Adealia: Game crash half way on loading screen.

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  1. #26
    Valued Member Angelus is offline
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    Sep 2010 Join Date
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    145Posts

    Re: Adealia: Game crash half way on loading screen.

    What kind of map do you think? Adl and ADLF?
    that's true ^ ^
    I meant you want to Adealia Downtown.
    Has anyone tried it? 2 Maps? different coordinates?

  2. #27
    Account Upgraded | Title Enabled! Kreain is offline
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    May 2008 Join Date
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    Re: Adealia: Game crash half way on loading screen.

    Angelus, you have literally been GIVEN, near up to date Outspark files, with trickster etc, yet you still, STILL, complain about other servers being better, GROW THE FUCK UP.

  3. #28
    Account Upgraded | Title Enabled! Charisma Doll is offline
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    Re: Adealia: Game crash half way on loading screen.

    A good game is more than just what files it has. :/

  4. #29
    ExtrinsicStudioâ„¢ Myth is offline
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    Jan 2012 Join Date
    367Posts

    Re: Adealia: Game crash half way on loading screen.

    Quote Originally Posted by corri800 View Post
    Im just gonna test it and report you...

    @Angelus the two maps are not on one map of course..
    Adelia's two levels are both on the single map, you can check the shbd file, the client is just hard-coded to use a different mini-map which splits into two sections (depending on level), likewise with the ride which is also hard-coded into the client to warp you up/down.

    A warp gate on both levels would be suffice (unless otherwise tested), your only loss is in the mini-map, which is better than not having Adelia at all.

    I remember there was one .exe a friend fixed for Dusk which was able to load Adelia without running out of memory, not sure if it ended up working suffice, but finding that .exe would be a start if the lower level fails to function. (as its a height map)

    Quote Originally Posted by Angelus View Post
    That will never work ^ ^ A portal on the same map works ..
    But on a map where not Koorinaten can be displayed, it will not go .. except the good Myth shares with us his Exe ^ ^
    Our files are already out, you're just going to have to do some more work than re-configuring some .txt files to get them working.

  5. #30
    Account Upgraded | Title Enabled! aqua512 is offline
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    Nov 2012 Join Date
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    Re: Adealia: Game crash half way on loading screen.

    OK, I guess I'm just really noobish cause i can't get into the field. Anyone care to explain to me how to do it?

  6. #31
    Account Upgraded | Title Enabled! Kalachu is offline
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    May 2009 Join Date
    TorLocation
    237Posts

    Re: Adealia: Game crash half way on loading screen.

    Quote Originally Posted by Myth View Post
    Adelia's two levels are both on the single map, you can check the shbd file, the client is just hard-coded to use a different mini-map which splits into two sections (depending on level), likewise with the ride which is also hard-coded into the client to warp you up/down.

    A warp gate on both levels would be suffice (unless otherwise tested), your only loss is in the mini-map, which is better than not having Adelia at all.

    I remember there was one .exe a friend fixed for Dusk which was able to load Adelia without running out of memory, not sure if it ended up working suffice, but finding that .exe would be a start if the lower level fails to function. (as its a height map)



    Our files are already out, you're just going to have to do some more work than re-configuring some .txt files to get them working.
    and a different client :D

  7. #32
    Account Upgraded | Title Enabled! aqua512 is offline
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    Nov 2012 Join Date
    574Posts

    Re: Adealia: Game crash half way on loading screen.

    So is anyone going to answer my question?



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