to get missing files.
reseffect- Same as resitem.
After that Walkers AoE effects should run.
Muno, Which Versión of SHN Editor you used to Edit your files?
^I asked him if that was the flower and he said yeah, if that's not what you meant, let me know.
Last edited by Kaiylee; 22-11-12 at 12:34 AM.
umm still cant figure out what it is, but i guess using animation files from OS fixes the mobs summoned by skills
Weird but kk
Is it possible to have 5 characters on the char select screen with these files?
Idk, with Odin's character selection/new style it only allows 4. Not sure if changing it back to the older one will make a difference.
try copying over resmenu/charselect from OS
Thats the client sided version that allows 5 chars
All u gata do is edit the data base
does anyone know how the academy rewards, be fixed?