Hmm

Results 1 to 16 of 16
  1. #1
    Account Upgraded | Title Enabled! [Dev]Reiji is offline
    MemberRank
    Mar 2012 Join Date
    331Posts

    Hmm

    Well I have seen people bringing weapons from other games into fiesta, but what about monsters?
    Sure you would replace some other mobs, but would it work?


  2. #2
    Success and nothing less Manova is offline
    MemberRank
    Nov 2011 Join Date
    936Posts

    Re: Hmm

    You would need to find a way to import animations, or else the monster would just end up being a statue. You can however bring in objects from other games into Fiesta, to make some ubercool maps :D

  3. #3
    Account Upgraded | Title Enabled! [Dev]Reiji is offline
    MemberRank
    Mar 2012 Join Date
    331Posts

    Re: Hmm

    Ooo sounds promising, I have A few ideas now thanks ... who would have ever thought I would say thanks to Usman xD

  4. #4
    Alpha Member Cyndaquil is offline
    MemberRank
    Mar 2012 Join Date
    EnglandLocation
    2,137Posts

    Re: Hmm

    So - just reading this. Say I wanted to bring in a test tube (or something) I could actually import something like that?

  5. #5
    Account Upgraded | Title Enabled! [Dev]Reiji is offline
    MemberRank
    Mar 2012 Join Date
    331Posts

    Re: Hmm

    Just as another point, you can't use say, the animations from KKP on lets say, Manticore from Dragon nest?

    So if I moved Manticore to fiesta and used the animations from KKP on it, would that work or not?

    I don't see why not Celia, but A test tube from real life, would look pritty odd in fiesta ;)

  6. #6
    Coeven Tronic is offline
    MemberRank
    Apr 2010 Join Date
    LocalhostLocation
    238Posts

    Re: Hmm

    its usually more than move it to fiesta folder since not all games use same file formats

  7. #7
    Account Upgraded | Title Enabled! [Dev]Reiji is offline
    MemberRank
    Mar 2012 Join Date
    331Posts

    Re: Hmm

    Well obviously, but just wanted to see some thoughts and ideas about it.

  8. #8
    Success and nothing less Manova is offline
    MemberRank
    Nov 2011 Join Date
    936Posts

    Re: Hmm

    The proccess is a bit complicated, but you can export the models and meshes from an object to 3ds, then import it to nif. It takes a bit more than that, but that's how it is. You cannot import particles, which is really anoying, because particles are boss. :)

  9. #9
    Alpha Member Cyndaquil is offline
    MemberRank
    Mar 2012 Join Date
    EnglandLocation
    2,137Posts

    Re: Hmm

    I was actually thinking of a test tube from like star wars or something. xD lmao just as an example ofc :P But i dont see my self doing this any time soon.

  10. #10
    Account Upgraded | Title Enabled! [Dev]Reiji is offline
    MemberRank
    Mar 2012 Join Date
    331Posts

    Re: Hmm

    But it is possible :)
    Just gives me even more ideas.

  11. #11

    Re: Hmm

    It will take you forever to make it look decent, i tried doing it with WoW mobs, and when i attached the animation from a fiesta mob (.kf) onto it it moved but it was a statue moving and attacking, so it was very ugly. I'd explain how to make it work correctly, but it'd take too much time to explain and you aren't a very nice person. Just go edit the hell out of some mobs already in game to make them look cool.. if you know how to that is.

  12. #12
    Account Upgraded | Title Enabled! [Dev]Reiji is offline
    MemberRank
    Mar 2012 Join Date
    331Posts

    Re: Hmm

    I have A fair idea how to yes, I just finished editing A mob for our 115 raids & that was just using nif skope, I HATE BLENDER still don't understand it :)

  13. #13

    Re: Hmm

    Well good luck with it, hope it turns out nice.

  14. #14
    Account Upgraded | Title Enabled! [Dev]Reiji is offline
    MemberRank
    Mar 2012 Join Date
    331Posts

    Re: Hmm

    Turns out evil*
    :)

  15. #15
    Coeven Tronic is offline
    MemberRank
    Apr 2010 Join Date
    LocalhostLocation
    238Posts

    Re: Hmm

    anyone tried this?
    Blender - KF Animation

  16. #16
    Account Upgraded | Title Enabled! [Dev]Reiji is offline
    MemberRank
    Mar 2012 Join Date
    331Posts

    Re: Hmm

    Blender tends not to do what I say so nope. :)



Advertisement