[HELP]World connect Failed! - WAN connections without Hamachi

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  1. #1
    Member Jaeru is offline
    MemberRank
    Mar 2011 Join Date
    Puebla, MéxicoLocation
    52Posts

    config [HELP]World connect Failed! - WAN connections without Hamachi

    Hi people , first of all: I'm not great English talker like you can see on my profile, i'll do my best to try explain me what its my problem and dude. Some people says me: "Use a $#@^%$ Translator to speak with us"
    My response: I don't like translators, mostly of times it have a bad, very bad syntax.

    My problem:
    I like to ask you for help, i have the next problem:

    I have created a server of Fiesta Online following the next guide:
    - ChubbyCrab - [v1.3.1] Odin Install Guide

    I should to write that my PC specs are (i have too all .NET Frameworks and Visual Runtimes Files Installed):
    Spoiler:



    I've tried it running the server in Hamachi and the server works fine, obviously Hamachi works like if all the people (i mean HOSTS) in the Hamachi network, it was a LAN, then i tried it to run in a real LAN and it works (i'm saying this to explain I've already opened all necessary or used ports to the correctly running of the server without firewall blocking, from 80 of Rest Server to 9000-9127 of World Manager, Char_DB, Zones, etc; i know all this ports aren't used on a Public Server, and just are necessary some ports to make a Client-Server connection), actually i like to play the server with my friends without Hamachi (i think mostly of people here has used Hamachi one time in their life's, so i will suppose you know why i don't like to run with Hamachi) avoiding this way each friend should to install and configure Hamachi and too the lag of the server and disconnect normal problems of Hamachi Networks. I've too opened all ports in my Modem/Router and successfully (i know is successfully for the next proves) reconfigured to redirect all incoming WAN connections to my Server/PC and this is what happen:

    - When i try to connect from a WAN host the connections with Login And Rest server is done and this looks in the client:
    I have connection with the Server Select Screen:
    Spoiler:
    Connection Successfully to the Login Server and the Server List is showed:


    - But when i select the server from list it appears (shows) next error message:
    Spoiler:
    Failed to connect to World Server error:


    I've tried to configure the server files with different configurations but i only get a worst notifications, like: "Authentication failed", "Connection to server has failed" or things like that, i'll show you the config of my Local IP (not public) and server files:

    - Here is the prove of my Local Network Adapter configuration:
    Spoiler:


    - Here is the prove of router and local ports opened:
    Spoiler:


    - Here the SHN configuration of my Rest Server:
    Spoiler:


    - Here is the "hosts" file content (for stubedore.t to the Local IP):
    Spoiler:
    "hosts" File in directory: C:\Windows\System32\drivers\etc
    Code:
    # Copyright (c) 1993-2009 Microsoft Corp.
    #
    # This is a sample HOSTS file used by Microsoft TCP/IP for Windows.
    #
    # This file contains the mappings of IP addresses to host names. Each
    # entry should be kept on an individual line. The IP address should
    # be placed in the first column followed by the corresponding host name.
    # The IP address and the host name should be separated by at least one
    # space.
    #
    # Additionally, comments (such as these) may be inserted on individual
    # lines or following the machine name denoted by a '#' symbol.
    #
    # For example:
    #
    #      102.54.94.97     rhino.acme.com          # source server
    #       38.25.63.10     x.acme.com              # x client host
    
    # localhost name resolution is handled within DNS itself.
    #	127.0.0.1       localhost
    #	::1             localhost
    
    127.0.0.1 localhost|
    127.0.0.1       localhost
    
    # Camstasia Studio Crack
    127.0.0.1 oscount.techsmith.com
    127.0.0.1 activation.cloud.techsmith.com
    
    # Connectify Crack
    127.0.0.1 updates.connectify.me
    
    # Configuraciones personales
    127.0.0.1 roudevoir.sytes.net
    127.0.0.1 www.roudevoir.sytes.net
    
    # RoudeVoir! Fiesta Server
    192.168.1.100 stubedore.t


    - Here is my "test_ServerInfo.txt":
    Spoiler:
    Please note that i don't put my real SQL password and username, anyway, i know that those 2 are okay because i access to SQL Management Studio with those, too i know that ";" means that line is a comment:
    Code:
    ;
    ; Server info for RELEASE SERVICE
    ; 2007.4 By Blacksky
    ; 
    
    ;-----------------------------------------------------------------------------------
    ; DEFINE SCRIPTOR COMMAND
    ;-----------------------------------------------------------------------------------
    
    #DEFINE WORLD_NAME
      <INTEGER>		; World No
      <STRING>		; Name
      <STRING>		; Data path
    #ENDDEFINE
    		
    #DEFINE SERVER_INFO ; Listen socket information
      <STRING>          ; Name
      <INTEGER>         ; Server ID
      <INTEGER>         ; Server World No
      <INTEGER>         ; Server Zone No
      <INTEGER>         ; From Server ID
      <STRING>          ; IP Address == '' then Use my IP Address
      <INTEGER>         ; Port Number
      <INTEGER>         ; Backlog Count == 0 then Use SOMAXCONN
      <INTEGER>         ; Maximum of accept socket
    #ENDDEFINE
    
    #DEFINE ODBC_INFO
      <STRING>          ; DB Name
      <INTEGER>         ; DB ID
      <INTEGER>         ; World No
      <STRING>          ; ODBC Connection info
      <STRING>          ; DB Startup command
    #ENDDEFINE
    
    ;-----------------------------------------------------------------------------------
    ; Server ID
    ;-----------------------------------------------------------------------------------
    
    ; 0 SERVER_ID_DB_ACCOUNT    
    ; 1 SERVER_ID_DB_ACCOUNTLOG 
    ; 2 SERVER_ID_DB_CHARACTER  
    ; 3 SERVER_ID_DB_GAMELOG    
     
    ; 4 SERVER_ID_LOGIN         
    ; 5 SERVER_ID_WORLDMANAGER  
    ; 6 SERVER_ID_ZONE          
     
    ; 7 SERVER_ID_PATCH     
    ; 8 SERVER_ID_OPTOOL    
    ; 9 SERVER_ID_WEB       
    ;10 SERVER_ID_UNKNOWN   
     
    ;19 SERVER_ID_LAUNCHER  
    ;20 SERVER_ID_CLIENT    
    
    ;-----------------------------------------------------------------------------------
    ; DB ID
    ;-----------------------------------------------------------------------------------
    
    ;define DB_ID_ACCOUNT      0
    ;define DB_ID_ACCOUNTLOG   1
    ;define DB_ID_STATICSTICS  2
    ;define DB_ID_OPTOOL_LOG   3
    ;define DB_ID_CHARACTER	  10
    ;define DB_ID_GAMELOG	  11
    
    ;-----------------------------------------------------------------------------------
    ; DEFINE WORLD NAME
    ;-----------------------------------------------------------------------------------
    
    WORLD_NAME 0, "TEVA", "../9Data/teva"
    ;WORLD_NAME 1, "APOLINE", "../9Data/apoline"
    ;WORLD_NAME 2, "BIJOU", "../9Data/Bijou"
    ;WORLD_NAME 3, "EPITH", "../9Data/Bijou"
    ;WORLD_NAME 4, "CYPION", "../9Data/Bijou"
    ;WORLD_NAME 5, "LEGEL", "../9Data/Bijou"
    ;WORLD_NAME 6, "BIJOU", "../9Data/Bijou"
    ;WORLD_NAME 7, "BIJOU", "../9Data/Bijou"
    
    ;-----------------------------------------------------------------------------------
    ; CJC SERVER INFO
    ;-----------------------------------------------------------------------------------
    
