HK Mobs - adding npc

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  1. #1
    Account Upgraded | Title Enabled! JakeJigsaw is offline
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    HK Mobs - adding npc

    Code:
    22:48:04 : AssertClass::ac_AssertFail : MobDataBox::mdb_Load : Mob number mismatch[0]
    That is my Assert when I go to start my server. Zones dont start.

    I tried adding a new npc like normal, but I guess I am missing somthing.

    I copied everything from Pey, edited MobSpecies, MobInfo, MobWeapon, MobInfoServer, and MobViewInfo. Obvi veiw doesnt matter but yeah.

    ======================
    also, yes I made sure all the ID's , IndexNames, etc match up in those 5 files.

    I searched all the other shn's that involve Mobs or NPCs .. so I am a bit lost here.


  2. #2
    Anotha One Wicious is offline
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    Re: HK Mobs - adding npc

    This was asked and answered just recently in a different thread:

    https://forum.ragezone.com/f594/hk-adding-npc-1069334/

  3. #3
    Valued Member Anqui3tas is offline
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    Re: HK Mobs - adding npc

    Questspecies.shn -server side although i havent figured out the last two columns yet haha.

  4. #4
    Account Upgraded | Title Enabled! JakeJigsaw is offline
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    Re: HK Mobs - adding npc

    Quote Originally Posted by Anqui3tas View Post
    Questspecies.shn -server side although i havent figured out the last two columns yet haha.
    yeah I got it now, kinda what I ment when I said "these servers are the same but different"
    small little things we tend to over look.

  5. #5
    Valued Member Anqui3tas is offline
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    Re: HK Mobs - adding npc

    Yeah, my service starting error was just a typo that i kept overlooking. the font made it look right, but it wasnt haha. changed the font used overall back to normal.

    now i just gotta get it on a computer that can run all zones and a client at once, instead of just one zone haha.

    there are lots of small differences in this version, and a lot of changes ill have to make to get it the way i like. wish i had a better .nif editor than nifskope tho. i tried that gamebyro release that was going around a while ago, and couldnt figure out how to save or export the finished edit haha. maybe i was just stupid or something.

  6. #6
    Account Upgraded | Title Enabled! JakeJigsaw is offline
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    Re: HK Mobs - adding npc

    Quote Originally Posted by Anqui3tas View Post
    Yeah, my service starting error was just a typo that i kept overlooking. the font made it look right, but it wasnt haha. changed the font used overall back to normal.

    now i just gotta get it on a computer that can run all zones and a client at once, instead of just one zone haha.

    there are lots of small differences in this version, and a lot of changes ill have to make to get it the way i like. wish i had a better .nif editor than nifskope tho. i tried that gamebyro release that was going around a while ago, and couldnt figure out how to save or export the finished edit haha. maybe i was just stupid or something.
    typos are the worst. but glad you got your server up man. let me know if you need anything.
    i have a shit regi script, an a shit launcher. nothing special, gets you in the game and thats about it.

  7. #7
    əʇılə ɯɐ ı fiestanerd69 is offline
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    Re: HK Mobs - adding npc

    Closing this thread seeing as the issue has been resolved.



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