Custom Instance, Gate not working.

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  1. #1
    Valued Member NvrGnaStp is offline
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    Escanaba, MILocation
    111Posts

    ! Custom Instance, Gate not working.

    So I added an instance, but when I go in game and click on the gate, nothing happens, no yes or no, no port, it just highlights the gate. Here is a list of files I edited and steps I took to troubleshoot.

    - Field.txt: Added the map itself and the instance entry.
    - BlockInfo
    - MapInfo.shn/ViewInfo
    - pinescript
    - Same zone as map gate is in.
    - .NPC.txt: duplicated crystal castle and levis nest IDGates to test this, did them properly.
    - Changing the zone of the instance, and then the zone of the map the instance gate was in.
    - tried with a 1-150 level limit
    - tried Gate instead of IDGate
    - Mobregen
    - MobInfo/ViewInfo/ServerInfo/Species/Weapon
    - broadcast text script

    Am I missing anything? If so what? I have spent a few days on this already.


  2. #2
    -.- NextIdea is offline
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    Re: Custom Instance, Gate not working.

    You didn't mention that you changed the Index of the gate when you said you duplicated.
    Server starts up fine even if those are broken, though it reports these as warnings, which should be in assert file.

  3. #3
    Valued Member NvrGnaStp is offline
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    Re: Custom Instance, Gate not working.

    That is what I was referring to when I said I duplicated it properly.



    Assert entry (If you know how to fix some of these that would be nice but I see nothing about a gate.):

    Zone00
    Code:
    12:00:01 : AssertClass::ac_AssertFail : Socket cut not for player[0]
    12:02:26 : AssertClass::ac_AssertFail : ShineObjectClass::ShinePlayer::sp_MoveLocationCheck_To : Block[5838/6731]
    12:02:26 : AssertClass::ac_AssertFail : ShineObjectClass::ShinePlayer::sp_MoveLocationCheck_To : Block[5839/6731]
    12:02:26 : AssertClass::ac_AssertFail : ShineObjectClass::ShinePlayer::sp_MoveLocationCheck_To : Block[5840/6731]
    12:02:26 : AssertClass::ac_AssertFail : ShineObjectClass::ShinePlayer::sp_MoveLocationCheck_To : Block[5841/6731]
    12:02:26 : AssertClass::ac_AssertFail : ShineObjectClass::ShinePlayer::sp_MoveLocationCheck_To : Block[5842/6731]
    12:02:26 : AssertClass::ac_AssertFail : ShineObjectClass::ShinePlayer::sp_MoveLocationCheck_To : Block[5843/6731]
    12:02:26 : AssertClass::ac_AssertFail : ShineObjectClass::ShinePlayer::sp_MoveLocationCheck_To : Block[5844/6731]
    12:02:26 : AssertClass::ac_AssertFail : ShineObjectClass::ShinePlayer::sp_MoveLocationCheck_To : Block[5845/6731]
    12:02:26 : AssertClass::ac_AssertFail : ShineObjectClass::ShinePlayer::sp_MoveLocationCheck_To : Block[5846/6731]
    12:02:26 : AssertClass::ac_AssertFail : ShineObjectClass::ShinePlayer::sp_MoveLocationCheck_To : Block[5847/6731]
    12:02:26 : AssertClass::ac_AssertFail : ShineObjectClass::ShinePlayer::sp_MoveLocationCheck_To : Block[5848/6731]
    12:02:26 : AssertClass::ac_AssertFail : ShineObjectClass::ShinePlayer::sp_MoveLocationCheck_To : Block[5849/6731]
    12:02:51 : AssertClass::ac_AssertFail : ShineObjectClass::ShinePlayer::sp_MoveLocationCheck_To : Block[15509/15205]
    12:03:07 : AssertClass::ac_AssertFail : ShineObjectClass::ShinePlayer::sp_StatRemainSend : Too many StatPoint[0]
    12:03:17 : AssertClass::ac_AssertFail : Socket cut not for player[0]
    12:03:42 : AssertClass::ac_AssertFail : MoveManager::mm_MoveStart : speed zero[0]
    12:03:42 : AssertClass::ac_AssertFail : MoveManager::mm_MoveStart : speed zero[0]
    12:04:07 : AssertClass::ac_AssertFail : MoveManager::mm_MoveStart : speed zero[0]
    12:04:07 : AssertClass::ac_AssertFail : MoveManager::mm_MoveStart : speed zero[0]
    12:04:09 : AssertClass::ac_AssertFail : MoveManager::mm_MoveStart : speed zero[0]
    12:04:10 : AssertClass::ac_AssertFail : MoveManager::mm_MoveStart : speed zero[0]
    12:04:11 : AssertClass::ac_AssertFail : MoveManager::mm_MoveStart : speed zero[0]
    12:04:11 : AssertClass::ac_AssertFail : MoveManager::mm_MoveStart : speed zero[0]
    12:04:15 : AssertClass::ac_AssertFail : ShineObjectClass::ShinePlayer::sp_StatRemainSend : Too many StatPoint[0]
    12:04:17 : AssertClass::ac_AssertFail : MoveManager::mm_MoveStart : speed zero[0]
    12:04:17 : AssertClass::ac_AssertFail : MoveManager::mm_MoveStart : speed zero[0]
    12:06:24 : AssertClass::ac_AssertFail : PineEventScriptNode::ShineSummonMob::sa_Step : no mob[T_DesertWolfC]
    12:09:33 : AssertClass::ac_AssertFail : Socket cut not for player[0]
    Zone01
    Code:
    12:09:22 : AssertClass::ac_AssertFail : Socket cut not for player[0]
    12:13:25 : AssertClass::ac_AssertFail : Socket cut not for player[0]
    Zone02
    Code:
    12:01:37 : AssertClass::ac_AssertFail : Socket cut not for player[0]
    12:11:17 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:11:17 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:11:18 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:12:42 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:12:44 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:12:44 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:12:46 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:12:49 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:12:52 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:12:52 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:12:53 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:12:55 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:12:58 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:12:59 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:12:59 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:01 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:03 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:04 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:10 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:16 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:17 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:18 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:21 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:22 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:23 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:23 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:24 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:25 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:25 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:26 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:27 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:27 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:28 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:29 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:31 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:32 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:32 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:33 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:36 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:37 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:39 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:13:40 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:14:30 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:14:34 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:14:36 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:14:38 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:14:38 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:14:40 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:14:42 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:14:43 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:14:44 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:14:47 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:14:50 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    12:14:51 : AssertClass::ac_AssertFail : CharaterSkillList::csl_GetDelayGroup : Cannot found Skill[5458]
    Zone03
    Code:
    11:14:42 : AssertClass::ac_AssertFail : NPCItemList::ItemListOption::ilo_PacketMake : Invalid item index[FatalShadow02]
    11:14:42 : AssertClass::ac_AssertFail : NPCItemList::ItemListOption::ilo_PacketMake : Invalid item index[FatalShadow03]
    11:14:42 : AssertClass::ac_AssertFail : NPCItemList::ItemListOption::ilo_PacketMake : Invalid item index[FatalShadow04]
    11:14:42 : AssertClass::ac_AssertFail : NPCItemList::ItemListOption::ilo_PacketMake : Invalid item index[FatalShadow05]
    11:14:51 : AssertClass::ac_AssertFail : SetItemData::EffectDescription::ed_Store : Effect with no skill[FlameWalkerCooldown]
    11:14:52 : AssertClass::ac_AssertFail : ZoneServer::zs_Start_Acceptor : No data for client listen[0]
    11:14:52 : AssertClass::ac_AssertFail : ZoneServer::zs_servicestart : Acceptor fail[0]