    ;
    ; [ID] = Server ID, [W] = World No, [Z] = Zone No, [F] = From Server ID
    ;
    ;           [Name]             [ID, W, Z, F] [IP]               [Port] [Backlog] [Maximum of accept socket]
    ;
    ; Patch server ---------------------------------------------------------------
    ;SERVER_INFO "Patch_Manager",  7, 0, 0,19, "192.168.1.100",		2500,  10,		 2100   ; From Launcher/OPTOOL/PatchDataServer
    ;SERVER_INFO "Patch_Server1",  7, 1, 0,19, "192.168.1.100",	2502,  10,		2100   ; From Launcher/OPTOOL/PatchDataServer
    
    ; DB,Login server ------------------------------------------------------------
    SERVER_INFO "Account_DB",     0, 0, 0, 0, "192.168.1.100",	9000,  1,        100	; From ALL
    SERVER_INFO "AccountLog_DB",  1, 0, 0, 0, "192.168.1.100",		9005,  1,        100	; From ALL
    
    SERVER_INFO "Login_Server",   4, 0, 0,20, "192.168.1.100",	9010,  10,       200    ; From Client
    SERVER_INFO "Login_Server",   4, 0, 0, 5, "192.168.1.100",	9015,  1,        50     ; From World manager
    SERVER_INFO "Login_Server",   4, 0, 0, 8, "192.168.1.100",		9016,  1,        30     ; From OPTOOL
    
    ; World #0 -------------------------------------------------------------------
    SERVER_INFO "PG_Char_DB",        2, 0, 0, 0, "192.168.1.100",	9100,  1,        100    ; From ALL
    SERVER_INFO "PG_GameLog_DB",     3, 0, 0, 0, "192.168.1.100",	9101,  1,        100    ; From ALL
    SERVER_INFO "PG_World_Manager_Server",  5, 0, 0,20, "192.168.1.100",	9110,  1,       6000   ; Public IP
    SERVER_INFO "PG_World_Manager_Server",  5, 0, 0, 6, "192.168.1.100",	9115,  1,        6000   ; Public IP
    SERVER_INFO "PG_World_Manager_Server",  5, 0, 0, 8, "192.168.1.100",	9116,  1,        5     ; From OPTOOL
    
    ; Zone 0 ---------------------------------------------------------------------
    SERVER_INFO "PG_Zone_00",        6, 0, 0,20, "192.168.1.100",	9120,  10,       2000   ; Public IP
    SERVER_INFO "PG_Zone_00",        6, 0, 0, 8, "192.168.1.100",	9121,  1,        5     ; From OPTOOL
    
    ; Zone 1 ---------------------------------------------------------------------
    SERVER_INFO "PG_Zone_01",        6, 0, 1,20, "192.168.1.100",	9122,  10,       2000   ; Public IP
    SERVER_INFO "PG_Zone_01",        6, 0, 1, 8, "192.168.1.100",	9123,  1,        5     ; From OPTOOL
    
    ; Zone 2 ---------------------------------------------------------------------
    SERVER_INFO "PG_Zone_02",        6, 0, 2,20, "192.168.1.100",	9124,  10,       2000   ; Public IP
    SERVER_INFO "PG_Zone_02",        6, 0, 2, 8, "192.168.1.100",	9125,  1,        5     ; From OPTOOL
    
    ; Zone 3 ---------------------------------------------------------------------
    SERVER_INFO "PG_Zone_03",        6, 0, 2,20, "192.168.1.100",	9126,  10,       2000   ; Public IP
    SERVER_INFO "PG_Zone_03",        6, 0, 2, 8, "192.168.1.100",	9127,  1,        5     ; From OPTOOL
    
    ; World #0 -------------------------------------------------------------------
    ;SERVER_INFO "w0_Char_DB",        2, 0, 0, 0, "192.168.1.100",	9100,  1,        1000   ; From ALL
    ;SERVER_INFO "w0_GameLog_DB",     3, 0, 0, 0, "192.168.1.100",	9101,  1,        1000   ; From ALL
    
    ;SERVER_INFO "w0_World_Manager",  5, 0, 0,20, "192.168.1.100",	9110,  10,       2500   ; From Client
    ;SERVER_INFO "w0_World_Manager",  5, 0, 0, 6, "192.168.1.100",	9115,  1,        100    ; From Zone
    ;SERVER_INFO "w0_World_Manager",  5, 0, 0, 8, "192.168.1.100",	9116,  1,        30     ; From OPTOOL
    
    ;SERVER_INFO "w0_Zone_00",        6, 0, 0,20, "192.168.1.100",	9120,  10,       1700   ; From Client
    ;SERVER_INFO "w0_Zone_00",        6, 0, 0, 8, "192.168.1.100",	9121,  1,        30     ; From OPTOOL
    
    ;SERVER_INFO "w0_Zone_01",        6, 0, 1,20, "192.168.1.100",	9122,  10,       1700   ; From Client
    ;SERVER_INFO "w0_Zone_01",        6, 0, 1, 8, "192.168.1.100",	9123,  1,        30     ; From OPTOOL
    
    ;SERVER_INFO "w0_Zone_02",        6, 0, 2,20, "192.168.1.100",	9124,  10,       1700   ; From Client
    ;SERVER_INFO "w0_Zone_02",        6, 0, 2, 8, "192.168.1.100",	9125,  1,        30     ; From OPTOOL
    
    ;SERVER_INFO "w0_Zone_03",        6, 0, 3,20, "192.168.1.100",	9126,  10,       1700   ; From Client
    ;SERVER_INFO "w0_Zone_03",        6, 0, 3, 8, "192.168.1.100",	9127,  1,        30     ; From OPTOOL
    
    ;-----------------------------------------------------------------------------------
    ; ODBC INFO
    ;-----------------------------------------------------------------------------------
    ;         NAME           nDBID nWorldNo         Connection INFO                 Startup Command
    ;ODBC_INFO "Account",     0,    0, "DSN=Account;	UID=USERNAME; PWD=PASSWORD", "USE OdinAccounts; SET LOCK_TIMEOUT 5000" ; world
    ODBC_INFO "AccountLog",  1,    0, "DSN=AccountLog;	UID=USERNAME; PWD=PASSWORD", "USE AccountLog; SET LOCK_TIMEOUT 5000" ;world 
    ODBC_INFO "Statistics",  2,    0, "DSN=Statistics;	UID=USERNAME; PWD=PASSWORD", "USE StatisticsData; SET LOCK_TIMEOUT 5000" ; acccount db
    ODBC_INFO "OPTool",      3,    0, "DSN=OPTool;	UID=USERNAME; PWD=PASSWORD", "USE OperatorTool; SET LOCK_TIMEOUT 5000" ; account db
    
    ODBC_INFO "w00_Character",   10,   0, "DSN=w00_Character;	UID=USERNAME; PWD=PASSWORD", "USE w00_Character; SET LOCK_TIMEOUT 5000"  ;world
    ODBC_INFO "w00_GameLog",     11,   0, "DSN=w00_GameLog;	UID=USERNAME; PWD=PASSWORD", "USE w00_GameLog; SET LOCK_TIMEOUT 5000" ; world
    #END


    - Here is my "test_Manager_ServerInfo.txt":
    Spoiler:
    Please note that i don't put my real SQL password and username, anyway, i know that those 2 are okay because i access to SQL Management Studio with those, too i know that ";" means that line is a comment:
    Code:
    ;
    ; Server info for RELEASE SERVICE
    ; 2007.4 By Blacksky
    ; 
    
    ;-----------------------------------------------------------------------------------
    ; DEFINE SCRIPTOR COMMAND
    ;-----------------------------------------------------------------------------------
    
    #DEFINE WORLD_NAME
      <INTEGER>		; World No
      <STRING>		; Name
      <STRING>		; Data path
    #ENDDEFINE
    		
    #DEFINE SERVER_INFO ; Listen socket information
      <STRING>          ; Name
      <INTEGER>         ; Server ID
      <INTEGER>         ; Server World No
      <INTEGER>         ; Server Zone No
      <INTEGER>         ; From Server ID
      <STRING>          ; IP Address == '' then Use my IP Address
      <INTEGER>         ; Port Number
      <INTEGER>         ; Backlog Count == 0 then Use SOMAXCONN
      <INTEGER>         ; Maximum of accept socket
    #ENDDEFINE
    
