Been a day, so I am making a new reply.
I messed with the values in tItemOptions, and I'm not sure if it's something wrong I did, but every item I messed with it either did nothing, or it zeroed out the values of the stat I was trying to modify, and putting the correct data back into the columns didn't reverse it, so it permanently messed items up. I just figured I would touch base and let you know what I found.
Also, I'm big dumb. The game already has GM test weapons with bonkers stats. Search ItemInfo.shn for 'RanTest' and you'll find a weapon for every class that's useable at level 20, and randomly assigns +5000 to values like DMG, M.DMG, Def, Eva etc.
So yeah, that's where i'm at.



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