Adding an entirely new skill?

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  1. #16
    Account Upgraded | Title Enabled! jeff972 is offline
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    Re: Adding an entirely new skill?

    Quote Originally Posted by TwilightSparkle View Post
    All this. Jesus Christ. (facepalm)
    Help us ? :o

  2. #17
    Account Upgraded | Title Enabled! Charisma Doll is offline
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    Re: Adding an entirely new skill?

    Maybe. After my routine fap session of course. Unless he figures it out first.

  3. #18
    Anotha One Wicious is online now
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    Re: Adding an entirely new skill?

    Quote Originally Posted by jeff972 View Post
    Help us ? :o
    Just use the files I posted, they worked for NvrGnaStop.

  4. #19
    Account Upgraded | Title Enabled! jeff972 is offline
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    Re: Adding an entirely new skill?

    I know it's works, but that's not The current problem



    I mean : currently summon01 and the new skill (summonHelga) use the same cool time.
    i don't want it to be like this. assuming the player won't be able to use both at the same time...
    Actually it is the same as create a 2nd step for summon01
    Example of skill like this: Ice Blast and Ice Bolt

    i can't figure out what is causing this :o

  5. #20
    Account Upgraded | Title Enabled! Charisma Doll is offline
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    Re: Adding an entirely new skill?

    DlyGroupNum. C'mon, you can do better than this. u__u

  6. #21
    Alpha Member Cyndaquil is offline
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    Re: Adding an entirely new skill?

    Quote Originally Posted by Sir Versa View Post
    DlyGroupNum. C'mon, you can do better than this. u__u
    she ;)!

  7. #22
    Account Upgraded | Title Enabled! jeff972 is offline
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    Re: Adding an entirely new skill?

    Quote Originally Posted by Sir Versa View Post
    DlyGroupNum. C'mon, you can do better than this. u__u
    Thx Versa ^^ .... seems my English is even worse than what i thought :/

  8. #23
    Valued Member NvrGnaStp is offline
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    Re: Adding an entirely new skill?

    Quote Originally Posted by Shawie View Post
    Something I worked on a while back, never finished it. It summons three fighters and they do attack but their attackrate is slow.

    MiscDataTable
    Code:
    #Record    34    Summon02    Slave_sum    3    Rampage    Target    60000    -    -    0    0    0    -    -    Dead    34    ;¼Òȯ¹°

    Client shn's
    Server shn's


    The shn's only have one row in them for faster download so don't just put them into your server folder and replace. You don't need to edit MobInfo, MobInfoServer etc at all unless you're going to add a new mob, I just put them there if anyone wanted this.
    This worked flawlessly, thanks Shawie :)

  9. #24
    Member d4xyjen is offline
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    Re: Adding an entirely new skill?

    screenshot001.jpg

    Just Throwing some ideas you can do it guys!

  10. #25
    Account Upgraded | Title Enabled! Krum is offline
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    Re: Adding an entirely new skill?

    ActiveSkillView.shn

  11. #26
    Enthusiast Pell is offline
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    Re: Adding an entirely new skill?

    Wow.. I thought you could dev Poof. This is really basic shit.

  12. #27
    Mr. Kenshin Alsm97 is offline
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    Re: Adding an entirely new skill?

    Quote Originally Posted by Pell View Post
    Wow.. I thought you could dev Poof. This is really basic shit.
    What was the series called again?

  13. #28
    Account Upgraded | Title Enabled! jeff972 is offline
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    Re: Adding an entirely new skill?

    Mhm sorry guys but that remind me!

    does someone know how make a mob(summon) uses skills to keep/increase aggro rate ? suchskills like SnearShout01(mock).

    I don't see what column does this.

    Thx in advence.


    @Pell why not help "us" out ? ...assuming it's so easy (to you) ,it won't be difficult to "fix" it ?



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