    #DEFINE ODBC_INFO
      <STRING>          ; DB Name
      <INTEGER>         ; DB ID
      <INTEGER>         ; World No
      <STRING>          ; ODBC Connection info
      <STRING>          ; DB Startup command
    #ENDDEFINE
    
    ;-----------------------------------------------------------------------------------
    ; Server ID
    ;-----------------------------------------------------------------------------------
    
    ; 0 SERVER_ID_DB_ACCOUNT    
    ; 1 SERVER_ID_DB_ACCOUNTLOG 
    ; 2 SERVER_ID_DB_CHARACTER  
    ; 3 SERVER_ID_DB_GAMELOG    
     
    ; 4 SERVER_ID_LOGIN         
    ; 5 SERVER_ID_WORLDMANAGER  
    ; 6 SERVER_ID_ZONE          
     
    ; 7 SERVER_ID_PATCH     
    ; 8 SERVER_ID_OPTOOL    
    ; 9 SERVER_ID_WEB       
    ;10 SERVER_ID_UNKNOWN   
     
    ;19 SERVER_ID_LAUNCHER  
    ;20 SERVER_ID_CLIENT    
    
    ;-----------------------------------------------------------------------------------
    ; DB ID
    ;-----------------------------------------------------------------------------------
    
    ;define DB_ID_ACCOUNT      0
    ;define DB_ID_ACCOUNTLOG   1
    ;define DB_ID_STATICSTICS  2
    ;define DB_ID_OPTOOL_LOG   3
    ;define DB_ID_CHARACTER	  10
    ;define DB_ID_GAMELOG	  11
    
    ;-----------------------------------------------------------------------------------
    ; DEFINE WORLD NAME
    ;-----------------------------------------------------------------------------------
    
    WORLD_NAME 0, "TEVA", "../9Data/Shine"
    ;WORLD_NAME 1, "APOLINE", "../9Data/apoline"
    ;WORLD_NAME 2, "BIJOU", "../9Data/Bijou"
    ;WORLD_NAME 3, "EPITH", "../9Data/Bijou"
    ;WORLD_NAME 4, "CYPION", "../9Data/Bijou"
    ;WORLD_NAME 5, "LEGEL", "../9Data/Bijou"
    ;WORLD_NAME 6, "BIJOU", "../9Data/Bijou"
    ;WORLD_NAME 7, "BIJOU", "../9Data/Bijou"
    
    ;-----------------------------------------------------------------------------------
    ; CJC SERVER INFO
    ;-----------------------------------------------------------------------------------
    
    ;
    ; [ID] = Server ID, [W] = World No, [Z] = Zone No, [F] = From Server ID
    ;
    ;           [Name]             [ID, W, Z, F] [IP]               [Port] [Backlog] [Maximum of accept socket]
    ;
    ; Patch server ---------------------------------------------------------------
    ;SERVER_INFO "Patch_Manager",  7, 0, 0,19, "192.168.1.100",		2500,  10,		 2100   ; From Launcher/OPTOOL/PatchDataServer
    ;SERVER_INFO "Patch_Server1",  7, 1, 0,19, "192.168.1.100",	2502,  10,		2100   ; From Launcher/OPTOOL/PatchDataServer
    
    ; DB,Login server ------------------------------------------------------------
    SERVER_INFO "Account_DB",     0, 0, 0, 0, "192.168.1.100",	9000,  1,        100	; From ALL
    SERVER_INFO "AccountLog_DB",  1, 0, 0, 0, "192.168.1.100",		9005,  1,        100	; From ALL
    
    SERVER_INFO "Login_Server",   4, 0, 0,20, "192.168.1.100",	9010,  10,       200    ; From Client
    SERVER_INFO "Login_Server",   4, 0, 0, 5, "192.168.1.100",	9015,  1,        50     ; From World manager
    SERVER_INFO "Login_Server",   4, 0, 0, 8, "192.168.1.100",		9016,  1,        30     ; From OPTOOL
    
    ; World #0 -------------------------------------------------------------------
    SERVER_INFO "PG_Char_DB",        2, 0, 0, 0, "192.168.1.100",	9100,  1,        100    ; From ALL
    SERVER_INFO "PG_GameLog_DB",     3, 0, 0, 0, "192.168.1.100",	9101,  1,        100    ; From ALL
    SERVER_INFO "PG_World_Manager_Server",  5, 0, 0,20, "192.168.1.100",	9110,  1,       6000   ; Public IP
    SERVER_INFO "PG_World_Manager_Server",  5, 0, 0, 6, "192.168.1.100",	9115,  1,        6000   ; Public IP
    SERVER_INFO "PG_World_Manager_Server",  5, 0, 0, 8, "192.168.1.100",	9116,  1,        5     ; From OPTOOL
    
    ; Zone 0 ---------------------------------------------------------------------
    SERVER_INFO "PG_Zone_00",        6, 0, 0,20, "192.168.1.100",	9120,  10,       2000   ; Public IP
    SERVER_INFO "PG_Zone_00",        6, 0, 0, 8, "192.168.1.100",	9121,  1,        5     ; From OPTOOL
    
    ; Zone 1 ---------------------------------------------------------------------
    SERVER_INFO "PG_Zone_01",        6, 0, 1,20, "192.168.1.100",	9122,  10,       2000   ; Public IP
    SERVER_INFO "PG_Zone_01",        6, 0, 1, 8, "192.168.1.100",	9123,  1,        5     ; From OPTOOL
    
    ; Zone 2 ---------------------------------------------------------------------
    SERVER_INFO "PG_Zone_02",        6, 0, 2,20, "192.168.1.100",	9124,  10,       2000   ; Public IP
    SERVER_INFO "PG_Zone_02",        6, 0, 2, 8, "192.168.1.100",	9125,  1,        5     ; From OPTOOL
    
    ; Zone 3 ---------------------------------------------------------------------
    SERVER_INFO "PG_Zone_03",        6, 0, 2,20, "192.168.1.100",	9126,  10,       2000   ; Public IP
    SERVER_INFO "PG_Zone_03",        6, 0, 2, 8, "192.168.1.100",	9127,  1,        5     ; From OPTOOL
    
    ; World #0 -------------------------------------------------------------------
    ;SERVER_INFO "w0_Char_DB",        2, 0, 0, 0, "192.168.1.100",	9100,  1,        1000   ; From ALL
    ;SERVER_INFO "w0_GameLog_DB",     3, 0, 0, 0, "192.168.1.100",	9101,  1,        1000   ; From ALL
    
    ;SERVER_INFO "w0_World_Manager",  5, 0, 0,20, "192.168.1.100",	9110,  10,       2500   ; From Client
    ;SERVER_INFO "w0_World_Manager",  5, 0, 0, 6, "192.168.1.100",	9115,  1,        100    ; From Zone
    ;SERVER_INFO "w0_World_Manager",  5, 0, 0, 8, "192.168.1.100",	9116,  1,        30     ; From OPTOOL
    
    ;SERVER_INFO "w0_Zone_00",        6, 0, 0,20, "192.168.1.100",	9120,  10,       1700   ; From Client
    ;SERVER_INFO "w0_Zone_00",        6, 0, 0, 8, "192.168.1.100",	9121,  1,        30     ; From OPTOOL
    
    ;SERVER_INFO "w0_Zone_01",        6, 0, 1,20, "192.168.1.100",	9122,  10,       1700   ; From Client
    ;SERVER_INFO "w0_Zone_01",        6, 0, 1, 8, "192.168.1.100",	9123,  1,        30     ; From OPTOOL
    
    ;SERVER_INFO "w0_Zone_02",        6, 0, 2,20, "192.168.1.100",	9124,  10,       1700   ; From Client
    ;SERVER_INFO "w0_Zone_02",        6, 0, 2, 8, "192.168.1.100",	9125,  1,        30     ; From OPTOOL
    
