Adealia

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  1. #1
    Valued Member Angelus is offline
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    Adealia

    How can I add Adealia country? City works.
    Who has files? Or are there any of them?
    Would be nice if someone reports ..


  2. #2
    Rada Rada. Delius is offline
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    Re: Adealia

    Learn how to add maps before requesting them. I'm sure there is a tutorial out there somewhere on how to do that.
    Good luck.

  3. #3
    PockieNinja, Release Soon Kyonshi is offline
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    Jun 2012 Join Date
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    Re: Adealia

    Easiest way to learn how to add maps, is look in every file you have, if it has maps in it ... what do you do? Add your new map to it.
    The Usual files:
    Mapinfo
    Mapviewinfo
    field.txt
    Im working and tired as hell so you work the rest out :)

  4. #4
    Proficient Member josh2k7 is offline
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    Re: Adealia

    we cannot use the outspark adealia the block size is to big so lugapha rebuild the town to the correct size for us to use if i remember correctly os's adealia is 7600x950 which is way to big for us the max we can use is 4096x512 so if u can learn how to do it u can rebuild adealia field as a separate map than the town

  5. #5
    Account Upgraded | Title Enabled! Kreain is offline
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    Re: Adealia

    Increase the buffer

  6. #6
    Account Upgraded | Title Enabled! Lugapha is offline
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    Re: Adealia

    Quote Originally Posted by Kreain View Post
    Increase the buffer
    How would somone do this? where would we start.

    thank you for any info.

  7. #7
    PockieNinja, Release Soon Kyonshi is offline
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    Jun 2012 Join Date
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    Re: Adealia

    I used the OS Adealia files, worked fine for me lol

    Just copy AR's map and field rows, and rename to adealia ect ect, add client files in job done.

  8. #8
    Valued Member Angelus is offline
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    Re: Adealia

    I'm confused, the first says the map is too big .. width and height ... the next it says goes
    what is now correct?

    Add a map is clear to me .. is not my first .. but apparently is the specially ..

    there must be no one to tell me newbie

  9. #9
    PockieNinja, Release Soon Kyonshi is offline
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    Jun 2012 Join Date
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    Re: Adealia

    Just do what I said :)
    Edit sizes of map in mapviewinfo.

  10. #10
    Proficient Member josh2k7 is offline
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    Jun 2012 Join Date
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    Re: Adealia

    kyo thats stupid u cant just copy some bs from another map and expect a map with a block 2x its size to run
    what kreain said makes more sense u have to get the zone to load a block that big doesnt matter what your field text says if the block is to big its to big u have to edit either the block or the buffer

  11. #11
    PockieNinja, Release Soon Kyonshi is offline
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    Jun 2012 Join Date
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    Re: Adealia

    That's why it works fine on Eryon and my released server files.
    Much sense you have, mmm.

  12. #12
    Valued Member Angelus is offline
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    Re: Adealia

    So it works.... unbenannt2.jpg

    but... i have a white Point ..

    unbenannt.png


    what is this? who can help me?

  13. #13
    Apprentice lazyx3 is offline
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    Jan 2012 Join Date
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    Re: Adealia

    Uhm maybe you dont have the texture in your adlf or fieldTexture folder^^?

  14. #14
    Valued Member Angelus is offline
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    Re: Adealia

    That can be.. but which one?^^

  15. #15
    PockieNinja, Release Soon Kyonshi is offline
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    Jun 2012 Join Date
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    Re: Adealia

    Thats not Adealia, that's a KQ called Burning Adealia, as far as I know anyway.
    Either way its not Adealia lol

    Map files for Adealia are called Adl
    Map files for Burning Adealia are called AdlF



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