changing the exp

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  1. #1
    Member Jose Maia is offline
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    changing the exp

    hi can anyone tell me a easy way to change the exp rate and also to change the cap?


  2. #2
    Anotha One Wicious is online now
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    Re: changing the exp

    You change the Exp rate in MobInfoServer by using the Exp Editor. The level cap can be changed in ChrCommon.txt.

  3. #3
    Member Jose Maia is offline
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    Re: changing the exp

    can you link me a web that has exp editor to download? please.

  4. #4
    Anotha One Wicious is online now
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    Re: changing the exp

    It's in the Shn editor. Tools > Exp Editor

  5. #5
    Member Jose Maia is offline
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    Re: changing the exp

    ohh sorry didn't see the exp editor

    but i want the server be x400 exp, it will take ages to change all mobs exps

  6. #6
    Anotha One Wicious is online now
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    Re: changing the exp

    That's why you use the Exp editor.


  7. #7
    Mr. Kenshin Alsm97 is offline
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    Re: changing the exp

    Quote Originally Posted by Shawie View Post
    That's why you use the Exp editor.
    But in the new files I realized it's a bit buggy. The EXP Rate editor gets the current EXP rate from Slime's current EXP. I was able to set the EXP rate to the same as Outsparks(Slime exp value to 1) using the Column Massive Edit but then the EXP Editor won't work. Have you encountered it and/or have you found a fix to it?

    proof.png
    Last edited by Alsm97; 10-05-13 at 12:27 PM.

  8. #8
    Anotha One Wicious is online now
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    Re: changing the exp

    If you change the Slime's exp to 20 on the Odin files it should work. I don't know about Outsparks rate, try setting Slime's exp to 2 and then try using the Exp Editor.

  9. #9
    Mr. Kenshin Alsm97 is offline
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    Re: changing the exp

    Quote Originally Posted by Shawie View Post
    If you change the Slime's exp to 20 on the Odin files it should work. I don't know about Outsparks rate, try setting Slime's exp to 2 and then try using the Exp Editor.
    I've tried every single value from 1 up to 20. They all got the EXP Editor to throw an exception until I reached 20 EXP, that was EXP Rate x1.

  10. #10
    ExtrinsicStudioâ„¢ Myth is offline
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    Re: changing the exp

    Just use the Column editor; does the same thing anyway.

    Or code your own editor and embed other features that you need as you progress; always more fun to take that approach anyway.

  11. #11
    Mr. Kenshin Alsm97 is offline
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    Re: changing the exp

    Quote Originally Posted by Myth View Post
    Just use the Column editor; does the same thing anyway.

    Or code your own editor and embed other features that you need as you progress; always more fun to take that approach anyway.
    That makes a lot of sense. I should try that but I don't know anything about SHN files except using the SHN Editor and editing them.
    Can you guide me a little bit on how my application will read the SHN files?

    Any help is much appreciated! Thank you.

    Regards,
    Alex

  12. #12
    Proficient Member xWhiteCore is offline
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    Re: changing the exp

    Quote Originally Posted by Myth View Post
    Just use the Column editor; does the same thing anyway.

    Or code your own editor and embed other features that you need as you progress; always more fun to take that approach anyway.

    I agree..

    1. Open MobInfoServer.shn
    2. Column -> Column Index Editor
    3. Set MonExp to 20 For items where MonExp = 0
    4. Foreach (MonExp == 0) {Klick Go} (Order 0 EXP to top and you see when you fin.)
    5. Tools -> Exp Rate Editor
    6. Enjoy

  13. #13
    Mr. Kenshin Alsm97 is offline
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    Re: changing the exp

    Quote Originally Posted by xWhiteCore View Post
    I agree..

    1. Open MobInfoServer.shn
    2. Column -> Column Index Editor
    3. Set MonExp to 20 For items where MonExp = 0
    4. Foreach (MonExp == 0) {Klick Go} (Order 0 EXP to top and you see when you fin.)
    5. Tools -> Exp Rate Editor
    6. Enjoy
    I already tried that, It doesn't work lol.

  14. #14
    -.- NextIdea is offline
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    Re: changing the exp

    How hard is it to understand how that works?

    Alsm97 you said it gets the exp rate from Slime exp.
    Because the exp rate editor accepts values from 1...n then to decrease you must make so that it figures that you have higher rate than 1.
    So to decrease - set Slime exp to 20*m.

    Ex.: You set it to 80 which is x4 rate and if you set it to 1 it divides all values with 4.
    Ex.: You set it to 20 which is x1 rate and if you set it to 4 it multiplies all values with 4.

    And after that you can set slime exp to 1 or whatever you like, so it would match with all other exps.

  15. #15
    Proficient Member xWhiteCore is offline
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    Re: changing the exp

    Quote Originally Posted by Alsm97 View Post
    I already tried that, It doesn't work lol.
    Value must > (over) 20 !

    slime = 11 = error



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