    ;SERVER_INFO "w0_Zone_03",        6, 0, 3,20, "192.168.1.100",	9126,  10,       1700   ; From Client
    ;SERVER_INFO "w0_Zone_03",        6, 0, 3, 8, "192.168.1.100",	9127,  1,        30     ; From OPTOOL
    
    ;-----------------------------------------------------------------------------------
    ; ODBC INFO
    ;-----------------------------------------------------------------------------------
    ;         NAME           nDBID nWorldNo         Connection INFO                 Startup Command
    ;ODBC_INFO "Account",     0,    0, "DSN=Account;	UID=USERNAME; PWD=PASSWORD", "USE OdinAccounts; SET LOCK_TIMEOUT 5000" ; world
    ODBC_INFO "AccountLog",  1,    0, "DSN=AccountLog;	UID=USERNAME; PWD=PASSWORD", "USE AccountLog; SET LOCK_TIMEOUT 5000" ;world 
    ODBC_INFO "Statistics",  2,    0, "DSN=Statistics;	UID=USERNAME; PWD=PASSWORD", "USE StatisticsData; SET LOCK_TIMEOUT 5000" ; acccount db
    ODBC_INFO "OPTool",      3,    0, "DSN=OPTool;	UID=USERNAME; PWD=PASSWORD", "USE OperatorTool; SET LOCK_TIMEOUT 5000" ; account db
    
    ODBC_INFO "w00_Character",   10,   0, "DSN=w00_Character;	UID=USERNAME; PWD=PASSWORD", "USE w00_Character; SET LOCK_TIMEOUT 5000"  ;world
    ODBC_INFO "w00_GameLog",     11,   0, "DSN=w00_GameLog;	UID=USERNAME; PWD=PASSWORD", "USE w00_GameLog; SET LOCK_TIMEOUT 5000" ; world
    #END


    I supposed this is a Server side IP configuration conflict, not bugged or bad IP (or whatever) config of client files, because in a LAN the client don't need to be redirected, is enough with configure the .BAT file with the Server IP on the "-osk_server" variable (local IP) and the LAN Networks makes a directly connections between "HOSTS", but making of a WAN connection, the client should to configure the .BAT file with the Public IP (this mean the Public IP is not of your computer, really is a Router IP, all the members on your sub-net mask have the same Public IP) of the server, but first, the connection should to pass correctly the Router firewall, and after should to be redirected to the correct Host (this case the Router redirects incoming connections from a own port to a LAN port in the sub-net).

    Maybe is just a wrong IP config in the World Server Info config file or Server Info config file, i think this because the client connect good to Login Server but is not the same for Character server, the World Manager server Redirects all incoming connections to the specified IP in the config file for the Character Server (service) but that wrong IP makes the error. Like i said, I've tried a lot of config combinations, but don't works.

    - Login Server Debug File:
    Spoiler:
    Code:
    000000 2013-12-16 01:53:52 F:\SERVIDOR\RoudeVoirFiesta\Login
    000001 2013-12-16 01:53:52 -------------------------------------------------------
    000002 2013-12-16 01:53:52 Launching the server.....
    000003 2013-12-16 01:53:52 Local  Time      16/12/2013 01:53:52 a.m.
    000004 2013-12-16 01:53:52 System Time(UTC) 16/12/2013 07:53:52 a.m.
    000005 2013-12-16 01:53:52 <SUCCESSED SCRIPTOR READ> LoginServerInfo.txt
    000006 2013-12-16 01:53:52 <I AM THE Login_Server, SERVER_ID_LOGIN, WorldNo=0, ZoneNo=0>
    000007 2013-12-16 01:53:52 <SERVICE START>
    000008 2013-12-16 01:53:52 <IOCP WORKTHREAD #0 RUNNING>
    000009 2013-12-16 01:53:52 <SUCCESSED START ACCEPTOR>
    000010 2013-12-16 01:53:52 <START MAIN THREAD, LINKING SERVER>
    000011 2013-12-16 01:53:52 OUTSPARK LOGIN...
    000012 2013-12-16 01:53:53 <SUCCESSED LISTEN ADD, IP=192.168.1.100:9016, From=SERVER_ID_OPTOOL>
    000013 2013-12-16 01:53:53 <CONNECTING ACCOUNT LOG DB	TO 192.168.1.100:9005>
    000014 2013-12-16 01:53:53 Connected to   (SERVER_ID_DB_ACCOUNTLOG   world=  0 zone=  0,  292 =  192.168.1.100: 9005)
    000015 2013-12-16 01:53:53 <SUCCESSED LISTEN ADD, IP=192.168.1.100:9015, From=SERVER_ID_WORLDMANAGER>
    000016 2013-12-16 01:53:53 <SUCCESSED LISTEN ADD, IP=192.168.1.100:9010, From=SERVER_ID_CLIENT>
    000017 2013-12-16 01:53:53 <SUCCESSED RUNNING SERVER----------------------------------->
    000018 2013-12-16 01:53:57 Connected from (SERVER_ID_WORLDMANAGER    world=  0 zone=  0,  304 =  192.168.1.100: 6600)    1/  50°³
    000019 2013-12-16 02:00:13 Connected from (SERVER_ID_CLIENT          world=  0 zone=  0,  208 =  107.20.89.142: 59868)    1/ 200°³(0)
    000020 2013-12-16 02:00:14 Closed CL from (SERVER_ID_CLIENT          world=  0 zone=  0, -1   =  107.20.89.142: 59868)    0/ 200°³ (DEP=0,CMD=0,LEN=0,WORK=0)
    000021 2013-12-16 02:08:09 Connected from (SERVER_ID_CLIENT          world=  0 zone=  0,  208 =  107.20.89.142: 60430)    1/ 200°³(0)
    000022 2013-12-16 02:08:09 Closed CL from (SERVER_ID_CLIENT          world=  0 zone=  0, -1   =  107.20.89.142: 60430)    0/ 200°³ (DEP=0,CMD=0,LEN=0,WORK=0)
    000023 2013-12-16 02:19:13 <EXIT MAIN LOOP>
    000024 2013-12-16 02:19:13 <STOPPED ACCEPTOR>
    000025 2013-12-16 02:19:13 <IOCP WORKTHREAD #0 FREE>
    000026 2013-12-16 02:19:13 <IOCP CLOSED>
    000027 2013-12-16 02:19:25 <CLIENT ALL SESSION ARE DISCONNECTED, FREE>
    000028 2013-12-16 02:19:29 <WORLDMANAGER ALL SESSION ARE DISCONNECTED, FREE>
    000029 2013-12-16 02:19:29 <ACCOUNT_LOG DB CONNECTION CLOSED>
    000030 2013-12-16 02:19:30 <OPTOOL ALL SESSION ARE DISCONNECTED, FREE>
    000031 2013-12-16 02:19:31 Local  Time      16/12/2013 02:19:30 a.m.
    000032 2013-12-16 02:19:31 System Time(UTC) 16/12/2013 08:19:31 a.m.
    000033 2013-12-16 02:19:31 <STOP MAIN THREAD>
    000034 2013-12-16 02:19:31 <SERVER SELF STOPPED>
    000035 2013-12-16 02:19:31 < END OF MAIN = 0 >


