GM Commands

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  1. #1
    cats addicted Zorno is offline
    MemberRank
    Apr 2010 Join Date
    GermanyLocation
    1,465Posts

    GM Commands

    As i havent found a complete list of GM commands with descriptions here, i just wanted to post them

    Spoiler:

    &adminlevel

    * AdminLevel: 1+
    * Description: Shows your admin level.

    &z <text>

    * AdminLevel: 10+
    * Description: Send "<Text>" to all clients on current map.
    * Alternative Command: &n+

    &hide

    * AdminLevel: 10+
    * Description: Hides your character from others. You can't attack in that state.
    * Alternative Command: &+v+e

    &show

    * AdminLevel: 10+
    * Description: Unhides your character from others.
    * Alternative Command: &¦++¬

    &pfind <PlayerName>

    * AdminLevel: 10+
    * Description: Find player <PlayerName>, from current map.
    * Alternative Command: &-¦+Æ+v

    &mfind <MobIndex>

    * AdminLevel: 10+
    * Description: Find first Mob with index <MobIndex>, from current map, and warp next to him.
    * Alternative Command: &+?+Æ+v

    &psummon <PlayerName>

    * AdminLevel: 10+
    * Description: Summon <PlayerName> next to you.
    * Alternative Command: &-¦+-+»

    &kickout <PlayerName>

    * AdminLevel: 10+
    * Description: Kick <PlayerName> from the map.
    * Alternative Command: &+Ʀµ

    &linkto <MapIndex> {<X> <Y>}

    * AdminLevel: 10+
    * Description: Warp to <MapIndex> default spawn point or specify with optional parameters <X> and <Y>.
    * Alternative Command: &+¦¦+

    &immortal

    * AdminLevel: 10+
    * Description: Makes you immortal. Use it again to make mortal again.

    &coord

    * AdminLevel: 10+
    * Description: Shows your current coordinates and angle.

    &charinform

    * AdminLevel: 10+
    * Description: Shows your target info. Any target.

    &dist

    * AdminLevel: 10+
    * Description: Calculates selected target distance from you.

    &mobdist

    * AdminLevel: 10+
    * Description: Show each Map Object coordinates.

    &distribute

    * AdminLevel: 10+
    * Description: Show each map statistics about how many players and mobs there are. Also total numbers.


    &expbonus <MapIndex> <NewRate(P)>

    * AdminLevel: 50+
    * Description: Change <MapIndex> exp gaining rate to <NewRate>. If <MapIndex> starts with 'A' or 'a', all map rates are changed.
    * Alternative Command: &¦µ¦F-k¦+¦-+¦

    &itembonus <MapIndex> <NewRate(P)>

    * AdminLevel: 50+
    * Description: Change <MapIndex> item drop rate to <NewRate>. If <MapIndex> starts with 'A' or 'a', all map rates are changed.
    * Alternative Command: &+¦+¦+¦¦+¦-+¦

    &fieldbonus

    * AdminLevel: 50+
    * Description: Shows current map ExpBonus and ItemBonus percent.
    * Alternative Command: &¦-¦s¦+¦-+¦


    &staticdamage <Damage>

    * AdminLevel: 50+
    * Description: Sets your melee damage to <Damage>. To reset set <Damage> to 0.

    &killallmob

    * AdminLevel: 50+
    * Description: Kill all mobs on the current map. Also you gain exp from the kills.

    &mobbreed <MobInx> <Count> <Sec> <Family> <RegenNr> {<RegionInx> {<DropInx> {<MLvl>}}}

    * AdminLevel: 50+
    * Description: Spawns <Count> <MobInx>, after each <Sec>. They are in group if <Family> is 'y' and else not. Also they regen total of <RegenNr> times. Within <RegionInx>, with <DropInx> drops and as lvl <MLvl>.
    * Example(s):
    o Spawn 10 Slimes after 0 sec total of 1 time, who attack you as a group.
    Code:
    &mobbreed Slime 10 0 y 1 - - 100
    o Spawn 1 Fox after 0 sec total of 5 times.
    Code:
    &mobbreed Fox 1 0 n 5 - -
    Will add some more if I run my server.

    &doorbuild <MobIndex> <X> <Y> <Angle> <Scale(P)>

    * AdminLevel: 100+
    * Description: Make Door to coordinates (<X>,<Y>), with angle <Angle> and use scale <Scale>. Doesn't block movement.

    &makeitem <ItemIndex> {-l<Amount>}

    * AdminLevel: 100+
    * Description: Makes you an Item with index <ItemIndex>. Also you can tell how many items to make by using optional parameter "-l" and instantly after that <Amount>(0-255).
    * Example(s):
    o Make Default amount of Lix T1.
    Code:
    &makeitem Lix1
    o Make 40 Elrue T1.
    Code:
    &makeitem El1 -l40
    o Make 1 Xir T1. (<Amount> is converted to byte)
    Code:
    &makeitem Xir1 -l257


    &silence <PlayerName>

    * AdminLevel: 100+
    * Description: Removes the ability to chat from <PlayerName>.
    * Alternative Command: &-¦+d+?

    &summonplayer <PlayerName>

    * AdminLevel: 100+
    * Description: Summons you next to <PlayerName>.

    &fullpoint

    * AdminLevel: 50+
    * Description: Sets your HP/SP to 100%.