  4. #4
    Account Upgraded | Title Enabled! LolOmgNoob is offline
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    Re: Custom Instance, Gate not working.

    How does your Field instance entry look like at the bottom?

  5. #5
    Valued Member NvrGnaStp is offline
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    Jan 2012 Join Date
    Escanaba, MILocation
    111Posts

    Re: Custom Instance, Gate not working.

    Top
    Code:
    #ColumnName	MapIDClient	SubFrom	SubTo	Serial	MapName	KQ	xsize	ysize	immortalsec	ScriptName	ItemDropByKilled	Pker	EnemyGuild	Party	Monster	Summoned	IsPKKQ	IsFreePK	IsPartyBattle	NameHide	LinkIN	LinkOut	SystemMap	RegenCity	RegenXA	RegenYA	RegenXB	RegenYB	RegenXC	RegenYC	RegenXD	RegenYD	RegenSpot		CanRestart	CanTrade	CanMiniHouse	CanItem	CanSkill	Chat	Shout	CanBooth	CanProduce	CanRide	CanStone	CanParty	ExpLostAtDeadByMob	ExpLostAtDeadByPly	UsrSubLayer		CheckSum		Internal0	Internal0CT	Internal1	Internal1CT	Internal_1_2	CJC108	Int_Japan	Int_China	Piesta
    
    #Record	ZombieApoc	00	19	158 	Zombie#Apocolypse	3	256 	256 	5000 	-	0 	1 	0 	0 	2 	0 	0 	0 	0 	0 	0 	0 	1 	RouN	6690	8711	0	0	0	0	0	0	1		1	1	1	1 	1 	1 	1 	0	1 	1	1 	1	2500	0 	0 		158		0 	1 	1 	1 	0 	9 	0 	0 	0
    Bottom
    Code:
    #ColumnName	Argument	IDNo	ZoneNumber	MapIDClient	ScriptName	Party	Guild	Individual	NeedQuest	NeedItem	Consume	LimitTime	CheckSum	Spacer																																																																		
    
    #Record	ZombieApoc	8	0	ZombieApoc	ID/ZombieApoc	1	0	0	0	-	0	120	8	0

  6. #6
    Account Upgraded | Title Enabled! LolOmgNoob is offline
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    Re: Custom Instance, Gate not working.

    Lol that's why your gate doesn't do anything :c

    On the bottom it should of been like this.

    Code:
    #Record	IDGateApoc	8	0	ZombieApoc	ID/ZombieApoc	1	0	0	0	-	0	120	8	0
    Code:
    #Record	ZombApoc01	8	0	ZombieApoc	ID/ZombieApoc	1	0	0	0	-	0	120	8	0

  7. #7
    Valued Member NvrGnaStp is offline
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    Re: Custom Instance, Gate not working.

    Omg I love you, thank you so much. Testing now, thanking you already because it makes sense.

    Results: Worked, got ported in, but the client crashes, I think I used the wrong BlockInfo though.
    Last edited by NvrGnaStp; 15-05-14 at 05:06 AM. Reason: added my results.

  8. #8
    Account Upgraded | Title Enabled! LolOmgNoob is offline
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    Re: Custom Instance, Gate not working.

    It should work, lol cause the bottom of Field.txt is the gate functions. So whatever you named it in NPC, then it would go there. You were setting it as the map idx so that's why it didn't work out so well.



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