    - World Server Debug File:
    Spoiler:
    Code:
    000000 2013-12-16 01:53:57 F:\SERVIDOR\RoudeVoirFiesta\World00
    000001 2013-12-16 01:53:57 -------------------------------------------------------
    000002 2013-12-16 01:53:57 Launching the server.....
    000003 2013-12-16 01:53:57 Local  Time      16/12/2013 01:53:57 a.m.
    000004 2013-12-16 01:53:57 System Time(UTC) 16/12/2013 07:53:57 a.m.
    000005 2013-12-16 01:53:57 <SUCCESSED SCRIPTOR READ> WMServerInfo.txt
    000006 2013-12-16 01:53:57 <I AM THE _Manager Server0, SERVER_ID_WORLDMANAGER, WorldNo=0, ZoneNo=0>
    000007 2013-12-16 01:53:57 <SERVICE START>
    000008 2013-12-16 01:53:57 <IOCP WORKTHREAD #0 RUNNING>
    000009 2013-12-16 01:53:57 <IOCP WORKTHREAD #1 RUNNING>
    000010 2013-12-16 01:53:57 <IOCP WORKTHREAD #2 RUNNING>
    000011 2013-12-16 01:53:57 <IOCP WORKTHREAD #3 RUNNING>
    000012 2013-12-16 01:53:57 <NUMBER OF 4 IOCP WORKTHREAD STARTED, 2 CPU DETECTED>
    000013 2013-12-16 01:53:57 <START MAIN THREAD>
    000014 2013-12-16 01:53:57 - APEX SERVER INACTIVE VERSION -
    000015 2013-12-16 01:53:57 <SUCCESSED START ACCEPTOR>
    000016 2013-12-16 01:53:57 <SUCCESSED LISTEN ADD, IP=192.168.1.100:9116, From=SERVER_ID_OPTOOL>
    000017 2013-12-16 01:53:57 <CONNECTING ACCOUNTLOGDB	TO 192.168.1.100:9005>
    000018 2013-12-16 01:53:57 <CONNECTING CHAR DB			TO 192.168.1.100:9100>
    000019 2013-12-16 01:53:57 <CONNECTING GAMELOG SERVER	TO 192.168.1.100:9101>
    000020 2013-12-16 01:53:57 <CONNECTING LOGIN SERVER	TO 192.168.1.100:9015>
    000021 2013-12-16 01:53:57 Connected to   (SERVER_ID_DB_ACCOUNTLOG   world=  0 zone=  0,  284 =  192.168.1.100: 9005)
    000022 2013-12-16 01:53:57 Connected to   (SERVER_ID_DB_CHARACTER    world=  0 zone=  0,  288 =  192.168.1.100: 9100)
    000023 2013-12-16 01:53:57 Connected to   (SERVER_ID_DB_GAMELOG      world=  0 zone=  0,  292 =  192.168.1.100: 9101)
    000024 2013-12-16 01:53:57 Connected to   (SERVER_ID_LOGIN           world=  0 zone=  0,  296 =  192.168.1.100: 9015)
    000025 2013-12-16 01:53:59 _GUILD_ALL_DATA DB GET OK.
    000026 2013-12-16 01:53:59 _GUILD_TOKEN_ALL_DATA DB GET OK.
    000027 2013-12-16 01:54:00 _GUILD_ALL_MEMBER DB GET OK.
    000028 2013-12-16 01:54:01 ¡Ø¡Ø¡Ø¡Ø¡Ø VOID CGuildTournamentServer::GTInfoReCalculation( void ) ¡Ø¡Ø¡Ø¡Ø¡Ø
    000029 2013-12-16 01:54:01 ¡Ø¡Ø¡Ø¡Ø¡Ø                      S   T   A   R  T                    ¡Ø¡Ø¡Ø¡Ø¡Ø
    000030 2013-12-16 01:54:01 nGTNo : 1387220400) nMatchType : 0
    000031 2013-12-16 01:54:01 0) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000032 2013-12-16 01:54:01 1) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000033 2013-12-16 01:54:01 2) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000034 2013-12-16 01:54:01 3) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000035 2013-12-16 01:54:01 4) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000036 2013-12-16 01:54:01 5) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000037 2013-12-16 01:54:01 6) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000038 2013-12-16 01:54:01 7) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000039 2013-12-16 01:54:01 8) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000040 2013-12-16 01:54:01 9) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000041 2013-12-16 01:54:01 10) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000042 2013-12-16 01:54:01 11) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000043 2013-12-16 01:54:01 12) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000044 2013-12-16 01:54:01 13) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000045 2013-12-16 01:54:01 14) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000046 2013-12-16 01:54:01 15) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000047 2013-12-16 01:54:01 16) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000048 2013-12-16 01:54:01 17) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000049 2013-12-16 01:54:01 18) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000050 2013-12-16 01:54:01 19) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000051 2013-12-16 01:54:01 20) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000052 2013-12-16 01:54:01 21) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000053 2013-12-16 01:54:01 22) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000054 2013-12-16 01:54:01 23) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000055 2013-12-16 01:54:01 24) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000056 2013-12-16 01:54:01 25) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000057 2013-12-16 01:54:01 26) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000058 2013-12-16 01:54:01 27) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000059 2013-12-16 01:54:01 28) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000060 2013-12-16 01:54:01 29) GuildNo(INVALID_SHINE_GUILD_REGNUM)
    000061 2013-12-16 01:54:01 ¡Ø¡Ø¡Ø¡Ø¡Ø                          E   N   D                       ¡Ø¡Ø¡Ø¡Ø¡Ø
    000062 2013-12-16 01:54:01 ¡Ø¡Ø¡Ø¡Ø¡Ø VOID CGuildTournamentServer::GTInfoReCalculation( void ) ¡Ø¡Ø¡Ø¡Ø¡Ø
    000063 2013-12-16 01:54:01 _GUILD_TOURNAMENT DB GET OK.
    000064 2013-12-16 01:54:01 _GUILD_TOURNAMENT ENTER LIST DB GET OK.
    000065 2013-12-16 01:54:01 _GUILD_ACADEMY_ALL_MEMBER DB GET OK.
    000066 2013-12-16 01:54:01 <SUCCESSED LISTEN ADD, IP=192.168.1.100:9115, From=SERVER_ID_ZONE>
    000067 2013-12-16 01:54:03 <SUCCESSED LISTEN ADD, IP=192.168.1.100:9110, From=SERVER_ID_CLIENT>
    000068 2013-12-16 01:54:03 <SUCCESSED RUNNING SERVER----------------------------------->
    000069 2013-12-16 01:55:21 Connected from (SERVER_ID_ZONE            world=  0 zone=  0,  340 =  192.168.1.100: 6673)    4/6000°³
    000070 2013-12-16 01:55:21 Connected from (SERVER_ID_ZONE            world=  0 zone=  0,  336 =  192.168.1.100: 6672)    4/6000°³
    000071 2013-12-16 01:55:21 Connected from (SERVER_ID_ZONE            world=  0 zone=  0,  196 =  192.168.1.100: 6671)    4/6000°³
    000072 2013-12-16 01:55:21 Connected from (SERVER_ID_ZONE            world=  0 zone=  0,  192 =  192.168.1.100: 6670)    4/6000°³
    000073 2013-12-16 02:00:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=0
    000074 2013-12-16 02:00:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=44
    000075 2013-12-16 02:01:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=12
    000076 2013-12-16 02:02:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=2
    000077 2013-12-16 02:02:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=14
    000078 2013-12-16 02:02:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=18
    000079 2013-12-16 02:03:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=16
    000080 2013-12-16 02:03:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=36
    000081 2013-12-16 02:04:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=4
    000082 2013-12-16 02:04:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=20
    000083 2013-12-16 02:05:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=42
    000084 2013-12-16 02:05:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=54
    000085 2013-12-16 02:06:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=32
    000086 2013-12-16 02:06:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=38
    000087 2013-12-16 02:07:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=24
    000088 2013-12-16 02:08:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=22
    000089 2013-12-16 02:08:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=34
    000090 2013-12-16 02:09:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=26
    000091 2013-12-16 02:09:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=30
    000092 2013-12-16 02:09:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=40
    000093 2013-12-16 02:10:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=56
    000094 2013-12-16 02:12:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=6
    000095 2013-12-16 02:12:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=28
    000096 2013-12-16 02:14:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=8
    000097 2013-12-16 02:14:38 Closed ZN from (SERVER_ID_UNKNOWN         world=  0 zone=  0, -1   =  107.20.89.142: 55716)    4/6000°³ (DEP=0,CMD=0,LEN=0,WORK=0)
    000098 2013-12-16 02:15:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=58
    000099 2013-12-16 02:16:00 Check - CKQServer::Send_NC_KQ_W2Z_MAKE_REQ, HANDLE=10
    000100 2013-12-16 02:19:10 <EXIT MAIN LOOP>
    000101 2013-12-16 02:19:10 <STOPPED ACCEPTOR>
    000102 2013-12-16 02:19:10 <IOCP WORKTHREAD #0 FREE>
    000103 2013-12-16 02:19:10 <IOCP WORKTHREAD #2 FREE>
    000104 2013-12-16 02:19:10 <IOCP WORKTHREAD #1 FREE>
    000106 2013-12-16 02:19:10 <IOCP CLOSED>
    000105 2013-12-16 02:19:10 <IOCP WORKTHREAD #3 FREE>
    000107 2013-12-16 02:20:14 <CLIENT ALL SESSION ARE DISCONNECTED, FREE>
    000108 2013-12-16 02:20:14 <ZONE ALL SESSION ARE DISCONNECTED, FREE>
    000109 2013-12-16 02:20:14 <LOGIN SERVER CONNECTION CLOSED>
    000110 2013-12-16 02:20:14 <ACCOUNTLOG DB CONNECTION CLOSED>
    000111 2013-12-16 02:20:14 <CHARACTER DB CONNECTION CLOSED>
    000112 2013-12-16 02:20:14 <GAMELOG DB CONNECTION CLOSED>
    000113 2013-12-16 02:20:14 <OPTOOL ALL SESSION ARE DISCONNECTED, FREE>
    000114 2013-12-16 02:20:14 Local  Time      16/12/2013 02:20:14 a.m.
    000115 2013-12-16 02:20:14 System Time(UTC) 16/12/2013 08:20:14 a.m.
    000116 2013-12-16 02:20:14 <STOP MAIN THREAD>
    000117 2013-12-16 02:20:14 <SERVER MANUAL STOPPED>
    000118 2013-12-16 02:20:14 < END OF MAIN = 0 >