    &sethp {<Amount>}

    * AdminLevel: 100+
    * Description: Sets your HP to <Amount>. If its not set then to 100%.

    &setsp {<Amount>}

    * AdminLevel: 100+
    * Description: Sets your SP to <Amount>. If its not set then to 100%.

    &oxblock <State>

    * AdminLevel: 100+
    * Description: Open or closes OX block (Center part in the OX field). <State> values can be 'O' to open and 'C' to close. (The parameter first letter is only checked)

    &scrint <ScriptBlockName>

    * AdminLevel: 10+
    * Description: Executes script block <ScriptBlockName> in current map script.

    &timer <TimeInSeconds>

    * AdminLevel: 100+
    * Description: Starts timer with <TimeInSeconds> seconds. Nothing happens if it runs out.


    &gldcollectset <GuildID>

    * AdminLevel: 100+
    * Description: Sets something.

    &gldcollectclear

    * AdminLevel: 100+
    * Description: Clears something about guild(s), on a current map.

    &guildtournament {<GTMapName>}

    * AdminLevel: 100+
    * Description: Warps you to Guild Tournament map. (Needs testing/confirming)


    &learnskill <SkillID>

    * AdminLevel: 100+
    * Description: Learns skill with ID <SkillID>.

    &learnpassive <SkillID>

    * AdminLevel: 100+
    * Description: Learns Passive skill with ID <SkillID>.

    &setabstate <AbStateID>

    * AdminLevel: 100+
    * Description: Always fears you. So basically its broken.


    &kqreward <KQIndex>

    * AdminLevel: 100+
    * Description: Gives you KQ reward with index <KQIndex>.

    &kingdomquest <KQMapName>

    * AdminLevel: 100+
    * Description: Warps you to KQ <KQMapName>. Basically the same as "&linkto". (It should start the KQ too, but it doesn't).

    &endofkq <KQHandle>

    * AdminLevel: 100+
    * Description: Ends KQ with handle <KQHandle>.


    &zonelink

    * AdminLevel: 100+
    * Description: Shows how many zones are running.

    &emptymap <MapIndex>

    * AdminLevel: 100+
    * Description: Empty <MapIndex> from players?

    &deathaura

    * AdminLevel: 100+
    * Description: Gives you aura which kills all mobs on sight. Use it again to remove. (Needs confirming)

    &horsespeed <Speed>

    * AdminLevel: 100+
    * Description: Sets your mount speed to <Speed>. You have to be on mount.

    &partyinfo

    * AdminLevel: 100+
    * Description: Shows your target party info. Any target. (Needs confirming)

    &showid

    * AdminLevel: 100+
    * Description: Show target Player Name, when name showing is disabled. (Needs confirming)


    &propose <PlayerName>

    * AdminLevel: 100+
    * Description: Make proposal to <PlayerName> (Needs confirming)

    &proposeres <PlayerName>

    * AdminLevel: 100+
    * Description: Accept <PlayerName> proposal. (Needs confirming)

    &weddingreset

    * AdminLevel: 100+
    * Description: Reset current wedding. (Needs confirming)

    &reserve

    * AdminLevel: 100+
    * Description: Reserve your wedding. (Needs confirming)

    &enterready

    * AdminLevel: 100+
    * Description: (Needs confirming)

    &enter

    * AdminLevel: 100+
    * Description: Enter to wedding as quest?. (Needs confirming)

    &wedding

    * AdminLevel: 100+
    * Description: Start the wedding. (Needs confirming)


    &chargeditem <ItemNumber>

    * AdminLevel: 100+
    * Description: ?

    &dimension

    * AdminLevel: 100+
    * Description: ?

    &parameterview <StatNumber>

    * AdminLevel: 100+
    * Description: Shows some kind of info about stats.

    &serverindex

    * AdminLevel: 100+
    * Description: Shows Server info. (Name?)

    &templink <1> <2> <3> <4> <5> {<6> <7>} {<8>}

    * AdminLevel: 10+
    * Description: This should make temporarly portal. It needs target to be gate. In the parameter should be something like <X>, <Y>, maybe amount of players to let through. (Needs testing)

    &block <FileName>

    * AdminLevel: 100+
    * Description: Generates some kind of file to "[ServerDirectory]/World00_Zone/BlockImage/<FileName>.bmp", if in the same directory is file "BlockMatrix.bmp" (It can be empty).

    &serversocketcut <Number>

    * AdminLevel: 100+
    * Description: Close connections with something? <Number> values 0-3 set something, but don't know what.

    Not Implemented:
    &unlearn (Click to View)

    * AdminLevel: 100+
    * Description: Doesn't do anything.

    &unlearnpassive (Click to View)

    * AdminLevel: 100+
    * Description: Doesn't do anything.

    &questgiveup (Click to View)

    * AdminLevel: 100+
    * Description: Doesn't do anything.

    &questrecieve (Click to View)

    * AdminLevel: 100+
    * Description: Doesn't do anything.

    &questcomplete <QuestID> (Click to View)

    * AdminLevel: 100+
    * Description: Doesn't do anything.

    &skillcooltime (Click to View)

    * AdminLevel: 100+
    * Description: Doesn't do anything.

    &resetabstate (Click to View)

    * AdminLevel: 100+
    * Description: Doesn't do anything.

    &enterminihouse (Click to View)


    Have fun.




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