    - AccountLog Server Debug File:
    Spoiler:
    Code:
    000000 2013-12-16 01:48:11 F:\SERVIDOR\RoudeVoirFiesta\AccountLog
    000001 2013-12-16 01:48:11 -------------------------------------------------------
    000002 2013-12-16 01:48:11 Launching the server.....
    000003 2013-12-16 01:48:11 Local  Time      16/12/2013 01:48:11 a.m.
    000004 2013-12-16 01:48:11 System Time(UTC) 16/12/2013 07:48:11 a.m.
    000005 2013-12-16 01:48:11 <SUCCESSED SCRIPTOR READ> DataServerInfo_AccountLog.txt
    000006 2013-12-16 01:48:11 <I AM THE _AccountLog DB Server, SERVER_ID_DB_ACCOUNTLOG, WorldNo=0, ZoneNo=0>
    000007 2013-12-16 01:48:11 Service start(no parameter)
    000008 2013-12-16 01:48:11 <IOCP WORKTHREAD #0 RUNNING>
    000009 2013-12-16 01:48:11 <IOCP WORKTHREAD #1 RUNNING>
    000010 2013-12-16 01:48:11 <IOCP WORKTHREAD #2 RUNNING>
    000011 2013-12-16 01:48:11 <IOCP WORKTHREAD #3 RUNNING>
    000012 2013-12-16 01:48:11 <IOCP WORKTHREAD #4 RUNNING>
    000013 2013-12-16 01:48:11 <IOCP WORKTHREAD #5 RUNNING>
    000014 2013-12-16 01:48:11 <IOCP WORKTHREAD #6 RUNNING>
    000015 2013-12-16 01:48:11 <IOCP WORKTHREAD #7 RUNNING>
    000016 2013-12-16 01:48:11 <IOCP WORKTHREAD #8 RUNNING>
    000017 2013-12-16 01:48:11 <IOCP WORKTHREAD #9 RUNNING>
    000018 2013-12-16 01:48:11 <NUMBER OF 10 IOCP WORKTHREAD STARTED, 2 CPU DETECTED>
    000019 2013-12-16 01:48:13 <NUMBER OF 21 SESSION WORKER STARTED>
    000020 2013-12-16 01:48:13 <SUCCESSED SESSION MANAGER INIT> AccountLog_DB
    000021 2013-12-16 01:48:13 <SUCCSSED LISTEN AT IP=192.168.1.100, Port=9005, BacklogCount=1 >
    000022 2013-12-16 01:48:13 <MAIN THREAD START>
    000023 2013-12-16 01:48:13 SERVER WORK START ---------------------------------------------------
    000024 2013-12-16 01:53:53 Connected from 027D3070 (SERVER_ID_LOGIN           world=  0 zone=  0,  444 =  192.168.1.100: 6595) (  1/ 100°³)
    000025 2013-12-16 01:53:57 Connected from 027D2F08 (SERVER_ID_WORLDMANAGER    world=  0 zone=  0,  436 =  192.168.1.100: 6597) (  2/ 100°³)
    000026 2013-12-16 02:19:21 *Listen Socket Error!*
    000027 2013-12-16 02:19:21 <SUCCESSED STOP LISTEN SOCKET>
    000028 2013-12-16 02:19:22 <SESSION WORKER #10 FREE>
    000029 2013-12-16 02:19:22 <SESSION WORKER #17 FREE>
    000030 2013-12-16 02:19:22 <SESSION WORKER #18 FREE>
    000031 2013-12-16 02:19:22 <SESSION WORKER #16 FREE>
    000032 2013-12-16 02:19:22 <SESSION WORKER #13 FREE>
    000033 2013-12-16 02:19:22 <SESSION WORKER #3 FREE>
    000034 2013-12-16 02:19:22 <SESSION WORKER #12 FREE>
    000035 2013-12-16 02:19:22 <SESSION WORKER #6 FREE>
    000036 2013-12-16 02:19:22 <SESSION WORKER #20 FREE>
    000038 2013-12-16 02:19:22 <SESSION WORKER #8 FREE>
    000037 2013-12-16 02:19:22 <SESSION WORKER #5 FREE>
    000039 2013-12-16 02:19:22 <SESSION WORKER #9 FREE>
    000040 2013-12-16 02:19:22 <SESSION WORKER #7 FREE>
    000046 2013-12-16 02:19:22 <SESSION WORKER #19 FREE>
    000041 2013-12-16 02:19:22 <SESSION WORKER #11 FREE>
    000047 2013-12-16 02:19:23 <SESSION WORKER #14 FREE>
    000042 2013-12-16 02:19:22 <SESSION WORKER #4 FREE>
    000043 2013-12-16 02:19:22 <SESSION WORKER #2 FREE>
    000044 2013-12-16 02:19:22 <SESSION WORKER #1 FREE>
    000045 2013-12-16 02:19:22 <SESSION WORKER #0 FREE>
    000048 2013-12-16 02:19:23 <SESSION WORKER #15 FREE>
    000049 2013-12-16 02:19:29 Closed    from 027D3070 (SERVER_ID_LOGIN           world=  0 zone=  0, -1   =  192.168.1.100: 6595) (  1/ 100°³) (DEP=2,CMD=4,LEN=2,WORK=2)
    000050 2013-12-16 02:19:30 <SESSION WORKER ALL STOPPED>
    000051 2013-12-16 02:19:30 <SESSION DISCONNECTED>
    000058 2013-12-16 02:19:30 <IOCP WORKTHREAD #5 FREE>
    000052 2013-12-16 02:19:30 <IOCP WORKTHREAD #6 FREE>
    000062 2013-12-16 02:19:30 <IOCP CLOSED>
    000063 2013-12-16 02:19:30 Closed    from 027D2F08 (SERVER_ID_WORLDMANAGER    world=  0 zone=  0, -1   =  192.168.1.100: 6597) (  0/ 100°³) (DEP=2,CMD=10,LEN=5,WORK=2)
    000060 2013-12-16 02:19:30 <IOCP WORKTHREAD #9 FREE>
    000053 2013-12-16 02:19:30 <IOCP WORKTHREAD #0 FREE>
    000055 2013-12-16 02:19:30 <IOCP WORKTHREAD #2 FREE>
    000054 2013-12-16 02:19:30 <IOCP WORKTHREAD #7 FREE>
    000057 2013-12-16 02:19:30 <IOCP WORKTHREAD #8 FREE>
    000059 2013-12-16 02:19:30 <IOCP WORKTHREAD #3 FREE>
    000056 2013-12-16 02:19:30 <IOCP WORKTHREAD #4 FREE>
    000061 2013-12-16 02:19:30 <IOCP WORKTHREAD #1 FREE>
    000064 2013-12-16 02:19:36 <SESSION CLOSED>
    000065 2013-12-16 02:19:36 Local  Time      16/12/2013 02:19:36 a.m.
    000066 2013-12-16 02:19:36 System Time(UTC) 16/12/2013 08:19:36 a.m.
    000067 2013-12-16 02:19:36 <MAIN THREAD STOP>
    000068 2013-12-16 02:19:36 <SERVER MANUAL STOPPED>
    000069 2013-12-16 02:19:36 < END OF MAIN = 0 >


    - Character Server Debug File:
    Spoiler:
    Code:
    000000 2013-12-16 01:53:40 F:\SERVIDOR\RoudeVoirFiesta\Character
    000001 2013-12-16 01:53:40 -------------------------------------------------------
    000002 2013-12-16 01:53:40 Launching the server.....
    000003 2013-12-16 01:53:40 Local  Time      16/12/2013 01:53:40 a.m.
    000004 2013-12-16 01:53:40 System Time(UTC) 16/12/2013 07:53:40 a.m.
    000005 2013-12-16 01:53:40 <SUCCESSED SCRIPTOR READ> DataServerInfo_Character.txt
    000006 2013-12-16 01:53:40 <I AM THE _Character DB Server0, SERVER_ID_DB_CHARACTER, WorldNo=0, ZoneNo=0>
    000007 2013-12-16 01:53:40 Service start(no parameter)
    000008 2013-12-16 01:53:40 <IOCP WORKTHREAD #0 RUNNING>
    000009 2013-12-16 01:53:40 <IOCP WORKTHREAD #1 RUNNING>
    000010 2013-12-16 01:53:40 <IOCP WORKTHREAD #2 RUNNING>
    000011 2013-12-16 01:53:40 <IOCP WORKTHREAD #3 RUNNING>
    000012 2013-12-16 01:53:41 <IOCP WORKTHREAD #4 RUNNING>
    000013 2013-12-16 01:53:41 <IOCP WORKTHREAD #5 RUNNING>
    000014 2013-12-16 01:53:41 <IOCP WORKTHREAD #6 RUNNING>
    000015 2013-12-16 01:53:41 <IOCP WORKTHREAD #7 RUNNING>
    000016 2013-12-16 01:53:41 <IOCP WORKTHREAD #8 RUNNING>
    000017 2013-12-16 01:53:41 <IOCP WORKTHREAD #9 RUNNING>
    000018 2013-12-16 01:53:41 <NUMBER OF 10 IOCP WORKTHREAD STARTED, 2 CPU DETECTED>
    000019 2013-12-16 01:53:42 <NUMBER OF 21 SESSION WORKER STARTED>
    000020 2013-12-16 01:53:42 <SUCCESSED SESSION MANAGER INIT> PG_Char_DB
    000021 2013-12-16 01:53:42 <SUCCSSED LISTEN AT IP=192.168.1.100, Port=9100, BacklogCount=1 >
    000022 2013-12-16 01:53:42 <MAIN THREAD START>
    000023 2013-12-16 01:53:42 SERVER WORK START ---------------------------------------------------
    000024 2013-12-16 01:53:44 CONNECT TO GAMELOG SERVER TO 192.168.1.100:9101
    000025 2013-12-16 01:53:49 Connected to   09977BA0 (SERVER_ID_DB_GAMELOG      world=  0 zone=  0,  1252=  192.168.1.100: 9101) (  1/ 100°³)
    000026 2013-12-16 01:53:57 Connected from 09977A38 (SERVER_ID_WORLDMANAGER    world=  0 zone=  0,  1260=  192.168.1.100: 6598) (  2/ 100°³)
    000027 2013-12-16 01:55:21 Connected from 09977768 (SERVER_ID_ZONE            world=  0 zone=  0,  532 =  192.168.1.100: 6663) (  6/ 100°³)
    000030 2013-12-16 01:55:21 Connected from 099778D0 (SERVER_ID_ZONE            world=  0 zone=  0,  448 =  192.168.1.100: 6662) (  6/ 100°³)
    000028 2013-12-16 01:55:21 Connected from 09977600 (SERVER_ID_ZONE            world=  0 zone=  0,  536 =  192.168.1.100: 6664) (  6/ 100°³)
    000029 2013-12-16 01:55:21 Connected from 09977498 (SERVER_ID_ZONE            world=  0 zone=  0,  424 =  192.168.1.100: 6665) (  6/ 100°³)
    000031 2013-12-16 02:19:15 Closed    from 099778D0 (SERVER_ID_ZONE            world=  0 zone=  0,  448 =  192.168.1.100: 6662) (  5/ 100°³) (DEP=2,CMD=4,LEN=2,WORK=2)
    000032 2013-12-16 02:19:16 Closed    from 09977768 (SERVER_ID_ZONE            world=  0 zone=  0,  532 =  192.168.1.100: 6663) (  4/ 100°³) (DEP=2,CMD=4,LEN=2,WORK=2)
    000033 2013-12-16 02:19:16 Closed    from 09977600 (SERVER_ID_ZONE            world=  0 zone=  0,  536 =  192.168.1.100: 6664) (  3/ 100°³) (DEP=2,CMD=4,LEN=2,WORK=2)
    000034 2013-12-16 02:19:16 Closed    from 09977498 (SERVER_ID_ZONE            world=  0 zone=  0,  424 =  192.168.1.100: 6665) (  2/ 100°³) (DEP=2,CMD=4,LEN=2,WORK=2)
    000035 2013-12-16 02:19:17 *Listen Socket Error!*
    000036 2013-12-16 02:19:17 <SUCCESSED STOP LISTEN SOCKET>
    000037 2013-12-16 02:19:19 <SESSION WORKER #19 FREE>
    000038 2013-12-16 02:19:19 <SESSION WORKER #18 FREE>
    000039 2013-12-16 02:19:19 <SESSION WORKER #17 FREE>
    000040 2013-12-16 02:19:19 <SESSION WORKER #16 FREE>
    000041 2013-12-16 02:19:19 <SESSION WORKER #15 FREE>
    000042 2013-12-16 02:19:19 <SESSION WORKER #14 FREE>
    000043 2013-12-16 02:19:19 <SESSION WORKER #13 FREE>
    000044 2013-12-16 02:19:19 <SESSION WORKER #12 FREE>
    000045 2013-12-16 02:19:19 <SESSION WORKER #11 FREE>
    000046 2013-12-16 02:19:19 <SESSION WORKER #10 FREE>
    000047 2013-12-16 02:19:19 <SESSION WORKER #9 FREE>
    000048 2013-12-16 02:19:19 <SESSION WORKER #2 FREE>
    000049 2013-12-16 02:19:19 <SESSION WORKER #3 FREE>
    000050 2013-12-16 02:19:19 <SESSION WORKER #4 FREE>
    000051 2013-12-16 02:19:19 <SESSION WORKER #5 FREE>
    000052 2013-12-16 02:19:19 <SESSION WORKER #6 FREE>
    000053 2013-12-16 02:19:19 <SESSION WORKER #7 FREE>
    000056 2013-12-16 02:19:19 <SESSION WORKER #20 FREE>
    000057 2013-12-16 02:19:19 <SESSION WORKER #0 FREE>
    000055 2013-12-16 02:19:19 <SESSION WORKER #1 FREE>
    000054 2013-12-16 02:19:19 <SESSION WORKER #8 FREE>
    000058 2013-12-16 02:19:27 <SESSION WORKER ALL STOPPED>
    000059 2013-12-16 02:19:27 <SESSION DISCONNECTED>
    000060 2013-12-16 02:19:27 <IOCP WORKTHREAD #2 FREE>
    000062 2013-12-16 02:19:27 <IOCP WORKTHREAD #8 FREE>
    000063 2013-12-16 02:19:27 <IOCP WORKTHREAD #6 FREE>
    000068 2013-12-16 02:19:27 <IOCP WORKTHREAD #4 FREE>
    000070 2013-12-16 02:19:27 <IOCP CLOSED>
    000071 2013-12-16 02:19:27 Closed    from 09977A38 (SERVER_ID_WORLDMANAGER    world=  0 zone=  0, -1   =  192.168.1.100: 6598) (  1/ 100°³) (DEP=2,CMD=4,LEN=2,WORK=2)
    000072 2013-12-16 02:19:27 Closed    from 09977BA0 (SERVER_ID_DB_GAMELOG      world=  0 zone=  0, -1   =  192.168.1.100: 9101) (  0/ 100°³) (DEP=2,CMD=5,LEN=2,WORK=2)
    000073 2013-12-16 02:19:27 GAMELOG SERVER DISSCONNECT, WILL RECONNECT TO GAMELOG
    000064 2013-12-16 02:19:27 <IOCP WORKTHREAD #3 FREE>
    000066 2013-12-16 02:19:27 <IOCP WORKTHREAD #7 FREE>
    000061 2013-12-16 02:19:27 <IOCP WORKTHREAD #0 FREE>
    000067 2013-12-16 02:19:27 <IOCP WORKTHREAD #5 FREE>
    000065 2013-12-16 02:19:27 <IOCP WORKTHREAD #1 FREE>
    000069 2013-12-16 02:19:27 <IOCP WORKTHREAD #9 FREE>
    000074 2013-12-16 02:19:34 <SESSION CLOSED>
    000075 2013-12-16 02:19:34 Local  Time      16/12/2013 02:19:34 a.m.
    000076 2013-12-16 02:19:34 System Time(UTC) 16/12/2013 08:19:34 a.m.
    000077 2013-12-16 02:19:34 <MAIN THREAD STOP>
    000078 2013-12-16 02:19:34 <SERVER MANUAL STOPPED>
    000079 2013-12-16 02:19:34 < END OF MAIN = 0 >


    I'll be always grateful with people who try to help me to solve this problem, and if the problem get solved i'll start a new project like a real enterprise or company... I'll stop this project or maybe not even started it if somebody makes me a offer of real (paid) job like DEVELOPER or PROGRAMMER of their server (i know how to make new weaps, armor, mobs, editing NPCs, editing Maps on Field and SHN files), i know a lot about WEB (CSS, HTML, PHP, JS) with connection to databases, and I know C#, i'm learning C++, VB an Java, i'm very loyal and dedicated people, please HELP ME to SOLVE THIS PROBLEM!!

    Skype: yaeldd
    Email (Hotmail): yael_dd@hotmail.com
    Gmail: yaeldd93@gmail.com

    Thank you by reading, c'ya.
    Last edited by Jaeru; 24-12-13 at 08:59 AM.


  2. #2
    Valued Member Valmor Silva is offline
    MemberRank
    Feb 2013 Join Date
    New YorkLocation
    140Posts

    big grin Re: [HELP]World connect Failed! - WAN connections without Hamachi

    did you configured all right ?


  3. #3
    Member Jaeru is offline
    MemberRank
    Mar 2011 Join Date
    Puebla, MéxicoLocation
    52Posts

    Re: [HELP]World connect Failed! - WAN connections without Hamachi

    Quote Originally Posted by Valmor Silva View Post
    did you configured all right ?
    Spoiler:

    Spoiler:
    Yeah man, like i said, i have LAN network connections successfully, and i have basics services started with one zone server, i just start one or two zones because my RAM is not enough to run all the server, but i say that's no the problem because if that was the problem, i would not be able to join with any Account to any PJ, BUT I CAN!, like i said, i just can in my own PC or LAN PC when i try from a external (WAN) PC the error described in the post is what happen:

    - Proves of functional server (from LAN Network):
    Spoiler:
    Services Started Correctly:


    Print Screen of logged in account and showing my GM Char (is the same in any PC in the LAN or my own):



    Thank you by answering me!!

  4. #4
    -.- NextIdea is offline
    MemberRank
    Nov 2012 Join Date
    343Posts

    Re: [HELP]World connect Failed! - WAN connections without Hamachi

    The problem has been explained somewhere but basically you can't use Localhost/LAN IP for public server and Port Forwarding.
    The server must bind to the public IP.

    The problem is that when server sends the IP then it sends the Localhost/LAN IP which obviously doesn't respond in the Client network.

  5. #5
    Account Upgraded | Title Enabled! darielgames312 is offline
    MemberRank
    Oct 2012 Join Date
    247Posts

    Re: [HELP]World connect Failed! - WAN connections without Hamachi

    Es Infinity Online?

  6. #6
    Member Jaeru is offline
    MemberRank
    Mar 2011 Join Date
    Puebla, MéxicoLocation
    52Posts

    Re: [HELP]World connect Failed! - WAN connections without Hamachi

    Quote Originally Posted by NextIdea View Post
    The problem has been explained somewhere but basically you can't use Localhost/LAN IP for public server and Port Forwarding.
    The server must bind to the public IP.

    The problem is that when server sends the IP then it sends the Localhost/LAN IP which obviously doesn't respond in the Client network.
    Yeah, i already know that, if you see what i've posted you could see that i'm not using the Pseudo IP (127.0.0.1), im using two IPs:
    Local Network Adapter: 192.168.1.100
    Public IP: I'll not to say it by security reasons.
    I mean, you shold any way use the local network Ip, because without this the server become obsolete, it will not know where to listen the incoming connections, so, anyway i should use This IP: 192.168.1.100 that is my Local, but what is my problem is that i don't know where to put the Public IP, that's what i want you to help me: WHERE TO PUT THE PUBLIC AND WHERE THE LOCAL IP?, that reason i posted too my "test_ServerInfo.txt" and "test_Manager_ServerInfo.txt" config files, cause in both i was use the local ip for all IP config, i just want to know where to put the public.
    I know that config files say: PUBLIC IP, FOR ALL, From Client, and that things but i've tried some configurations and like i say, i have worst messages: Connection to server Failed, etc, etc....

    Quote Originally Posted by darielgames312 View Post
    Es Infinity Online?
    Y no, no es Infinity Online xD....

    Thank you.
    Gracias.
    Last edited by Jaeru; 18-12-13 at 03:31 AM.

  7. #7
    Valued Member Valmor Silva is offline
    MemberRank
    Feb 2013 Join Date
    New YorkLocation
    140Posts

    Re: [HELP]World connect Failed! - WAN connections without Hamachi

    okay friend good luck with the your game ""

    - - - Updated - - -

    and its not Infinity Online or i dont know what is!

  8. #8
    Member Jaeru is offline
    MemberRank
    Mar 2011 Join Date
    Puebla, MéxicoLocation
    52Posts

    Re: [HELP]World connect Failed! - WAN connections without Hamachi

    Quote Originally Posted by Valmor Silva View Post
    okay friend good luck with the your game ""

    - - - Updated - - -

    and its not Infinity Online or i dont know what is!
    Thank you...



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